Lucille

Table of Contents (hide)

  1.   1.  Appearance
    1.   1.1  Basics
    2.   1.2  Forms
  2.   2.  Personality
  3.   3.  Relationships
    1.   3.1  Family: Morelli
    2.   3.2  Family: Cormier through mateship
    3.   3.3  Pack Relations
    4.   3.4  General Relations
  4.   4.  Skills and Inventory
  5.   5.  History
  6.   6.  Catacombs and Pack Prompts

by Alaine

Lucille came to Nova Scotia from Italy, arriving via shipwreck during the hurricane. She has since spent the vast majority of her time with her mate, Gus. The two have traveled around quite a bit while trading and are now in the process of moving their family to Nova Scotia after their home flooded.

Clearly a dog, Lucille is mainly Old English Sheepdog with some other unknown breeds mixed in. She is overall stubborn, dominant, loving, and loyal. Her surname is Morelli, although she does not usually use it.

Overview

Basics

Heritage

NPCs

Etc.

  • Date of Birth: 08 Sep 2011
  • Gender: Female
  • Luperci: Ortus
  • Residence: Fiskebyn
  • Mate: Gus
  • Pack: Krokar
  • Rank: Captain

PLOT OPPORTUNITY!

OOC ASSUMPTIONS!

  • Nothing ongoing, but feel free to suggest something!
  • Krokar members can assume seeing Lucille around Fiskebyn and patrolling the borders.

1.  Appearance

1.1  Basics

by Nat

Essentials

  • Species: Lucille mostly Old English Sheepdog, and this dominates her appearance.
  • Fur: Her fur is long, shaggy, made up of grey and white. The white part gets dirty easily, and her fur is generally choppy from having to cut mats out.
    • Optime Hair: Lucille's hair often covers her eyes. It is half grey and half white, parted on the right side.
  • Facial Features: Her eyes are difficult to see, but her right is blue and her left is brown. Lucille's muzzle is round and short with a feathery beard.
  • Build and Size: Lucille is on the large end for an Old English Sheepdog, but still smaller than wolves. Her figure is largely hidden under long, thick, wavy fur.
    • Lupus: She has the usual round hindquarters, set higher than her shoulders.
    • Optime: Lucille is considered pear shaped, with broad hips and a relatively small bust.

Coloration

  • Fur: Most of Lucille's fur is grey, with some offwhite, mostly on her underside.
  • Markings:
    • Her face, chest, stomach, right ear, lower half of her left front leg and back legs, right paw, and last third of her tail are offwhite.
  • Eyes: the right is light blue and the left is brown.
  • Optime Hair: the left half is grey and the right half is offwhite.
  • Nose and Paw Pads: black

Palette

Grey (#636261)
Offwhite (#f4f4f4)
Light Blue (#ddf0f9)
Brown (#4f2f1e)
Black (#000000)

1.2  Forms


70lbs (32kg)
23 in (58 cm)

Lupus

Lucille's body is quite round, like that of a normal Old English Sheepdog and she walks with a rolling gait


130lbs (59kg)
36 in (91 cm)

Secui

This is not a form Lucille finds herself in often, although she gains height and bulk


160 lbs (73 kg)
5 ft, 5 in (65 in | 165 cm)

Optime (Preferred)

This is Lucille's most common form. Her fur is still long and shaggy, and her two-toned mane grows even longer. She has a pear-shaped figure.

2.  Personality

Outwardly, Lucille is a loyal, headstrong, independent, driven canine. She is family-oriented, and thoroughly enjoys large gatherings. She also likes to be organized and have everything in its place. Lucille tries not to care about what people say or think of her, and lets most insults simply roll off her shoulders, but once she gets angry, she doesn't always know when to back down from a fight or argument.

On the inside, Lucille is not quite as independent as she would have others think. She relies on her adoptive family for a feeling of security and wants to make sure that they feel safe as well. From her mate, she enjoys small reminders of his love for her, but she is low-maintenance and doesn't require large displays of affection. She genuinely cares about those around her and likes to have fun.

Lucille is a bit crude sometimes, having spent a fair amount of time on a ship. While they were not pirates, she still had to make sure to stand up for herself to the males instead of letting them push her around. They taught her to use a staff, although it was not uncommon for her to hit them with a wooden spoon, either.

