Tzila Napier

Table of Contents (hide)

  1.   1.  Appearance
    1.   1.1  Basics
    2.   1.2  Miscellaneous
  2.   2.  Personality
    1.   2.1  Ideals
  3.   3.  Relationships
    1.   3.1  Family: Napier
    2.   3.2  Relations
  4.   4.  Skills and Inventory
    1.   4.1  Abilities
    2.   4.2  Inventory
  5.   5.  History

Image © Raze

Tzila Napier is the daughter of Axelle Napier and Itzal, born alongside Lithia Napier on May 7th 2014 in Anathema. She has since moved to Sapient with her sister and her slave in April 2016 after the departure of their mother.

Tzila's name in Hebrew means "gloom" and it represents her fur color. Her fur looks like a hazy, cloudy kind of place where it tugs at the edges of your eyes and makes reality questionable.


Overview

Basics

Heritage

NPCs

Etc.

  • Macula: A crow she befriended in Anathema, amed after the white spot fo feathers on his left wing wrist. He is cowardly and prone to startling, feeling more comfortable around Tzila than anyone else. He's free-roaming but tends to follow Tzila around when she's outdoors.
  • Lorea: Dappled palomino mare, given to her by her sister during a raid. Hyper and energetic, she always goes along with Tzila during her excursion outside of Sapient. Especially trading trips.
  • Itzal: A black and dark brown cat who is seldom seen unless he's taking a nap on Tzila's room, or complaining of the cold. Roams the Estate and stables, often chasing rats and other pests.

PLOT OPPORTUNITY!

OOC ASSUMPTIONS!

  • Tzila is trying to turn a new leaf for herself, and let go of her family's past! She wants new friends, new beginnings, maybe make amends for any wrongdoings?

Packs members may assume and reference the following without discussion/asking:

  • Tzila holed up in odd corners of the library at all times of the day surrounded by books she's pratically part of the decoration
  • Seeing her wandering the grounds with a sketchbook in her lap drawing or writing
  • Chatting with the local birds in low-speech and feeding them

1.  Appearance

1.1  Basics

Essentials

  • Species: Tzila takes the usual shape of a wolf at all angles, except for her face. She also has long, slender legs which enable fast running and uncanny grace in her steps.
  • Fur: Smooth, long fur due to both her heavy and light-coated genes.
    • Optime Hair: Just long. Tzila doesn't seem to style her hair much, though sometimes she gets fancy and does a braid or two on it.
  • Facial Features: Her face takes the slender shape of a Coyote with her larger ears, narrow snout, but big expressive eyes.
  • Build and Size: Tall, lean, and confident - just how momma taught her.
  • Humanization: High — Tzila wears clothing, accessories, uses weapons, is literate, among other things.

Palette

Iron (#DBDFE0)
Loblolly (#BFC7CC)
Hit Gray (#A7B2B7)
Abbey (#4C5256)
Bunker (#090E12)
Lemon (#F6EB13)

By Despi!

1.2  Miscellaneous

Modifications

  • Scars:
    • Above her right elbow; from a bad hunting trip
    • Hand heels; falling on glass during a scavenging run
  • Piercings: Pierced ears for earrings; mostly carved bone or wood, save the fancy pair of metal earrings she uses on especial occasions
  • Tattoos: None

Adornments

Tzila is one of those people who can wear skirts on any situation, though she does wear leggings from time to time.

Jewelry and Accessories

Tzila likes flashy things, so anything that would make her look good, she'd wear it.

Clothing

  • A black crop top and a tight, slit, and stylish red skirt when in her pack or in comfortable settings
  • A wine red off-the-shoulder top with a beige and white wool skirt, usually assembled with a hooded scarf
  • When out exploring, she wears a comfortable, practical outfit of leather braces and belt, plus cotton leggings and shirt.

