Vicira Tears

Table of Contents (hide)

  1.   1.  Appearance
    1.   1.1  Basics
    2.   1.2  Miscellaneous
  2.   2.  Personality
    1.   2.1  Details
  3.   3.  Relationships
    1.   3.1  Family
    2.   3.2  Outsider Relations
  4.   4.  Assets
    1.   4.1  Abilities
    2.   4.2  Inventory
  5.   5.  History

Vicira Tears is a member of Inferni's Triumvirate. She is the daughter of Myrika Tears and Vesper, both leaders of the clan; her father is Cirael June Lykoi, who was murdered for betraying the Legatus.

Raised in peacetime, Vicira experienced relatively little strife during her first two years of life. She aspired to become a horsewoman, scholar, and scout, and trained in these skills as she kept to herself. However, she began to come out of her shell with the influence of cousin and crush, Marlowe de le Poer, and as tensions formed within and outside the clan, she prepared for it.

With the Inferni and Cour des Miracles Conflict, Vicira got her first taste of war -- and betrayal. A pregnancy (later discovered false) drove a rift between herself and Marlowe before he was exiled, and Vicira came out of the war changed and at odds with Vesper, who usurped Myrika as Aquila. Drug addiction and lack of faith in Vesper, who she saw as a weak and paranoid leader, led Vicira down a dark spiral until she fought to claw herself out. This became necessary when Vesper was terribly injured during the Second Boreas Conflict; when it seemed uncertain Vesper would recover, Vicira acted as commander for Inferni and led the clan into its final battle against Boreas.

Later that autumn, Vicira gave birth to her first two children, Merari Tears and Boone Lykoi, the result of a fling with her friend Redtooth. A few weeks later, Inferni went to war.

Overview

Basics

Heritage

NPCs

Etc.

  • Date of Birth: 08 Mar 2013
  • Gender: Female
  • Luperci: Ortus
  • Pack: Inferni
  • Rank: Regulus III

OOC ASSUMPTIONS!

Inferni members may assume and reference the following without discussion/asking:

  • General conversations (e.g., greetings, chats about interests).
  • Seeing Vicira about Inferni: patrolling borders, caring for or riding horses, hanging out at the Great Village, etc. Basically, anything that's "usual" for her to be doing, it's cool.
  • Vicira giving your character simple orders (e.g., to patrol a certain area, attend to a certain task).

PM to discuss:

  • Specific conversations, especially conversations which may later affect RP (e.g., arguments, revelations).
  • Trade assumptions

1.  Appearance

1.1  Basics

Essentials

  • Species: Vicira is clearly identifiable as a coyote-wolf hybrid. Her scent and features are dominantly coyote, but her mostly-monochrome coat and her height are wolf-like.
  • Fur: Short, thick, and plush.
    • Optime Hair: A feminine bob of thick locks around her face, cut to barely above her shoulders.
  • Facial Features: Coyote-like features with a long, slim muzzle and large ears. However, her face is more soft-featured than a purebred coyote.
  • Build and Size: Vicira is slim with a long torso and legs. She is slender but not dainty, with muscular legs and a deep chest; she looks obviously toned in Optime form. She is larger than the average coyote and about the size of a wolf.
    • Lupus: 80 lbs (36 kg) — 25 in (63.5 cm)
    • Secui: 154 lbs (70 kg) — 31 in (79 cm)
    • Optime: 170 lbs (77 kg) — 6ft 3in (75 in) (190 cm)
  • Humanization: Moderate -- Vicira wears few accessories and often uses her Lupus form, but her mannerisms are unmistakably "humanized."

Palette

Cod Grey (#181614)
Flint (#6F6A64)
Cloudy (#B2ACA5)
Cumin (#8C4A22)
Powder Blue (#C1DEEB)
Oil (#1E1610)

1.2  Miscellaneous

Scars

  • Scar above left eye
  • Minor scrapes and calluses formed from working with horses.
  • Thin line across collarbone, mostly hidden by fur.

Adornments

  • Wooden pendant in the shape of a chaos star, stained reddish-brown.
  • Rex toolbelt, leather with red-dyed streaks; plain leather bag belted there.

Interaction

  • Speech: Soft-spoken, never raises her voice more than she has to. Low in pitch but feminine. Betrays little emotion.
  • Scent: Inferni, Lykoi, horses, leather, forest and field, cannabis, old buildings
  • Quirks, Gestures, Etc.: Emotes strongly through the set of her ears.
  • General Posture and Body Language: Neutrally dominant posture, often cold and apathetic. Purposeful and strong body language, cautious.

