Ezra Vahn

Table of Contents (hide)

  1.   1.  Appearance
    1.   1.1  Basics
    2.   1.2  Miscellaneous
  2.   2.  Personality
    1.   2.1  Ideals
  3.   3.  Relationships
    1.   3.1  Family: Families
    2.   3.2  Relations
  4.   4.  Skills and Inventory
    1.   4.1  Abilities
    2.   4.2  Inventory
  5.   5.  Companions
  6.   6.  Horses
  7.   7.  History
    1.   7.1  Achievements

The long and lean Ezra was born in Europe, but eventually made his way to Nova Scotia through a strange turn of events. Searching for a place to settle down, he found Vinatta and was accepted. There he found Fiora vin haki. With an absence of a year between his first joining, and his second joining to Vinatta, he found a draft mare to which he named Fantasy, and began work on his paper mill. Eventually, he and Fiora began their mateship, followed only by another absence of his own. After his third return to Vinatta, and without a peep from him about what had truly happened, he and Fiora lived happily in her family's hillside home, trying not to take anything for granted.

When the Red Star fell, his mill was destroyed, Fiora was injured and rescued and it seemed Vinatta had to repair their homes. The mill was never rebuilt.

When Vinatta disbanded, Fiora and Ezra lingered in the area until a violent storm hit. Fiora and Ezra were split in the chaos, but Fiora wasn't able to be found. Ezra took in her cat and cared for their horses, eventually becoming nomadic in hopes of finding her. His resolution wanes as time has passed, but he continues to ask around for her and seek her out in his traveling.


Overview

Basics

Heritage

NPCs

Etc.

  • Family: Vahn
  • Birthplace: Europe
  • Species: Dog
  • Subspecies:
    • 50% Borzoi
    • 25% Rough Collie
    • 12.5% Husky
    • 12.5% Malamute

PLOT OPPORTUNITY!

OOC ASSUMPTIONS!

  • He is a travelling merchant. Can trade for wares or even train horses or their riders.

Loners members may assume and reference the following without discussion/asking:

  • He camps with two horses, Fantasy, who is his, and also Bygul and Magni, that belong to Fiora Vin Vahn.
  • He makes paper, cooks stews and tends to the horses in his small camps.
  • There is a well guarded cart in his camp that contains everything he owns. Cart is always covered when not in use.
  • Sells his wares in Amherst for food, fabric and items for the animals in his care.
  • May be seen traveling. Fantasy pulls his cart and Magni is in tow. Bygul is within the cart.
  • Can be seen asking around Amherst if anyone has seen someone matching Fiora's description.
  • Will be friendly to past Vinatta's that he's met, or that mention it.
  • Wary of Salsola and it's people.

1.  Appearance

1.1  Basics

Essentials

  • Species: Ezra is definitely a dog, having those mannerisms and features.
  • Fur: Very fine, silky, wavy outer coat, very plush and warm undercoat. Hair is very thin on his face, and the front of his arms. Heavily feathered on the back of his arms, legs, tail and a plush, silky mane that wraps around his neck and trails down his spine in a reverse fasion.
    • Optime Hair: A long, black, wavy mess! Well groomed and clean, but tousled and wild in appearance.
  • Facial Features: Long, narrow muzzle, scarcely preceptalbe stop, inclined to be roman nosed. Oblong skull. High cheekbones and high placed ears.
  • Build and Size: Tall and lean, almost willowy.
    • Lupus: Lean and endurant. Built for speed.
    • Optime: Lean and endurant, similar to a cross country track athlete. Thighs are more developed than his upper body, but only slightly.
  • Humanization: Civilized, but a survivalist as well e.g.: Often wears Accessories.

Coloration

  • Fur:
    • Primary coat color
    • Secondary coat color (tertiary etc. continue below)
  • Markings:
    • One type of marking here: black-tipped tail, black-tipped ears
    • Second type of marking here: white throat
  • Eyes: Eye color
  • Optime Hair: Optime hair color
    • Nose and Paw Pads: Skin color

Palette

COLOR NAME (#E4E4E4)
COLOR NAME (#BABABA)
COLOR NAME (#9B9B9B)
COLOR NAME (#7A7A7A)
COLOR NAME (#4E4E4E)
COLOR NAME (#272727)

By Dark!

1.2  Miscellaneous

Modifications

  • Scars: Something.
  • Piercings:
    • Maybe your character
    • has a lot
    • of piercings
  • Tattoos:
    • What kind of
    • tattoos does
    • your character have?

Adornments

you can stick more description about their humanization and how they practice it here. or don't! by the way, you might want to adjust the cell widths here: 33/33/33 gives you even columns etc. do the math out of 100% of course :D

Jewelry and Accessories

Kharma necklace Vesper necklace
  • something

Clothing

  • something
  • something
  • and another something

Forms


xx lbs (xx kg)
xx in (xx cm)

Lupus

maybe describe how often they use the form


xx lbs (xx kg)
xx in (xx cm)

Secui

maybe describe how often they use the form


xx lbs (xx kg)
xft xin (xx in / xx cm)

Optime (Preferred)

maybe describe how often they use the form and don't forget to change their form preference

Interaction

  • Speech: how does your dude talk, son?
  • Scent: i hope you have a smelly, smelly coyote~~
  • Quirks, Gestures, Etc.: oh man what a weirdo
  • General Posture and Body Language: do you have an imposing bro? or a meek and mild mouse?

Images

2.  Personality

A brief (1-3 paragraphs) personality description goes here. It'd probably be best to write this last, since you should pull key traits out of the rest of your information and then put it here. This section is good to stick in your forum profile as their "Personality" section.

