Dermid MacRae

Dermid MacRae is the cousin of Raghnall Thorburn. He grew up and was raised alongside Raghnall, becoming his right-hand man of sorts and closest confidant. When Raghnall decided to travel to the New World, it was no surprise that Dermid followed him.

Currently, Dermid is a Loner.



Overview

Basics

Hertiage

OOC Assumptions

Etc.

  • Date of Birth: 17 February 2015
  • Gender: Male
  • Luperci: Ortus
  • Mate: None
  • Residence: Areas, Packs
  • Pronunciation: d-URR-mid
  • Pack: Packs
    • Rank: ---
      • Previous Ranks:
  • RANK (mmm yyyy - mmm yyyy)

Packs members may assume and reference the following without discussion/asking:

  • Seeing CHARACTER…
    • …assumption
  • Assumption
  • Assumption

NPCs

Appearance

Coloration Palette

  • While he may not be the tallest, it's quite obvious that Dermid comes from a long line of large wolves. His ears are small, and his face is broad with thick, fluffy cheeks. He has a double-coat that is medium in length, and is of a diluted, reddish-tawny hue with lighter, cream-colored undertones. He has a thicker waist and over all build than most would expect, however, don't mistake him to be a flabby or overweight beast. He is merely big-boned and muscular, making him both sturdy and powerful in his physique across all forms. Dermid sports various scars across his pelt, many of them being obtained from the various fights he's participated in for the Clan, from spars, or from on the hunt.
  • In Optime, Dermid has thick, coarse hair that runs mid-shoulder blade. Occasionally--or for important events--he'll have parts of it braided and decorated with wood beads. He is a sucker for having his hair groomed. As for clothing, Dermid typically wears a great kilt with a wooden plaid brooch. Both items are tied to the Thorburn Clan; the plaid by its colors and the brooch by its emblem; a Celtic-styled bear paw. He wears a belt around his waist. Typically, Dermid also wears his leather armor--a matching set of plated pauldrons and bracers--and often carries either his short sword or his ax on his person. He only dons his wooden shield if he expects a fight.
Lupus : 39 in (99 cm) ↔ 110 lbs (50 kg)
Secui: 48 in (122 cm) ↔ 170 lbs (77 kg)
Optime: 6 ft 9 in (81 in / 206 cm) ↔ 265 lbs (120 kg)
  • Scars:
    • Right side of his forehead; deer antler
    • Bridge of his nose crossing over to the right side of his muzzle; sword
    • Left cheek; spear
    • Outer left shoulder; claws
    • Two on right forearm; ax, knife
    • Left forearm; teeth
    • Top of left hand; badger
    • Back left hip; claws
    • Top of right foot; spear

Clothing & Accessories

  • Humanization: Highly humanized, though, may come off as feral or primitive in comparison to some Luperci due to his largely lacking wardrobe, mannerisms, and preference for hunting the "old way" (Lupus).
  • Clothing & Accessories:
    • Great kilt made of wool; often fastened at shoulder with a wooden plaid brooch
    • Matching pair of leather pauldrons
    • Leather bracers
    • Leather belt
    • Ax and short sword
    • Wooden shield

Interaction

  • Interaction
    • Speech: Playful, aggressive, crass, sarcastic, uses “ach” and “aye” a lot; heavy Scottish accent
    • Scent: Field grasses and flowers, dirt, minerals, cedar, salt
    • Quirks, Gestures, Etc.: Often hooks his thumbs into the hem of his pants when at rest
    • General Posture and Body Language: Confident, lazy, slouches when seated

Fur

Cioccolato (#4c240c)
Spicy Mix (#81543c)
Sandal (#ae916c)
Pearl Bush (#e0d5c5)

Eyes

Buttered Rum (#a87c11)

Nose/Pawpads/Claws, Scars

Mine Shaft (#252525)
Pharlap (#a08275)

Reference Images

Template by Despi

Personality

  • Outlook: Optimistic
  • Sociability: Extroverted, Dominant
  • Expression: Dominant
  • Mischievous, blunt, crass, friendly, perceptive, laid back, loyal, reliable, confident, proud
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    • Likes: ---
    • Dislikes: ---