Images

2.  Personality

  • Demeanor is usually calm, good-natured and polite, casual in conversation and content to listen, not very emotive (e.g., rarely expresses strong happiness).
  • Affected by flashes of irritability and quick temper, more and more unrestrained; tends to flare when an opinion against her beliefs is expressed (Vici doesn't hold back) or when she is suffering from marijuana withdrawal (she gets prickly).
  • Secretly calculating, critical; seems to fall in with the "wrong" crowd with ulterior motives, and leers at her mother a lot, awful suspicious; has not done anything overtly malevolent concerning this and seems to be waiting for something.
  • Motivated strongly by Inferni, though has few actual friends in the clan and one could be fooled into believing she doesn't like her duties.
  • Drawn by confident and outgoing individuals, and obviously scornful of the weak or those who do not "fit in."
  • Seems to disdain any signs of her own vulnerability and cultivates a collected persona based on this; feels more deeply than she lets on.
  • No qualms about indirectly bringing harm to outsiders (non-coyotes) if it suits her needs.

2.1  Details

Traits

  • Outlook: Pessimistic
  • Sociability: Introverted
  • Expression: Dominant, strong-willed, quiet, not emotive
  • Alignment: True Neutral

Motivations

  • Contribution to Inferni, performance of duties, rise in rank.
    • Possibly more ambitious than she lets on.
  • Knowledge and learning, especially as they relate to rank and duty.
  • Desires power over others, though not in a malevolent sense; wants "dirt" on strangers.

Fears

Unknown, but it is probable that fears might be drawn from:

  • Betrayal and abandonment: Vesper, Marlowe, Myrika.
  • Pregnancy and children: false pregnancy, potential of raising traitor's children.
  • Weakness and dependency: actively looks for weakness in others, seeks self-improvement in training.
  • Inferni's welfare: motivated by the clan and duties, critical of Vesper's leadership.

Interests

  • Likes: Inferni, knowledge, cannabis, books, history, horses, forests, scouting, power, control.
  • Dislikes: Arrogance, cruelty, stupidity, weakness, ravens, Vesper.
    • Strong views regarding violence or action against innocents, esp. non-consensual advances, violence based on species superiority.

Biases

  • Packs: Inferni is the only pack she can trust. Thinks Cour des Miracles is full of rude, cruel people.
  • Species: Wary of non-coyotes, but disdains preaching of "superiority." Merely thinks coyotes should be with coyotes, and non-coyotes with non-coyotes.
  • Non-Luperci: Once fascinated by them, but now sees it as a limited lifestyle. Canines should have the choice to live as they want, however.
  • Sexuality: Quite defensive against closed-minded views on sexual orientation (i.e. homophobia). Clear-cut thoughts on things like consent, even if it's argued to be "ambiguous."

Sexuality

  • Heterosexual (and attracted to coyotes almost exclusively)
  • Attracted to confident and outgoing individuals, as well as "bad boys."
  • Seems to have no issue using her sexuality to get what she wants.

Substances

  • Marlowe let her try marijuana and Vicira seems to like it a bit much. :|
  • Shows signs of addiction and withdrawal, including: insomnia, anxiety, irritability, and cravings. She turns to marijuana frequently to relieve her stress and, while she denies that it affects her, a lack of marijuana is most evident in her worsenened temper.
  • Indifferent toward other substances, and doesn't seek them out; may drink socially.

Spiritually

  • Agnostic leaning toward atheist.
  • Some openness toward idea that something is out there -- unexplained phenomena, origin of the world, etc.
  • Interested in why others believe in certain things, but disdains preaching. More interested in how morals motivate others.

3.  Relationships

3.1  Family

  • Extended: Vicira is related to half of Nova Scotia through the Lykoi family, her father's Kimaris and Nothing families, and her distant Sadira relatives. Her extended family is immense, though she is only aware of Inferni Lykoi connections.
  • Myrika Tears: Vicira’s biological mother, the parent that Vici consciously emulates and whose interest she shares (e.g. horses, history). As a child, Vicira confided in Myri (the “softer, safer” parent) with most of her problems, and they were quite close; she was very defensive of Myrika when she got usurped, and hated Ves for it. However, when Myrika subsequently left the clan, Vicira was betrayed. She views Myri in an overall good light still, but she is bitter about her mother leaving.
  • Vesper: The protector and provider of the family, a figure that Vicira adored and sought comfort in when she was small. Vici used to feel intimidated by Vesper though she loved her regardless. However, their relationship soured when Vesper pointlessly usurped Myrika, and Vicira attempted to spread ill words about Vesper’s leadership.
  • Cartier Inferni: Adoptive brother, but the sibling Vicira was always closest to. They share several interests and duties, and Vicira always encouraged and defended him (if often losing patience when he became [literally] self-flagellating). They had a falling out when Vicira convinced Vesper to demote Cartier following a crippling injury, and remained bitter for some months. Their relationship is only just beginning to recover.
  • Kyrios Lykoi, Maeriia Asylum, Versace Inferni: Her littermates and other adoptive sibling, respectively. Vici does not know her sisters well due to one leaving the clan and the other being absorbed in her faith, though they got along in youth. She likes Kyrios, but they quickly grew apart when Kyrios seemed to lack the ambition that drove Vicira.