Her talents lie mainly in trading and being an emissary. She can cook, although her food generally tastes pretty bad. It simply won't make anyone sick. She is also capable of driving a horse pulled wagon and has been learning to fish.

3.  Relationships

3.1  Family: Morelli

Key Family Relationships

  • Norah Morelli: Lucille's first of two daughters, Norah is often Lucille's shadow. Although Lucille does not play favorites amongst her children, she tended to spend the most time with Norah simply because he daughter is around her more than the others. Despite the consistent time spent together, the two have a lot of separate interests: Norah seems to enjoy spending time with livestock while Lucille enjoys patrolling the borders, however they both like organizing and Norah tends to report things she sees around the pack lands to her mother.
  • Nellie Cormier:
  • Oscar Morelli:
  • Remy Cormier:

Family Tree

Key Relationships

  • August Cormier: the two met when Gus found Lucille washed up on the shore after her shipwreck. He thought she was dead and intended to see if she had anything valuable on her. After helping her heal, the two are practically inseparable. They are mates.

Minor Family Relationships

  • Morelli: Back in Italy, Lucille has a fairly large family, although she left at a relatively young age, so she is not close with many of them.
  • Otto Morelli: Cousin. Lucille and Otto left Italy together on a ship, and they shipwrecked upon arrival in North America. She was separated from him during this event and thinks he is dead, although he also survived the incident.

3.2  Family: Cormier through mateship

Key Family Relationships

  • Storm Cormier: is Lucille's adopted son. Gus brought him home and Lucille almost immediately took on a motherly role to him, although Gus's was more of a brotherly one. Lucille patiently and stubbornly stuck through the rough times with Storm as he slowly began to heal from psychological wounds and the two are very close.
  • Eliza Cormier: is Lucille's sister-in-law. She often finds herself annoyed with the talkative dog, and sometimes avoids her for this reason. Becoming mothers gave them common ground and Lucille has found herself less annoyed with Eliza more recently.
  • Finlay Cormier: is the one of Gus's siblings that Lucille gets along with the best. Although they pick on each other sometimes, it's all in jest and he is clearly her favorite of the Cormier siblings.

Minor Family Relationships

  • Tybalt Cormier: is Lucille's brother-in-law that she does not get along with too well. He disliked how much she and Gus bickered and they generally do not see eye to eye. While they do not argue or fight, they do not actively seek each other out, either. Lucille respects him, however.
  • Nieces and Nephews:
    • Bramble Parhelion, Logan Cormier
    • Willow Cormier: is Eliza's daughter and sometimes too similar to her mother for Lucille's liking, but her niece's enthusiasm is something Lucille can work with and they both enjoy making maps.

3.3  Pack Relations

Key Pack Relationships

  • Semini: a long term pack member, Lucille trusts Semini and respects her greatly. She sees Semini's dedication to the pack as a boon, and even if they do not always agree on everything, Lucille appreciates her perspective.
  • Milos Parhelion: since arriving in Krokar, Milos proved himself to Lucille. She was somewhat wary at first, only because she did not know him but he gained her trust and due to that, she gave him autonomy when it came to the pack's livestock. She thinks he does a good job as a Quartermaster, and that he is intelligent and hardworking, even if she can't quite understand how he can put up with Eliza Cormier, his mate.
  • Iroquois: Lucille has known Iroquois for a long time and the two share a mutual respect. Lucille values her abilities to provide for the pack and seeks to make sure that Iroquois has what she needs to continue to be productive and live well.

Minor Pack Relationships

3.4  General Relations

Positive

  • Nivosus Moineau: although their leadership styles are completely different, Lucille respects Nivosus's abilities. She is loyal to him and his to his pack, Sapient, which is an official ally of Krokar.
  • Aspen: during the early stages of the livestock breeding program between Krokar and Vinatta, Lucille got to know Aspen a bit before handing off the project completely to Milos.
  • Character:

Neutral Relations

Negative Relations

Minor Relations

Former Relations

4.  Skills and Inventory

Abilities

Trade

Thanks to Gus, Lucille learned to trade and eventually gained a horse to pull a cart they were given by Gus's family. She is the more personable of the two, so it has generally become her job, although she still needs her mate's guidance sometimes.

