Iris le Conte

Roleplay with this Cour des Miracles pNPC!

See our NPC page for more information.



Table of Contents (hide)

  1.   1.  Appearance
    1.   1.1  Essentials
  2.   2.  Personality
    1.   2.1  Traits
    2.   2.2  Skills
  3.   3.  Connections
    1.   3.1  Family
    2.   3.2  Relationships
  4.   4.  Property
    1.   4.1  Residence
    2.   4.2  Trade
  5.   5.  NPCs
  6.   6.  History
    1.   6.1  Post Log & Archives
by Gen

Born into a pack in the heart of the South, in the countryside of Georgia, Iris le Conte was born into a deeply southern pack that lived and thrived on an old plantation farm. A deeply religious place, she was raised on God and tobacco, a mixture of faith and greed that left her often at odds with the way she was being raised.

A proper young woman when the need called for it, she eventually took the skills acquired at home on the biannual trips to the nearest port towns. Her cousins would make the trip north to Portland, which is how Iris learned of the Court. Swayed by the new residents there, she eventually decided to try her hand at much more challenging trading ventures, such as the distant reaches of Nova Scotia.


Iris serves as a gateway for many sorts of herbal things, mostly obtained through her network. She restocks every few months in bulk thanks to her cousin at the outpost. In winter, her goods are scarce and far more valuable. Please see inventory notes on restricted items and what she has available at all times.

Overview

Basics

Heritage

NPCs

Etc.

  • Date of Birth: 23 July 2014
  • Gender: Female
  • Luperci: Ortus
  • Residence: Cour des Miracles
  • Mate: None
  • Family: le Conte
  • Birthplace: Tennille, Georgia
  • Species: Dog
  • Subspecies:
    • 40% Labrador
    • 40% Brittany
    • 20% American Foxhound
  • Player: NONE
  • Creator: CdM

Pack Information

Plot Potential & OOC Assumptions

  • MM/DD/YY - MM/DD/YY: Packmates might notice this big thing during this timeframe!
  • Packs members may reference seeing Character doing the following:
    • Kickin butts and doing squats
  • Plot opportunity!

1.  Appearance

1.1  Essentials

Basics

A rather slim petite woman, this dog has all the pointed marks of a hunting dog heritage. Her ears flop down and are both pierced three times, making it difficult to lift when all six earrings are in. She enjoys jewelry and will adorn herself accordingly whenever possible.

Her fashion ranges from standard southern belle to eclectic swamp witch, depending on the mood that she may be in. Often enough, she will wear loose clothes that are easy to move such as tanks and tight legging-like pants. There is a tattoo of a dark lined magnolia on her thigh, as a tribute to her older sister who died to a coyote attack. She also bears scars along her back from a brush in with another coyote clan outside of home.

Palette

 Light Steel Blue (#a5bedd)
 White (#FFFFFF)
 Quicksand (#C19988)
 Sepia (#9A593D)
 Vesuvius (#A35733)
 Pueblo (#6D3725)
 Baker's Chocolate (#391509)

Distribution

  • Fur: Primarily white
    • Markings: Has many spots of Quicksand on her limbs.
    • Saddle: Sepia, Vesuvius, and Pueblo saddle on her back
    • Underbelly: White
  • Eyes: Light Steel Gray
  • Optime Hair: Pueblo, with a strand of White at the very front where the white marking goes upward on her face.
    • Nose and Paw Pads: Baker's Chocolate, with a pink streak on her nose.

68 lbs (31 kg)
26 in (66 cm)


120 lbs (54.5 kg)
37 in (94 cm)


150 lbs (68 kg)
5'6" (168 cm)

Interaction

  • Speech: A noticeable southern drawl accentuates a slightly delicately soft voice
  • Scent: Grass, Earth, Tobacco, and Mint
  • Quirks, Gestures, Etc.: Tends to chew on a tobacco pipe when anxious or seeking a deal
  • General Posture and Body Language: Relaxed, confident, dominant

2.  Personality

A rather charismatic individual, Iris is the embodiment of a southern saleswoman with the ability to get whatever she wants. She can appear to be close to folk, and has an amazing memory for the stories of other people. She can recall various details about other people despite only meeting them once. However, she does not share her past well and prefers people to stay away from her secrets most of the time, as she is an incredibly private person. However, she is a very social creature and will not be above spending time with others in fun pursuits like drinking and parties.

2.1  Traits

Expression

  • Outlook: Optimistic
  • Sociability: Extroverted dominant, flair for socializing
  • Expression: Dominant
  • Alignment: Chaotic Neutral
    • "You shall not harm the innocent."
    • "You shall pursue pleasure."
    • "You shall lie to promote your freedom."

