Starhaven

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This is a historical resource!

This page belongs to a former Loner Band and is being kept for posterity. Adding relevant and accurate information is encouraged, but please do not delete or overwrite this page.


Starhaven

Loner BandStarhavenMembership

Contact Point: Gen

On this page... (hide)

  1.   1.  Guidelines
  2.   2.  Location
  3.   3.  Amenities
  4.   4.  Assumptions & Membership
  5.   5.  Thread Archive
  6.   6.  Other Information

Chosen in early 2023 as an idyllic location for these refugees of New Caledonia's demise, Starhaven served as the trading and residential capital of the Shingetsu Trading Company.

Situated near the terminal of the St. John's river, the Shingetsu Trading Company took over this small parcel of land in the hopes of offering the community a save haven to rest, replenish, and recover from the hardships of travel. They offered food, shelter, boarding, and trade for those who wish to partake, and could even provide extraneous services to those who might find themselves in need. Among these were commission work for carpentry, pottery, textiles, leatherworks, or other such trades.

Although cautious of those coming into the area, and capable of dispatching of Luperci looking to cause discord, the Company was intent on maintaining neutral ties and ensuring that all parties are welcome, regardless of class, status, and affiliation. Those who caused trouble were expected to be dealt with in an expedient manner and with as much tact as the situation warrants.

In February 2024, the Company received a letter from a relative in L'Autre Cour which rocked the morale of a vast majority of members within the Company. By the end of the month, the Company made the collective decision to abandon Starhaven, and they left the trading hub together despite having different final destinations in mind. In the wake of their absence, nothing of value was left behind.


1.  Guidelines

While once an open game feature for all players and characters to make use of, Starhaven is now CLOSED. Players are more than welcome to still make references to the area and previously group-run features, however, Starhaven is no longer active or run by the Shingetsu Trading Company. All information below has been left for reference reasons from when the Loner Band was active and actively making use of the band-created content.


2.  Location

Village Map

A modest village square located along the St. John's River, Starhaven is comprised of the New Moon Inn, which serves the community with food, drink, rest, and trading opportunities, and several smaller buildings where Company members are able to develop their individual crafts. Having fallen into disrepair, the buildings located within the village were renewed and renovated by Company members. A sizable pasture was cleared to allow their livestock space to graze while hitching posts provide visitors a place to park their own mounts.

New Moon Inn

A midcentury church that had been first renovated by Mistfell Vale and then again by the Trading Company. It boasts two private rooms for meals or deals, ample seating for patrons, as well as sleeping spaces for paying visitors. Behind it lies an old human cemetery, but it's not said to be haunted. Supposedly. → learn more

Textile Atelier & Storage

A two story building that operates as Starhaven's textile storage space and Dorian's clothing atelier. He also lives on the second floor with his cousin, Aurora. Simple ready-made pieces are available such as vests, scarves, or capes. Other pieces may be available at random but Dorian specializes in custom pieces for visitors to Starhaven. → learn more

Carpentry Workshop

If coming along the river from the north, one of the first buildings a visitor will come across is the carpentry workshop. A variety of woodwork takes place here, including boat repairs, general carpentry and specialized pieces such as bows and arrows and basketry. → learn more

Pottery Studio

Tucked in between tall, sturdy trees and located close to the river, this shop boasts large open-air windows and a variety of unique objects to browse. Both decorative and practical items can be found or commissioned from the artist-in-residence. → learn more

Distillery

A relatively disheveled looking building situated close to the river, the distillery is generally off limits to guests and visitors to Starhaven. It is, however, a very important location for the patrons of the Inn. → learn more

Apothecary Shop & Gardens

Situated at the perimeter of the Company's range, the shop and gardens boasts plenty of space for their needs. A large plot of land next to the physical shop provides the apothecary with many of the important plants that are necessary to make teas, salves, tinctures, and poultices. Beehives on site also provide honey and the shop itself is large enough to act as an infirmary if necessary. → learn more

Leatherworking Workshop

Located towards the edge of Starhaven's community, this shop works heavily with materials crafted from animals and their by-products. Primarily though, its focus is the curation of fur, hide, and leather, and the creation of leather products; from average-day items to armor pieces. It also does minor metal repairs. → learn more

Stable, Pasture, & Communal Storage

Located alongside the New Moon Inn is an expansive, fully fenced-in pasture that contains, feeds, and houses the Company's hoofstock. Though its main use is for feed storage and animal care, the stable could be used as a place for weary, cheap travelers to rest their bones. The communal storage is hidden from immediate view behind a large tree and various shrubbery.

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  • Within the pasture is a pond that can be found near the gardens while a lean-to along its fenced perimeter, as well as several trees, provides the animals with shelter and shade. There is also a stable onsite where sick, injured, or recovering individuals can temporarily stay, though any empty stalls within may also be used by travelers unable (or unwilling) to trade for a room in the Inn, or to give their trusty mount a little extra TLC (for a price!). Nestled between the outside perimeter of the pasture and the Textile Atelier, and hidden behind plenty of foliage, is the Company's communal storage.


3.  Amenities

★ The New Moon Inn
Inn Map

Once an old church, this large building fell into poor condition following Mistfell Vale's disbandment. When the Shingetsu Trading Company arrived, they spent many long, arduous months gutting the aging building and repairing it back to a structurally sound state. From there, Company members were able to redesign the inside and turn it into a layout that better suited their needs.

Upon entering the New Moon Inn, visitors will walk into an open dining area where they may find a seat at any of the various tables located within or, if so inclined, they can sit at the bar located near the back of the dining room. If privacy is required, two small rooms near the front of the Inn can be requested. Beyond the dining area to the left is the kitchen and pantry while rooms for weary travelers who wish to pay for a restful night can be accessed to the right.

The Inn boasts an ample amount of space just outside of it for travelers to park their carts and wagons. A few hitching posts are also available for tying mounts to. While items are deemed to be relatively safe within the area, the Inn and Starhaven will not take responsibility for stolen property.

Meals

As long as the Inn is open for customers, one can typically expect the availability of one hot meal or another. Meat, fish, and other foodstuffs are either provided by the Company's hunters or other members, or, were obtained through trade via patrons or clients. Availability of what types of meat, fish, or other ingredients the Inn has at any given time are expected to vary because of this. Players are free to assume exchanges of payment for a meal without need of prior approval or need to list an exact, item-by-item trade. Payment is required before service.

For your writing and assumption ease and leisure, we have provided a list of various, vague examples of what your character might order from our Inn! Meals may be served on the bone, on a stick/skewer, or simply on a wooden plate or bowl, and will come with a cup/bowl of fresh water, free of charge. Please keep in mind that these meals should not be overly extravagant due to the group's limited, overall resources.