Cooking

Before arriving in Souls, Lucille was the cook on a ship. This does not mean she is good at cooking, and in fact she is quite terrible at it. Her food usually tastes awful, but is not harmful.

Pack Relations

Lucille is capable of being a good emissary. She does her best to diffuse situations when possible, her temper sometimes gets the better of her.

Sailing

Thanks to the Cormier family, Lucille is capable of paddling down a placid river in a canoe without capsizing it. She is slowly improving, but after the shipwreck, it is sometimes difficult for her to be on the water if the weather starts getting bad. She doesn't particularly care for swimming, so if her canoe does capsize, she gets pretty cranky.

Reading and Writing

Lucille is able to both read and write, although her writing is quite messy. Mainly she uses the skills to read maps the family has created to chart trade routes.

Inventory

Personal Items

Lucille's personal items are not for trade. They are things she has acquired along the way while traveling with Gus. The two share the cart, and the rest are items that they find to be necessary to have while trading. The necklace was a gift from Gus, which she sometimes wears and sometimes does not.

Trade Items

These are items that Lucille has to trade. Some are her things she owns, others are from her family. She will also trade for these types of items.

High value: horse tack, animal feed, jewelry, rope, weapons, leather armor, and well made clothes.

Middling value: items like leather, pelts, simple clothes and unused cloth in decent or better condition, first aid items, and alcohol.

Low value: food and spices (there's a reason her cooking is bad).

5.  History

Overview

Lucille was the only surviving puppy of a litter born to a very young first time mom. Their family was close anyway, and she was raised amongst some cousins as well. When she and her cousin were almost a year old, they decided it was time to head out and travel. They managed to get work on a ship, Lucille as the cook and her cousin as a sailor.

In 2012, the ship they were sailing on got caught up in the hurricane and shipwrecked off the coast of Nova Scotia. Lucille has no idea if her cousin or any of the other crew members survived as she has never found them.

Lucille nearly drowned, and washed up on a rocky shore. She was cold, wet, and cranky when a male dog came up, intending to loot the bag that she managed to hold onto. Unfortunately for him, the bag was empty and Lucille was still alive. She learned that his name was Gus Cormier, and Lucille resisted his attempts to help her, although she eventually gave in because she had no other choice. His healing skills were minimal, but he traded with a healer, goods for skills, and Lucille slowly recovered.

As she healed, the pair traveled. Gus never told her to leave, so she simply stuck around. He helped her trade for a horse and she realized they actually were going in a specific direction: to his home. The pair argued along the way over many things while a bond began forming between them at the same time.

When they reached his home, Lucille met his family at the same time they learned some bad news: his parents died in the hurricane. The grief they shared of losing someone important to the hurricane bound them closer together. As they healed together this time, the pair became mates.

Gus and Lucille continued traveling and during one of their trips home, the rivers flooded, forcing the little group to move. Lucille and Gus searched for a new place to settle while gathering more members for their group. They eventually chose a new home and the rest of their family joined them to form Krokar.

Threads

2014

  1. A Fool's First Steps (Late May 2014)
    Lucille meets Aindrea Donovan and they do not exactly hit it off.
  2. The Quick Brown Fox Jumps Over the Lazy Dog (Late May 2014)
    Lucille and Gus meet Theon Russo and invite him to join them in forming Krokar.
  3. A First of Many Firsts (25 May 2014)
    Lucille and Gus meet Zelda Arreopath and invite her to join them in forming Krokar.
  4. Lost in a Dream (3 June 2014)
    Lucille finds Delphinium D'Angelo lost and helps her find her way back to Salsola.
  5. Learn Something New Every Day (7 June 2014)
    Lucille meets Gunslinger Russo and invites her to join in forming Krokar.
  6. Days are just Drops in the River to be Lost Anyways (12 June 2014)
    The potential founders of Krokar meet in Fiskebyn.
  7. God Wills It (17 June 2014)
    Lucille meets Kawthar in Black Lake.
  8. The Beginning (30 June 2014)
    Krokar members gather to form their pack.
  9. Horse Tails (16 July 2014)
    Along with August Cormier and Claude, Lucille grooms some horses and then gets chased by Honks the goose.
  10. Raise the Roof (30 June 2014)
    Lucille and Gunslinger Russo help Gavin finish putting the roof on a house.
  11. A Stranger in a Strange Land (23 July 2014)
    Storm Cormier arrives in [[Packs/Krokar].
  12. Plumbing the Depths (29 July 2014)
    Storm Cormier and Lucille attempt to anchor a raft in Black Lake but end up capsizing their canoe.
  13. A Night Away (31 July 2014)
    Lucille finds a fox, Ramsay Kit and shares a meal with him.
  14. Just as the Sand Makes Everything Round (1 August 2014)
    Octavius Poer de Angelo teaches Lucille the basics of hand to hand combat.
  15. Crown of Flowers (7 August 2014)
    Lucille comes across Mariana Rojas, who is dying some cloth in Fiskebyn.