Pack Relations

  • Redooth: Vicira’s baby daddy! ;) Their relationship began as friends-with-benefits when Vicira was amused and charmed by the tobacco farmer, but it evolved over time into something more romantic, if something Vicira was (and is) reluctant to name. She doesn’t think she “loves” Redtooth and sees their relationship as casual (and is flippant bordering on abusive with him), but his constant thoughtfulness and very obvious deep feelings for her has weakened her shell a little bit.
  • Nazario del Bosque: An adoptive son/nephew of sorts whom Vicira has taken under her wing. She adores Nazario and wants to groom him into a confidant and a coyote to be reckoned with. (She probably will love him more than her own bio kids, tbh.)

3.2  Outsider Relations

  • Marlowe de le Poer: Exiled cousin, formerly a friend (with benefits). Vicira was attracted to Marlowe's roguish charms, and he managed to bring her out of her shell -- an influence both good and bad. However, his relationship with her turned nasty with the discovery of her (supposed) pregnancy, and he subsequently betrayed the clan. Vicira was badly hurt by this, but she has since hardened herself against thoughts of him. His influence on her character is immense, no matter which way she goes.

Minor Relations

4.  Assets

4.1  Abilities

Horsemanship

  • Education and Learning: Vicira learned much of her skill with horses from her mother, Myrika Tears. She has gained experience through working with the clan's animals as well as her own ornery horse, furthering her skills.
  • Maintenance, Care (Journeyman): Vicira is capable of providing horses with proper care, seeing to their basic needs -- from feeding to grooming, exercise, and very basic hoof care. She can recognize common illnesses and problems in horses (such as thrush).
  • Riding (Master): She is a confident rider who can put all but the most difficult horses through their paces. She is adept at controlling her spirited, dominant horse.
  • Training (Journeyman): Vici knows the basics of training horses for different purposes, such as breaking wild horses or training them for the purposes of pulling carts, etc.
  • Vici doesn't have knowledge on more advanced horse issues, such as dental care. While she can recognize problems, she is better at preventing maladies than treating them.
  • She has little experience training horses for very specific purposes, such as war or fancy herding; she's better at training them for the basics.
  • While she has experience, Vicira hasn't dealt with very, very aggressive or fearful horses.

Sociopolitical

  • Education and Learning: Vicira has taken the initiative to explore these skills on her own. Her current knowledge is through experience only -- including her mistakes.
  • Diplomacy (Journeyman): Because she chooses her words carefully and has a naturally mild nature, Vicira is naturally very diplomatic. She can remain calm in many tense situations.
  • Trading (Apprentice): Vicira is no craftsman, but she sometimes trades on behalf of the clan. She is a very cautious trader, careful about receiving good trades.
  • Reading, Writing (Journeyman): Vicira learned to read and write from her mother Myrika. She can read simple text very quickly, and she has large, neat handwriting that is readable by most Luperci standards.
  • While usually level-headed and well-spoken, Vici sometimes fumbles when in new or distressing situations. She also has little motive to conceal her opinions.
  • Due to lack of familiarity with the goods she trades, Vicira cannot always talk up their qualities accurately. She isn't given to embellishments other "salespeople" employ.
  • Vici comprehends texts best when they're relevant, and struggles with large words and concepts. She is also far better at copying text than writing it her own; her grammar and spelling can be awkward.

Survival

  • Education and Learning: Vesper has been Vicira's primary teacher in hunting and scouting, and set a foundation for her fighting skills. Marlowe has also trained her in fighting.
  • Scouting (Journeyman): Vicira is a keen observer thanks to her quiet nature; it's hard for her to miss oddities in the environment around her. She is a decent tracker and knows Inferni intimately enough to pick up on when something is amiss. She can read signs of prey and danger well.
  • Hunting (Apprentice): Vicira has a decent success rate at hunting small-medium prey, such as rabbits, raccoons, or groundhogs. She has hunted in a group before and, thanks to her wolfish side, is an asset when taking down large prey like deer.
  • Fighting (Dabbler): She has been taught a smattering of self-defense, mostly feral fighting styles that take advantage of her height, long reach, and fast strikes.
  • Vici is usually vigilant, but she can get inside her own head -- focusing on a problem and ignoring her surroundings, for instance. She isn't as familiar with the territory outside Inferni.
  • Vicira's hunting skill comes predominately from choosing her prey carefully. She is less adept at hunting big prey on her own, relying on direction from others instead.
  • She has no real experience in battle. Her long limbs make her occasionally clumsy, and she relies mostly on instinct.

