Basil-RoyDesjardins
Basil-Roy Desjardins (born Regis Devolet) is a coyote-dog hybrid born to the outskirts of ruined Quebec City, and a wandering medic and moonshiner.
Overview | ||||
Basics |
Heritage |
NPCs |
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Nosfer
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Pack Information |
OOC Assumptions | |||
Pack: Loner
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Appearance |
Essentials Basil-Roy could be easily confused for a dog at a distance, but upon closer look, his mixed heritage becomes clearer. He has a lithe and slim build, with a wide chest, slim waist, long neck, limbs that border on spindly, and his tail is thin and long. Despite all this, his face and overall sturdiness are clearly those of a coyote. The thickness of his fur varies greatly depending on the season, but the wiriness of it, especially on his neck, tail and chest, remains the same. What used to be strong lean muscles in his younger days have mostly faded into a lone wanderer's resilience and endurance. No longer does he ride into battle, bow and arrow in hand to kill and pillage, but rather spends his time foraging and gathering materials for his craft as a healer and moonshiner. His wilder days and later his time in captivity have left their marks on his body, several scars often peeking out from beneath his fur constantly reminding him of the life he left behind.
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Palette Fur Cocoa Brown (#1D1816)
Masala (#4D4844)
Iroko (#412F20)
Mondo (#4D3E30)
Pine Cone (#6B5F53)
Sandstone (#7D7162)
Tide (#C0B8B4)
Bon Jour (#E0DEDF)
Cocoa Brown (#1D1816)
Iroko (#412F20)
Cinder (#0C0C15)
Shark (#191C21)
Acadia (#241F1D)
Treehouse (#38291E)
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Forms
58 lbs (26 kg), 29 in (74 cm)
132 lbs (60 kg), 42 in (106 cm)
220 lbs (100 kg), 6ft 9in (210 cm) |
Interaction
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Wardrobe |
Personality |
Dr. Feelgood | Anti-Nihilist | Recovered Addict | Actual Pacifist | The Atoner | Gentleman Snarker | Sesquipedalian Loquaciousness
One's first impression of Basil-Roy would be that he's a meek and mild-mannered loner, which isn't too far off the mark. While he certainly has a calm demeanour and is usually temperate in his movements and actions, he's far from a milquetoast. After an introduction and some pleasantries, it becomes clear that Basil-Roy is confident, good-humoured, kind and very friendly. Very well-spoken and outgoing in a way that is not overbearing or intimidating, Basil-Roy has a certain charm to him. Despite his use of large or unusual words on occasion, his constant chatter can be as endearing as it might become annoying. He's quick to offer a helping hand to any who might need it, from stitching a wound to breaking a fever, or just an ear to listen. He's never one to judge another for their actions, save for a few select circumstances, and can be known to give some sound advice from time to time. Beneath the kind and friendly exterior, those closer to him might notice certain things about him that speak of a harsh and unforgiving past that still haunts him. A moonshiner who seldom drinks, a pacifist with scars decorating his body, the way he wields a knife or a bow with an easy familiarity that better fits a warrior than a healer. While he's not afraid about speaking of his past, he doesn't mention it unless directly asked, and always with a solemn tone.
Traits
Motivations
Fears
Interests
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Biases
Sexuality
Spirituality
Substances To say that Basil-Roy has a complicated relationship with alcohol would be an understatement. While he suffered from mild alcoholism in his youth and would use the buzz to loosen himself and have an easier time interacting and socializing, his time in abstinence was spent craving the comfort of the drink as much as he utterly hated it for the hold it had on him. As he slowly broke the addiction and reaccustomed himself to sobriety, his hate turned into fear of alcohol, and he dreaded so much as the smell of it. However, his work as a medic and occasional apothecary saw him having to deal with pure alcohol from time to time. As his fear abated with the familiarity of it, he started to brew drinks again and taste testing them was less like an anxiety-inducing event and more like another part of his routine. Soon, his curiosity started to win out and he started to try out infusions with hallucinogenics for trading, and while he avoided selling them in large quantities, he never thought too much about producing more of the thing that once caused him such dread and pain. He still avoids drinking in excess, always limiting himself to a few sips a month out of principle, he certainly doesn't mind others drinking and indulging themselves. |
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Skills |
Strengths Combat
Survival
Animal Husbandry
Craft
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Weaknesses
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Connections |
Family | |
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Relationships
Key Relationships
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Positive Relationships
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Poor Relationships
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Notable Associations
- Sexual partners: Characters
- Violent encounters: Characters, Characters
Property |
Residence |
Inventory
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Trading
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History |
Part of a crew leaving the port of Barbados and headed to Portland, a nasty storm blew his father's ship far off route, and stranded him in the north, unprepared and unequipped for such an event. His father found shelter with a small group of loners and managed to survive, but he never made it back to the sea, finding a new home - and love - with the travelling group. They travelled further southwest and had settled in Ohio for a while, by the time Basil-Roy was born. A shy and reserved child, the boy had a hard time engaging with others, except when they were training. Enjoying the positive attention that succeeding in his lessons earned him, Basil-Roy took to it with enthusiasm. He learned from his parents how to fight, rob and kill, and became uncannily proficient at it at an early age. It was clear that the young man had a cunning mind and an eagerness to learn, and an uncle taught him the trade of poisons and venoms, which the boy avidly studied.
