Winterwynd

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Table of Contents (hide)

  1.   1.  Introduction
  2.   2.  Description
    1.   2.1  Old Brassard Church
  3.   3.  Winterwynd Residents
    1.   3.1  The Town
    2.   3.2  The Dens

1.  Introduction

Tucked away in the heart of Mistfell Vale territory is an old human town of brick and stone - discovered in the heart of the coldest season, it was aptly named Winterwynd. Winterwynd isn't a large city, but its tough buildings have withstood the test of time due to their hard and well-built exteriors. Not all of the city has shared this fate, however; on the outskirts, wooden houses have been reclaimed entirely by the earth, leaving large gaps of debris and nature in the town.

This has caused Winterwynd to hold both houses of stone, brick, and concrete as well as feral-like dens made from the rubble of other houses. Pushing up against the town is more wilderness with various nooks, crannies, and even small cave systems that a more feral Luperci could call home.


2.  Description

The center of the town is filled with houses, both relatively well-standing and completely dilapidated. Other buildings such as churches, museums, and a town hall stand in the center as well.

As one strays from the heart of the city, the landscapes become more and more natural, and potential feral dens begin to crop up from fallen houses, logs, rocks, and natural formations.

2.1  Old Brassard Church

One of the many churches that surround Winterwynd, the Old Brassard Church is exceptionally large and spacious, and serves well for meeting places and as an area for celebration. It's also a "common room" for members of the Vale to gather, relax, eat, or stay until they find a more permanent residence.

3.  Winterwynd Residents

  1. Feel free to describe your character's home here - if you aren't comfortable editing the wiki, feel free to PM a leader and we'll do it for you!
  2. Please keep your home description to less than 50 words - thanks! Feel free to have a longer description in your character's own page.
Type Name Description

3.1  The Town

House Willow
  • A small house, single story, that managed to keep its structure well. Some windows are broken and the wallpaper is peeling, but it seems like only minor repairs are needed. It's in dire need of deep cleaning, but its two-bedroom arrangement suits a bachelor well.
House Ragna Eklund
  • Single-story house made of brick and stone near the forested edge of town. Two bedrooms, a living room, and a small kitchen combined with an equally small dining area. A sturdy carport attached to the house acts as a shelter for her horses.
House Felix Nightlark
  • A single-story house near the old Brassard Church. Made of stone and brick, it sports two bedrooms, a living room, and an extremely dilapidated kitchen. There's also a basement, but it's difficult to access due to rubble blockage.
House Acacia
  • With a overgrown garden outfront and stretching around the sides, this single-story house west of old Brassard Church consists of 1 large and 3 small rooms, with a rotten wood-slatted front, this house is striking but in need of some care.
House Soran
  • Down the street from Wyvern Church, this two-story terraced house compromises of two large rooms on the ground floor and one large bedroom on the second floor. Small in size, it is well built, supported by the houses either side of it.
Church Talon, Marsali
  • Wyvern Church is a small, run down stone construct, covered in overgrown ivory and surrounded by wild flowers. Located in the northern part of Winterwynd. Converted into a house, the small church compromises of one large reception room and a maze of small rooms out back, along with a grave yard converted into a gerbal garden.
House Jura
  • A two-story stone farmhouse, once painted white but now covered in wisteria. A stone-floored hall connects a large living room and kitchen and a surprisingly stable staircase reveals two medium sized bedrooms. A dilapidated potting-shed sits in the overgrown garden which borders the east of Brassard Church
House Sedona Whitesage
  • A single story, red brick/wood home in the shadows of the Old Brassard Church. Thatched roof, thick, opaque pane windows. There’s crawling ivy up the back walls, a garden space, quaint yard and a back-porch area. Inside there are three bedrooms. In the living room there’s a large stonework fireplace.
House Saga D'Angelo
  • Not far from Wyvern Church stands a single storey dwelling with a large porch. Inside is a large reception room that leads to a single bedroom, a kitchen, and a small storage room. A large dilapidated public utility shed sits out front on a street corner, covering a den dug deep under one corner. Sizeable, having been dug deeper over time, the den is just large enough to accommodate most in their lupus size.
House Baelish D'Angelo
  • Just down the road from Saga's home, a small cottage sits, newly repaired with a thatch roof. A long dirt driveway leads up to the door, flanked by a crumbling stone wall. The interior sports three rooms; the main room serves as living space, with a galley kitchen to one side; an old iron stove near the center. Two small rooms beside each other are of similar size; one the bedroom, the other once served as a toilet, now is a storage room for traded wares. On the exterior of the stone home, a makeshift stall for Baelish's horse.
House Calia Larsen
  • Standing on the outskirts of Winterwynd, on the borders where the residences turn to dens, is a modest single room cottage. It is simple in design, with squat but sturdy stone walls and a thatched roof. The windows, now mere holes in the walls since the glass eroded away, are left open and bare to allow fresh air inside. A leather flask hangs from the doorway, often filled with goats milk left to ferment. Inside, a sleeping pallet is laid out in one corner, and a rug is sprawled out on the center floor. A wooden table stands near the windows, with three stools surrounding it. A stone fireplace is set up along the farthest wall.
House Sineria
  • A one story house with two rooms, and a partially collapsed third room. About half of the structure seems to have collapsed when looking at it from the exterior, but the main and base structure is stable enough and reinforced when it was originally built. Sineria uses one room as a workshop of sorts as he works on his inventions, and the other as a sort of living area/bedroom for himself. The partially collapsed room is storage for now, but he has plans for it later.
House Nicholai Cecil
  • Right before the heart of the city ends, a one-story brick house remains. There's a porch that has collapsed in on one side: some of the debris has been moved, to allow access to the entrance. Inside there is one large living room, with two smaller rooms attached.

3.2  The Dens

Den Posey Prior, Lyric Harper
  • While spacious, this den is too short-ceilinged for an Optime. A fallen tree provides the main "structure" of the home and an entryway; another stands behind it, its roots creeping into the stone, rubble, and debris that form the walls. Cracks and gaps allow light in.
Den Vacant
Den Liev Morozov, Sandra Tremblay
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Den Cecily Fay, Tanya Schmitz
  • The den is fairly large, about five feet deep and the size of a small room. They sleep on a pile of furs in the corner of the den, and their weapons and miscelanious items are kept in a dug-out hole in the wall.
Den Cairina Diglosse
  • A wide hole in the ground, where an optime can only do so much as sitting on its knees. It's oval shaped, around 4 m long and 2.5 wide, with a small nest in one extreme for sleeping, built with leaves, grass, fabric and some pelts. The opposite side has a small cavity that functions as storage.
Cave #Insert name here
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Category: Mistfell Vale