4.2  Inventory

Residence

D'Neville Mansion

A re-purposed (full-sized) mattress lies in the far corner, just below a grimy, coverless window, and a stack of books and miscellaneous belongings sit in the opposite corner. The most eye-catching thing about this room is the bronze, three-pronged candelabra sitting beside these things.

Trade

Though Vicira has the Tradesperson co-rank, she has little herself to offer. However, she will happily make deals with outsiders and peddle the wares of others. She often trades with Inferni's communal items and will happily arrange a trade for a clanmate (with some compensation, of course). She is most interested, for herself, in the trade of new knowledge (especially in the form of books) and gear relevant to horses.

  • Offering: Inferni goods, horse training, horse riding lessons, her skillset
  • Accepting: Goods for Inferni, horse gear, medicine, books, new knowledge

Items

thangs

  • THANGS

5.  History

Vicira Tears was born to Inferni leaders Myrika Tears and Vesper in March, the result of a tryst Myrika had with distant cousin Cirael June Lykoi.

2013 Threads

March

  1. When Dreams Condensed Out of Thin Air (Like the Nightmilk of Fantasy)
    Vicira and her siblings are born.
  2. It Stops Being Funny When It Happens to You
    A few-week-old Vicira nurses and naps while her mother makes a discovery.
  3. We Don't Really Want a Monster Taking Over
    The puppies meet some of their pack mates for the first time.
  4. Those Who Do Evil Ride Over the Roads in Cadillac Cars
    The puppies walk with Myrika and meet [Nathaniel King and Timori de le Poer.

April

  1. A Scene I Render When You Catch Me Wide Awake
    Vicira scampers after mice with Sepirah Lykoi's puppies.
  2. Feeling Satisfied Where You Never Knew You'd Go
    Vicira takes a walk with Vesper to the lake.
  3. Are You Still on the Stoop Watching the Windows Close?
    Vicira speaks her first word, to the delight of Vesper and Auntie Sparrow.

May

  1. Was It Something I Said?
    Vicira meets her uncle, Brumaire Moineau, and decides she adores him.

June

  1. There Are Many Paths to Heal
    Vicira, Vesper, and Nathaniel look for useful plants and herbs.
  2. There's a Story Here Somewhere
    Vicira and her siblings meet their aunt Cassandra.

August

  1. Don't Fall Asleep
    Vicira sneaks out at night and runs into a disturbed Priam Nothing.
  2. Dream of the Other Side of this Cold
    Vicira comforts her grieving Vespermom.

September

  1. I Dream of Dark on the Horizon
    Vicira contributes a meal to the coyotes working on the new stable.

October

  1. Woken Up Like an Animal, Teeth Ready for Sinking
    Vicira is introduced to Vesper's friend Tayui Aston and her son.

November

  1. We Drunk Up All the Water and the Blood
    Vicira comes across an unconscious canine, Lou Frost, at the borders. She brings her to Harosheth along with Vesper.
  2. To Breathe Once More
    Vicira accompanies Vesper to the borders, where Leon Bloodmane rejoins the clan.
  3. Our Blood is the Same yet Different
    On patrol, Vicira and Vesper come across Annabeth de Fonte. Vici takes a liking to the girl though she is defensive about her parents.

Note -- Vicira is a yNPC for the duration of 2013.

2014 Threads

January

  1. Hey There Delilah (yNPC)
    Vicira accompanies Vesper to greet a joiner, Delilah.

February

  1. The Conversation's Moderated by the Noisy Streets Below (yNPC)
    Vicira helps Vesper show new member, Ehren Siegrist, around the borders.

March

  1. Dust to Dust, Dreaming of Fire (yNPC)
    Vicira is interrupted from trying to read Vesper a book when Annabeth de Fonte joins. Vici is delighted.

May

  1. Lead Your Lambs (yNPC)
    Vicira, Vesper, and Annabeth hunt deer.

June

  1. [M] Your Beauty on the Run from Me (yNPC)
    Vicira saves new member Messiah de le Poer from a horse. She tries her best to encourage and be kind to him, since he's obviously nervous about being so new in Inferni, and teaches him a little about the horses. However, a misunderstanding leads Messiah to touch Vicira inappropriately -- and while he departs at her firm "no," Vicira is left shaken.

