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  1.   1.  Appearance
    1.   1.1  Basics
    2.   1.2  Miscellaneous
  2.   2.  Personality
    1.   2.1  Ideals
  3.   3.  Relationships
    1.   3.1  Family:
    2.   3.2  Relations
  4.   4.  Skills and Inventory
    1.   4.1  Abilities
    2.   4.2  Inventory
  5.   5.  History
    1.   5.1  Achievements

Innya was one of those that wandered into Anathema at the beginning of 2012, and shortly after became Kentaro Lykoi's mentor for a few months during his childhood. She taught him all she knew about white magick and the ways of the darkness to help Kentaro become the leader he once was.

Today, Innya busies herself with trading, medicinal practices, and white magick, which she often practices with the Ved'maova sisters, Malefica and Mortifera. Currently, Innya holds the Volac rank in the healing tier.






  • Family: --
  • Birthplace: Russia
  • Species: Dog (Borzoi)
  • cNPC: --
  • yNPC: --



  • None at the moment, sorry!

Anathema members may assume and reference the following without discussion/asking:

  • Seeing Innya practicing white magick in the form of spells, rituals, and hexes
  • Seeing Innya for a medical or a spiritual ailment.
    • Remember: her prices are steep for spells, hexes, and potions, but they're rumored to be potent!

1.  Appearance

1.1  Basics


  • Species: Innya is 100% Borzoi, sporting all features of the breed. She has the sloping chest, thin waist, narrow face, and thin limbs.
  • Fur: Innya's fur is long, wavy and silky to the touch.
    • Optime Hair: Her optime hair is the same as her fur - very soft to the touch and has a slight wave to it. She often leaves it down to snake over her shoulders.
  • Facial Features: Innya's face is thin and narrow, and her features aren't exactly attractive.
  • Build and Size: Innya build is thin, but not exactly petite. She's is of average height, and has big breasts to compensate for her lack of other attractive features.
  • Humanization: Medium — Innya uses clothing, tools, and shelter from the human era, and trades openly for the goods she still needs. She embraces the culture for the tools and necessities that she needs, but does not show interest in studying it further.



  • Fur:
    • Primary coat color: Island Spice (White)
    • Congo Brown colors her patches, while Cape Pallister is found in highlights throughout the brown in her fur
  • Eyes: Fuchsia Pink
  • Optime Hair: Congo Brown
    • Nose and Paw Pads: Black


Island Spice (#FFFAEF)
Cape Pallister (#A66F41)
Congo Brown (#563C38)
Fuchsia Pink (#CC38B9)

© Despi
Art © Marie

1.2  Miscellaneous


  • Scars: None
  • Piercings: None
  • Tattoos: None


Jewelry and Accessories

  • something


Innya is usually always found wearing something in black or dark colors. She is often found in a black crop top and a long, black pencil skirt.


32 lbs (xx kg)
23 in (xx cm)


Innya takes on the typical Borzoi appearance in her Lupus form. She rarely uses this form for anything but traveling long distances.

125 lbs (xx kg)
36 in (xx cm)


Innya's heavily muscled, yet thin in appearance in this form. It's strange to say in the least. She doesn't take this form often.

152 lbs (xx kg)
5ft 11in (xx in / xx cm)

Optime (Preferred)

Thin, lean, and tall in this form, Innya remains in Optime for most of the time. Because her hobbies and crafts require use of hands, she is not often seen out of this form.


  • Speech: Innya has a thick Russian accent that has not faded with time.
  • Scent: caves, herbs, dirt, mold, dog
  • Quirks, Gestures, Etc.:
  • some quirk here.
  • General Posture and Body Language:
    • Assertive: Innya doesn't let anyone boss her around. In fact, when someone approaches her, she assumes the dominant role because they often need something from her (herbs, medicine, spells, etc.).
    • Gentle: Innya is brash on the surface but has a kind heart.
      • ''Innya has a distaste for black magick. She uses both her magic and natural talents for healing, placing herself in the Volac rank.
      • ''She teaches youth the ins and outs of Wicca and the balance between light and dark.'


2.  Personality

  • Unfriendly. She is difficult to approach and slow to make friends.
  • Brash Innya is straight forward and occasionally grating.
  • Loyal. Innya is loyal to Anathema and works diligently to better the pack.
  • Gentle: Innya is brash on the surface but has a kind heart. While she works with the sisters she prefers to stay away from dark magic.

2.1  Ideals


Strong willed, hot-headed, a healer, a teacher

  • Outlook: Optimistic
  • Sociability:
    • Introverted: Innya doesn't share her thoughts openly, and instead, prefers to be by herself than with others. Though, she has chosen very few people that she trusts enough to socialize with - mostly the Ved'maova sisters.
    • Dominant: Innya easily takes control of any situation she gets into by simply choosing only to listen to directions or orders given by herself.
  • Alignment: Chaotic Good


  • the pack
  • her friends and family
  • success


  • Something: something something
  • Something: something something


  • Packs: If your character has a bias against a pack?
  • Species: If your character hates coyotes, Inferni haets u right back. :'(
  • Non-Luperci: Maybe your character thinks Luperci are really scary, or maybe they think non-Luperci are ignorant backwater hicks. YOU DECIDE.
  • Gender: Maybe your character is a misogynist or maybe they're really frightened of men!
  • Color: Maybe your character hates wolves with white coats, or maybe they hate wolves with blue eyes.
  • Sexuality: Maybe your character rejects anything but a m/f monogamous relationship as dirty and unclean.
  • Age: Maybe your character thinks old people are totally useless, or maybe they think children are just adorable and can do no wrong.


While she is not the easiest to get along with, Innya does have a preference for the ladies.

  • Open to Casual Sex with no strings attached.


  • Likes: medicine, progeny, cauldrons, spiders, Kentaro
  • Dislikes: black magick
    • Maybe a BIG DISLIKE HERE


Innya often uses psychaedelic drugs to induce spiritual journeys.


3.  Relationships

3.1  Family:

Innya has no biological family in Nova Scotia.

  • Children: None.

3.2  Relations

Key Relations


Positive Relations

  • Kentaro Lykoi: She was sort of his mentor once; how his mother approved that, we do not know. She mentored Kentaro all the way up to when he took over Anathema.
  • Mortifera & Malefica Ved'maova: Innya is civil with these two witches because they are all alike, and occasionally they practice magick together.

Neutral / Negative

Minor Relations

  • Enemies: everyone :(
  • Murders: who knows...

4.  Skills and Inventory

4.1  Abilities


  • Education and Learning: how'd your character learn this?
  • White Magick (Master): Innya learned over the years, and has become quite good at it. She has a few books on white magick and healing that she keeps close and refers to them whenever she has questions. Innya is able to conjure up hexes, spells, and potions of the neutral and white magick variety.
  • Skill (Master): describe skill
  • Innya doesn't know a whole lot about black or neutral magick, and doesn't really enjoy practicing it either. Her main focus is on healing and teaching balance to the Anatheman youth.

Skill 2

  • Education and Learning: how'd your character learn this?
  • Skill (Master): describe skill
  • Skill (Master): describe skill
  • and over here go some weaknesses~

4.2  Inventory


blah blah blah

  • Offering: what kind of stuff does your character trade?
  • Accepting: what do they want?



  • info


  • info
  • info
  • info


  • info
  • info

5.  History

5.1  Achievements


go get yo' catacombs template, son

history overview here



  • DD Mon: your character was born hooray!


  • DD Mon: they turned a year old hooray!