Forms


105 lbs (47.6 kg)
37 in (94 cm)

Lupus

Seldom used, only during scouting and scavenging trips when she needs to be light


162 lbs (73.5 kg)
48 in (121.9 cm)

Secui

Never used


243 lbs (110.2 kg)
7ft 0in (84 in)

Optime (Preferred)

Hard to see her out of this form

Images

Interaction

  • Speech:
    • She speaks casually and cracks a small joke' here and there
    • Uses large, difficult words when she's angry or showing off
  • Scent: grass, pine, horses, books, dust
  • Quirks, Gestures, Etc.: Her smiles get sharper when she's faking it, and bites tongue when really focused on something. Will never admit to either of them.
  • General Posture and Body Language:
    • Tzila holds her head up high and has high confidence in herself.
    • She's very patient in a lot of situations; she thinks before she acts and doesn't rush into anything.

2.  Personality

Tall, Dark and Snarky ·The Consigliere ·Minored In Asskicking · The Scrounger · Beware The Nice Ones · Not-So-Imaginary Friend

  • Clever. If Tzila is put in a situation, she'd think of a way to get out of it. She is creative in this sense and is always thinking of new inventive ways to get things to be done her way. While she is clever, she is also always willing to learn a new skill. She wants to be as useful and flexible within her pack as she can.
  • Resilient. She believes that one must struggle and fight for what they want, if they want it bad enough.
  • Down to earth. In simple terms, she is straight-forward, witty and realistic in the most pleasant of ways.
  • Independent. From day one, Tzila was always the more independant pup. She strayed from her mother as a pup, wishing to do things on her own. She has even taught herself some new skills. But this strong trait is often accompanied with stubbornness.
  • Narcissistic. Tzila cares a lot about her appearance and the way she looks. She obsesses over making sure she looks pretty all the time.
  • Materialistic. She likes shiny things.
  • Long Fuse, Big Bomb. While able to take a lot of stress, Tzila's temper is not something to mess with. When pushed to her limits, she can become violent, emotional, or suicidal.
  • Possessive. Tzila can be very possessive of both objects and beings if they are important to her or she is highly interested in them. (ex. a love interest, a charge)
  • Manipulative. Self-taught and booksmart, Tzila knows the right words to say and how to say them to get her way.
  • Split Personality Disorder. After a recent incident, Tzila has become convinced of a ghost haunting her, dashing on the corner of her eyes and whispering things to her. She becomes reserved as the voices in her mind stir, unwilling to show how they affect her.

2.1  Ideals

Traits

  • Outlook: Optimistic
  • Sociability/Expression:
    • Extroverted: Tzila speaks her mind when she feels it needs to be heard. She's not the quiet type, and when she feels strongly about something, she'll let you know!
      • Moderately Dominant: Being raised with respect, Tzila knows well to respect her superiors. Though in a situation that doesn't involve superiors, Tzila either assumes the lead or second-in-command.
  • Alignment: True Neutral
    • You shall help the needy if such action aids yourself.
    • You shall aid those who aid you and harm those who harm you.
    • You shall aid those who aid you and harm those who harm you.

Motivations

  • Knowledge: A living sponge of knowledge, Tzila will chase after new and unknown things just for the pleasure of learning.
  • Freedom: She enjoys her agency to come and go, and to do as she wishes, and just you try to take that away from her.

Fears

  • Failure: No one likes to fail, but to fail at something irredeemable is terrifying, especially someone who does the best they can to be in control of the situation.
  • Death of a Family Member: Disfunctional as they can get, Tzila cannot imagine losing someone of her immediate family forever.
  • Betrayal

Biases

  • Packs: Despite not being in Anathema anymore, she's still wary of members of Casa di Cavalieri and Midnight Shores.
  • Non-Luperci: Feels pity towards non-luperci, and thinks that if remaining this way is their choice, then they are fools and really missing out.

Sexuality

Kinsey 1: Tzila is predominantly heterosexual, and only incidentally homosexual.