2014 Continued

  1. Summer Sessions (9 August 2014)
    Lucille meets Semini and invites her to join Krokar.
  2. Feed'st thy Light's Flame with Self-substantial Fuel, (24 August 2014)
    Lucille meets Artemisia Eternity who goes by Ophelia Lockehart in the Miramichi Watershed.
  3. Newest of New (Early September 2014)
    Carya Aston visits and Lucille talks with her about Krokar and Vinatta.
  4. Meeting the Neighbors (Early September 2014)
    Lucille and August Cormier visit Vinatta and meet Florina Soul and pNPC Miskunn and discuss relations between their packs.
  5. Say it all but not at all (13 September 2014)
    On their way back from The Outpost Lucille and Storm Cormier are given trouble by a loner.
  6. Is This a Place to Call Home? (17 September 2014)
    Milos Parhelion joins Krokar.
  7. Searching the Ruins (18 September 2014)
    Lucille brings Octavius Poer de Angelo and Semini into the Ruins of Tog where they find a crumbling church.
  8. Is This a Place to Call Home? (17 September 2014)
    Milos Parhelion joins Krokar.
  9. Paint of Pollen (21 September 2014)
    Octavius Poer de Angelo and Semini accompany Lucille and they find an overgrown orchard and pumpkin patch.
  10. Into the City (27 September 2014)
    The discovery of a school in the Ruins of Tog with Catriona Donovan and Artemis Nightclaw.
  11. New Venture (01 October 2014)
    While exploring Amherst, Lucille and Semini meet Tyris Kurosoul.
  12. A Thousand Nights at Sea (09 October 2014)
    Lucille and Theon Russo discover an abandoned mine shaft.
  13. Can't Deny the Beast Inside (14 October 2014)
    Taro Kurosoul brings an injured Faolan Kido to the borders and is met first by Semini and then Lucille so that they can get him some help.

2014 Continued

  1. Caught in the Rain (15 October 2014)
    Lucille meets Ascher Stormbringer on the border and brings him into the pack lands.
  2. Caribou Care for Beginners (16 October 2014)
    Under Lucille's supervision, Taseko teaches Octavius Poer de Angelo the basics of taking care of Caribou.
  3. Creepy and Spooky (17 October 2014)
    Lucille and Milos Parhelion explore an old emergency shelter dug into the side of a hill.
  4. Bonding (20 October 2014)
    Lucille and Semini talk about Storm while patching a wall in Lucille's cabin.
  5. Forward! (22 October 2014)
    Tyris Kurosoul moves to Krokar and Lucille meets him on the border with his mother, Palaydrian Soul.
  6. We Both Dove and Rose to the Riverside (23 October 2014)
    At the border of Krokar, Lucille and Gus meet with Sapient's leaders, Ardoise Moineau and Nivosus Moineau an agree to a trade deal.
  7. Food for Feline (01 November 2014)
    At TheOutpost, Lucille trades with Axelle Napier for a cat, Capire.p.
  8. Daddy Daycare (02 November 2014)
    Lucille pays a visit to Aindrea Donovan and his puppies.
  9. What Are You (15 November 2014)
    While healing from his injuries, Faolan Kido decides to Lucille he wants to join Krokar and since he cannot remember anything including his name, she suggests Dylan.
  10. Come Bearing Gifts (28 November 2014)
    Lucille and August Cormier meet Amorette Aston at Krokar's borders and receive gifts from her.
  11. Soul Sister (11 December 2014)
    Lucille receives a table made by Faolan Kido, who she knows as Dylan.
  12. Sugar-Plumbs Danced in their Heads (12 December 2014)
    Lucille and August Cormier decorate for the winter holidays.
  13. Challenge Accepted (12 December 2014)
    Lucille requests that Gunslinger Russo make a set of shelves for her.
  14. Bright Lights in the Pouring Rain (29 December 2014)
    Ambassadors from Cour des Miracles arrive at Krokar.
  15. 'Tis the Season for Gift Giving (31 December 2014)
    Lucille receives a gift from Vidar.