Skills

Key: Dabbler --> Apprentice --> Journeyman --> Master

  • Fighting (Master)
Being raised alongside Raghnall meant that Dermid also sat in on most of his lessons. This allowed the pair to spar and tests their newly learned skills quite often, which only continued as they grew older and Raghnall needed to keep his skills sharp to thwart off any attempts at his life. As a fighter, he is a heavy hitter, with powerful swings and a formidable sense of balance and endurance. He knows how to use his body to get the most of his attacks. While he excels in the ax and shield, due to his training as Raghnall's sparring partner for so long, Dermid also has talents in hand-to-hand, swordsmanship, and feral fighting, though, all are to a lesser degree (Journeyman). He enjoys wrestling and play fighting.
  • Hunting (Master)
A big boy with a big appetite, Dermid loves the thrill of the hunt. He has an excellent nose and is surprisingly quiet on his paws, making him good at tracking prey and preparing for the final push. Though he may not be the fastest runner over distance, he can be counted on for the long-haul. His preferred tactic is to trip up his prey or otherwise use his strength and weight against them.
  • Tanning/Leatherworking (Master)
While Raghnall was taught lessons that would better prepare him to lead the Clan, Dermid was taught how to work with leather to help support trade with other Clans and popular Loner hubs. While Dermid doesn't have the fine dexterity for smaller craft or ornate designs, he's still able to make leather and simple leather goods (ex. bags, belts, furs, etc.). His passion is leather armor, such as pauldrons, bracers, and tassets. Chest armor, he has more difficulty with.
  • Horses (Journeyman)
He grew up with horses and riding and fighting alongside them. He has a soft spot for the creatures, particularly big draft-bred ones and furry Shetland Ponies. He knows how basic care for the hoofed beasts, and has long dreamed of being able to tame a wild one of his own.
  • Cooking (Apprentice)
As a lover of food, Dermid loves to cook. He's not one to go overly heavy with spices, and is of the mindset that simple can be more. He very much loves his meat (cooked or raw!), but has a secret affinity for root vegetables like potatoes and carrots. He's mastered simple plating and stews. His favorite food (aside from various meats) above all though is an apple.
  • Reading & Writing (Dabbler)
He can read and write, though, his handwriting his awful.

NPCs

Basics

Summary

Can be Referenced...

Belenus (Draft horse)

  • Gender: Gelding
  • Species: Draft horse
  • Date of Birth: Unknown (2012)
  • Onboard?: Yes
  • Size:
    • Height: 19 hands (76 in; 193 cm)
    • Weight: 2,200 lbs (1,000 kg)
  • Key Features: White blaze and socks; short tail; feathering
  • Coloration: Bay with dark brown eyes

Packs members may assume:

  • Assumption
  • More Information »

Skills & Abilities:

  • Rider and cart-trained
  • Great endurance and strength, slow-moderate speed over long distance
  • Not easily spooked
  • Hardworking and brave
  • Would make for a good warhorse or labor horse

Description:

Belenus is a big horse. He has an athletic build atop his long, feathered legs, and his figure in general exudes power and strength. He is a dark, bay coloration with a dark mane and short, faded tail. He has splashes of white on him, seen in the blaze on his broad, wide nose and on each of his legs. Typical of his draft breeding, he is not a horse that can turn on a dime or ideal for racing. He can put on quite a bit of speed, however, it’s only in short spurts.

Personality:

He is a gentle, simple creature. He’s not bothered by much, and is very trusting of his Luperci handlers. For such a big boy, he’s mindful of smaller creatures, and often does his best to not step on them. He’s willing to please and work, and is noted for his confidence with tackling new things. If faced with an aggressive and threatening Luperci, he is not above being aggressive back.

History:

Belenus and Alastor were bred on a working farm near Portland. They were (somewhat reluctantly) traded off to Dermid and Raghnall as payment for taking care of an aggressive group of rival traders.


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