As the group set off again, Basil-Roy stood out during raids to settled packs and other wandering groups, apt and eager to prove himself to his family. So fast was his rise through the band's ranks, that he was known as the Flying Bandit, a name which stuck as he came to often lead the younger members during raids. Despite earning respect and adoration, he was still shy and often awkward around others, which he started to remedy with drink. Since booze was such a hard find, Basil-Roy figured he should learn how to produce it, which saw him and his family cruising closer to the coast, where the larger settlements - and craftsmen - were most likely to be found. It was then that his group, now several heads stronger than they were in Ohio and a pack in their own right, assaulted and took over a settlement south of Cheesepeake Bay. It was a hard claim, but the band enjoyed their new home while Basil-Roy 'convinced' the local moonshiner to teach him the secrets of the trade. The year the band spent there was rough on the locals, to say the least, as the invaders did as they pleased and took what they wanted. Eventually, something had to break.
Basil-Roy and his closest friends went hunting for a few days and upon their return, found the town under attack. Some townsfolk had fled to seek aid under the nose of their sentries and brought back several fighters from an allied pack to fight off their band from the settlement. Basil-Roy took to arms and tried to gather their forces, but one of the enemy fighters threw him off his horse and into the river. Dragged down by the current and almost drowned, Basil-Roy lost everything in a single night save his life.
As he tried to find his bearings, the coydog was found by scouts of the opposing packs and taken prisoner. They didn't kill him but rather used him as the communal punching bag. Being battered and bruised so often, Basil-Roy spent a lot of time with their healer and despite their rocky start, managed to befriend the older woman and her young apprentice. They both saw that the once bandit had more than paid for his deeds and was learning to be a better person and that deep down, he was no villain. With their help, he quit drinking and learned the trade of herbs, this time not to kill or sicken, but to heal, and when the healers learned of Basil-Roy's moonshining skills, they gave him liberty to produce wines and spirits for their pack. Despite Basil-Roy's various improvements, the leaders refused to clear his name, so the young apprentice released him at night, letting him take their young mule to carry him away quickly.
Fleeing north, Basil-Roy swore not to go back to his old life, for the sake of the two healers who allowed him to have a second chance despite the horrors he incited and committed. As such he cast away his birth name, the 'Flying Bandit' Regis Devolet became Basil-Roy Desjardins, meek and humble wandering healer and occasional moonshiner.
Basil-Roy wandered through the northeast, often helping strangers and tagging along to a few travelling groups as their medic and moonshiner, but never staying for too long anywhere. During his journeys, he was surprised by a bear and almost killed, if not the timely interference of a traveller. His saviour introduced himself as Renee Armoise, and owning the man a life debt, Basil-Roy followed him to Portland and promised to repay him somehow. Renee didn't need to say much, but Basil-Roy saw the weight on his shoulders, so he befriended the man and hoped to soothe some of his troubles. In time, he came to understand the secretiveness of Renee's pack and their distaste for outsiders, but it didn't deter him any. When his friend returned from a trading venture with a burning fever and an infected wound, caused by a bandit attack, the irony of the situation was not lost on him. Saving his friend's life and having repaid his debt, he found he had earned the other's respect, who introduced himself with his true name, Cleome Valentine. Their friendship only grew from there, of which he was forever thankful for, but when Cleome asked him to join his pack, Basil-Roy refused. He saw the edges hidden behind their practised smiles and honest sneers and knew he was long past such subterfuge and wickedness.
When the time came for Cleome to leave Portland and head back to Salsola, Basil-Roy for the first time didn't wish to let go and move on, instead choosing to follow his friend for the journey to Nova Scotia.