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  • Free Meals
    • Use of the Fire — There's a meager firepit that you can use for free if you just want to char some food. We will not provide anything more than the use of the outdoor firepit though.
    • Scraps — Old food, food that is about to go bad, or food that was left by other patrons. It's not a lot, and may be a mix-mash of things; it can either be crow-food or your food. It won't poison you, but beggars can't be choosers.
    • Knuckle Sandwich — Act a fool, and you'll get this classic favorite!
  • Tier I Meal Examples
    • Leftovers — It's not fresh, but, it's still tasty and edible; cooked or raw.
    • Just Broth, Please — Upset tummy? Just want something warm? We'll give you a bowl from one of our basic stocks (red meat, white meat, fish meat, or seasonal vegetable).
    • Bring Your Own — Got some meat you want us to cook up or simple ingredients to throw in a dish? If you bring it (and we're familiar with it), we'll cook it and serve it to you. The Company will keep excess meat, fur, and/or other animal by-products as part of payment for their services unless terms are agreed upon otherwise.
    • Smoked / Salted Meat — Meat or fish that has been smoked or salted. Great for a quick snack!
    • Soup Special — Changes by the day or week pending on the whatever the kitchen currently has available and simmering.
    • Daily Special — Changes by the day and what excess food the Inn has in store. Sometimes we have excess meat and/or veggies that we want to use up, sometimes, we get paid in excess by a patron or client; whatever the reason, it's on the menu and we have a lot of it!
    • Roasted / Charred / Seared Meat or Fish — Fresh meat or fish that was roasted/charred/seared on the fire.
  • Tier II Meal Examples
    • Simple Meat Dish — Fresh meat from a local animal. These dishes are cooked-to-order, and may be served with a seasonal vegetable, fruit, or tuber, and/or, on occasion, a piece of simple bread upon request.
      • Examples might include: rabbit, deer, pheasant/duck, wild boar
    • Simple Fish Dish — Freshly caught, local fish. These dishes are cooked-to-order, and may be served with a seasonal vegetable, fruit, or tuber, and/or, on occasion, a piece of simple bread upon request.
      • Examples might include: bass (freshwater), carp (freshwater), char (freshwater), perch (freshwater), pickerel (freshwater), trout (freshwater), eel (saltwater), seabass (saltwater), flounder (saltwater), mackerel (saltwater)
  • Tier III Meal Examples
    • (Bulk) Smoked / Salted Meat — Meat or fish that has been smoked or salted. If you're buying in bulk, it's probably because you need it for the road!
    • Special Meat Dish — Occasionally, the Company might get their hands on a special type of meat or protein. These meals are cooked-to-order, are limited in supply, and are first-come-first-serve. These dishes may be served with a seasonal vegetable, fruit, or tuber, and/or, on occasion, a piece of simple bread upon request.
      • Examples might include: eggs, chicken, goose, goat/sheep, domestic pig, bear
    • Special Seafood Dish — Occasionally, the Company might get their hands on a special or exclusively seasonal type of fish or crustacean. These meals are cooked-to-order, are limited in supply, and are first-come-first-serve. These dishes may be served with a seasonal vegetable, fruit, or tuber, and/or, on occasion, a piece of simple bread upon request.
      • Examples might include: salmon, crab
Drinks

As Starhaven has its own distillery, quite a few of the Inn's drinks are made in-house, although, many may also be trades from patrons or clients. Characters are free to drink to their heart's content, however, the Inn's staff may cut a character off if they feel they've drank too much. Drunks that are causing problems may be expelled by Starhaven's guards. Players are free to assume exchanges of payment for a drink without need of prior approval or need to list an exact, item-by-item trade. Payment is required before service.

For your writing and assumption ease and leisure, we have provided a list of various, vague examples of what your character might order from our Inn! Drinks may be served in a tankard, goblet, cup, or bowl (we leave the decision up to you for your creative fun!). Please keep in mind that, obviously, the Inn does not have all of these drinks on-hand at any one time. These are just examples of what you could order!

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  • Free Drinks
    • Something Plain and Simple — Deliciously refreshing and always cold. It's fresh from the river! It's...water!
    • I Brought my Own — We'll give you a cup or bowl upon request.
  • Tier I Drink Examples
    • Mead — Simple alcoholic drink; flavors might include honey, berry, or fruit. Meads paid from this tier will be poured from a lower-quality stock or batch.
    • Something Minty and Fresh — Simple, hot tea brewed from local or traded herbs. It has a cool, minty taste. Great for an upset stomach.
    • Something Flowery and Sweet — Simple, hot tea brewed from local or traded herbs/flowers. It has a sweet, almost flowery taste. Great for an upset stomach.
    • Something Calm and Dreamy — Simple, hot tea brewed from local or traded herbs/flowers. It has calming properties to it, and may make one drowsy.
    • Surprise Me — Mystery drink chosen by the server. No refunds if you don't like it.
  • Tier II Drink Examples
    • Mead — Simple alcoholic drink; flavors might include honey, berry, or fruit. Meads paid from this tier will be poured from a average-quality stock or batch.
    • Something Simple and Sweet — Sweet-tasting, non-alcoholic drink crafted from a mixture of primarily fresh ingredients such as honey, maple syrup, berries, fruit, etc. Flavors may vary by what is in stock or season.
    • Something Fun and Fruity — Alcoholic drink that has a notably fruity taste to it. Chunks of fresh seasonal berries or fruits may be added upon request.
    • Something Smooth and Fruity — A wine that has a subtle but balanced, fruity taste to it.
    • Something Strong and Fruity — A stronger, alcoholic drink that has a more subtle, fruity taste to it.
    • Something Dry — A non-sweet alcoholic drink.
    • Something Bitter — Alcoholic drink that is sharp in flavor and burns a bit.
    • Something Strong (and Full of Regret) — Alcoholic drink that is strong, bitter, and it burns going down. It'll make your whiskers curl, and it'll get you drunk fast. Too much of this, and you'll definitely be hating yourself in the morning.
  • Tier III Drink Examples
    • Mead — Simple alcoholic drink; flavors might include honey, berry, or fruit. Meads paid from this tier will be poured from a high-quality stock or batch.
    • Something Rich and Exotic — A wine that is rich, smooth, and of delectably fine quality.
    • Got any of that Imported Stuff? — Occasionally, the Company may get its hands on a nice, imported bottle of alcohol through trade or as a gift from clients. This drink is of high quality, is typically quite unique in flavor, and is, obviously, hard or difficult to come by. As such, a single cup can come at a hefty bargaining price.
Games

Although this is an inn, it is understood that many travelers, traders, merchants, and wanderers from the road may wish to have a bit of fun and entertainment before they hit the road again or call it a night. As such, the Inn provides a few, free, simple game amenities for its patrons to take advantage of. Drinking games are acceptable as well, though, overly rowdy/obnoxiously drunk parties may be asked to leave by the Inn's staff or Starhaven's guards.

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  • Darts — Throw tiny projectiles at a wooden board with painted rings for points and bragging rights. Please refrain from throwing these darts at other patrons.
  • Cards — Upon request, one of the Inn's staff will provide a deck of cards made from parchment. These are to be returned. What games you play with the deck(s) are up to you. Some cards are in better shape than others.
  • Dice — Upon request, one of the Inn's staff will provide wooden dice as well, with or without cups. These are to be returned. What games you play with the dice are up to you.
Room & Board

Travelers are free to make use of one of the various, abandoned buildings located further out into the small town of Winterwynd. Those that choose to rest within the New Moon Inn in Starhaven, however, may enjoy simple comforts not afforded by life on the road. The Inn is by no means a sprawling hotel, however, and space is limited. Guests can expect basic amenities; a dry place to rest and assumed protection from would-be thieves or troublemakers while they do so. Additional services — such as a warm meal, or, a simple bed with either a cloth, wool, or fur blanket for comfort — can be bargained for. Rooms can be expected to generally fit 2-3 average-sized Luperci comfortably.

Players are free to assume exchanges of payment for a room without need of prior approval or need to list an exact, item-by-item trade. Payment is required before service. See below for additional rules regarding rooming at the Inn.