July

  1. All My Supply, All Your Demand
    Vicira helps clear the area for the training arena to be built.
  2. On the Tip of My Tongue as the Back Beat Cracks
    Vicira goes to Vesper for self-defense training, sparring alongside Vendetta Massacre.
  3. Hidden within Her Fearless Words
    Vicira says hi to Lorelei Ulrich.
  4. My Teeth, Your Throat
    Vicira decides to accompany "cousin" Kallistos Moineau on a nighttime exploration.
  5. Let's Drive to the Countryside
    Vicira and Snapdragon Lykoi care for some of the communal horses.
  1. You Go with Your Two Feet Bare
    Vicira attempts to train a Drifter Bay foal for pulling carts.
  2. Pleased to Be Lonesome, Quiet and Clear
    Vicira and Stigmata scout near the archery stands and spread powder to drive away spirits. Vici gains a Chaos Star necklace.
  3. Children Grown on the Edge of the Ocean
    Due to the tensions, Vicira checks out Cour des Miracles. She talks a bit with Linden Aatte, soothing some of her worries, before another Courtier intimidates her into leaving.

August

  1. The Controlled Fall
    Vicira greets joiner Calithil at the borders.
  2. One Scabbed Sheep Mars the Whole Flock
    Vicira and Cartier head to The Outpost to trade, and take an abused horse.
  3. Hoping Soon to Find a Song worth Singing
    Vicira meets her mother's old friend, Kiara Amarok.
  4. I Was Young Enough, I Still Believed in War
    Vicira and Myrika explore the Waystation.

September

  1. To Leave Prints in Archaean Rocks
    Vicira and Marlowe de le Poer ascend Hera's Stairway to see the view.
  2. Leave behind Some Green-Eyed Look-Alikes
    Vicira awkwardly makes some moves on Annabeth. She figures out she doesn't like girls.

December

  1. [M] Daylight Sleeper, Bloody Reaper (NPC)
    Messiah de le Poer is accused of crimes against the clan. Vicira attends the trial, to see what will happen to the man and to comfort her aunt Sparrow -- but then the trial takes a dark turn.

2015 Threads

March

  1. Removing Block, Tidying Up
    Vicira, grieving for Asher after the flood, focuses on other things. Alongside Sinech, she helps Kasia Salazar clear the rivers of fallen trees.

April

  1. Let All Things Be Done unto Edifying
    Vicira offers grieving mother Prophet condolences after the death of one of her pups.
  2. No Hoof, No Horse
    Vicira and Cartier chat while they clean out the horse stalls.
  3. We Grow Forests in Our Bones (so Our Memories Can't Find Us)
    Vicira patrols with her cousin Marlowe and teases him about his drug use.
  4. Some Whispers Around the Trees, the River Hears
    Vicira patrols with Kallistos Moineau.
  5. I'm Gonna Write Another Traveling Song
    Vicira and Annabeth travel to The Outpost by wagon. Vici is awkward.

May

  1. There's No Knowing Where You Might Be Swept off To
    Vicira encounters a very timid coywolf, Obsidian.
  2. In Leaves No Step Had Trodden Black
    A coyote attacks Vicira when she travels north. Hal Everhart comes to her aid, killing the loner.
  3. You Walk Along the Stream, Head Caught in a Waking Dream
    Not long after the attack, Vicira encounters another dangerous stranger, Shaamah.
  4. A Million Miles Away
    Vicira meets Daeva Lykoi and tells her a little about Inferni.
  5. We All Carry Within Us Places of Exile (Our Crimes, Our Ravages)
    Vicira and Marlowe goof off in the spooky fog (finding reasons to stand real close to each other).
  6. Deepness of Darkest Canvas
    Vicira hangs out with Nathaniel King under the stars.
  7. Meeting a Pack Mate
    Vicira runs into the charming Liir Altav -- quite literally.
  8. Thicker than the Water of the Womb
    Vicira gives Covenant de le Poer a cool, suspicious reception at the borders when the girl comes to join.

June

  1. Sound of a Switchblade Shining in the Summer Rain
    Skoll Haskel intimidates Vicira to get information about a clanmate, but Marlowe comes to her aid.
  2. [M] Oh I Smell Your Ragweed Hair, Smoked to the Bone
    Vicira thanks Marlowe for saving her, and one thing leads to another...

July

  1. Summer Blockbuster
    Vicira comes across Kofei McGreggor in an old movie theater in Halifax.
  2. There Are No Wrong Turnings
    Vicira trades Hekat Dearheart for medicines.
  3. And I'm Caught in a Space Between My Head and My Face Again
    Vicira patrols with Kennedy Fisher after recovering from a faux pas about his gender.
  4. Ain't No Sunshine Where She Goes
    Vicira meets Basilio Lykoi.
  5. I'll Give It as Fast and High as the Flames Will Rise
    Vesper calls Inferni together for a meeting to address the conflict and warn her clan to prepare for war.
  6. Stone Wall, Stone Fence
    Various coyotes in Inferni gather in the training grounds to spar and train. Basilio Lykoi gives Vicira some pointers.

