Anathema Links
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Featured Adoptable
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External Links
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This Member Directory is meant to provide general facts about each character that resides in Anathema about rank, skill, possible plot ideas, and of course general information. This directory gives members the option to add themselves, and approved NPCs of Anathema; it also allows them to make their own updates, no matter how frequent they may be.
This page is NOT intended to provide complete profiles for characters; it's meant to just give a brief overview, and a link to that character's complete profile or Wiki page. To do this, click the character's name above their information.
A big thank you to Despi for the canine pixel templates!
And also a big thanks to Shannon & Sammiie for coloring the pixels for us!
1. Add a Character
1.1 Addition Rules
- If you do not feel like you can update the Wiki successfully (without breaking things) -- but you want to be a part of the directory or you've noticed an error -- let us know in the Anathema Maintenance thread! We appreciate that your eyes are open for us, and letting us know about spelling errors, code errors, and other errors helps us out a bunch.
- As this is a Wiki, others may edit your submissions for briefness, mechanical/spelling errors, etc.
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1.2 Skills
- List as many skills as you want, but make sure they are relevant (e.g., your character either wants to learn more about it or is capable of teaching others about that skill). If canine only has a passing and very vague interest in an extremely obscure subject, it's an interest and not a skill.
- The skill levels descriptions are:
- Dabbler: No proficiency. Your character has minimum knowledge of this subject.
- Apprentice: Proficiency. Your character has received some training with this subject.
- Journeyman: Good proficiency. Your character has practiced heavily and received extensive training.
- Master: Execellent proficiency. Your character has practiced heavily and received extensive training, along with years of experience.
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2. Adoptable Characters
Do you want a new character, but don't want to start from scratch or aren't the best when inventing character personalities and histories? (I know I'm not) Picking up an Anathema adoptable is great because you are able to surpass the repetitive joining threads and our adoptables almost all already have a place within the pack! Picking up an Anathema adoptable earns you 50 game points to start off with, instant relationships (friends made while they were a pNPC) and an instant place within the pack. Most of the adoptables have their own histories, which, in some instances, include how they came to Anathema and what their reason was - so you wouldn't have to come up with any kind of elaborate reason as to why they joined Anathema in the first place. This is meant for easier transition into a new character for potential adopters!
2.1 Current Adoptables
On-Board Adoptable NPC Characters
These characters are currently ranked as some sort of NPC -- therefore, you can join and find a place within the pack rght away.
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Off-Board Adoptable Characters
These characters are not ranked within Anathema -- you have to pick them up and write an In-Character joining thread for them to join the pack.
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3. Leadership
Name
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Skills
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Other
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Hunting (Journeyman)
- Tracking (Journeyman)
- Close Combat (Journeyman)
- Long Range (Apprentice)
- Drawing (Dabbler)
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- Interests: Friends, Affection, Training, Hunting, Art, Architecture, Learning
- Sparring: Yes, always available to teach or to train
- Trade: unknown
- Assumptions:
- OK to assume Nyx is training, running, seen out and about etc.
- OK to assume Nyx will give a friendly/affectionate greeting in passing
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- Reading/Writing (Master)
- Swordsmanship (Journeyman)
- Archery (Apprentice)
- Carving (Dabbler)
- Guarding (Apprentice)
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- Interests: family/Anathema, reading, recording events, meeting new members, Nyx, his pups
- Sparring: Yes - training and learning
- Trade: No
- Assumptions:
- OK to assume he's reading, holding his katana, lounging around the library, "stalking" Nyx.
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4. Special Forces
Name
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Skills
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Other
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- Herbalism (Expert)
- Wound Treatment (Competent)
- Illness Treatment (Competent)
- Tracking (Competent)
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- Interests: Herbs, books, learning, jackals
- Sparring: Possibly
- Trade: Yes
- Assumptions: Seeing her around AT, seeing her animals
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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5. Specialist Tiers
5.1 Intellectual
Name
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Skills
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Other
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: curses, hexes, black magick, Cantatrix Valley
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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May (aNPC)
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- Interests: Books, Learning, Spirits, Religion/Spirituality
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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5.2 Warrior
Name
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Skills
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Other
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- Blades
- Spying
- Navigation (Map-making)
- Hair Styling
- Dyes
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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Ash Amarok (cNPC of Evangeline)
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: new experiences, journeys, pretty girls and interesting human objects
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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War Lykoi (yNPC of Amorette)
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Two Handed Sword (Apprentice)
- Diplomacy (Novice)
- Scavenging (Novice)
- Tactician (Novice)
- Hand to Hand (Apprentice)
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Secui Combat (Master)
- Dealing with Avi (Master)
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- Interests: Patrolling, calmness
- Sparring: Yes
- Trade: No
- Assumptions: Patrolling borders, being seen around AT
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- Interests: Besekel, fighting
- Sparring: Training
- Trade: unknown
- Assumptions: unknown
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5.3 Medic
Name
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Skills
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Other
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Innya (pNPC) (ADOPTABLE CHARACTER - SEE HER WIKI)
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- Interests: curses, black magick
- Sparring: No
- Trade: Yes -- herbs and medicinal plants!
- Assumptions:
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Lyserg Benoît (pNPC) (ADOPTABLE CHARACTER - SEE HIS WIKI)
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- Medic (Master)
- Poison (Master)
- Wit (Journeyman)
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- Interests: trying to help people, learning medicine, being in control of his surroundings, routine and stability, male companionship, bickering
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: Uriah, healing
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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5.4 Domestic
Name
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Skills
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Other
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- Building (Master)
- Advice (Journeyman)
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- Interests: Building, being happy, companionship
- Sparring: Yes -- can wrestle for practice
- Trade: Yes
- Assumptions: May be seen around territory; usually working on some project
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Leticia Aniama (pNPC) (ADOPTABLE CHARACTER - SEE HER WIKI)
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- Jewelry-making (Master)
- Tailoring (Master)
- Mad Science (Journeyman)
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- Interests: books, talking, belly rubs, human objects
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Building (Journeyman)
- Hunting (Journeyman)
- Hand to Hand (Journeyman)
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- Interests: Building, laughing, friends, Athos
- Sparring: Yes
- Trade: Yes
- Assumptions: Ok to assume he is out working on small projects or collecting materials.
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: Violin, sewing, fighting, reading
- Sparring: Yes
- Trade: Yes (Clothes, fabrics, etc)
- Assumptions: Seeing her around AT
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- Hunting (Apprentice)
- Reading (Dabbler)
- Stealth (Master)
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- Interests: Learning, clothing, sheep
- Sparring: No
- Trade: Nothing
- Assumptions: Seeing them around AT
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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6. All Other Members
Name
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Skills
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Other
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- Blades
- Hand-to-Hand Combat
- Archery
- Medicine
- Hunting
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- Interests: fighting, learning about Inferni history, his family
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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- Interests: unknown
- Sparring: unknown
- Trade: unknown
- Assumptions: unknown
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