Zennith

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Adopted!

'Character Name - Zennith Bragi'' (Adopted Choice)

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Player

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Basics

Date of Birth

 15 3 2019

Gender

Male

Name

Meaning

Zennith - Calm/strong
Bragi - God of poetry in Norse

Origin

Zen - Peace
Frozen - An Old Family Name

Heritage

Family

FamilyMother - FrozenDew Bragi <<Father - Unknown Family

Birth place

Areas or Packs

Species

?? Player's Choice
?? Player's Choice
?? Player's Choice

Luperci

 Verto ()

Currently

Current pack Mistfell Vale
unranked Up to new player

Previously

loner unranked
Cheese (I)
DD Mon YYYY - DD Mon YYYY
Beta

Table of Contents (hide)

  1.   1.  Appearance
    1.   1.1  Forms
    2.   1.2  Modifications and Accessories
  2.   2.  Personality
  3.   3.  Relationships
  4.   4.  Family
  5.   5.  History
    1.   5.1  Timeline
    2.   5.2  Threads

1.  Appearance

Resized Reference Sheet: https://i.imgur.com/Mtlscio.png

Full Sized Reference Sheet: https://i.imgur.com/Hsk6EdY.png

1.1  Forms

  • Lupus:
  • Secui:
  • Optime:

1.2  Modifications and Accessories

  • Location, description.

2.  Personality

Brash and nervy, this character is as bold as the green in his eyes. He has a knightly and honorable demeanor, believing in the preservation of the innocent and righteousness of the just. Pragmatic but not unkind, they are natural enforcers and protectors, fiercely determined to keep everything safe and orderly. They are constantly thinking and acting on the fly, obeying instinct without giving much thought in times of crisis or high action. Curious and quick to learn, they are versatile and resourceful, having plans to provide or make due when times are tight. With such a cheery and helpful persona, some would be surprised to find this character as controlling as they are, afraid of having their needs unmet and living (or seeing others live) a deprived life full of pain and anguish. He has trust issues that he can't ignore but yet he tries his best to hid them.

This character, if they had a D&D alignment, would be Lawful Good. From to least importantly, they believe that they:

  • Shall help the needy, for everyone deserves to have a chance at being helped.
  • Shall not murder, for wanton killing is believed to be unnatural and against the order of the world.
  • Shall not betray others, though it can't be helped if something is done that is seen as a betrayal (such as making a friend answer for a crime they've committed)
  • Shall not steal, though theft is sometimes necessary in order to survive, and the person stolen from can be made up to later
  • Shall not harm the innocent, though they have no problem dealing with someone perceived as less innocent than another

In regards to their alignment and their behavior, they are, from most to least likely, to:

  • Support the legal procedures of their nation without regard for their own discomfort, for they have a high respect for the law
  • Use wealth to help others who are less fortunate, for wealth is something to be shared and used virtuously
  • Value lifelong commitment to a romantic partner, though they don't expect such a commitment from their other half
  • Support their family even if it means they're uncomfortable doing so, for even family must answer to others and the law
  • Give their life in defence of their community, for territory and leaders are temporary, and the character feels more useful alive than dead

3.  Relationships

This character grew up in a large pack or family setting that didn't have (or value) close relationships. They were likely raised by only one parent or extended family, with the others off doing somewhere else, estranged, or dead. They became used to being on an island in a sea of faces, sticking to a close-knit group in a subgroup-filled community that didn't work together. They have trouble working with in-laws and friends of friends due to growing up in a clique-ridden environment, and the character's likely to have had many romantic and friendly failings as a result. They are likely to grow deeply attached to others, and have probably been through a couple of packs in the past, the loss or leaving of which has hit them hard.

4.  Family

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Immediate Family

5.  History

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5.1  Timeline

YYYY

Month

  • Occurrence [1]

5.2  Threads

YYYY

Category: Open Characters