Starhaven
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Starhaven |
Loner Band ‧ Starhaven ‧ Membership Contact Point: Gen |
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Chosen in early 2023 as an idyllic location for these refugees of New Caledonia's demise, Starhaven serves as the trading and residential capital of the Shingetsu Trading Company. Situated near the terminal of the St. John's river, the Shingetsu Trading Company took over this small parcel of land in the hopes of offering the community a save haven to rest, replenish, and recover from the hardships of travel. They offer food, shelter, boarding, and trade for those who wish to partake, and can even provide extraneous services to those who might find themselves in need. Among these might be commission work for carpentry, pottery, textiles, leatherworks, or other such trades. Although cautious of those coming into the area, and capable of dispatching of Luperci looking to cause discord, the Company is intent on maintaining neutral ties and ensuring that all parties are welcome, regardless of class, status, and affiliation. Those who cause trouble are expected to be dealt with in an expedient manner and with as much tact as the situation warrants. |
1. Guidelines
Starhaven is an OPEN AREA. You may have as many Private or All Welcome threads here as you like! You don't need to know everything to start a thread, but make sure to skim the basics before cutting loose. We also have a basic list of approved assumptions for you as well. We appreciate your cooperation!
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2. Location
![]() A modest village square located along the St. John's River, Starhaven is comprised of the New Moon Inn, which serves the community with food, drink, rest, and trading opportunities, and several smaller buildings where Company members are able to develop their individual crafts. Having fallen into disrepair, the buildings located within the village were renewed and renovated by Company members. A sizable pasture was cleared to allow their livestock space to graze while hitching posts provide visitors a place to park their own mounts. |
New Moon Inn
A midcentury church that had been first renovated by Mistfell Vale and then again by the Trading Company. It boasts two private rooms for meals or deals, ample seating for patrons, as well as sleeping spaces for paying visitors. Behind it lies an old human cemetery, but it's not said to be haunted. Supposedly. → learn more |
Textile Atelier & Storage
A two story building that operates as Starhaven's textile storage space and Dorian's clothing atelier. He also lives on the second floor with his cousin, Aurora. Simple ready-made pieces are available such as vests, scarves, or capes. Other pieces may be available at random but Dorian specializes in custom pieces for visitors to Starhaven. → learn more |
Carpentry Workshop
If coming along the river from the north, one of the first buildings a visitor will come across is the carpentry workshop. A variety of woodwork takes place here, including boat repairs, general carpentry and specialized pieces such as bows and arrows and basketry. → learn more |
Pottery Studio
Tucked in between tall, sturdy trees and located close to the river, this shop boasts large open-air windows and a variety of unique objects to browse. Both decorative and practical items can be found or commissioned from the artist-in-residence. → learn more |
Distillery
A relatively disheveled looking building situated close to the river, the distillery is generally off limits to guests and visitors to Starhaven. It is, however, a very important location for the patrons of the Inn. → learn more |
Apothecary Shop & Gardens
Situated at the perimeter of the Company's range, the shop and gardens boasts plenty of space for their needs. A large plot of land next to the physical shop provides the apothecary with many of the important plants that are necessary to make teas, salves, tinctures, and poultices. Beehives on site also provide honey and the shop itself is large enough to act as an infirmary if necessary. → learn more |
Leatherworking Workshop
Located towards the edge of Starhaven's community, this shop works heavily with materials crafted from animals and their by-products. Primarily though, its focus is the curation of fur, hide, and leather, and the creation of leather products; from average-day items to armor pieces. It also does minor metal repairs. → learn more |
Stable, Pasture, & Communal Storage
Located alongside the New Moon Inn is an expansive, fully fenced-in pasture that contains, feeds, and houses the Company's hoofstock. Though its main use is for feed storage and animal care, the stable could be used as a place for weary, cheap travelers to rest their bones. The communal storage is hidden from immediate view behind a large tree and various shrubbery. Click for more...
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3. Amenities
★ The New Moon Inn |
Once an old church, this large building fell into poor condition following Mistfell Vale's disbandment. When the Shingetsu Trading Company arrived, they spent many long, arduous months gutting the aging building and repairing it back to a structurally sound state. From there, Company members were able to redesign the inside and turn it into a layout that better suited their needs. Upon entering the New Moon Inn, visitors will walk into an open dining area where they may find a seat at any of the various tables located within or, if so inclined, they can sit at the bar located near the back of the dining room. If privacy is required, two small rooms near the front of the Inn can be requested. Beyond the dining area to the left is the kitchen and pantry while rooms for weary travelers who wish to pay for a restful night can be accessed to the right. The Inn boasts an ample amount of space just outside of it for travelers to park their carts and wagons. A few hitching posts are also available for tying mounts to. While items are deemed to be relatively safe within the area, the Inn and Starhaven will not take responsibility for stolen property.