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  • Room Rules
    • Guests are not allowed to stay in the Inn for more than 3 consecutive days without prior approval.
    • The Inn is not responsible for items left unattended (so, don't go flashing your valuables!).
    • Only Luperci and smaller, animal familiars (eg. cats, foxes, etc.) are allowed to room within the Inn. Livestock animals are not permitted inside the Inn. Larger familiars that might cause a stir amongst guests (eg. bears, cougars) may be allowed entry only on a case-by-case basis.
  • Tier I Example
    • Freeloader Package — Too afraid or weary to find a place outside of Starhaven? You can crash in the stable in an empty stall. If you're lucky, there might be some clean straw that you can use. It's a bit dirty, smells like a barn, and it's certainly not private, but it's a dry place to stay though. Starhaven's guards may pressure you to leave come morning, however.
  • Tier II Example
    • Just Need to Take a Rest — Just need a warm, private, and relatively safe and quiet place to crash for a few hours? This will get you a room. Meals and/or drinks are not included.
  • Tier III Example
    • A Room for the Night — Need to stay overnight or more than just a few hours? This will get a room and one free Tier I meal and drink.
  • Added Services
    • Room Service — Guests can request for a meal and/or drink to be brought to their room. This delivery service alone is a Tier I service, and does not include the additional price for the actual meal or drink that was requested.
    • Horse Grooming — Have a mount that could use some TLC? So long as the animal is friendly and amiable with our staff, we will clean out their hooves and do minor maintenance (brushing, spot-cleaning, hoof filing) on them for you. The animal will also be allowed to use an empty stall if one is available. This is a Tier III service. If your horse requires more work or is too difficult to handle with ease, staff members may recommend that the patron go north to Del Cenere Gang's Charmingtown.
Payment for Services

The Inn's amenities work off of a bartering system; where a patron's goods can be traded for foodstuffs or services. These goods are what help keep the Inn running, assist Company members in obtaining items or materials for their skillcraft(s) or professions, and/or are items that the Company's merchants can trade off for other items to better fit the community's needs. Payment is always required before a service or request is completed. For personal commissions or work, individual members of Starhaven may or may not follow these listed examples/suggestions.

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Rules:

  • Players are free to assume exchanges of payment for a service without need of prior approval or need to list an exact, item-by-item trade.
  • For simplicity, lower Tiers cannot pay for items in higher Tiers. However, higher Tier items can always pay for lower Tier services.
    • eg. Tier I items cannot pay for a Tier III service. A Tier II item can always pay for a Tier I service, however.
    • If you want to barter otherwise, however, please feel free to contact our CP beforehand to ensure your assumption of traded goods : services is okay!
    • Have an item you want to trade with that is not listed? Unsure in general if your barter is acceptable? Contact our CP!
  • For complex trades or other questions you may have regarding the Inn, its services, or trade goods, contact our CP beforehand!

Payment Tier I

These items are fairly easy to come by, are of lower-demand, and/or are of lesser quality. Some may even be obtainable or craft-able by the Company's own members. As such, although their value in trade is lesser, they are by no means undesirable altogether. These items will allow patrons to often get the bare basic of services at the Inn.

  • Live animals
    • Rabbit
Note: these are intended to be used as food for the Inn or its staff.
  • Animal By-Products
    • Flight feathers that can be used for fletching
    • Small-medium animal bones
    • Small furs
    • Sinew
  • Crafting Materials
    • Small leather sections or textile pieces
  • Edible or Medicinal Goods
    • Alcohol (poor quality)
    • Small pouch(es) of herbs (fresh or dried)
    • Fresh fish
    • Fresh meat of a small-sized animal (pre-skinned and cleaned)
    • Fresh kill of a small animal whose fur/hide/feathers can (still) be used (eg. rabbit = okay; rat = not okay; rabbit full of holes = not okay)
  • Scavenged or Crafted Goods
    • Poor quality jewels or gemstones
    • Buttons, toggles, fastens
    • Glass shards or seaglass
    • Nails, screws
    • Arrowheads
    • Fishhooks (bone, metal, or wood)
    • Needles (bone, metal, or wood)
    • Pouch(es) of seeds
    • Wax candles or soaps
    • Writing utensils (charcoal)
    • Small trinkets (something that can be tradable)
    • Weaponry (poor condition)
    • Small, crafted accessories (bracelets, rings, earrings, necklaces, etc.)
  • Minor labor around the Inn
    • eg. helping clean the tables/floors, washing dishes or bedding, cutting firewood, etc.
★★
Payment Tier II

These items often require a bit more work to obtain or to craft, and are items that have a relatively good tradability value that the Company can either make use of for themselves, or, be able to easily barter with for other goods that they may need. These items are of a solid, mid-tier desirability, and allow patrons to obtain a good range of meals, drinks, or other services from the Inn.

  • Live animals
    • Chicken(s), duck(s), goose, or pheasant(s)
Note: these are intended to be used as food for the Inn or its staff.
  • Animal By-Products
    • Antlers
    • Large animal bones
    • Medium furs
    • Container of animal fat, blubber, lard, or oil
    • Chicken/duck eggs
  • Crafting Materials
    • Medium leather sections or textile pieces
    • Bundle or spool of twine or thread
  • Edible or Medicinal Goods
    • Alcohol (average quality)
    • Medium pouch(es) of herbs (fresh or dried)
    • Small pouch(es) of spices or salt
    • Small basketful of fresh berries, fruits, vegetables, or tubers
    • Small container/pouch/basket/batch of collected/crafted ingredients
      • eg. honey, syrup, jam, flour, barley, etc.
    • Smoked or salted meat or fish
    • Fresh meat of a medium-sized animal (pre-skinned and cleaned)
    • Fresh kill of a pair (or more) of small animals whose fur/hide/feathers can (still) be used
      • eg. rabbits = okay; rats = not okay; rabbits full of holes = not okay
  • Scavenged or Crafted Goods
    • Small jewels or gemstones
    • Metal scraps
    • Empty bottles or containers
    • Pouches, bags, sacks
    • Whetstones
    • Flint stones
    • Wooden plates, bowls, goblets/tankards, or cups
    • Nets or fishing traps
    • Rope
    • Bundle of parchment
    • Weaponry (average condition)
    • Small, well -crafted accessories (bracelets, rings, earrings, necklaces, etc.)
  • Moderate labor around Starhaven
    • eg. moving multiple logs to the carpentry shop, assisting with a horse grooming, cleaning stalls, etc.
★★★
Payment Tier III

Items of this tier are often more difficult to find, craft, take more effort/time to obtain, or are just perceived as being more valuable in general. They hold the greatest quality when it comes to trade, and can often fetch the Company a good deal if they don't keep the items for themselves. Items of this tier will give patrons access to better and/or exclusive services and food options at the Inn.

  • Live animals
    • Pig
    • Sheep or goat
Note: these are intended to be used as food for the Inn or its staff.
  • Animal By-Products
    • Large or high-quality furs
    • Exotic or uniquely-colored furs
    • Large container of animal fat, blubber, lard, or oil
    • (Hide/Wood) Glue
  • Crafting Materials
    • Large leather sections or textile pieces
    • Bolt(s) of fabric
    • Dying powders or materials
  • Edible or Medicinal Goods
    • Alcohol (high quality)
    • Uncommon or rare medicinal herbs/plants or spices
    • Sizable pouch(es) of herbs (fresh or dried)
    • Sizable pouch(es) of spices or salt
    • Sizable basketful of fresh berries, fruits, vegetables, or tubers
    • Sizable container/pouch/basket/batch of collected/crafted ingredients
      • eg. honey, syrup, jam, flour, barley, etc.
    • Seasonal or uncommon fresh meat/fish/crustacean
      • eg. horsemeat, salmon, crab, etc.
    • Bundle or sack-full of smoked or salted meat or fish
    • Fresh meat of a large-sized animal (pre-skinned and cleaned)
    • Fresh kill of a medium or large-sized animal(s) whose fur/hide/feathers can (still) be used
      • eg. boar hide full of holes = not okay
    • Bale or a cartful of hay for feeding mounts
  • Scavenged or Crafted Goods
    • Sizable jewels or gemstones
    • Tools (hardware, woodworking, leatherworking, sculpting, medicinal, hunting, etc.)
    • Medicinal items (bandages, balms, tinctures, etc.)
    • Cleaning/conditioning oils (metal, wood, etc.)
    • Wooden crates, barrels
    • Horse tack or tools for care
    • Metal cookware
    • Sizable bundle of parchment
    • Books or empty journals
    • Weaponry (good+ condition)
    • Crafted clothing or armor pieces
    • Small, high-quality accessories (bracelets, rings, earrings, necklaces, etc.)
  • Heavy labor or Commission-work around Starhaven
    • eg. building repairs, construction, helping to cook quality food at the Inn, etc.
    • Please contact our CP for use of this as payment beforehand.


