Ailie Morgan

Table of Contents (hide)

  1.   1.  Appearance
    1.   1.1  Essentials
  2.   2.  Modification and Wardrobe
    1.   2.1  Alterations
    2.   2.2  Closet
  3.   3.  Personality
    1.   3.1  Interaction
    2.   3.2  Ideals
  4.   4.  Relationships
    1.   4.1  Family: Morgan
    2.   4.2  Pack Relations
    3.   4.3  General Relations
  5.   5.  Abilities
    1.   5.1  Strengths
    2.   5.2  Weaknesses
  6.   6.  Inventory
    1.   6.1  Items
    2.   6.2  Trade
  7.   7.  History
    1.   7.1  Timeline
    2.   7.2  Threads
  8.   8.  Achievements
    1.   8.1  Davy Jones' Locker
  9.   9.  Tables

By Nina!

Ailie was born on August 11th, 2014 into the Cuaileanach clan of Eilean Cù, Scotland. The events surrounding her birth were tragic and unpleasant, resulting in her mother's death and driving the clan's matriarch to demand that Ailie be culled. Elionoira Morgan, her aunt, quickly took over her care and eventually fled the island in order to save her life. They traveled by ship to North America where they joined Cour des Miracles in February of 2015. They remained in the pack only briefly before Nelle took Ailie out of the area again in search of a smaller, quieter community. But after moving around for several weeks without success, Elionoira decided to risk traveling back home to reunite with their family.

They embarked from Freetown at the end of May 2015, returning to Barbados where they set out by ship for home. Before they finally arrived home, where their family accepted them back without contention, their vessel docked for a short time in Cap-Vert to deliver a shipment. Ailie found the sights and sounds of Africa awe-inspiring and exciting and, though brief, the stop ignited her curiosity for the culture and the ecology. She was disappointed that they weren't able to stay longer and vowed to return one day to explore the foreign land and meet its unique people.

In late fall of 2015 Ailie left Eilean Cù again to travel, making Cap-Vert her first stop. She remained in the coastal city until the middle of February 2016, making friends and learning about Africa. While there, she met a young, nameless boy she later called Malcolm who had been forced to fend for himself after escaping from a slave ship. After satisfying her curiosity and itching for travel, she and Malcolm boarded a ship headed for Barbados with the intention of returning to 'Souls.

Though she has come from a past steeped in grief and superstition, Ailie has known only the love, gentleness, and hope that her aunt bestowed upon her. Either because of this or because of some innate maternal instinct, she is very affectionate toward, and protective of, all matters of neonates, youngsters, and disabled animals.

In April 2016, after meeting and later traveling with a Krokaran named Tybalt Cormier, Ailie and Malcolm joined Krokar. Ailie was promoted to Outrigger in January 2017 and currently holds the Merchant co-rank. She is the mother of two children from Finlay Cormier: Elise Morgan and Fionnlagh Cormier.






OOC Info

  • Date of Birth: 11 Aug 2014
  • Gender: Female
  • Luperci: Ortus
  • Mate: —
  • Etymology:
    • Forename: Gaelic derivative of Alice (Scottish)
    • Surname: great kingdom (Welsh)
  • Pronunciation: Eye-lee, MOR-gan
  • Epithet: Cù Sìth, Othermother

Pack Information

OOC Assumptions

  • Pack: Krokar (14 Apr 2016)
  • Residence: Fiskebyn cottage #10
  • Rank: Wayfarer (27 Feb 2017)
    • Outrigger (9 January 2017)
    • Greenhorn (14 Apr 2016)

Krokar members may assume and reference the following without discussion/asking:

  • Ailie exploring the territory, swimming in the lakes, or fishing with Malcolm.
  • Having general, insignificant conversations with your character.
    • Specific or important interactions must be discussed by PM first.

1.  Appearance

1.1  Essentials


By most accounts, Ailie looks like a water dog, with tight curls covering her body in a single-layered coat, and has very few features to suggest she has any wolf in her blood. She has the lean, lanky body of a sighthound and the long nose of a collie. She wears her shoulder-length hair in dreads and in part due to this, she is exclusively seen in Optime form. She wears a tattered sheepskin skirt and a faded blue bandana in various styles around her head, neck, or upper arms.