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Meals |
As long as the Inn is open for customers, one can typically expect the availability of one hot meal or another. Meat, fish, and other foodstuffs are either provided by the Company's hunters or other members, or, were obtained through trade via patrons or clients. Availability of what types of meat, fish, or other ingredients the Inn has at any given time are expected to vary because of this. Players are free to assume exchanges of payment for a meal without need of prior approval or need to list an exact, item-by-item trade. Payment is required before service. For your writing and assumption ease and leisure, we have provided a list of various, vague examples of what your character might order from our Inn! Meals may be served on the bone, on a stick/skewer, or simply on a wooden plate or bowl, and will come with a cup/bowl of fresh water, free of charge. Please keep in mind that these meals should not be overly extravagant due to the group's limited, overall resources. Click for more...
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Drinks |
As Starhaven has its own distillery, quite a few of the Inn's drinks are made in-house, although, many may also be trades from patrons or clients. Characters are free to drink to their heart's content, however, the Inn's staff may cut a character off if they feel they've drank too much. Drunks that are causing problems may be expelled by Starhaven's guards. Players are free to assume exchanges of payment for a drink without need of prior approval or need to list an exact, item-by-item trade. Payment is required before service. For your writing and assumption ease and leisure, we have provided a list of various, vague examples of what your character might order from our Inn! Drinks may be served in a tankard, goblet, cup, or bowl (we leave the decision up to you for your creative fun!). Please keep in mind that, obviously, the Inn does not have all of these drinks on-hand at any one time. These are just examples of what you could order! Click for more...
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Games |
Although this is an inn, it is understood that many travelers, traders, merchants, and wanderers from the road may wish to have a bit of fun and entertainment before they hit the road again or call it a night. As such, the Inn provides a few, free, simple game amenities for its patrons to take advantage of. Drinking games are acceptable as well, though, overly rowdy/obnoxiously drunk parties may be asked to leave by the Inn's staff or Starhaven's guards. Click for more...
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Room & Board |
Travelers are free to make use of one of the various, abandoned buildings located further out into the small town of Winterwynd. Those that choose to rest within the New Moon Inn in Starhaven, however, may enjoy simple comforts not afforded by life on the road. The Inn is by no means a sprawling hotel, however, and space is limited. Guests can expect basic amenities; a dry place to rest and assumed protection from would-be thieves or troublemakers while they do so. Additional services — such as a warm meal, or, a simple bed with either a cloth, wool, or fur blanket for comfort — can be bargained for. Rooms can be expected to generally fit 2-3 average-sized Luperci comfortably. Players are free to assume exchanges of payment for a room without need of prior approval or need to list an exact, item-by-item trade. Payment is required before service. See below for additional rules regarding rooming at the Inn. Click for more...
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Payment for Services |
The Inn's amenities work off of a bartering system; where a patron's goods can be traded for foodstuffs or services. These goods are what help keep the Inn running, assist Company members in obtaining items or materials for their skillcraft(s) or professions, and/or are items that the Company's merchants can trade off for other items to better fit the community's needs. Payment is always required before a service or request is completed. For personal commissions or work, individual members of Starhaven may or may not follow these listed examples/suggestions. |
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Rules:
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Note: these are intended to be used as food for the Inn or its staff.
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Note: these are intended to be used as food for the Inn or its staff.
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Note: these are intended to be used as food for the Inn or its staff.