Motivations

  • Increasing her own personal wealth
  • Providing great service and being a well-stocked supplier of goods
  • Personal enjoyment

Fears

  • Being destitute
  • Being forced to rely on the kindness of non-familial relations
  • Being forced to cheat a person

Interests

  • Likes: things, things, things
  • Dislikes: other things, but also, stuff

Biases

  • Packs: None
  • Species: Significantly less friendly to coyotes due to their encroaching nature during her childhood and various coyote raids on the family plantation.
  • Non-Luperci: Thinks they're funny but likely simpletons regardless of what they demonstrate in reality.

Sexuality

A rather closed off individual, she is unlikely to allow many to be intimate with her as she is concerned with it being an act to get at her goods. Otherwise she is predominantly heterosexual.

Spirituality

A faint semblance of Southern Baptist, mostly limited to strict belief in a God above and a vengeful spirit. She will invoke god often, especially in curses but is otherwise not very religious at all. .

Substances

While she may sell questionable substances to other people, she does not partake as it would diminish her stock. She is equally worried about becoming addicted, which will further affect her wealth.

2.2  Skills

Strengths

  • Trade (Journeyman): Charisma and trading, she can sell the clothes off another person right back to them.
  • Acquisition (Journeyman): She can get whatever she wants often enough without even having to promise her body to another person.
  • Charm (Master): Iris has a very talented retail personality on standby when she needs to pull out the stops.

Weaknesses

  • Delicate: She is not the best at physical activity, making her rather poor at fighting.
  • Distrusting: Her trust is slow to be earned, and quick to be lost, making it harder for her to retain close friends.

3.  Connections

3.1  Family

  • Mother: Marianne le Conte
  • Father: Petre le Conte
  • Siblings: Stirling le Conte, Magnolia le Conte, Grace le Conte, Avery le Conte, Montana le Conte
  • Family: le Conte
    • Calluna le Conte, cousin

3.2  Relationships

Key Relationships

  • Calluna le Conte is Iris's closest cousin. Together they decided to get into business with one another and see about improving their station in life. They get along fairly well, though sometimes disagree. They communicate via letters mostly.
  • Stirling le Conte is her oldest brother, and she looks up to him so much. She hopes to see him again soon and writes him letters whenever she can.

Positive Relationships

  • Marcanus Delray is a wolfdog boy that lived in town that Iris began seeing now and then, before her father's interference separated them. They still exchange letters, despite the distance and his own budding family.

Poor Relationships

  • Petre le Conte is her father, whom she has a contestious relationship with. He challenges his children hard, for some reason picking out Iris amongst all his children. Particularly strict on her, she severely resents his interference in her life.
  • August Ancore is a coyote from a nearby clan that frequently antagonized Iris' familial lands and frequently antagonized her in town. He is the reason she has a swath of scars across her back.

Notable Associations


4.  Property

4.1  Residence

credit, location, whateva

A description of the residence! Where it is, layout, what have you.


Residence Inventory

Wardrobe

  • You can list individual accessories, clothing, etc. with links here.
  • You can add Inventory icons below this header.
  • Or you can do what Lin does
  • and just make a Pinterest board and link it here!

Inventory

  • Actual belongings you can list and detail one by one.
  • You can make a Pinterest board for this too and link it here.
  • You can add Inventory icons below this header.

4.2  Trade

Offered Goods

Your character may acquire these freely without permission

  • Herbs & Cooking Spices
  • Tobacco
  • Marijuana
  • Sassafras Root

Requested Goods

If you trade, you should give her what she likes!

  • Shiney jewelry
  • Good food
  • Clean pretty feathers

Restricted Goods

You must get Leadership approval to obtain these items

  • Psychedelic Mushrooms
  • Poisons
  • Coca Leaves
  • Opium Poppy

5.  NPCs

Minor NPCs

Name

Basics

Summary

History

Can be Referenced...

Briarberry (Draft Horse)

credit: CREDIT

  • NPC Type: Minor NPC
  • Gender: Male
  • Species: Draft Horse
  • Date of Birth: 05/17/2011
  • Onboard?: Yes
  • Appearance: Yo, how it look
  • Personality:
    • Personality traits
    • Likes, dislikes
    • How it interacts with strangers
    • What it does in its free time
  • Birth location, parents if applicable
  • Traded to So-and-so by Datoneguy
  • Accompanied So-and-so to Packs

Around Packs:

  • Location, doing a thing
  • Location, with So-and-So

6.  History

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6.1  Post Log & Archives

Pleases list any threads where you use this character here:

  1. Our greatest hour dawns silent but golden (NPC)
    Iris is one of the attendees at a party to celebrate the Court's 9th birthday
Category: Cour des Miracles