★ Skillcraft & Other Starhaven Services

In addition to providing travelers a place to rest and recover from the trials of the trails, Starhaven can also offer visitors specialized services, quality products, commission opportunities. Boasting a diverse set of skills and several years of study between them, members of the Shingetsu Trading Company take pride in their work and the results show it! Those looking for dyes and clothing should seek out the Textile Atelier while items made from leather and simple metallurgy work can be found at the Leatherworking Workshop. Patrons of the New Moon Inn may wish to take home some of Starhaven's house-made liquors by visiting the Distillery or perhaps even the clay mug said liquor is served in from the Pottery Studio. Patron who might have imbibed a bit too much on the Company's alcoholic selection may wish to visit the Apothecary Shop for herbal remedies while those in need of archery supplies and woodworking skills should visit the Carpentry Workshop.

Although in no way all-encompassing, the Shingetsu Trading Company maintains sufficient knowledge of other packs, bands, and even individual Luperci throughout the area. Company members might be able to recommend certain other services, goods, or trades to visitors who aren't able to find what they're for in Starhaven.

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Apothecary Shop

Owner: Sólveig Dawnrunner
Frequent Cameos: Ridgewell Hawkes
Contact for Services: Mandi

Those in need of a healer, or who may be interested in trading herbal remedies, knowledge, seeds, or other medicinal materials, will need to delve a little further into Starhaven to access the Apothecary Shop and Gardens than they would for other services. Found behind the New Moon Inn at the perimeter of the Company's chosen location, Sólveig can frequently be found here and is only too happy to help treat wounds or ailments, talk about gardening and beekeeping, provide herbal therapies, or simply offer a listening ear. Ridgewell is also a regular site in and around the shop and gardens.

Outside the Apothecary Shop is a sizable plot of fenced-in land where several different plants are grown for their medicinal use. Honeybee colonies that have taken up residence in the hives on site help to pollinate the garden and provide the apothecary with honey for both healing and for consumption. Inside the shop are shelves of clay jars and wooden drawers containing various materials ranging from individual dried plants, looseleaf tea mixtures, prepared salves, unprepared poultice ingredients, bandages, and honey. A room off from the main space provides privacy for those in need of wound care or an infirmary to rest in.

  • Services:
    • Raw plant materials — any individual plant part that can be processed further, such as seeds, dried herbs, bark, roots, etc
    • Remedies & therapies — tea sachets, poultice sachets, salves, balms, tinctures, and honey for various ailments
    • Level I treatments — minor illness or injury (sniffles, cough, abrasions, cuts, slivers, generalized pain or discomfort)
    • Level II treatments — mild illness or injury (sore throat, muscle aches, strains and sprains, stomach ailments)
    • Level III treatments — moderate illness or injury (fever, infection, dislocated or broken limbs, deep lacerations, burns, abscesses, concussions*)
*These complaints should be on the lower end of moderate and should not require more than a night's stay in the infirmary; anything more severe must be discussed beforehand
Carpentry Workshop

Owners: Toraberā Tanaka & Ingvildr Knight
Frequent Cameos: Apostrophe “Appa” Evergold
Contact for Services: Smike, Catrin, Mandi

If coming along the river from the north, one of the first buildings a visitor will come across is the carpentry workshop. Toraberā Tanaka and Ingvildr Knight are often found here with occasional appearances from Apostrophe ‘Appa’ Evergold. Apostrophe specialises in boatbuilding and repairs, Toraberā general carpentry and Ingvildr bows and arrows, beehives and basketry. Between them they can handle most woodworking repairs and can be commissioned for new pieces.

On Ingvildr’s side of the workshop, unstrung bows hang on one wall, a narrow basket of ready-to-sell arrows sits on the floor. Her side of the workshop is dominated by a large roughly build table which is often strewn with feather for fletching, pots of glue and works-in-progress. Most tools are hung from the walls and a stack of wooden planks stands to the back on the workshop doubling up at a bench.

  • Services:
    • General carpentry — tables, chairs, cut planks, etc.
    • Weaponry — such as archery equipment
    • Baskets — woven from black ash
    • Boat repairs
    • Beehives
Distillery

Owner: Aurora Dawnbringer
Frequent Cameos: Rohan Heartsong
Contact for Services: Gen

Previously a single-family home, it survived abandonment, river flooding, and time only to become a brewer's den. Aurora, raised by her vintner father, handles the brewing and fermenting of the newer vintages for Starhaven. She stores the drinks that need aging in the cellar and actively work to improve her brewing equipment on the ground floor.

The air may sometimes smell like cooking breads or boiled fruit whenever she is at work on a drink. She oftentimes borrows other members of the Company to aid her.

  • Services:
    • Trading of larger quantities of ale or wines for packs or bigger groups. She does not trade small quantities from the distillery.
    • Offering tasting and pairing suggestions, but only at the Inn.
Leatherworking Workshop

Owner: Ronin Solberg
Frequent Cameos: Naomi Stryder
Contact for Services: Songbird

The shop is located towards the edge of Starhaven, and sits on a decent-enough sized plot. A covered lean-to on one side of the building shelters a makeshift "forge." From the front of the shop, it has a long, roofed front porch that has projects in varying stages of curing. Inside, the building has a mostly open concept, and the scent of leather and wood is thick in the air. Two work tables with various projects, tools, and materials are stationed throughout the room, and a few larger tools are hung on the wall. Apart from a few stools, there is little place to sit. There is a single, stone fireplace that is centralized enough that it can heat the main room. Off to one side of the room, there is a meager set of metal-working and crafting tools. Despite it obviously being a workshop, there is a tidiness to it all. A low wall partitions the larger front room from the short hallway that leads towards "the back", where finished projects or excess materials are stored.

Individuals seeking horse tack materials or more complex metalwork are generally directed to visit Del Cenere Gang's Charmingtown to the north. Some clothing items or commissions may be given to the Textile Atelier for completion (this would require payment to both services).

  • Services:
    • Raw material creation and animal by-products — furs, hides, tanned leather sections, leather strips, sinew, hide glue, bones
    • Low-level leather craftwork — simple items, such as pouches, bracelets/bangles, collars, etc.
    • Medium-level leather craftwork — custom items, such as bags, bracers, or simple armor pieces, etc.
    • High-level leather craftwork — custom or complex items, such as bags/backpacks or armor pieces, etc.
    • Minor metal repairs or craftwork — such as fixing dents in armor, sharpening metal weaponry, or crafting small, simple items like nails, buttons, or fastens
Pottery Studio

Owners: Gaia Dawnrunner & Isadore Savoy
Contact for Services: Mel

The pottery studio can be found alongside the river, and is easy to spot thanks to colorful flags hanging from its exterior. This former business never got to see its opening day, as the house's renovations were left unfinished. The sturdy solid-wood flooring has remained, while repairs have ensured the rest of the structure remains sound. Luperci-made furniture can be found throughout the large open room, upon which various earthenware can be found. A second section remains divided from the main foyer, and it is back here that Gaia stores her unfinished pieces.