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★ Skillcraft & Other Starhaven Services |
In addition to providing travelers a place to rest and recover from the trials of the trails, Starhaven can also offer visitors specialized services, quality products, commission opportunities. Boasting a diverse set of skills and several years of study between them, members of the Shingetsu Trading Company take pride in their work and the results show it! Those looking for dyes and clothing should seek out the Textile Atelier while items made from leather and simple metallurgy work can be found at the Leatherworking Workshop. Patrons of the New Moon Inn may wish to take home some of Starhaven's house-made liquors by visiting the Distillery or perhaps even the clay mug said liquor is served in from the Pottery Studio. Patron who might have imbibed a bit too much on the Company's alcoholic selection may wish to visit the Apothecary Shop for herbal remedies while those in need of archery supplies and woodworking skills should visit the Carpentry Workshop. Although in no way all-encompassing, the Shingetsu Trading Company maintains sufficient knowledge of other packs, bands, and even individual Luperci throughout the area. Company members might be able to recommend certain other services, goods, or trades to visitors who aren't able to find what they're for in Starhaven. |
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★ Owner: Sólveig Dawnrunner |
Those in need of a healer, or who may be interested in trading herbal remedies, knowledge, seeds, or other medicinal materials, will need to delve a little further into Starhaven to access the Apothecary Shop and Gardens than they would for other services. Found behind the New Moon Inn at the perimeter of the Company's chosen location, Sólveig can frequently be found here and is only too happy to help treat wounds or ailments, talk about gardening and beekeeping, provide herbal therapies, or simply offer a listening ear. Ridgewell is also a regular site in and around the shop and gardens. Outside the Apothecary Shop is a sizable plot of fenced-in land where several different plants are grown for their medicinal use. Honeybee colonies that have taken up residence in the hives on site help to pollinate the garden and provide the apothecary with honey for both healing and for consumption. Inside the shop are shelves of clay jars and wooden drawers containing various materials ranging from individual dried plants, looseleaf tea mixtures, prepared salves, unprepared poultice ingredients, bandages, and honey. A room off from the main space provides privacy for those in need of wound care or an infirmary to rest in.
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★ Owners: Toraberā Tanaka & Ingvildr Knight |
If coming along the river from the north, one of the first buildings a visitor will come across is the carpentry workshop. Toraberā Tanaka and Ingvildr Knight are often found here with occasional appearances from Apostrophe ‘Appa’ Evergold. Apostrophe specialises in boatbuilding and repairs, Toraberā general carpentry and Ingvildr bows and arrows, beehives and basketry. Between them they can handle most woodworking repairs and can be commissioned for new pieces. On Ingvildr’s side of the workshop, unstrung bows hang on one wall, a narrow basket of ready-to-sell arrows sits on the floor. Her side of the workshop is dominated by a large roughly build table which is often strewn with feather for fletching, pots of glue and works-in-progress. Most tools are hung from the walls and a stack of wooden planks stands to the back on the workshop doubling up at a bench.
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★ Owner: Aurora Dawnbringer |
Previously a single-family home, it survived abandonment, river flooding, and time only to become a brewer's den. Aurora, raised by her vintner father, handles the brewing and fermenting of the newer vintages for Starhaven. She stores the drinks that need aging in the cellar and actively work to improve her brewing equipment on the ground floor. The air may sometimes smell like cooking breads or boiled fruit whenever she is at work on a drink. She oftentimes borrows other members of the Company to aid her.
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★ Owner: Ronin Solberg |
The shop is located towards the edge of Starhaven, and sits on a decent-enough sized plot. A covered lean-to on one side of the building shelters a makeshift "forge." From the front of the shop, it has a long, roofed front porch that has projects in varying stages of curing. Inside, the building has a mostly open concept, and the scent of leather and wood is thick in the air. Two work tables with various projects, tools, and materials are stationed throughout the room, and a few larger tools are hung on the wall. Apart from a few stools, there is little place to sit. There is a single, stone fireplace that is centralized enough that it can heat the main room. Off to one side of the room, there is a meager set of metal-working and crafting tools. Despite it obviously being a workshop, there is a tidiness to it all. A low wall partitions the larger front room from the short hallway that leads towards "the back", where finished projects or excess materials are stored. Individuals seeking horse tack materials or more complex metalwork are generally directed to visit Del Cenere Gang's Charmingtown to the north. Some clothing items or commissions may be given to the Textile Atelier for completion (this would require payment to both services).
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★ Owners: Gaia Dawnrunner & Isadore Savoy |
The pottery studio can be found alongside the river, and is easy to spot thanks to colorful flags hanging from its exterior. This former business never got to see its opening day, as the house's renovations were left unfinished. The sturdy solid-wood flooring has remained, while repairs have ensured the rest of the structure remains sound. Luperci-made furniture can be found throughout the large open room, upon which various earthenware can be found. A second section remains divided from the main foyer, and it is back here that Gaia stores her unfinished pieces. Outdoors, a small kiln and much larger stack of wood can be found, as well as a large rain barrel. Colorful flowers form a thicket bordering this open area.
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★ Owner: Dorian Savoy |
Once a small business, this two-story space was converted into the group's textile storage and tailoring studio. The second floor is home to Aurora and Dorian, though they have split the floor into two sections for privacy for both of them. The first floor is devoted to the crafting, storing, and designing of clothing, accessories, and style accoutrement. The majority of the fabric and sewing materials are stowed away and the studio is very neatly maintained. Large tables in the space bear the marks of cutting utensils and lines of dyes. Generally speaking, no dyeing is done at the shop but it does seem to be noted as an option for clients. Generic mannequins, a couple of variable sized weaving looms, and garment stands line a small wall for use but the space is otherwise rather utilitarian. The biggest exception in the open space is the display of readymade garments near the door behind a small, narrow counter that operates as the divider between shop and studio space.