6.  Catacombs and Pack Prompts

Catacombs

Catacombs here

Krokar's Davy Jones' Locker

Rank and Service

Path Flags

Greenhorn
Seaglass Green & Kraken Blue: Join Krokar as a Greenhorn
Became a Greenhorn on DD Month YYYY.
Outrigger
Seaglass Green: Become an Outrigger
Became an Outrigger on DD Month YYYY.
Wayfarer
Kraken Blue: Become a Wayfarer
Became a Wayfarer on DD Month YYYY.
Magnate
Purple: Become a Magnate
Became a Magnate on DD Month YYYY.
Navigator
Red: Become a Navigator
Became a Navigator on DD Month YYYY.

Ranks

One co-rank
Iron: Gain a co-rank
Became a [Co-Rank Name] on DD Month YYYY.
Four co-ranks
Gold: Achieve 4 co-ranks
Achieved four co-ranks with [Co-Rank Name] on DD Month YYYY.
Create a co-rank
Silver: Create your own co-rank
Created the [Co-Rank Name] co-rank on DD Month YYYY.

Promotions

Tapped for Navigator
Nautical Star: Tapped to become a Navigator
Promoted to Navigator on DD Month YYYY.Title
Quartermaster
Gold Coin: Promoted to Quartermaster
Promoted to Quartermaster on DD Month YYYY.Title
Commander
Silver Shield: Promoted to Commander
Promoted to Commander on DD Month YYYY.Title

Pack Participation

Interactions

Mateship
Nautical Knot: Find a mate
Became mates with August Cormier in 2012.
pNPC love
Single Oar: Interact with every pNPC
Claude, Elias, Gavin, Hazel, Iroquois, Pepper, Taseko.
Packmate love
Crossed Oars: have a thread with every Krokar member (pack threads do not count)
1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
Recruitment
Lighthouse: Successfully recruit someone to the pack
Recruited Semini to Krokar on 09 Aug 2014.Summer Sessions
Prompts
Ship's Bell: Complete 5 monthly thread prompts
1, 2, 3, 4, 5.
Plot
Ship's Wheel: Create a pack plot
Lorem ipsum dolor sit amet, consectetur adipiscing elit.Title
Abbott task
Fishbones: Successfully complete a task denoted by Abbott
*PM leadership for details

Lorem ipsum dolor sit amet, consectetur adipiscing elit.Title

Exploration and Trade

Pouch
Treasure Pouch: Complete a trade while helping out at the Outpost
Lorem ipsum dolor sit amet, consectetur adipiscing elit.Title
Sack
Treasure Sack: Successfully trade with 4 packs
1, 2, 3, 4.
Chest
Treasure Chest: Successfully trade with all the packs
1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Spyglass
Spyglass: Discover a new place in the Ruins of Tog*
Lorem ipsum dolor sit amet, consectetur adipiscing elit.Title

Membership

Longevity

3 Months
Nautilus: Member for 3 months
10 July 2014–10 October 2014.
6 Months
Cuttlefish: Member for 6 months
10 July 2014–10 January 2015.
1 Year
Squid: Member for 1 year
10 July 2014–10 July 2015.
2 Years
Octopus: Member for 2 years
10 July 2014–10 July 2016.
3 Years
Kraken: Member for 3 years
10 July 2014–10 July 2017.

Specialty

Adoptable love
Adoptable Love Flag: Adopted a Krokaran
Adopted Characters on DD Month YYYY.
Austringer Hostility
Austringer Hotsility Flag: Participated in the Austringer Hostility plot
Participated in the Austringer Hostility with Characters.Title
Cantering Caribou
Cantering Caribou: Participated in the Cantering Caribou contest
Participated with Caribou Name in Krokar's 1st caribou race!Title