Outdoors, a small kiln and much larger stack of wood can be found, as well as a large rain barrel. Colorful flowers form a thicket bordering this open area.

  • Services:
    • Practical Goods — simple objects such as mugs or bowls, with varying levels of decoration.
    • Decorative Works — small sculptures, colorful clay pendants, and beads.
    • Custom Commissions — custom items, both practical and decorative, made to the client's specific order.
Textile Atelier

Owner: Dorian Savoy
Frequent Cameos: Gaia Dawnrunner, Aurora Dawnbringer
Contact for Services: Gen, Mel

Once a small business, this two-story space was converted into the group's textile storage and tailoring studio. The second floor is home to Aurora and Dorian, though they have split the floor into two sections for privacy for both of them.

The first floor is devoted to the crafting, storing, and designing of clothing, accessories, and style accoutrement. The majority of the fabric and sewing materials are stowed away and the studio is very neatly maintained. Large tables in the space bear the marks of cutting utensils and lines of dyes. Generally speaking, no dyeing is done at the shop but it does seem to be noted as an option for clients.

Generic mannequins, a couple of variable sized weaving looms, and garment stands line a small wall for use but the space is otherwise rather utilitarian. The biggest exception in the open space is the display of readymade garments near the door behind a small, narrow counter that operates as the divider between shop and studio space.

  • Services:
    • Premade Garments and Accessories — a selection of various fashion pieces can be found ready to wear.
    • Tailoring — clothing can be adjusted to custom fits for the user.
    • Embroidery — unique details can be added to clothing or other materials.
    • Dyeing — cloth or leather can be treated to hold unique coloration.


4.  Assumptions & Membership

For player ease, we have compiled a list of assumptions that players may freely reference or use when playing in Starhaven. As a reminder, these characters and their various NPCs are player-owned, and we ask that our fellow players be respectful and mindful of this when referencing these individuals/animals in their threads. If you're unsure about an assumption or reference, best practice is to always contact the owner of the character/NPC beforehand! As well, anything beyond passive interactions should always be approved by the player first. Although this is an Open Area, the forum's consent, powerplaying, and metagaming rules still apply!

Click for more...

Assumptions:

  • Please remember that all consent, powerplaying, godmoding, and metagaming forum rules apply when referencing the Company or Starhaven.
  • Characters may generally assume knowing that the Shingetsu Trading Company...
    • ...exists and where it is generally located through word of mouth
    • ...deals heavily in and is open to trade and merchantry
    • ...often crafts most of its actual goods
  • Characters are welcome to play in or assume to have briefly passed through Starhaven, and/or paid (traded) for use of basic amenities provided at the New Moon Inn.
  • Please contact...
    • ...individual players in regards to: specific assumptions about interactions, commission works, and/or trades with their characters and/or their attached NPCs.
    • ...our Contact Point in regards to: interaction with this Band as a whole, group commission works, group trade, or anything else that you're unsure of in regards to the Band or multiple Band members
Starhaven Membership (Hide)

These are members of the Shingetsu Trading Company or other Luperci that help run Starhaven. Please adhere to their permissions for assumptions.

Kalypso Savoy
Kalypso Savoy (Gen) — The Nagekijoō (Leader)

The former ruler of one kingdom and the councilor of another, Kalypso is the main trader at the Shingetsu Trading Post. An experienced trader, she is quick to catch thieves and cheats. Though she will aim to get the better end of any deal, she will often settle for more even transactions but will not suffer the short end of the stick.

  • Roles: Leader, Merchant
    • Translator (French, Spanish)
  • Skillcraft: Ropemaker, Jeweler
  • Frequents: New Moon Inn and stalls in the trading square
  • Guests of Starhaven may assume:
    • Seeing her at the Inn
      • She may socialize or play games/dice
    • Trading simple things on behalf of other characters
    • Shmoozing guests

Torabera Tanaka
Toraberā Tanaka (Smike) — The Muramasa

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  • Roles: Guard
    • Translator (Japanese)
  • Skillcraft: Carpenter

Dorian Savoy
Dorian Savoy (Gen) — The Hoshizora

Dorian is most commonly found in the well protected workshop/studio or at the Inn. The main tailor and stylist of the group, he is often the one working on custom clothes for travelers or regional folks who make the journey to them as well as readymade garments to trade away with tailoring for additional fees. Otherwise, he is most commonly found as a host for guests or just a schmoozer to provide some distraction.

  • Roles: Trader, Host
    • Translator (Japanese)
  • Skillcraft: Tailor, Weaver
  • Frequents: Textile Atelier and the New Moon Inn
  • Guests of Starhaven may assume:
    • being welcomed at the Inn by Dorian or generic socializing with him
    • seeing him at the Atelier and working on garments

Solveig Dawnrunner
Sólveig Dawnrunner (Mandi) — The Hanaisha

Known for her gentleness and empathy, Sólveig is a natural caretaker and works hard to provide the members of her Company and travelers seeking respite from the dangers of the trails with herbal remedies, basic wound care, and therapeutic recommendations. If she's not tinkering around in the Apothecary Shop, she can be found maintaining the gardens and beehives with Ridgewell, helping out at the Inn, or assisting Appa or her sister, Ingvildr, with their tasks.

  • Roles: Medic
  • Skillcraft: Apothecary, Beekeeper
  • Frequents: Apothecary Shop and the Gardens
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...harvesting plants from the garden or in the immediate space around Starhaven
      • ...tending to the bee colonies and ensuring the hives are maintained
      • ...bringing in a fresh kill to the New Moon Inn
    • Having her...
      • ...talk all things plants, bees, and healing
      • ...be warm, compassionate, and gentle
    • Referencing her as a medic (offering help to injured or ill travelers)

Ingvildr Knight
Ingvildr Knight (Catrin) — The Ryūsei

With the responsibility of providing food for the company and its guests, the huntress, Ingvildr is rarely seen without her bow. When not out hunting, she can be found in her workshop, weaving black-ash baskets or working with wood. Quieter than her sister Sólveig, and somewhat more suspicious, Inga nonetheless has a huge heart and wants to see the best in others.

  • Roles: Archer, Hunter
  • Skillcraft: Carpenter (bow-maker), Basket Weaver
  • Frequents: Carpentry Workshop
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...around the haven in general and the carpentry workshop in particular
      • ...bringing in a fresh kill to the New Moon Inn
    • Having her...
      • ...discuss woodwork or basketry commissions
      • ...be welcoming but guarded

Naomi Stryder
Naomi Stryder (Songbird) — The Ginga

Marked by her armor and skilled in combat, Naomi acts as one of the group's guards, be it of the homestead or as an escort. When not defending her bandmates or chasing off trouble, however, Naomi often helps with a lot of background and day-to-day chores and activities; from helping to provide food, to caring for the group's mounts, to sending messages via her falcon, to whatever else is needed. While she may give off knightly vibes, one might also get a sense that she is more of the morally grey variety.