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4. Assumptions & Membership
For player ease, we have compiled a list of assumptions that players may freely reference or use when playing in Starhaven. As a reminder, these characters and their various NPCs are player-owned, and we ask that our fellow players be respectful and mindful of this when referencing these individuals/animals in their threads. If you're unsure about an assumption or reference, best practice is to always contact the owner of the character/NPC beforehand! As well, anything beyond passive interactions should always be approved by the player first. Although this is an Open Area, the forum's consent, powerplaying, and metagaming rules still apply! |
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Assumptions:
- Please remember that all consent, powerplaying, godmoding, and metagaming forum rules apply when referencing the Company or Starhaven.
- Characters may generally assume knowing that the Shingetsu Trading Company...
- ...exists and where it is generally located through word of mouth
- ...deals heavily in and is open to trade and merchantry
- ...often crafts most of its actual goods
- Characters are welcome to play in or assume to have briefly passed through Starhaven, and/or paid (traded) for use of basic amenities provided at the New Moon Inn.
- Please contact...
- ...individual players in regards to: specific assumptions about interactions, commission works, and/or trades with their characters and/or their attached NPCs.
- ...our Contact Point in regards to: interaction with this Band as a whole, group commission works, group trade, or anything else that you're unsure of in regards to the Band or multiple Band members
Starhaven Membership (Hide) |
These are members of the Shingetsu Trading Company or other Luperci that help run Starhaven. Please adhere to their permissions for assumptions. |
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Kalypso Savoy (Gen) — The Nagekijoō (Leader) |
The former ruler of one kingdom and the councilor of another, Kalypso is the main trader at the Shingetsu Trading Post. An experienced trader, she is quick to catch thieves and cheats. Though she will aim to get the better end of any deal, she will often settle for more even transactions but will not suffer the short end of the stick.
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Toraberā Tanaka (Smike) — The Muramasa |
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Dorian Savoy (Gen) — The Hoshizora |
Dorian is most commonly found in the well protected workshop/studio or at the Inn. The main tailor and stylist of the group, he is often the one working on custom clothes for travelers or regional folks who make the journey to them as well as readymade garments to trade away with tailoring for additional fees. Otherwise, he is most commonly found as a host for guests or just a schmoozer to provide some distraction.
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Sólveig Dawnrunner (Mandi) — The Hanaisha |
Known for her gentleness and empathy, Sólveig is a natural caretaker and works hard to provide the members of her Company and travelers seeking respite from the dangers of the trails with herbal remedies, basic wound care, and therapeutic recommendations. If she's not tinkering around in the Apothecary Shop, she can be found maintaining the gardens and beehives with Ridgewell, helping out at the Inn, or assisting Appa or her sister, Ingvildr, with their tasks.
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Ingvildr Knight (Catrin) — The Ryūsei |
With the responsibility of providing food for the company and its guests, the huntress, Ingvildr is rarely seen without her bow. When not out hunting, she can be found in her workshop, weaving black-ash baskets or working with wood. Quieter than her sister Sólveig, and somewhat more suspicious, Inga nonetheless has a huge heart and wants to see the best in others.
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Naomi Stryder (Songbird) — The Ginga |
Marked by her armor and skilled in combat, Naomi acts as one of the group's guards, be it of the homestead or as an escort. When not defending her bandmates or chasing off trouble, however, Naomi often helps with a lot of background and day-to-day chores and activities; from helping to provide food, to caring for the group's mounts, to sending messages via her falcon, to whatever else is needed. While she may give off knightly vibes, one might also get a sense that she is more of the morally grey variety.
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Gaia Dawnrunner (Mel) — The Kawarutochi |
An artist through and through, Gaia has dedicated her life to her crafts and having a good time. She spends much of her time shaping earthenware and creating unique garments. A shrewd saleswoman and courier beyond this, one is just as likely to hear Gaia haggling with a potential customer as they are to find her discussing unique places and people she's met. Gaia is friendly and outgoing, but will rebuke and freeze out those who she believes have acted against her or her family, regardless of the reason.
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Rohan Heartsong (veldt) — The Seikan |
Spurred on by his father's affinity for music, Rohan has cultivated his naturally broad range under the tutelage of his mentor, Ambrose. His pipes are regularly lubricated with honey teas and other brews to keep him at his best — though he is no stranger to taking a night or two off, if it would otherwise risk irreparably damaging his primary instrument. Visitors of Starhaven will be unaware of Rohan's slowly improving skills with his claymore, but those that prove too rowdy may find themselves on the wrong side of the blade.