2.1  Ideals

Traits

Anxious, dramatic, hot-headed, controlling

  • Outlook: Optimistic/pessimistic?
  • Sociability: Extroverted/introverted, dominant/submissive?
  • Expression: Dominant/submissive?
  • Alignment: Alignment?

Motivations

  • something
  • something

Fears

  • Something: something something
  • Something: something something

Biases

  • Packs: If your character has a bias against a pack?
  • Species: If your character hates coyotes, Inferni haets u right back. :'(
  • Non-Luperci: Maybe your character thinks Luperci are really scary, or maybe they think non-Luperci are ignorant backwater hicks. YOU DECIDE.
  • Gender: Maybe your character is a misogynist or maybe they're really frightened of men!
  • Color: Maybe your character hates wolves with white coats, or maybe they hate wolves with blue eyes.
  • Sexuality: Maybe your character rejects anything but a m/f monogamous relationship as dirty and unclean.
  • Age: Maybe your character thinks old people are totally useless, or maybe they think children are just adorable and can do no wrong.

Sexuality

Describe your character's sexuality here -- sexual orientation (e.g., heterosexual) isn't enough of a descriptor, by the way! How about their libido (their desire for sexual activity)? How promiscuous are they? Are they monogamous or polygamous? How do they go about obtaining sexual partners (are they a nervous approacher, or a giant flirt)?

Interests

  • Likes: A list of single or few-worded interests: e.g., horses, animal husbandry, leather-working, hunting, howling, running, jumping, playing, begetting a vast number of progeny, etc.
  • Dislikes: A list of single or few-worded dislikes
    • Maybe a BIG DISLIKE HERE

Substances

What substances has your character tried? Are they highly experimental or not at all inclined to try? Do they have an opinion on those who do indulge in "illicit" substances?

Spirituality

Describe your character's spirituality. What do they believe? Do they believe in (a) higher power(s)? Do they perform rituals? What do they believe after death? Do they have a creation myth? Maybe this section is long enough to require more space.

3.  Relationships

* Does not know this person by name.

3.1  Family: Families

3.2  Relations

Key Relations

  • Characters IS YOUR CHARACTERS FAVORITE THING EVER!!!1111one

Positive Relations

  • Characters is also your character's buddy-old-pal-old-friend-of-mine

Neutral / Negative

Minor Relations

4.  Skills and Inventory

4.1  Abilities

Skill

  • Education and Learning: how'd your character learn this?
  • Skill (Master): describe skill
  • Skill (Master): describe skill
  • and over here go some weaknesses~

Skill 2

  • Education and Learning: how'd your character learn this?
  • Skill (Master): describe skill
  • Skill (Master): describe skill
  • and over here go some weaknesses~

4.2  Inventory

Trade

blah blah blah

  • Offering: what kind of stuff does your character trade?
  • Accepting: what do they want?

Items

Header

  • info

Header

  • info
  • info
  • info

Header

  • info
  • info

5.  Companions

Fantasy

Mare

2012

Foal follower

  • Abilities: Halter, Pony, Pack, Saddle, Rider, Cart and Pull trained
  • Personality: Extremely affectionate, playful and obedient. Can be skittish in chaotic situations, or around dominant and aggressive strangers.
  • Description: A blue roan Draft Grade with a black tipped, flaxen mane and tail. Heavy feathering. Blue eyes, white snip. Some scarring on legs.
  • Notes: Belgian influenced Draft Grade
    • Offspring:
  • Stolen from a field of owned horses due to abusive situations; Owner never arrive for trade, so Ezra Vahn took her home. June 2015

Jolie's Foal

Mare

April 2017

Too young for heavy work. In training.

  • Abilities: Basic Training
  • Personality: Calm, Docile but Silly
  • Description: Palomino Shire Draft Grade. Solid
  • Notes:
    • Too young for heavy work. In training.
  • Born of Jolie and Hawthorne in Cour des Mirecles' as a communal foal.
  • With Cour des Miracles disbandment, the foal went in Ezra Vahn's custody in March 2019

Scottish

Mare

April 2018

Too young for heavy work. In training.

  • Abilities: Halter, Pony, and Saddle trained
  • Personality: A Spitfire. Confidant and excitable.
  • Description: Appaloosa Draft Grade. Lean but sturdy.
  • Notes:
    • High endurance, medium speed, medium pull. Potential warhorse/workhorse abilities
  • Born of Cresum and Ratchet in Sapient as a communal foal.
  • With Sapient's disbandment, the foal went with her mother in Shaamah's custody.
  • Traded from Shaamah to Ezra Vahn] for supplies in Amherst, Fall of 2018.

Muse

Colt

March 2019

Newborn

  • Abilities: Newborn
  • Personality: Newborn
  • Description: Belgian Draft Grade. Extremely roman nosed. Tobaino Liver Chestnut Roan coat. White patches on rear right boot and neck patch. White interrupted stripe. Black tail and mane, maine has flaxen patch.
  • Notes:
    • Newborn
  • Born of Fantasy and Podarok in CdM to Ezra Vahn.

Unnamed

Male/Demale

2017

Agework

  • Abilities:
  • Personality:
  • Description:
  • Notes:
    • Roped from Prince Edward Island Horses
  • Roped from Prince Edward Island Horses

6.  Horses

Breeding Stock

Mare

Stallion

Previously owned

- Cresum

7.  History

7.1  Achievements

Catacombs

go get yo' catacombs template, son

history overview here

Timeline

2009

  • DD Mon: your character was born hooray!

2010

  • DD Mon: they turned a year old hooray!

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