Iron Rephaim (ADOPTABLE)

Iron is currently up for adoption.

Table of Contents (hide)

  1.   1.  Appearance
    1.   1.1  Description
    2.   1.2  Coloration
    3.   1.3  Palette
    4.   1.4  Images
  2.   2.  Personality
    1.   2.1  Traits
    2.   2.2  Motivations
    3.   2.3  Fears
    4.   2.4  Biases
    5.   2.5  Interests
    6.   2.6  Substances
  3.   3.  Relationships
  4.   4.  Skills and Inventory
    1.   4.1  Fighting
  5.   5.  History

Image © Nature.com

Iron Rephaim is the son of Dusk Rephaim and Sable Stitch. He journeyed to Nova Scotia after receiving word about the Second Boreas Conflict alongside Sliver Stitch and Reseda Rephaim.


Adoption


Iron is an unplayed and highly moldable character. He has extended family in the form of the Massacre family on-board, but will likely try to cause conflict with them, as they descend from the 'false' line in the Addiction family. Many details noted on this page are flexible and can be adapted to fit the player.

Tammi reserves the right to reclaim the character if the adopter falls inactive, drops the character, or changes huge aspects of the established canon without discussion. See Tammi Adoptions for the full details!

Baubles and art: The adopter will receive all artwork displayed on this Wiki page.

Overview

Basics

Heritage

NPCs

Etc.

  • Date of Birth: April 20, 2015
  • Gender: Male
  • Luperci: Ortus
  • Residence: The Dampwoods
  • Mate: None
  • Pack: Loner (current)
  • --

PLOT OPPORTUNITY!

OOC ASSUMPTIONS!

  • --

Inferni members may assume and reference the following without discussion/asking:

  • Seeing Iron around Inferni lands

1.  Appearance

1.1  Description

  • Species: Iron is a mix between three coyote subspecies. He is large for a coyote of any of the subspecies.
  • Fur: Very thick fur
    • Optime Hair: Never styled, worn as a mane, not hair
  • Build and Size: Hulking in size and very muscular
    • Forms: Uses his optime form regularly and secui form often. Almost never uses his lupus form.
  • Humanization: Very humanized. Utilizes tools and weapons frequently, prefers to ride a horse, and uses his optime form when reading or carrying out small, precise tasks.
  • Scars: Has many scars on his knuckles, hands, and arms from training, but they are covered by his fur.
  • Clothing: Iron does not wear any clothing.

1.2  Coloration

  • Fur:
    • Primary coat colours: Friar Gray and Arrowtown
  • Markings:
    • Nose: Sorrell Brown
    • Under eyes: Sisal
    • Ears, nape of neck: Muddy Waters
    • Underbelly: Taupe Gray
    • Front of legs: Yuma
    • Tail tip: Taupe Gray
  • Eyes: Fire brush
  • Optime Hair: Arrowtown and Mudday Waters
    • Nose and Paw Pads: black

1.3  Palette

Friar Gray (#84837D)
Arrowtown (#938A6F)
Sorrell Brown (#C9A786)
Sisal (#CBC2B4)
Taupe Gray (#B4B59B)
Muddy Waters (#B68E51)
Yuma (#C7BF8F)
Fire brush (#E59830)

By Despi!

1.4  Images

2.  Personality

The Big Guy/The BruteMighty Glacier

Iron is a slow-moving, hard-hitting tough guy. He's loud, he's obnoxious, and he's always looking to pick a fight, whether it's with his own team or the enemy.

Ideals

2.1  Traits

  • Outlook: Optimistic
  • Expression: Extroverted
  • Sociability: Dominant
  • Alignment: Lawful evil

2.2  Motivations

2.3  Fears

  • NOTHING

2.4  Biases

  • Packs: Mixed feelings on Inferni: he was always told that it was the place for members of his family to join, but since Sliver was murdered while fighting for it, Iron has become somewhat disillusioned.
  • Groups: Addiction family is always better than Massacre family
  • Species: Anti-wolf, anti-Boreas wolves particularly.
  • Non-Luperci: If you can't use an axe, you aren't good.
  • Sexuality: --
  • Spirituality: --

2.5  Interests

  • Likes: Fighting, axes, hammers, drinking, shouting
  • Dislikes: --

2.6  Substances

Iron loves to drink.

3.  Relationships

* Does not know this person by name.

Family: Addiction

  • Mother: Sable Stitch
  • Father: Dusk Rephaim
  • Siblings:
    • Littermates: Kestrel Stitch
    • Older siblings: Lacuna Rephaim, Sliver Stitch, and Reseda Rephaim

4.  Skills and Inventory

Abilities

4.1  Fighting

  • Education and learning Iron learned from his parents, who are both accomplished fighters, as well as anyone willing to teach him in New York.
  • Boxing (Journeyman)
  • Feral scrapping (Journeyman)
  • Blunt weapon fighting (Journeyman): battle hammer
  • Bladed weapon fighting (Journeyman): battle axe
  • Iron is a slow-moving heavy hitter, so a quicker fighter might be able to dodge his attacks.
  • Tires easily.

5.  History

Iron was born to Dusk Rephaim and Sable Stitch in New York.