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Erskine Hanzi (Larki) — The TITLE |
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Ridgewell Hawkes (cNPC) (Gen) — The Araijuhi |
Though he had no real direction to go after the fall of New Caledonia, Ridgewell was convinced to follow the group with the promise of employment and little change to his quality of life. Gruff as he is, Ridgewell took on the same sorts of jobs that he had in the pack but at much smaller scale for the Trading Company. His cats can be found everywhere with their eyes on all who enter the proximity of the group's main focal areas.
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Amal Naifeh (cNPC) (Smike) — The Kukkyōna |
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
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Aurora Dawnbringer (cNPC) (Gen) — The Shuzō-ka |
Despite being relatively new to the area in general, Aurora took it in her stride to become the head brewer for the little collective as a means of providing tradable goods as well as libations to keep stock for guests and the Trading Company itself. In winter, she is more often found tending to the trading post and Inn as brewing work slows.
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Apostrophe “Appa” Evergold (cNPC) (Mandi) — The Mizutsū |
Born, raised, and educated among the coastlines of the region, Apostrophe knows the seas, lakes, and rivers like the back of their hand. A talented swimmer and boatwright with ample knowledge of catching aquatic prey and vegetation, they provide the band sustenance, labor, and assistance in all things pertaining to water. Outgoing and friendly, Appa is easy to approach and always willing to lend a helping hand.
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Ronin Solberg (cNPC) (Songbird) — The Kuraihoshi |
A close friend of Naomi's, Ronin is typically found in her company. His talents in working leather and interest in creating armor pieces have made him the group's leathersmith, although, he is also known for his talents in Lupus hunting and scout work, and doubles as one of the group's guards. He's a bit rough around the edges, and tends to scowl quite often. While not necessarily "rude," he treats everyone with a casual air unless they have earned his respect.
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Isadore Savoy (cNPC) (Mel) — The Kumonokage |
The eldest son of the Company's leader, Isadore is hardly as outgoing as his mother and indeed, spends most of his time with his aunt. His unique skills in kiln-firing have made him a vital part of the pottery process. When not overseeing this or assisting Gaia at the studio, one is likely to see Isadore spending his time in the surrounding woods or along the river. He is unlikely to engage with strangers, though he certainly doesn't mind "keeping an eye" on them while in the Haven.
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Ambrose Rose (cNPC) (veldt) — The Sakurasō |
Though not officially a member of the Starhaven crew, Ambrose is nevertheless a familiar face, frequently gifting the New Moon Inn's patrons with his ballads of triumph and heartache. The minstrel has somewhat taken a step back to share the spotlight with his protégé, supplementing the young man's impressive range with his own notable lute-plucking skills. When he isn't performing, Ambrose strives to make visitors of Starhaven feel as if they are at their home away from home. For all of his supposed openness, however, he is dodgy when offering up details about his own life aside from his adventures as a world-trotting bard.
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Animal Familiars (Hide) |
These animals are those that may be frequently seen, spotted, or interacted with by guests visiting Starhaven. Please adhere to their permissions for assumptions. |
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Toulouse — Domestic Cat
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Midge — Domestic Cat
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Perkins — Domestic Cat
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Arnie — Domestic Cat
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Ulysses — Domestic Cat
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Princess — Domestic Cat
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Luath — Domestic Cat
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Ladybird — Domestic Cat
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Myra — Domestic Cat
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Elenore — Grade Horse
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Thalion — Grade Horse
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Bruch — Draft Mule
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Himmel — Draft Mule
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EWE 1 NAME — Landrace Sheep
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EWE 2 NAME — Landrace Sheep
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Chicken, Hens — Chickens
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Chicken, Rooster (Corazón) — Chicken
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Cornwallis — Gull
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Treasach — Peregrine Falcon
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Animal Familiars (Restricted) (Hide) |
These animals are those that may be present within Starhaven and/or its immediate surrounding areas, but are rarely seen by guests and/or otherwise require guests to contact the NPC's owner before interactions and/or assumptions can take place. Please contact their appropriate player to use/reference these animal familiars. |
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5. Thread Archive
As a courtesy, please add your threads taking place at Starhaven by using the following code. If you're uncomfortable editing the wiki, contact Gen or post on the Wiki Collaboration Forum.
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2023 ➤ |
Winter |
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Spring |
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Summer |
With O'Riley Eternity, Toraberā Tanaka.
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Autumn |
With Mogis Meloy, Tattersall Valentine.
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6. Other Information
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