Dusk Hushhowl

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  1.   1.  Appearance
    1.   1.1  Basics
    2.   1.2  Miscellaneous
  2.   2.  Personality
    1.   2.1  Ideals
  3.   3.  Relationships
    1.   3.1  Family: Hushhowl
    2.   3.2  Relations
    3.   3.3  Minor Relations
  4.   4.  Skills and Inventory
    1.   4.1  Abilities
    2.   4.2  Inventory
  5.   5.  History

Dusk Hushhowl is currently a a member of Casa di Cavalieri, after having spent time traveling with her parents, Hartt and Darkness, and younger sibling, Dawn, as a Loner.

She was born within the pack of New Dawn, although left with her parents following their desire to forge their own pack. Following the 2016 Meteor, she and her father were seperated from the rest of their family. Months later, they were reuinited on the abandoned territory of her birthpack.

With Zetsubou, Dusk has children from two litters: Borya Hushhowl, who was born in October 2018, and Lyubov Hushhowl and Zasha Hushhowl, who were born in October 2020.

Overview

Basics

Name

Heritage

NPCs

Etc.

  • cNPC: —
  • yNPC: —
  • Minor NPC:

PLOT OPPORTUNITY!

OOC ASSUMPTIONS!

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1.  Appearance

1.1  Basics

Essentials

  • Species: Wolf
  • Fur: Her fur is thick and straight, growing thicker around the edges of her jawline and face.
    • Optime Hair: Dusk's hair falls straight and down to her mid-back. Two strands hang in front of her shoulders, and she has somewhat crudely styled bangs.
  • Facial Features: The features of her face are refined and strong, with high cheekbones and a slightly upturned nose. Her eyes are almond shaped, angled slightly upwards.
  • Build and Size: She has a very feminine, hour-glass shaped figure. Her shoulders are square and her waist is thin, falling into wider hips.
  • Humanization: Moderate humanization, she is accustomed to both feral lifestyles and civilized ones. Will often wear accessories, and is not opposed to wearing clothing.

Coloration

  • Fur:
    • Primarily Silver Chalice with accents of Pampas.
  • Markings:
    • Her muzzle, beneath her eyes, and a single dot above her left eye are all Mine Shaft.
  • There is also a Mine Shaft streak on her tail.
  • Eyes: Left eye is Golden Dream, right eye is Jelly Bean.
  • Optime Hair: Primarily Silver Chalace with two streaks of Mine Shaft near the front.
  • Nose, Paw Pads, Skin: Black.

Palette

Pampas (#F5F2F0)
Silver Chalice (#ADADAD)
Mine Shaft (#2E2E2E)
Golden Dream (#E9E435)
Jelly Bean (#2689A1)

1.2  Miscellaneous

Modifications

  • Piercings:
    • Nope
  • Scars:
    • Nope
  • Tattoos: No.

Adornments

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Clothing

Jewelry and Accessories

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Forms

Lupus

90 lbs (xx kg) — 34 in (xx cm)
She has a lithe build and a form built more for endurance than for strength. There is some muscle to her, but it does not outweight her slenderness. This form is used often.

Secui

160 lbs (xx kg) — 46 in (xx cm)
Large, still lithe but with additional muscle and bulk. She has the beginnings of a "mane" forming around her neck and a classical werewolf arch to her back. A tendency to be slower — this form is used rarely, though it is used.

Optime

260 lbs (xx kg) — 6ft 9in (81 in / xx cm)
Feminine and tall, with the majority of her muscle gathering around her legs. She has an hour-glass figure and is fairly slender. This form is the one which she uses most commonly, although not all the time.

Interaction

  • Speech: She has an extremely mild Russian accent, picked up from her father. Not very talkative, she is mostly quiet (excluding when she is around family, namely her father).
  • Scent: River water, pine, mountain breeze
  • Quirks, Gestures, Etc.: DERP
  • General Posture and Body Language: Confident — her posture is slightly defensive with some hints of dominance. Her expression does not change often, though she is not opposed to showing emotion.

Images

2.  Personality

WIP

2.1  Ideals

Traits

  • Outlook: Optimistic
  • Sociability: Introverted
  • Expression: Dominant
  • Alignment: Lawful Good
    • ''"Will not want to disappoint her family."
    • "Believes everyone should be treated fairly and kindly."
    • "Will support their family even if it means discomfort."

Motivations

  • Family

Fears

  • Loosing her family

Spirituality

  • Agnostic
    • Believes in the possibility of there being a higher power, mostly as someone who listens to her through prayer and who also watches over her family as she tries to do.
  • Knows very little of other religions, may be more interested in them when she learns of them.

Biases

  • Packs:
    • Ex-New Dawn members are good.
    • She does not like charistically "evil" packs, such as Anathema.
  • Species: not yet
  • Non-Luperci: Feels a slight kinship with them due to her slight affinity for feral lifestyles, although thinks that they should be more open to conversion.

Sexuality

  • Heterosexual, although has little to no interest in sexual encounters and romance.

Substances

  • Would likely not be averse to trying substances, although hasn't had the chance yet. Most likely will be a social drinker.

Interests

  • Likes: —
  • Dislikes: —

3.  Relationships

3.1  Family: Hushhowl

  • Extended: nah

3.2  Relations

* Does not know this person by name.

Key Relations

  • Darkness Hushhowl is her father, whom she has a lot of attachment to. She opens up to him more than she does to anyone else. Feels most comfortable around him, mostly because they spent a lot of time traveling together while searching for the rest of their family.
  • Hartt Attaya is her mother, and while they were seperated for a few months she still looks up to her mother immensely. They are close, and while she is not as talkative around her as she is her father, she values her mother's wisdom and sees her as a role-model.

Positive Relations

  • pals
  • more pals

Neutral / Negative

  • meaners
  • meaners

3.3  Minor Relations

  • Enemies: meaners!
  • Murders: nuh uh

4.  Skills and Inventory

4.1  Abilities

Survival

  • Education and Learning: Learned mostly for survival.
  • Tracking (Apprentice): She has a keen nose and is able to track fairly well, although she is not the best at it. Primarily used to track herds or small game to provide for her and her family.
  • Scounting (Journeyman): She has a high attention to detail and notices little things. It is her most practiced skill, honed during her and her father's seperation from the rest of her family.
  • Hunting (Apprentice): Dusk mostly has practice hunting small game such as rabbits. She is somewhat good at it and would be able to mostly provide for herself should she ever be on her own, although wouldn't be able to live well.
  • Little official training with these skills, although she has had lots of practice while living nomadically.

Combat

  • Education and Learning: She found a water-logged book on the shore with information about Kickboxing, which she took an interest in pretty quickly.
  • Kickboxing (Novice): Dusk practices kickboxing frequently, although can't do it very well without proper sparring partners or dummies. She manages, though.
  • Evasion (Novice): She's quick enough on her feet to attempt to dodge an incoming attack, though her success is sometimes limited.
  • Feral (Apprentice): She is better at fighting in her lupus and secui forms, although has no official training and anything she does in unplanned.
  • Dusk has no real experience, having never been in a real fight. She has no idea if she could hold her own or not, although she would try.

4.2  Inventory

Residence

no tengo

Items

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5.  History

Threads

coming soon