Mirte Haumann (OPEN CHARACTER)

This character is available for adoption! See Salsola Adoptables.

Other Information

Baubles



Table of Contents (hide)

  1.   1.  Appearance
    1.   1.1  Basics
  2.   2.  Personality
    1.   2.1  Ideals
  3.   3.  Relationships
    1.   3.1  Family
    2.   3.2  Relations
  4.   4.  Skills and Inventory
    1.   4.1  Abilities
  5.   5.  History
  6.   6.  Threads

Mirte Haumann was born in the busy port city of Amsterdam in the Netherlands. Her family was very wealthy from the heavy trade that moved in and out of the port, and, because of this, Mirte lived a life of relative luxury. However, as a middle child, she often felt neglected by those she wanted to notice her most. She had all that the world could offer her, but, the love and attention she craved to have even a sliver of from her loved ones was what she could never have. In time, she found someone who would give her the attention, and found herself in love with a handsome sailor, Oak Braddock, from across the ocean. He showered her with many adornments and gifts from his travels, and they had two children together. The couple eventually decided to move to Oak's home port in the New World. They lived happily for many months before Oak's ship was lost at sea. Mirte grew depressed in her mate's absence, and decided that perhaps moving to a busier port might take her mind off of Oak's death. She traveled to Portland, Maine before coming in contact with traders from the Salsola Outpost. Her amiable personality and keen eye for materials, as well as general expertise with worldly goods made her an individual of interest, and she eventually found her way into Salsola Proper.

She is currently ranked as an Confidant.


Overview

Basics

Names

Heritage

NPCs

Etc.

  • Date of Birth: 15 May 2012
  • Gender: Female
  • Luperci: Ortus
  • Mate: Oak Braddock
  • Nickname: None
  • Pronunciation: MEAR-tah HOW-m-ahnn
  • Meaning: Evergreen; Woodcutter
  • Origin: Dutch
  • Chestnut (Dun Fjord horse)
    • Gender: Mare
    • Age: Adult
    • Used primarily for travel and carrying materials

PACK INFORMATION

OOC ASSUMPTIONS!

  • Pack: Salsola (02 Dec 2016)
  • Rank: The Confidant (01 Dec 2017)

Salsola members may assume and reference the following without discussion/asking:

  • Seeing Mirte around the pack
  • Knowing that she's very good with her hands, be it with a needle or a knife
  • Knowing of her talents with navigation and ability to quickly gain her bearings
  • Noticing that she has very good social skills
  • That Mirte is not as nice as she may outwardly seem, and her sharp eyes are ever watching

1.  Appearance

1.1  Basics

Essentials

  • Species: She looks and smells like a dog through and through, and has little to no evidence of her distant wolf ancestry.
  • Fur: Silky, and somewhat wavy in areas; medium in length over majority of body, though, distinctly longer along her chest, legs, and tail
    • Optime Hair: Long, wavy [1]
  • Facial Features: Distinctly doggish, somewhat broader than one would expect for a setter, large, feathered ears
  • Build and Size: Lean and feminine, somewhat dainty
    • Lupus: Her neck looks broader than a typical setter's due to her wolf ancestry which piles on a bit more "filler" fur; she appears to have a deep chest due to her longer fur; her paws are small; her tail has enough feathering on it that it does not look pencil-thin [2]
      • Secui: Rarely used due to how "manly" it makes her look; muscular, long-legged, "monstrous" in Mirte's terms
    • Optime: Her neck is thin but strong, and her long fur sweeps beautifully down towards her chest; her body is mostly covered in medium-length fur, save for the feathering on the back of her arms and legs
  • Scars:
    • Cut across the back of her right hand from an accident in her youth
  • Humanization: Highly humanized, and enjoys more civilized luxuries; she is rarely found out of her Optime form, and is almost always clothed
    • Thick, choker necklace (collar)
    • V-neck blouse
    • Cotton capris
    • Bear-fur parka (winter) [3]
    • Various pieces of jewelry (partial to bangles, bracelets, and necklaces)
    • Hidden dagger/knife