  • Roles: Guard, Hunter, Horse Husbandry and Training, Falconer
    • Translator (Japanese, some French)
  • Skillcraft: Metalworking (minor)
  • Frequents: Leatherworking Workshop
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...around the haven in general
      • ...bringing in a fresh kill to the New Moon Inn
    • Having her...
      • ...appraise furs, leathers, animal by-products, weaponry, or armor
      • ...be stoic
    • Referencing her as a guard (breaking up fights, kicking people out)

Gaia Dawnrunner
Gaia Dawnrunner (Mel) — The Kawarutochi

An artist through and through, Gaia has dedicated her life to her crafts and having a good time. She spends much of her time shaping earthenware and creating unique garments. A shrewd saleswoman and courier beyond this, one is just as likely to hear Gaia haggling with a potential customer as they are to find her discussing unique places and people she's met. Gaia is friendly and outgoing, but will rebuke and freeze out those who she believes have acted against her or her family, regardless of the reason.

  • Roles: Artist, Messenger
  • Skillcraft: Pottery, tailoring, embroidery, dyeing, gardening
  • Frequents: Pottery Studio, Textile Atelier
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...around in general, on foot, four legs, or horseback
      • ...in one of the shops, either stocking merchandise or talking to potential traders
    • Having her...
      • ...give your character general directions
      • ...suggest trade opportunities
      • ...tell your character(s) about her pottery.
    • Referencing her being seen in the surrounding areas.

Rohan Heartsong
Rohan Heartsong (veldt) — The Seikan

Spurred on by his father's affinity for music, Rohan has cultivated his naturally broad range under the tutelage of his mentor, Ambrose. His pipes are regularly lubricated with honey teas and other brews to keep him at his best — though he is no stranger to taking a night or two off, if it would otherwise risk irreparably damaging his primary instrument. Visitors of Starhaven will be unaware of Rohan's slowly improving skills with his claymore, but those that prove too rowdy may find themselves on the wrong side of the blade.

  • Roles: Entertainer (and Guard, if needed)
  • Skillcraft: Performance (vocal, some lute), Swordsmanship
  • Frequents: New Moon Inn and Distillery
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...around the area in general, though usually found at the Inn
      • ...entertain Inn visitors, either solo or with Ambrose
      • ...attempting to assist the brewer at the Distillery
    • Having him...
      • ...make general small talk with your character
      • ...serve your character a drink at the bar, if the usual hosts are absent
    • Referencing him having a lovely tenor singing voice and not being too shabby with a lute.

Erskine Hanzi
Erskine Hanzi (Larki) — The TITLE

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  • Roles: ---
  • Skillcraft: ---
  • Frequents: ---
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...---
      • ...---
    • Having him...
      • ...---
      • ...---
    • Referencing him...

Ridgewell Hawkes
Ridgewell Hawkes (cNPC) (Gen) — The Araijuhi

Though he had no real direction to go after the fall of New Caledonia, Ridgewell was convinced to follow the group with the promise of employment and little change to his quality of life. Gruff as he is, Ridgewell took on the same sorts of jobs that he had in the pack but at much smaller scale for the Trading Company. His cats can be found everywhere with their eyes on all who enter the proximity of the group's main focal areas.

  • Roles: Medic, Guard, Gardener
  • Skillcraft: ---
  • Frequents: Apothecary Shop and the Gardens
  • Guests of Starhaven may assume:
    • seeing him work the gardens
    • working in the apothecary's shop
    • spending time with his cats like a crazy cat lady.

Amal Naifeh
Amal Naifeh (cNPC) (Smike) — The Kukkyōna

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  • Roles: ---
  • Skillcraft: ---
  • Frequents: New Moon Inn
  • Guests of Starhaven may assume:
    • sometimes seeing Amal helping with cooking random meals
    • helping out in general behind the scenes.

Aurora Dawnbringer
Aurora Dawnbringer (cNPC) (Gen) — The Shuzō-ka

Despite being relatively new to the area in general, Aurora took it in her stride to become the head brewer for the little collective as a means of providing tradable goods as well as libations to keep stock for guests and the Trading Company itself. In winter, she is more often found tending to the trading post and Inn as brewing work slows.

  • Roles: Host, Barmaid
  • Skillcraft: Brewer
  • Frequents: Distillery and the New Moon Inn
  • Guests of Starhaven may assume:
    • being welcomed at the Inn and being served drinks/food
    • seeing her at the distillery

Appa Evergold
Apostrophe “Appa” Evergold (cNPC) (Mandi) — The Mizutsū

Born, raised, and educated among the coastlines of the region, Apostrophe knows the seas, lakes, and rivers like the back of their hand. A talented swimmer and boatwright with ample knowledge of catching aquatic prey and vegetation, they provide the band sustenance, labor, and assistance in all things pertaining to water. Outgoing and friendly, Appa is easy to approach and always willing to lend a helping hand.

  • Roles: Fisher, Sailor, Falconer
  • Skillcraft: Carpenter (boat building)
  • Frequents: Carpentry Shop and the river
  • Guests of Starhaven may assume:
    • Seeing them...
      • ...out on the river, either on a vessel or swimming without
      • ...fishing (angling, trapping, or net-casting) or processing their catch
    • Having them...
      • ...discuss boatbuilding commission details
      • ...be friendly and outgoing
    • Referencing them as a fisherfolk (fishing along the river, making tackle)

Ronin Solberg
Ronin Solberg (cNPC) (Songbird) — The Kuraihoshi

A close friend of Naomi's, Ronin is typically found in her company. His talents in working leather and interest in creating armor pieces have made him the group's leathersmith, although, he is also known for his talents in Lupus hunting and scout work, and doubles as one of the group's guards. He's a bit rough around the edges, and tends to scowl quite often. While not necessarily "rude," he treats everyone with a casual air unless they have earned his respect.

  • Roles: Guard, Hunter, Scout
    • Translator (French, Japanese)
  • Skillcraft: Hide and Leathersmith (preference in armor)
  • Frequents: Leatherworking Workshop
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...around the haven in general
      • ...bringing in a fresh kill to the New Moon Inn
    • Having him...
      • ...appraise furs, leathers, animal by-products, weaponry, or armor
      • ...be gruff or grumbling under his breath
    • Referencing him as a guard (breaking up fights, kicking people out)

Isadore Savoy
Isadore Savoy (cNPC) (Mel) — The Kumonokage

The eldest son of the Company's leader, Isadore is hardly as outgoing as his mother and indeed, spends most of his time with his aunt. His unique skills in kiln-firing have made him a vital part of the pottery process. When not overseeing this or assisting Gaia at the studio, one is likely to see Isadore spending his time in the surrounding woods or along the river. He is unlikely to engage with strangers, though he certainly doesn't mind "keeping an eye" on them while in the Haven.

  • Roles: Kiln Operator, Scout
  • Skillcraft: Pottery, Carpenter, Glassworking
  • Frequents: Pottery Studio
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...around the haven in general
      • ...keeping an eye on the Pottery Studio and surrounding space, especially the kiln when in use.
    • Having him...
      • ...be blunt and short while speaking
      • ...keeping an eye on your character from a distance.
    • Referencing him around the wilderness areas outside of Starhaven.

Ambrose Rose
Ambrose Rose (cNPC) (veldt) — The Sakurasō

Though not officially a member of the Starhaven crew, Ambrose is nevertheless a familiar face, frequently gifting the New Moon Inn's patrons with his ballads of triumph and heartache. The minstrel has somewhat taken a step back to share the spotlight with his protégé, supplementing the young man's impressive range with his own notable lute-plucking skills. When he isn't performing, Ambrose strives to make visitors of Starhaven feel as if they are at their home away from home. For all of his supposed openness, however, he is dodgy when offering up details about his own life aside from his adventures as a world-trotting bard.

