Serac

Overview Salsola pNPC Salsola

For more information regarding pNPC use, please see Salsola's NPC page .

Quick Reference Guide
  • Location Preference: Millstone Village and The Ruins primarily
    • Known to travel to Amherst, Halifax
    • Regularly travels outside Salsola's territory, most often to scavenge materials from Halifax and other ruins.
  • Form Preference: Freely shifts between forms.
    • Often described as: Affable, Devoted, People-oriented, Creative
    • Posture: Generally open, though cautious around situations she considers dangerous.
  • Demeanor: Tends to try and de-escalate and smooth over confrontations.
  • Jobs: ---
  • See Plot Opportunities for ideas of how to use this character in a thread!
  • See Skills & Hobbies for more information about this character's talents!
  • Additional Notes:
    • --


Serac (sr-ak) is a member of Salsola, ranked among The Family. She is a leatherworker and blacksmith eager to improve her skills and broaden her talents.

Born into a feral pack, Serac was one of many puppies born that year. She had several "cousins" who were in actuality half-siblings, something which did not seem all that important to her until she reached shifting age. At that point, she began attracting the attention of her relatives. Uncomfortable and finding little support in her community, Serac made the decision to leave.

She traveled for some time until she arrived in Manitoba. While scavenging around a small settlement, a family found and took Serac in. Though initially suspicious, she soon found her place and began learning trade skills. In particular, the ability to tan and preserve hide and make leather were tasks she excelled with. Over time, she began learning more complex skills -- how to piece together sturdy armor, and how to make use of a forge to turn old metal into new, useful things.

While trading in the city of Winnipeg, Serac came across a collection of settlers whose wealth and powerful presence awed her. Eventually, they told her about their homeland – a place to the far east, nearly the end of the continent. Convinced that this was a group that she wanted to be a part of, Serac told her adoptive family of her intentions. Though this soured things between them, to some extent, they parted on relatively good terms.

For the next two months, Serac made her way ever eastward. She eventually found herself in the wilderness west of Searsport – and it was here she rescued a young man from a precarious situation. Though he initially would not tell her his destination, when she revealed her own they found themselves travelers with a common destination – Salsola, the Thistle Kingdom.

Serac
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Credit: Players

OOC Information

Overview

Biographical Information
  • Date of Birth: April 2019
  • Birthplace: Northwest Territories, Cananda
  • Alias: Tangra
Physical Description
Affiliations
  • Pack: Salsola (January 2023 - Present)
  • Rank: The Family (March 2023 – Present)
    • Previous Ranks: Show
  • The Associate (Jan-Feb 2023)
Assumptions

Salsola members may assume and reference the following without discussion/asking:

  • Common knowledge; i.e. rank, name, knowing having seen her “around”
  • Knowing that she...
    • ...is a leatherworker and blacksmith.
    • ...likes to explore urban ruins.
    • ...came to Salsola from the west, by means of the Second Outer Reach expedition.
  • Seeing...
    • ...her around, doing stuff.
Plot Opportunities
  • Use Serac to help with threads about:
    • Tanning hides or making leather armor.
    • Simple blacksmithing.
    • Exploring urban areas.
    • Hunting in feral forms.
  • Training:
    • Spar — No.
    • Teach — Serac is eager to share her basic knowledge, though intends to keep some trade secrets for herself.
  • Trade:
    • Offering — Tanning services, armor crafting or repair, simple forged metal products, "artifacts" from urban centers
    • Looking for — Salt, tools (scrapers, tongs capable of withstanding heat, awls, knives), firewood, metal scraps, carved decorative objects

Appearance

Physical Description

Serac is a large wolf, with a thick coat and big paws. She is very fit and rugged looking, with bright blue eyes. Her dark undercoat fades to lighter grays at the ends, with white frosting found throughout fur. This is also found around her underside/down her legs, though they are topped with black.