August

  1. A Fated Meeting?
    Vicira and Sakura exchange information about packs in the area.
  2. Thou Dost Beguile the World, Unbless Some Mother
    Vicira assists Cesario Illyria after his horse throws a shoe.
  3. How Great the Wickedness Had Become
    Vicira, Antioch, Ferret, and Resurrection read over Inferni's history in the library.
  4. Bluebird Laughs on a Fallen Tree
    Vicira scouts the southern territories and bumps into a Courtier, William Pendragon.
  5. Light Strikes a Deal with Each Coming Night
    Vicira explores New Dawn's old territory and runs into Linden Aatte there.

September

  1. None but the Brave Deserve the Fair
    Burdened with guilt, Cartier talks to Vicira about leaving Inferni. She reassures him and convinces him to stay.
  2. 'Cause the World Might Do Me in (It's Alright, 'Cause I'm with Friends)
    Vicira, Covenant, and Kennedy scavenge in an old gas station. Shenanigans ensue.
  3. We Felt the Sun Leave Us for the West
    Marlowe bumps into Vicira as she trains a young horse, but she gets freaked out and rejects his usual come-on.
  4. A Pitch in the Dark in the Ear of the Lamb
    Pensive Vicira meets newcomer Abigaël Shepard; they talk sheep and livestock.

October

  1. Made Real, Planted in the World Like a Tree
    Checking on the Bay horses, Vicira runs across Salvia Eternity -- who informs Vici that she is pregnant.
  2. [M] With Ash in Your Mouth You'll Ask It to Burn Again
    Vicira tells Marlowe that she is pregnant with his children; he does not take this well.
  3. Every Rider Has Their Limits
    Snapdragon Lykoi comforts Vicira as they train horses.
  4. When the Grass Dries
    Vicira informs a "loner," Jessa, about the war.
  5. There's a Light upon This House on a Hill
    Vicira helps greet Inferni's returning warriors.
  6. In Our Days We Will Live Like Our Ghosts Will Live (Pitching Glass at the Cornfield Crows)
    Vesper calls a meeting to address the end of the fighting -- and her abrupt ascent to Inferni's Aquila.
  7. [M] There Was the Thinnest Wind Dying Away
    An angsty Vicira smokes weed with Kallistos Moineau and talk about their familial problems.
  8. Northern Boundaries
    Vicira meets AniWayan leader Claudius Aston and discusses a possible livestock breeding program with him.
  9. To Preen and Play in the Palace Gardens
    Vicira and Resurrection chat with Crucifix de le Poer and help her water the garden.
  10. Filled It up with Novocaine and Now I'm Just Numb
    Vicira meets Ahote Makya on the beach; his charm makes her defensive.

November

  1. I Can See No Way, I Can See No Way
    Vicira and Abigaël Shepard relax in the hot springs to relieve their stress.
  2. Washed off the Chalk from Your Weathered Skin
    Vicira tracks a lost horse and tentatively shares a snack in the cold with Aro Marino.

December

  1. Baby Bones and Broken Lock on the Garden
    Vesper hesitantly approaches Vicira to discuss the puppies that have not yet been born -- getting Vici to realize that her pregnancy is false.
  2. Oh Glory, I'm a Believer
    Vicira greets joiner Rhoswen Warwick.
  3. Grey Weather, Just Fool Me, Just Tell Me I'm Right
    Vicira and Covenant get snowed in with Kennedy.
  4. A Feast for All
    Crucifix offers a meal to Vicira and Covenant, but then reveals Basilio Lykoi has made advances on her.

2016 Threads

January

  1. Just Listen, Then We'll Talk
    Antioch de le Poer is victim of an "accidental" rockslide. Vicira comes to his aid.
  2. Muscle Connects to the Bone
    Vicira takes a midnight run with Saut Asylum.
  3. A New Broome Sweepeth Cleane
    Vicira and Cartier's hunt goes south when their quarry breaks through the ice.
  4. [M] The Pain Has Never Been Better
    Vicira and Covenant attempt to stop Nex de le Poer from self-harming.
  5. Wanderers This Morning Came By
    Ahote Makya runs into Vicira and her companions, much to her embarrassment.
  6. Shining Like Gunmetal, Cold and Unsure
    Vicira greets joiner Theresa St Pierre.