  • Roles: Entertainer
    • Translator (French)
  • Skillcraft: Performance (lute, tambourine, vocal), Diplomacy
  • Frequents: New Moon Inn
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...in and around the New Moon Inn
      • ...play his lute, usually paired with Rohan's singing
    • Having him...
      • ...make general small talk with your character
      • ...play cards or dice with your character
    • Referencing him being a rather posh but talented performer. (And apparently well-traveled, too!)
Animal Familiars (Hide)

These animals are those that may be frequently seen, spotted, or interacted with by guests visiting Starhaven. Please adhere to their permissions for assumptions.

Toulouse
Toulouse — Domestic Cat
  • Owner: Ridgewell Hawkes
  • Sex: Tom
  • Birth Year: ---
  • Uses: Pest control, information gathering, being attentive of trouble or would-be troublemakers in Starhaven
  • Personality: No nonsense. Appreciates sleeping and detests the vigor of those more youthful than him.
  • Description: Scarred tomcat.
  • Frequents: New Moon Inn
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...around Starhaven in general
      • ...hunting, patrolling, or otherwise doing cat-things

Midge
Midge — Domestic Cat
  • Owner: Ridgewell Hawkes
  • Sex: Queen
  • Birth Year: ---
  • Uses: Pest control, information gathering, being attentive of trouble or would-be troublemakers in Starhaven
  • Personality: Sassy old broad who will cut you if you say anything behind her back or about the other members of her cat-brigade.
  • Description: White domestic short hair.
  • Frequents: New Moon Inn
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...around Starhaven in general
      • ...hunting, patrolling, or otherwise doing cat-things
    • Bullet
    • Bullet

Perkins
Perkins — Domestic Cat
  • Owner: Ridgewell Hawkes
  • Sex: Queen
  • Birth Year: ---
  • Uses: Pest control, information gathering, being attentive of trouble or would-be troublemakers in Starhaven
  • Personality: Mostly silent, preferring to dote on her daughter, Princess, and ignore the drama that Midge so often causes.
  • Description: Long-haired orange queen.
  • Frequents: New Moon Inn
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...around Starhaven in general
      • ...hunting, patrolling, or otherwise doing cat-things
    • Bullet
    • Bullet

Arnie
Arnie — Domestic Cat
  • Owner: Ridgewell Hawkes
  • Sex: Tom
  • Birth Year: ---
  • Uses: Pest control, information gathering, being attentive of trouble or would-be troublemakers in Starhaven
  • Personality: Pensive. Enjoys hunting and bringing his trophies to whoever is nearby. He is almost dog-like in that he is impossible to not be friends with.
  • Description: Short haired tabby.
  • Frequents: New Moon Inn
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...around Starhaven in general
      • ...hunting, patrolling, or otherwise doing cat-things
    • Bullet
    • Bullet

Ulysses
Ulysses — Domestic Cat
  • Owner: Ridgewell Hawkes
  • Sex: Tom
  • Birth Year: ---
  • Uses: Pest control, information gathering, being attentive of trouble or would-be troublemakers in Starhaven
  • Personality: He is mysterious and enjoys speaking in riddles — he thinks he is much smarter than he actually is. He has an accent that no one seems able to place.
  • Description: Short-haired blue tomcat.
  • Frequents: New Moon Inn
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...around Starhaven in general
      • ...hunting, patrolling, or otherwise doing cat-things
    • Bullet
    • Bullet

Princess
Princess — Domestic Cat
  • Owner: Ridgewell Hawkes
  • Sex: Queen
  • Birth Year: ---
  • Uses: Pest control, information gathering, being attentive of trouble or would-be troublemakers in Starhaven
  • Personality: Quiet.
  • Description: Orange with white feet. Daughter of Perkins.
  • Frequents: New Moon Inn
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...around Starhaven in general
      • ...hunting, patrolling, or otherwise doing cat-things
      • ...perched on Ridgewell's shoulders as he does chores
    • Bullet
    • Bullet

Luath
Luath — Domestic Cat
  • Owner: Sólveig Dawnrunner
  • Sex: Queen
  • Birth Year: 2016
  • Uses: Pest control, surveillance, causing trouble for would-be troublemakers
  • Personality: Mischievous, inquisitive, affectionate
  • Description: Petite shorthaired calico with yellow-green eyes
  • Frequents: Apothecary Shop & Gardens
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...around Starhaven in general
      • ...keeping the gardens and apothecary free of pests
      • ...causing knavish, though low-grade, mischief
    • Having her...
      • ...start a conversation in high speech only to switch to feline low speech
      • ...knock over items, "gift" dead things, attempt to steal
      • ...rest [suspiciously] peacefully nearby like a tiny furry cherub

Ladybird
Ladybird — Domestic Cat
  • Owner: Gaia Dawnrunner
  • Sex: Queen
  • Birth Year: 2016
  • Uses: Pest control, surveillance
  • Personality: Arrogant, cautious, loyal. She likes playing, bugs, hunting, warm spots, and drawers. She dislikes loud noises, rain, snow, and squirrels.
  • Description: Small tortoiseshell queen with yellow eyes. She is the littermate of Myra.
  • Frequents: Pottery Studio, Textile Atelier
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...around Starhaven in general
      • ...keeping the Studio and Atelier free of pests
      • ...shadowing Gaia
    • Having her...
      • ...stare at your character uncomfortably
      • ...run away from your character

Myra
Myra — Domestic Cat
  • Owner: Kalypso Savoy (technically)
    • Myra has gravitated more toward the next generation and more likely to claim Aurora or Solveig as her owner.
  • Sex: Queen
  • Birth Year: 2016
  • Uses: Pest control, socializing
  • Personality: Warm, cuddly, sociable. Observant, intelligent, but generally keeps her too-wise opinions to herself. Everything she has seen does make her a great source of advice.
  • Description: Myra is a short brown tabby cat with green eyes and a pink nose. She is somewhat more filled out than her sister, though.
  • Frequents: New Moon Inn, Textile Atelier
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...around Starhaven in general
      • ...keeping the Inn free of pests or snoozing somewhere sunny
      • ...shadowing either Dorian, Isadore, Solveig, Naomi, or Aurora
    • Having her...
      • ...shmooze with your character, asking for pets, or just getting into your lap
      • ...watching knowingly, like she knows... something

Elenore -- Art by Alaine
Elenore — Grade Horse
  • Owner: Ingvildr Knight
  • Sex: Mare
  • Birth Year: 2012
  • Uses: ---
  • Personality: ---
  • Description: Chocolate palomino mustang with a very light mane and tail.
  • Frequents: ---
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...---
      • ...---
    • Having her...
      • ...---
      • ...---

Thalion -- Art by Despi
Thalion — Grade Horse
  • Owner: Rohan Heartsong
  • Sex: Gelding
  • Birth Year: 2015
  • Uses: Rider-trained
  • Personality: Proud, capricious, highly curious
  • Description: Middling auburn horse with feathered hooves and a white stripe down his nose. His mane and tail are lighter blonde and occasionally adorned with braids or wildflowers.
  • Frequents: Stables, pasture
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...in the stable or pasture
      • ...being ridden or exercised by his handler, Rohan
    • Having him...
      • ...give your character a playful nip if they wander too close
      • ...warm up quickly when given food or treats