Art by Songbird

Forms

Lupus

65 lbs (29 kg) ↔ 28 in (71 cm)

Secui

123 lbs (56 kg) ↔ 42 in (107 cm)

Optime

167 lbs (76 kg) ↔ 6 ft 1 in (73 in) (185 cm)

Palette

Fur

Copper Canyon (#833B14)

Hair

Indian Tan (#4F1C01)
Morocco Brown (#461800)
Nero (#260D00)

Eyes

Pesto (#5F7F35)

Scars, Nose/Claws/Pawpads

Pharlap (#9E7F76)
Mine Shaft (#3D3D3D)

2.  Personality

2.1  Ideals

Traits

Intelligent, observant, outwardly kind, business-like/proper, hardworking, can be playful (though it is very sedate/calm kind of playful), proud, particular, perfectionist, independent, resourceful

Interests

  • Likes: Cleanliness, gifts, new and exotic things, emeralds or jewels that have a green shade to them, the ocean, getting a good bargain/a good trade, being in control of her situations, order
  • Dislikes: Untidiness, laziness/obvious lack of effort, being considered masculine, rudeness, not being in control, chaos, imperfections

Traits

  • Outlook: Optimistic
  • Sociability: Extroverted, dominant
  • Expression: Dominant
  • Alignment: Chaotic neutral

Motivations

  • Her late husband's memory
  • Pride
  • Receiving something for her efforts

Fears

  • Loss of freedom
  • Lameness or debilitating illness
  • Death

Interaction

  • Speech: Sultry, coy, proud, like she knows something you don't; (Ex. Lust from Fullmetal Alchemist: Brotherhood [4], [5])
    • Languages: English, Dutch, German, French, Swedish, Italian (broken), Russian (broken)
  • Scent: Lavendar, chamomile, woodsmoke, horses, pine
  • Quirks, Gestures, Etc.: She may straighten things without realizing it; often times she'll smirk/smile and hum in satisfaction when she notices something of interest
  • General Posture and Body Language: Straight, proud, dignified

Biases

  • Packs: None
  • Species: All jackals are slimy, dishonest thieves; wolves/coyotes can be barbaric and/or arrogant
  • Non-Luperci: Often likes to think of them as pets rather than "people"
  • Gender: Men are providers of the household, but the woman is the ruler of the homestead; despises those that look down on women and will go out of her way to prove them wrong
  • Color: Very partial to the color green
  • Sexuality: None, but she does view polygamy in disgust and a sign of being unfaithful to one's partner
  • Age: Children can be wonderful, but they require a firm hand

Substances

Mirte can hold her liquor pretty well thanks to her time in her youth trying to out-do wasted sailors. She has a refined taste nowadays though, and prefers a good wine over some backwater moonshine. She thinks drugs are foul, though, they do fetch for a good price on the market. She has tried enough tobacco to know what a good batch should taste like. She refuses to test anything more harmful/addictive, however.

Spirituality

She is not spiritual in the slightest, and bases her luck/lack of luck as simply that, luck. She does believe in good-luck charms if they've actually proven "lucky."

3.  Relationships

* Does not know this person by name.

3.1  Family

  • Mother: Tess Strand
  • Father: Bram Haumann
  • Siblings:
    • Older: Nora Haumann (F), Sem Strand (M)
    • Littermate: Sven Strand (M)
    • Younger: Hugo Strand (M), Lotte Haumann (F), Lieke Haumann (F)
  • Mate: Oak Braddock
  • Children:
    • With Oak Braddock:
      • Ruben Braddock (M), Elise Braddock (F)

3.2  Relations

Key Relations

  • Characters IS YOUR CHARACTERS FAVORITE THING EVER!!!1111one

Positive Relations

  • Characters is also your character's buddy-old-pal-old-friend-of-mine

Neutral / Negative

  • Heine Kaiser is a once-servant who has poor ideas of fashion and "class" of what a woman likes. His wife is a meek thing, and their two children will need proper clothes if they grow up to be like their mother in size and build.

