Avery Knight

Table of Contents (hide)

  1.   1.  Basics
  2.   2.  Appearance
    1.   2.1  Basics
    2.   2.2  Personality
  3.   3.  Relationships
    1.   3.1  Family
    2.   3.2  Other Relations
  4.   4.  Skills
  5.   5.  Residence
  6.   6.  NPCs
  7.   7.  History

Avery Knight is the daughter of Isla Garcia-Knight and Drahnor Wolfe VI, whom alongside her brother Bailey Wolfe-Knight, are the sole children joining the Knight and Wolfe-Denahlii lines. The pair was raised in neutral territories on tales of Cercatori d'Arte and Casa di Cavalieri, while enjoying the balanced life of a loner living near Portland. when Avery got older she began to assist the family by scavenging for goods to trade at the outposts, and sometimes acting as muscle when needed.

After her first birthday, she left her family under the pretense that she would join her mother's old pack, Casa di Cavalieri. Only her brother was told about her real intentions to find her own place to make a name for herself away from her parents, or relatives, watchful eyes.





N P C s

E T C .

  • Date of Birth: October 31st, 2018
  • Gender: Female
  • Luperci: Ortus
  • Mate: --
  • Residence:Previously Portland and surronding area
  • Nickname: None
  • Pronunciation: Eh - ver- ee
  • Meaning: elf king, powerful
  • Origin: Old English
  • cNPC: None
  • yNPC: None
  • NPCs:
    • Lexa - Mare

P A C K ∙ I N F O R M A T I O N

O O C ∙ A S S U M P T I O N S !

  • Pack: None
  • Rank: None
    • Additional Ranks:
      • Co-rank: None
  • Previous Ranks:
  • None

X may assume and reference the following without discussion/asking:

  • blerp

1.  Basics

2.  Appearance

2.1  Basics


  • Species: Primarily wolf, some minor dog genetics from her grandmother Neela Garcia
  • Fur: A mix of pumpkin brown, white, charcoal, and sandy browns
    • Optime Hair: Dark Brown and White
  • Build and Size: Strong, Athletic, Wrestler
  • Humanization: Moderately. Growing up as a loner, balancing her life between exploring the wilds with her family and trading at the outposts, she has learned to enjoy humanized things such as horseback riding and wearing clothing, while still seeing value and fulfillment in hunting or running around in lupus form.


  • Fur: A mix of pumpkin brown, white, charcoal, and sandy browns
  • Markings: 
  • Eyes: Forest Green
  • Optime Hair: Dark Brown and White
    • Nose and Paw Pads:


Mondo (#443C2D)
Husk (#BBA55D)
Parchment (#F0EACF)
Eye Color
Marigold (#F9F879)
Hair color
Zeus (#2E2A21))'''


  • None


  • Speech: Avery is a straight forward young wolfess, not yet knowing that biting her tongue might serve her better at times.
  • Scent:
    • Additional Scent: Pack?
  • Quirks, Gestures, Etc.:
  • General Posture and Body Language: She is a dominante wolf, eager to prove she deserves respect.

Clothing & Accessories

  • Everyday
    • Being young and without a pack of wealth she currently wears simple clothes - brown pants and a white muscle shirt.
    • She wields a simple short sword and bows gifted to her from her parents to aid in her journies.
  • Other
    • ---


2.2  Personality


Being young her personality is still developing

Assertive, Aggressive, and Ready to Rumble - Avery has always been happier to deal with the world using actions, instead of words. Her choice of words often would get her in a fight anyway. She is a firey wolfess, who struggles to keep her cool when it would be much easier to force someone to listen to her. Often as a pup, she would get in trouble for her straight forward demeanor. Perhaps as she gets older she will learn more about the nuances of conversation.
Make my own name - Leaving her family behind she has heard many tales of her relatives and the packs they belonged to. Having grown tired of being watched over by her parents, and scolded constantly, she is looking forward to finding a new place to call home and to establish herself without her relatives' help.
Friends in High Places - Living so close to the outpost in Portland, she has learned a thing or two about traders, particularly that it is best to make friends with those who seem to be in charge if you hope to be successful. She is smart enough to know not to bite the hand that could feed her, and easily does what she must gain reputation.


  • Outlook: pessimistic - she has learned to take what she needs to survive, and find those who will help her get what she wants
  • Sociability: Extroverted - although rough around the edges and prone to saying things she shouldn't, she enjoys talking to others
  • Expression: Cocky, Assertive
  • Alignment:
  • Motivations: Power, Wealth, Reputation, Making a Name for Herself
  • Fears: Living a life without worth


  • Likes: Fighting, Shineys
  • Dislikes: Being compared to others


  • Packs: None
  • Species: None
  • Non-Luperci: None
  • Gender: None
  • Color: None
  • Sexuality: None
  • Age: None


Avery has recently started to explore her sexuality, not caring who scratches the itch as long as it feels good.

Spirituality & Substances

Spirituality: Avery things all things spirits and gods is ridiculous, but has learned to live and let live.
Substances: Happy to try anything.

3.  Relationships

3.1  Family

3.2  Other Relations

Key Relations

Notable Relations

  • Very Close friends and other family here

Minor Relations

  • Sex: None
  • Friendly: Packs here
  • Significant Acquaintances: None
  • Enemies: None
  • Murders: None
  • Significant Negative Acquaintances: None

4.  Skills

Key: Dabbler --> Apprentice --> Journeyman --> Master


  • Education and Learning: Since she was able to walk she has been happily toppling over her brother and anyone else who willingly got in a spat with her. Her parents began working on honing this desire towards the more civil arts of archery and swordsmanship, but she still is prone to using her body first.
  • Tooth and Claw (Dabbler):
    Her favorite way to fight. Avery puts everything her body has into hard-hitting moves, fighting in a ruthless and passionate way instead of with her head.
  • Archery (Dabbler):
    Having only practiced Archery for a few months she is rough. Currently she is practicing hitting none moving targets.
  • Swordsmanship (Dabbler):
    Having only practiced swordsmanship for a few months she is rough. She knows enough not to harm herself, but is useless against anyone properly trained.

Trade and Aquisition

  • Education and Learning: From an early age she watched her parents haggle and collect goods to trade. Once she was old enough to shift she began exploring in search of tradeable goods, and haggling for fair trades herself.
  • Aquisition (Dabbler):
    Avery enjoys seeking out things to trade by carelessly searching old human dwellings, scrap years, and occasionally stealing.
  • Trade (Dabbler):
    She knows that everyone has a price, and enjoys feeling like she can provide for others.

5.  Residence

  • Title of Home
    • Location
    • Others living here
      • Previously also occupied by: x
    Discribe Point 1
    Discribe Point 2

6.  NPCs


  • Current: ---
  • Previous: ---


  • Current: ---
  • Previous: ---



Can be Referenced...

Lexa (Horse)

  • Gender: Female
  • Species: Horse
  • Date of Birth: Spring 2016
  • Coloration: Completelely black, with brown eyes.

Around PACK:

  • Point about what it does/jobs


Playful and brave


Traded for at Portland when Avery was young. HORSE was used often to travel around Portland to collect goods to trade or use in crafting.

7.  History


October 2018, Born


May 2019, shifted
November 2019, left Portland in search of a new life

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