Dale's Adoptable #8

This character is open to adoption under a Permanent Contract With Certain Conditions. You have free reign to choose, edit and modify any of the traits listed here, or even the design of the character itself. Once you claim the character as yours, it's yours, and you are free to put them up for adoption to someone else at any time. If not, you may drop, kill them off, or NPC them as you please. With this said, there are some additional rules to this adoptable's contract, compared to some of my others:

  • This character requires an RPer of a higher writing level than most if they are to use the personality provided. Chaotic Neutral and Evil characters can be highly disruptive to a game in the wrong hands, so there will be discussion beforehand to see if interested RPers understand what playing this character entails. Experience with prior 'Souls characters is suggested.
  • The character will not be used in a way that violates anyone's personal boundaries or triggers another RPer knowingly or is disruptive to the game or a board. Anyone who abuses this character in play will be blocked and banned from claiming any more adoptables or designs by Dale.

If the character's personality is to be changed from Chaotic Neutral/Chaotic Evil before playing, then the above terms will not apply and the adoptable will be under a Relaxed Permanent Contract instead. Adopters, once they have claimed the character, will have the following perks:

  • A reference sheet
  • A resized reference sheet
  • A full-size and resized (avatar-size) mugshot
  • A full-size and resized (avatar-size) body shot
  • The hex codes for the character's color design

If interested, please contact Dale via PM on their Dogmeat account.

Character Name (Adopter's Choice)

by You?

Player

Adoptable!

More Info

Forum Profile
Thread Archive

Basics

Date of Birth

DD Month YYYY

Gender

Player's Choice

Name

Meaning

First name
Last name

Origin

First name
Last name

Heritage

Family

Family
Family

Birth place

Areas or Packs

Species

?? Player's Choice
?? Player's Choice
?? Player's Choice

Luperci

Ortus or Verto (Player's Choice)

Currently

Current pack Pack
Current rank Up to new player

Previously

Pack Ranks
Cheese (I)
DD Mon YYYY - DD Mon YYYY
Puppy, Beta, Alpha

Table of Contents (hide)

  1.   1.  Possible Character Names
  2.   2.  Appearance
    1.   2.1  Forms
    2.   2.2  Modifications and Accessories
  3.   3.  Personality
  4.   4.  Relationships
  5.   5.  Family
  6.   6.  History
    1.   6.1  Timeline
    2.   6.2  Threads

1.  Possible Character Names

This is, by no means, an exhaustive list. They're simply ideas for an adopter to look at if they can't think of a name they like for this character.

Male:

  • Hiver: A French masculine noun meaning "winter".
  • Hygerof: An Old English kenning, derived from the masculine noun hyġe and the adjective rōf, meaning "strong-minded" or "magnanimous".
  • Nevado: A masculine Spanish adjective that means "snowy" or "snow-white".

Female:

  • Montaña A Spanish word meaning "mountain", and also one of the 50 states of the United States of America.
  • Tempête: A French feminine noun meaning "tempest" or "storm".
  • Thryth: An Old English feminine noun and kenning that means "strength", "power", or "force".

Gender-Neutral:

  • Baelketh: A name that means "guardian of the wind" and created using a D&D elf name generator.
  • Icelight: A rare, poetic English word that refers to light reflecting off icy surfaces or ice.
  • Sempitern: A poetic English word that means "everlasting" or "eternal".

2.  Appearance

2.1  Forms

  • Lupus: Though it's hard to see, this design is odd-eyed. The left eye is a pale gold, and the right is an orange copper. Weight and height, accessories, other scars, et al are up to the adopter.
  • Secui: Though it's hard to see, this design is odd-eyed. The left eye is a pale gold, and the right is an orange copper. Weight and height, accessories, other scars, et al are up to the adopter.
  • Optime: Though it's hard to see, this design is odd-eyed. The left eye is a pale gold, and the right is an orange copper. Weight and height, accessories, other scars, et al are up to the adopter.

2.2  Modifications and Accessories

  • Up to the adopter.

3.  Personality

This character has voluntarily given up on lawful society and order. Either they have been convinced or come to the conclusion that all laws are corrupt, and it is better to live a life unfettered. They are temperamental, selfish, and driven by their own need for freedom and control. That being said, they are not wholly without conscience, and will struggle with doing ill or wrong against their kin. This being said, there is little that they value anymore, and there isn't much that is holding them back from that final leap into darkness. This is a character that, with the right influences, can find redemption and balance in the world..or be pushed to into becoming mindlessly, heartlessly feral.

This character, if they had a D&D alignment, would be Chaotic Neutral leaning into Chaotic Evil. From most to least importantly, they believe that they:

  • Shall seek unlimited power over others and unlimited freedom for themselves, beause they refuse to be under the control of anyone or anything else
  • Shall harm those who protect the weak or honor laws, because it's a dog-eat-dog world and you have to be willing to get dirty
  • Shall not betray others unless their life is in jeopardy, though they are very iffy and flexible when it comes to the definition of "betrayal"
  • Shall not aid the weak, though they might feel enough guilty to begrudgingly help the odd person
  • Shall honor no authority above themselves, because there are some ruthless and powerful enough to be respected (or at least feared, in private)

In regards to their alignment and their behavior, they are, from most to least likely, to:

  • Consider themselves above the law, as the law - and by extension, its makers and rulers - are inherently corrupt and unworthy of following
  • Use any means necessary to evade justice, simply for the sake of survival
  • Believe people deserve the treatment they are willing to endure, as how others let the world treat them shows how much respect they deserve to have
  • Be unconcerned with the desires of family members, as they may experience guilt or hesitation when doing something that brings them harm or ill
  • Believe luck determines wealth, as only the foolish or naive believe that luck will save them in the end

Adopters are free to retcon, completely rewrite, or disregard any of this in favor of their own ideas.

Possible Character Inspirations: ...

4.  Relationships

This character was an only child, or perhaps the only survivor of a litter. Their mother was unavailable for most of their childhood, either because of illness, death, or because the mother was away or unprepared for a child. The character's father, father-figure, grandparents and/or pack elders did most of the work raising them, and may have been a large influence in shaping the character's worldview. The character would've been born into a small pack, and may have lived in a "traditional" pack structure, leaving only when they were old enough to find a mate. They may or may not have found a relationship of some kind, and would be open to ideas such as polyamory, open relationships, and mate-surrogacy. They may not be good at childcare or raising children, but likely would try to be supportive or influential in an adolescent or adult child's life.

There are a number of open territories you can use as a place of origin for this character, or create backstory and ties to. Good examples for this particular character include Chesapeake Bay, El Malecón, Rivière-aux-Graines, and Portland. The on-board settlement of Amherst may also be a good option.

5.  Family

Up to the player that adopts this character.

Immediate Family

6.  History

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6.1  Timeline

YYYY

Month

  • Occurrence [1]

6.2  Threads

YYYY

Category: Open Characters