Minor Relations

  • Sex: Various sailors, Oak Braddock
  • Friendly: Salsola

4.  Skills and Inventory

4.1  Abilities

Crafting

  • Education and Learning: Taught from a young age due to her mother and her grandmother making all of the family's clothes. Mirte likes the challenge and pride of creating something, but often viewed the task with something of disdain in her youth due to her skills not being rewarded or noticed. After taking Oak for a mate and having children, Mirte's enjoyment in the trade was renewed, as it was associated with happier memories.
  • Materials (Master): From a line of women who were snobs when it came to materials and living in a busy trading port, Mirte has a very wide knowledge of different materials, their uses, and their worth.
  • Sewing, Embroidery (Master): With an eye for detail and a creative mind, and having sewn more than her fair share of holes, Mirte is highly skilled in patch jobs and creating clothing.
  • Leatherworking (Journeyman): Something she branched out in upon taking Oak for a mate and moving to the New World, she's pretty decent with making leather and molding it to fit what it is she's making or fixing.
  • Whittling (Apprentice): Exercised as of a pastime more than anything else, Mirte's knife skills and eye for detail make her okay with this. Mostly, she whittles pieces of wood to be used as decorative knobs for ties on the clothing that she makes or fixes.
  • Because she's a perfectionist, her works often take quite a bit of time to complete. It is also no secret that she may have "abandoned" or unfinished works lying around as well due to this.
  • She has no experience with working metals even if she does have some knowledge of them
  • Large sections of leather take her longer to mend/create into something than it would if she were working with softer and more malleable materials such as cotton or silk

Survival

  • Education and Learning: Learned later in life from her late husband, Oak. In her youth, Mirte had little need for such skills other than knowing where certain vendors were or where items were coming from/going to. Oak taught her most of what she knows today, and the skills are something Mirte greatly prides herself for, though, does a great deal to keep hidden from others. The less that is known about these, the better.
  • Navigation, Tracking (Master): Be it by the sea or across the land, Mirte is a superb tracker and navigator. She is highly observant and has a very good memory. She can read the stars by night, and her natural sense of orientation often keeps her from getting lost during the daylight hours. If Mirte is shown the way once, she needn't be shown a second time.
  • Observation (Master): She has a very keen eye, and, don't let her floppy ears fool you either, she's a great listener as well. While she may not always let on what she sees, hears, or knows, there is very little that escapes Mirte. Blackmail is a very persuasive tool nowadays.
  • Hand-to-Hand, Knives (Journeyman): What good would there be in knowing secrets if one can't defend themselves? Mirte is no master when it comes to fighting, but, she knows enough that she'll at least leave with all her limbs still attached. She's quite good with a blade, and her favored tactic in ridding a threat or thorn in her side is a stab in the back...literally.
  • Hunting (Apprentice): Good enough to keep her fed, though, nothing she'd every truly flaunt about.
  • Her fighting style built more for close combat and speed, she is not well paired against a ranged fighter nor against an all-out brawl
  • In hunts, she prefers more to track and course prey rather than going in for the kill; she will also make use of traps
  • She sucks at cooking, though, pretends to not notice/does not acknowledge this downfall

Miscellaneous

  • Reading and Writing (Master): Learned from a young age, Mirte is very proficient in both. She can write in English, Dutch, German, French, and Swedish; though, she has been known to accidentally mix the languages if she doesn't pay attention.
  • Worldly Knowledge/Culture (Master): Growing up in a busy trade port, Mirte has a very wide expanse of knowledge of other cultures and their influences on various items and goods.
  • Social Skills (Master): She wouldn't be the daughter of a well-known trader if she didn't know how to talk her way through a deal! Mirte is very good with others, judging potential clients and business partners, and is, overall, a very amiable individual because of this. She can and will talk circles around a Luperci if it means getting a good bargain on a trade!

5.  History

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6.  Threads

  1. Emeralds and Rubies (02 Dec 2016)
  2. Alone into the valley of the shadow of death (25 Jan 2017)
  3. Every time I turn around, I'm back down to one (01 July 2018)