February

  1. Lost in Sand and Lost in Snow
    Vicira and others attempt to track down the delirious, paranoid Denise Bellamy.
  2. The Oak Tree and Its Resurrection Fern
    Vicira checks out the burned Border Tree of Cercatori d'Arte.
  3. A Sun to Maybe Dissipate
    Vicira and Basilio try to deal with the encroaching Bay horses.
  4. I Went down Among the Dust and Pollen
    Vicira approaches AniWaya to discuss the breeding program she proposed.
  5. Domingo En Fuego, I Think I Lost My Halo
    Vicira greets joiner Javier Santiago.
  6. [M] The Angels, All Pallid and Wan
    When Resurrection de le Poer has a seizure, Izual Massacre, made paranoid after Denise Bellamy's rabies was revealed, accuses him of carrying the illness; Vicira and Covenant jump to his defense.
  7. Drink Your Sorrows Away
    Vicira and Sybil Moineau share alcohol and complaints about their parents.
  8. Punishments and Lessons Learned
    Liir Altav comes to the stables to work as ordered by Vesper. Vicira keeps him company; they test one another.
  9. Come down from the Mountain, You Have Been Gone Too Long
    Exploring "old" Anathema lands, Vicira is accosted by Nyx, who reveals that the pack is reclaiming their mountain territory.
  10. While the Grasses Sleep
    Vicira meets a coydog from Vinátta, Edraia.
  11. Killing Snakes with a Sharpened Stick
    Vesper calls a meeting for Osprey Fleurine's trial; he is sentenced to death. Vicira watches his execution.
  12. Till Our Wide Eyes Burn Blind
    Vicira greets joiner Liliarys Ven'detta.

March

  1. [M] But I Won't Be Your Glass Figurine
    Smoking and watching the red star, Vicira is visited by Liir Altav. They flirt and sneak off to sleep together -- an experience Vici finds unsatisfying.

April

  1. [M] The Red Letter
    Kallistos Moineau gripes about his demotion to an amused Vicira.
  2. There's an Old Voice in My Head That's Holding Me Back
    A newcomer, Bluethroat Versailles, helps Vicira train a horse.
  3. But Scared to Ask, How Can Nothing Seem to Last?
    Vicira and Cartier open up to each other.
  4. While Flames That Only Fan Her, Rise and Fall
    Vicira crosses paths with Linden Aatte; they decide to breed their horses.

May

  1. [M] She Smells Like Smoke and Tastes Like Desire
    Vicira sics Basilio on a loner -- lying so she can steal his cannabis afterward.
  2. Black and Bay, Sorrel and Gray
    Vicira meets up with the spunky Shikoba Whiplash; they flirt and race horses.
  3. Three Bags Full
    Vicira, Izual, and Virue work on shearing sheep.
  4. Dust Gets Dead the Sun Goes Down
    Vicira discusses the Bay horses with Salvia Eternity.
  5. Get out of the Road If You Want to Grow Old
    Vicira trades a ram to Osrath Eternity.
  6. [M] If Not, If the Shell's Shocked, If There's No Angels Near
    Vicira catches Liir Altav sneaking in the woods and confronts him.

June

  1. Twenty Dollars in Your Hand That You Hold So Tight
    Vicira trades sheep to Casa di Cavalieri.
  2. As Faithful as the Sun Just Knows to Rise
    Vicira gives some (not so) friendly advice to shy Magister Crucifix de le Poer.
  3. Little Children Laughing at the Boys and Girls
    When Vicira, Covenant, and Kennedy meet Beckett Moineau, things get tense.

July

  1. I Breathe Irresponsibly
    Vicira warns Belle de le Poer when the woman rejoins Inferni.
  2. Let Me Be the First to Shake a Helping Hand
    Vicira finds Tansy Brier carrying a chair in the rain.
  3. Growing Pains
    Haughty Vicira versus bratty Elisabeth de le Poer; they come away from their meeting with a healthy dislike of the other.
  4. Pinpoints Pressed Between My Lips
    Vicira meets Idrieus while watching the Bay Horses.
  5. [M] You! You're Another Sh*t-Talking Punk to Me
    When Clover and Covenant get in a fight, Vicira and Belle de le Poer try to stop it.
  6. Mother Don't Worry
    Vicira meets the timid diplomat Camellia Amaranthe.
  7. As I Want You to Be
    Vicira finds an old Inferni member, Lucilla Key, in The Dampwoods.

August

  1. A Crowded Way of Life
    Vicira snaps at Ignacio Rivera for panicking about his donkey, then decides she likes him.
  2. Every Sentiment Hangs Around No Longer Than a Minute or Two
    Shikoba shows a frustrated Vicira the proper technique for skinning a rabbit.
  3. Hated Every Gorgeous Coffee Cup
    Vicira helps Annabeth de Fonte make charcoal, acting haughty and obnoxious along the way.
  4. Just Like I Promised
    Vicira breaks the news to Sybil that her mother Snapdragon has left Inferni.
  5. The Crown Felt Far Too Tight to Slip from Sight
    Vicira meets Axelle Napier in the Eastern Realms. Axelle reveals that she was raped by Basilio Lykoi.