When she finds a male that is worth it, she goes for it. She's subtle in the beginning, takes it slow, and enjoys the time leading up to the prize almost as much as the prize itself. She is not afraid to flaunt her beauty to get what she wants.

Interests

  • Likes: jewelry, shiny things, clouds, books, feathers, crows
  • Dislikes: bugs, illiterates, goats

Substances

She couldn't care less of what others do or use, as long as they it doesn't affect her or those around her. Tzila appreciates a bit of wine, socially, but isn't too fond of stronger drinks.

Spirituality

She does believe in magic, spirits, and demons. Since growing up in a Wiccan culture, Tzila has taken an interest in the simpler rituals and spells; she meditates and chants on occasion, when the fancy strikes her. Preferred Voodoo over traditional Wiccan spells, but never got the chance to properly study them.

3.  Relationships

* Does not know this person by name.

3.1  Family: Napier

3.2  Relations

Key Relations

  • Characters: IS YOUR CHARACTERS FAVORITE THING EVER!!!1111one

Positive Relations

  • Characters: is also your character's buddy-old-pal-old-friend-of-mine

Neutral

  • Axelle Napier: Tzila has lost respect for her mother recently because she does not appreciate the liberal choices Axelle has made without them. One big one was leaving Anathema without alerting even her daughters. While Tzila still loves her, Tzila thinks that her mother is selfish and acts on her own impulses without considering how it affects others. She is softer on her mother than her sister, Lithia, however.
  • Itzal: Tzila is unsure how she feels about her father. He just up and left one day - disappeared - and no one knows whether it was voluntary or not. Tzila would be upset and hurt if it were voluntary, but considering that she doesn't actually know, she's just angry and sad that he's gone in general.

Negative

Minor Relations

4.  Skills and Inventory

4.1  Abilities

  • Reading/Writing (Master): She enjoys reading for learning as much as for leisure, and keeps a journal that she jots in every so often. The handwriting in it is so crude that it would be hard to read for anyone else's eye, but Tzila can make sense of her own freehand.
  • Drawing (Journeyman): She keeps a sketchbook around to draw things she finds during her outings. She draws exclusively from observation.
  • Archery (Journeyman): Taught by Axelle, so she's pretty good. Though, she only uses these skills when hunting.
  • Dual Daggers (Journeyman): Taught by Nyx, Tzila is still training with them. She's getting better every day.
  • Low Speech (Journeyman): Began learning for her crow friend, Macula, and is trying to branch out and learn other dialects. Very good with most bird dialects, decent with horses and cats.
  • Map-making (Apprentice): Her maps still lack a bit of accuracy, but she's improving. Having a clear view of a landmark or a point of interest helps.
  • Bone carving (Apprentice): Started to learn it on her own before her Rast, and knows enough to make simple designs and shapes with bone, though she has yet much to learn. Usually makes pens and nibs for writing with.
  • Tends to bite off more than she can chew and makes unrealistic goals for herself
    • Also rejects help from others who offer it due to her stubborn nature. These things have to be done her way or nothing, which can sometimes cause tension in these situations.

4.2  Inventory

Trade

Tzila is always open for trading, and anyone can approach her for trade inside or outside her pack. She often drifts to neighboring lands and cities for trade outside her pack lands. Tzila's prices are fair, but she tends to give better deals to her friends and pack mates. One thing she accepts in trade is lessons on something new and that she might find useful, like different languages and skills.

  • Offering: raw animal materials (hides, meats, bones, claws, fat, smoked meats, etc.), raw plant materials (seeds, fruits, plants themselves, vegetables, marijuana, etc.), scavenged goods (books, clothes, accessories, vials, bottles, containers, tiles, etc.), lessons
  • Accepting: jewelry, clothing, paper, charcoal, books, rarer seeds, ink, lessons

5.  History

history overview here

Timeline

2009

  • DD Mon: your character was born hooray!

2010

  • DD Mon: they turned a year old hooray!

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