Specifics

Forms:

  •   Lupus : 37 in (93.9 cm) ↔ 100 lbs (45.3 kg)
  •   Secui:  121.9 in (99 cm) ↔ 165 lbs (74.8 kg)
  •   Optime:  7ft 0in (84 in / 213 cm) ↔ 245 lbs (111 kg)

Interaction

  • Speech: Speaks in a medium pitch. Inhales deeply before answering any question.
  • Scent: Salt, leather, smoke, metal, Salsola (pine/evergreen, with salty and marshy overtones).
  • Quirks, Gestures, Etc.: Stares off when speaking. Acts cavalier when calm and impractical when stressed.
  • General Posture and Body Language: Generally open, though cautious around situations she considers dangerous. Tends to try and de-escalate and smooth over confrontations.
  • Disguise: Tangra is the alias Serac uses outside of Salsola. She claims to have family in the region, though will never give their names or any further details.
    • Disguised Scent: Smoke, Drifter Bay (pine, peat, horse dung), saltwater
Coloration Palette

Fur

White (#FFFFFF)
Athens Gray (#EEF0F3)
Mishka (#D1D2DD)
Manatee (#8D90A1)
Abbey (#4C4F56)
Vulcan (#10121D)

Optime Hair

Athens Gray (#EEF0F3)
Vulcan (#10121D)

Eyes

Glacier (#80B3C4)

Scars, Nose/Pawpads/Claws

Dusty Gray (#9B9392)
Bunker (#0D1117)
Reference Images
le trollface


Personality

Summarized: Affable, Devoted, Harsh judge of self, People-oriented, Receptive, Creative

  • Alignment: Lawful Evil
    • Will betray law-breaking friends if profitable. Will not betray loyal friends.
    • Supports laws and societies that protect their own concerns.
    • Sees it as necessary to further the ends of the deserving (strong) over the undeserving (weak and worthless).
    • Obeys all personal contracts.
  • Motivations: To live a peaceful life, gain wealth, change the lives of others for the better
  • Fears: Heights, contracting disease, failure
  • Likes: Urban exploring, Specific scents, Clouds, Mist, Fog, Meteorology, Jewelry
  • Dislikes: Closed spaces, Dancing, Complaining, Scarecrows, Statues

Skills & Hobbies

Note: Listed skills are those that the character has some significant talent or interest in to be noteworthy.  Skills that have been mastered (and are best expressed as such) are marked.

Skills: These are intended starting points for this NPC. Over time, her skillset will level up appropriately.

  • Tanning (Journeyman)
Her strongest skill involves the preparation of leather from raw material. Serac is capable of skinning and fleshing hides herself, but can also work with those provided to her. When acquirable, she uses salt to cure the hides and prepare them for her work. By and large, the method Serac uses is brain-tanning, which makes use of the animal's parts during the process (though she is capable of substituting egg yolks if this is not available). After mixing this with animal or plant fat, Serac will again soak the hide and wring it out multiple times to ensure full penetration. She is strong enough to stretch her hides by hand, though often employs other methods for larger batch processing. Serac smokes all of her finished products to ensure their quality in all-weather conditions. Serac can also make rawhide.
  • Armorcraft (Journeyman)
Beyond the creation of leather itself, what truly fascinates Serac is the practical use of it as armor. To this end she has studied and taken to crafting her own. She is capable of making custom pieces of various size and design, though lacks the artistry one might find in a more experienced maker. More recently, she has begun attempting to affix metal to her creations to increase their durability.
  • Blacksmithing (Apprentice)
Though never properly trained, Serac observed blacksmiths in the past and became fascinated with their products. She has begun experimenting with ways to forge metal, though most of her results have been very rudimentary. This is a skill she intends to focus on in the future.


Threads

If you have a thread that features this NPC, please add it here using the below template!

Template:

# '''[[Thread:#####|Title]]''' (DD MMM YYYY) \\
Summary of thread
  1. Title (DD MMM YYYY)
    Summary of thread

2023

  1. weight of the world, papier-mâché (January)
    Rosemary Winsor and Anders Holt help Serac scavenge for scrap metal in Amherst.
  2. A deathly guise took you by night (05 Mar 2023)
    Serac comes upon new Associate Percival Parhelion and tells him about her quest for scrap metal before carrying on her way.
  3. Swig the cordial, the unpeachy lovelorn (April)
    Serac, Anders, and Ziggy Blackrust speculate about Faction pledging at the Last Supper.
  4. I walled up your kingdom with radio wires (October)
    Dressed as a demon for the masquerade-themed Last Supper, Serac chats with new Associate Crow Grimalkin.
  1. thread



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