Bruch
Bruch — Draft Mule
  • Owner: Ronin Solberg
  • Sex: Gelding
  • Birth Year: 2016
  • Uses: Primarily for cart and labor, can be used for riding/pack-pony-ing
  • Personality: Wary of strangers, constantly watching and listening to his surroundings. Very vigilant/alert, and will bray or otherwise call attention to something amiss.
  • Description: Dark bay mule of draft ancestry that is solidly built, and is every bit as powerful as he looks. His mane and tail are both naturally short. In the winter months, his fur gets longer and he has notably furry look to him.
  • Frequents: Stables, pasture
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...around Starhaven in general being used for labor or cart-pulling
      • ...in the stable or pasture
    • Having him...
      • ...watch you from afar or bray/alert (snort, stomp, paw, rumble, etc.) a nearby Company member of your presence
      • ...not let you touch him by either moving away, or, if he's attached to a cart/tethered, by giving you a subtle warning (ear pinning, snorting, etc.) before he attempts to physically move you (bite)

Himmel
Himmel — Draft Mule
  • Owner: Sólveig Dawnrunner
  • Sex: Gelding
  • Birth Year: 2016
  • Uses: ---
  • Personality: ---
  • Description: Seal brown mule of draft ancestry that is solidly built, and is every bit as powerful as he looks. His mane and tail are both naturally short. In the winter months, his fur gets longer and he has notably furry look to him.
  • Frequents: ---
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...---
      • ...---
    • Having him...
      • ...---
      • ...---

NAME -- Art by Despi
EWE 1 NAME — Landrace Sheep
  • Owner: Erskine Hanzi
  • Sex: Ewe
  • Birth Year: 2023
  • Uses: Wool
  • Personality: Shy, but not unsocial. While this wallflower wilts when under direct attention, she will readily cozy up to handlers who don't look directly at her, or passively relax near her. Quiet.
  • Description: Hardy blend of breeds with a silky fine-grade wool. Red and cream in color.
  • Frequents: Stables, pasture
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...---
      • ...---
    • Having her...
      • ...---
      • ...---

NAME -- Art by Despi
EWE 2 NAME — Landrace Sheep
  • Owner: Erskine Hanzi
  • Sex: Ewe
  • Birth Year: 2023
  • Uses: Wool
  • Personality: Fierce, for a sheep. Reactive and somewhat nervous, yet not flighty - this ewe stares down challenges as they appear. Prone to snorts and huffs to express her dismay, the bravado of her drive-by charging is generally short lived once confronted.
  • Description: Hardy blend of breeds with a silky fine-grade wool. Black and cream in color with minimal white.
  • Frequents: Stables, pasture
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...---
      • ...---
    • Having her...
      • ...---
      • ...---

Hens -- Art by Despi
Chicken, Hens — Chickens
  • Owner: Community-owned
  • Sex: Hens
  • Birth Year: Various
  • Number: Varies, but never more than 10 mature adults
  • Uses: Eggs, meat, pest control, feathers, bones
  • Personality: Varies by bird. Some are scarily intelligent and brave, others are utterly stupid and skittish. Some will tolerate being held, others will dodge, duck, dip, and dive to avoid a stranger's hand, or, peck an offender. Some are broody, others will happily lay their eggs in another hen's nesting area.
  • Description: Varies by bird, but all have rose or pea combs. Most have markings to them, and are usually not solid in color. Some are heftier than others. Overall, they are of hardy breeding for northern climates, are good egg-layers, and grow to a moderate size for meat purposes.
  • Additional Notes: (Show)
  • They have various different names depending on which Company member you speak to
  • Won 3 hens (Blue Laced Red, Silver Penciled, and Coronation) from Del Cenere Gang during the livestock auction held at the 2023 Lancaster Stockshow
  • Frequents: Stables, pasture, Garden, New Moon Inn
  • Guests of Starhaven may assume:
    • Seeing them...
      • ...pretty much anywhere in Starhaven; scavenging, scratching, or otherwise usually together (only incidentally found alone)
      • ...get excited over food, be it Luperci-given or vermin/insects that they've found
    • Having them...
      • ...act like your usual chicken
      • ...flee from you
      • ...make noise at you or (harmlessly) chase you
      • ...attack you (if provoked)
    • Finding...
      • ...a chicken in a random place (how did it get there?!)
      • ...the occasional random egg (like a scavenger hunt! Only, it's just the one...)

Corazón -- Art by Despi
Chicken, Rooster (Corazón) — Chicken
  • Owner: Community-owned
  • Sex: Rooster
  • Birth Year: 2023
  • Uses: Pest control, protecting the hens, feathers, creating more chickens
  • Personality: Bold, bodacious, and used to Luperci-handling. He's handsome and he knows it, and will eventually grow to be equal parts lover and fighter. He will fiercely protect his hens. He and Ambrose are said to be alike.
  • Description: A handsome bird, but, like a rose, he has thorns (a literal pair). His plumage is a citron spangle-color of rich, shiny gold with flecks of black and fading to a dark underbelly. He has a pea comb and a deadly pair of spurs.
  • Additional Notes: (Show)
  • Won from Del Cenere Gang during the livestock auction held at the 2023 Lancaster Stockshow
  • His name, Corazón (meaning “the heart” in Spanish), was given because he was received from the Gang, but was largely named as a play towards Ambrose
  • Frequents: Stables, pasture, Garden, New Moon Inn
  • Guests of Starhaven may assume:
    • Seeing him...
      • ...pretty much anywhere in Starhaven; scavenging, scratching, or otherwise usually together with the hens (only incidentally found alone)
      • ...calling the ladies to food that he has found, attacking "threats", or crowing
    • Having him...
      • ...act like your usual chicken
      • ...make noise at you or (not so harmlessly) chase you
      • ...watch you with wary regard
      • ...attack you (if provoked)
      • ...trying or practicing a (bad) duet with Ambrose
      • ...wake your character up via crowing if they are sleeping in Starhaven / the Inn
    • Finding him in a random place (how did he get there?!)

Cornwallis — Summer
Cornwallis — Winter
Cornwallis — Gull
  • Owner: Apostrophe Evergold
  • Sex: Female
  • Birth Year: 2019
  • Uses: ---
  • Personality: ---
  • Description: ---
  • Frequents: ---
  • Guests of Starhaven may assume:
    • Seeing her...
      • ...---
      • ...---
    • Having her...
      • ...---
      • ...---

Treasach -- Art by Despi
Treasach — Peregrine Falcon
  • Owner: Naomi Stryder
  • Sex: Male
  • Birth Year: 2019
  • Uses: Messaging, surveillance, pest control
  • Personality: Brave, watchful, persistent.
  • Description: Average in size; steel-grey with a white, barred underbelly.
  • Frequents: N/A
  • Guests of Starhaven may assume:
    • Infrequently seeing him around Starhaven in general (perched on rooftops, in trees, or otherwise somewhere high up)
      • Note: It is not obvious that Treasach is actually a familiar of the Company's, and it should be easy to dismiss him as just a resident falcon that lives in the area.
    • Please contact Songbird for additional assumptions or actual interactions
Animal Familiars (Restricted) (Hide)

These animals are those that may be present within Starhaven and/or its immediate surrounding areas, but are rarely seen by guests and/or otherwise require guests to contact the NPC's owner before interactions and/or assumptions can take place. Please contact their appropriate player to use/reference these animal familiars.


5.  Thread Archive

As a courtesy, please add your threads taking place at Starhaven by using the following code. If you're uncomfortable editing the wiki, contact Gen or post on the Wiki Collaboration Forum.

* '''[[Thread:###|Thread Title]]''' (Month 00)
-> With [[Characters/Character]], [[Characters/Character]].

*  '''%color=red%[M]%% [[Thread:###|Mature Thread Code]]''' (Month 00)
-> With [[Characters/Character]], [[Characters/Character]].
2023


6.  Other Information

  • Special thanks to San, who allowed us to harvest a lot of her code used for La Estrella Roja's page!


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