September

  1. If They Fill the Dirt with Water Make Them Drink
    Vicira trains communal warhorse Ares.
  2. Wrangled
    Coming across an inexperienced loner, Albina, attempting to capture a wild stallion, Vicira gives her lip.
  3. A Tar Pit Like a Heart Exposed
    Vicira runs into a wolfdog in Drifter Bay.
  4. [M] Once upon a Sinkhole
    Vicira and Izual Massacre team up to teach a bloody lesson to some trespassers.
  5. She Smiled as If Forever High
    Vicira takes Kallistos out for a wild ride.
  6. [M] Hornet Nest Built in the Big Church Bell
    Vicira, Sinech, and Trinidad Casales oversee communal horse Granya giving birth.
  7. A Desire to Enjoy the World
    Nacho and Diego come see Granya's new foal. Vicira is proud.
  8. A Fair Day's Work for a Fair Day's Pay
    Vicira helps Cartier breed a pair of horses. Serenity tags along.
  9. [M] Afternoon Rinse
    Coaxed by the smell of weed, Vicira has a rendezvous with Eros Damaichu.

October

  1. [M] Good, Bad, Worse, Terrible
    Vicira brings Clover to the medics after a suspicious border altercation. Suffering from withdrawal-induced anxiety and aggression, Vici confronts Fang Espinoza, who is having none of it.
  2. Kept Like Jewelry Kept with Devotion
    Vicira meets with Sapient leader Nivosus Moineau.
  3. [M] Everything That's Broken Had to Be
    At the clan's anniversary bonfire, Vicira shamelessly flirts with Shikoba until she becomes ill.

November

  1. The Crazies, They Make Me Feel Sane
    Vicira disparages Anathema when she meets Evangeline Lykoi.
  2. While I Breathe, I Hope
    Vicira welcomes former Vináttan Edraia into Inferni.

December

  1. Cares Nothing for the Sheep
    Amariah Eld discovers that Vicira has the "missing" Boreas pamphlets. She orders him to keep his silence.
  2. The Scars That Come With the Greenness
    Vicira, Covenant, and Kennedy chase a wayward turkey through the D'Neville Mansion.
  3. There's a Bad Man in Everyone, No Matter Who We Are
    Vicira meets loner Redtooth and encourages him to join Inferni.

2017 Threads

January

  1. Turn Me on to Phantoms
    Vicira flirts around with Redtooth.
  2. Do You Got Room for One More Soul?
    Vicira accepts Tacet Calico into Inferni, but refuses to permit her lynx companion entry.
  3. I Don't Think Life Is Quite That Simple
    Vicira calls Anna out on her recent erratic behavior, and learns that her father has died.
  4. Father, Give Me the Portion of Goods That Falleth to Me
    Vicira meets Silence and Prodigal de le Poer after chewing out the former for trying to feed a horse fish.
  5. Daylight Robbery
    Vicira accuses Diego's coati of thieving her belongings, only for Candela Espinoza and her own coati to appear.
  6. The Ashes Just Look Pretty on Your Eyes
    Sharing a smoke, Vicira and Dove Reverie discuss war and family.
  7. [M] Hiding It All Behind the Smiles
    IN PROGRESS. w Izual Massacre.
  8. A Wary Eye Fixed
    Vicira meets with members of Salsola to discuss the recent attacks.
  9. [M] When Times Are Tough the Bars Get Greased
    Shikoba rescues Vicira from a pair of Boreas wolves.
  10. It Is the Courage to Continue That Counts
    Vicira meets with Salsolan leadership to discuss their plans for the Boreas Conflict.
  11. [M] With Their Feathers Stripped Away
    Vesper returns to Inferni changed after her torture.
  12. [M] Without Beauty, Love, or Danger It Would Almost Be Easy to Live
    Vicira rides into the final battle of the Boreas war.

Feburary

  1. Play So That You May Be Serious
    Vicira meets Joaquina del Bosque and her maned wolf pups.

March

  1. Sticky Fingers
    IN PROGRESS. Vicira catches Elisabeth de le Poer stealing her Chaos Star necklace.
  2. Pallid Animals in the Snow Tipped Pines I Find
    Resurrection de le Poer returns to Inferni with Briarblack, Vesper's niece, in tow.
  3. The Dead Mouths It Costs to Be Alive
    Vicira learns that Joaquina is missing. She and Diego set out to find her.
  4. And the Fourth for Madness
    Vicira and Diego find Joaquina, kidnapped by her brother. They kill him and save her.
Categories: 2013 Births | Coywolf | Inferni | Kimaris | Lykoi | Nothing | Raze