  • Species: Despite being partially wolf, Ailie looks exclusively like a dog. She has a half-pricked ears, long legs, and a tapered nose with a sloping stop.
  • Fur: Thick and curly with oily, water-repellent hairs common in water dogs. Her coat is single-layered and grows continuously, requiring it to be trimmed on a regular basis.
    • Optime Hair: Ailie's hair is shoulder-length and styled in dreadlocks. She usually has it tied back but sometimes only pulls the top half back.
  • Facial Features: Ailie has the long, narrow nose and sloping stop of a collie. Her eyes are large and expressive and her eyelashes are long and elegant.
  • Build and Size: Typical of her breeds, Ailie has a tall, willowy figure with lean upper body strength and obvious definition in her calves and thighs.
    • Lupus: 28 in (71 cm) — 69 lb (31 kg)
    • Secui: 40 in (101.6 cm) — 135 lbs (60.7 kg)
    • Optime 5ft 9in (70.8 in) (179.8 cm) — 165 lbs (74.8 kg)
  • Humanization: Moderate to high. Ailie will wear clothing and fight or hunt with weapons and tools but does not do so exclusively.


Gray Suit (#D7D5D8)
Potters Clay (#93643E)
Sepia Skin (#A26A3A)
Abbey (#4D4D54)
Santas Gray (#9C9CA7)
Sunflower (#E3C01E)
Black (#000000)

Color Distribution

  • Pelt:
    • Background color is Gray Suit (#D7D5D8).
    • Solid shades of Potters Clay (#93643E) and Sepia Skin (#A26A3A) cover her head and speckles of the same shades tick all four legs and saddle her body.
    • Abbey (#4D4D54) and Santas Gray (#9C9CA7) tick her tail and join with the tan colors in her saddle.
    • Markings of Gray Suit (#D7D5D8) adorn her forehead and muzzle respectively.
  • Optime Hair: Potters Clay (#93643E) and Sepia Skin (#A26A3A) with a streak of Gray Suit (#D7D5D8)
  • Eyes: Sunflower (#E3C01E)
  • Nose and Pawpads: Black (#000000)


2.  Modification and Wardrobe

2.1  Alterations

  • Scars:
  • Piercings:

2.2  Closet

Jewelry and Accessories

Weapons and Armor


  • Auger shell: Worn on a cord around her neck. She found this shell as a puppy and her aunt make it into a necklace for her. She believes the shell is a horn from an aon-adharcach-mara — a sea unicorn.
  • Trident: Gifted to her by Elionoira Morgan. She uses her trident primarily for fishing but can handle it proficiently for defense as well.
  • Leather skirt: Made from sheepskin and traded for while in her homeland, Ailie can typically be found wearing this knee-length skirt, usually without a top. It is comfortable and allows for ease of motion but isn't particularly pretty.
  • Faded blue bandana: Found during her travels. Ailie wears this in various styles on her head, around her neck, and sometimes as an armband.

3.  Personality

Genki Girl, Beware The Nice Ones, Friend To All Children, Tsundere, Ethical Slut

Maternal, protective, silly, excitable, curious, free-spirited, benevolent, superstitious.

3.1  Interaction

  • Speech: Light and pleasant with a noticeable Scottish accent.
  • Scent: Fresh air, sea salt, and wet sand; Krokar.
  • Quirks, Gestures, Etc.: Has a bubbly, contagious laugh and wags her tail a lot.
  • General Posture and Body Language: Confident and proud, Ailie has straight posture and carries her weight in her thighs.

3.2  Ideals


  • Likes: Puppies, water, swimming, fishing, exploring, traveling, talking, rain.
  • Dislikes: Pretentiousness, bullies, cruelty, wintertime, being bored, intimidation, rules.


Freedom and independence are as important to life and happiness.
Will not tread on others to get her own way.
Values flexible relationships with romantic partners.
Will not take action that could unnecessarily jeopardize the lives of others.
Believes everyone should be treated fairly and kindly.
Will seek to right any wrongdoings she may commit.


  • Nursing: Taking care of others, particularly those unable to help themselves, is one of the biggest motivations in Ailie's life. This is not restricted to treating physical ailments, which she knows the bare minimum about, but encompasses alleviating psychological discomforts as well.
  • Exploration and discovery: The world is vast and there is a plethora of mysteries and treasures waiting to to be discovered! It's exciting knowing that there is still plenty ground to cover and places to explore.
  • Malcolm: Knowing how he had been dragged through hell very early in his youth, Ailie will do anything to give Mal a fighting chance at a normal, loving, and peaceful life. She makes very few decisions without considering how they will affect him.


  • Immobility: The idea of having her independence and freedom stripped from her by becoming physically crippled is absolutely terrifying.
  • Drowning: As much as she loves water and swimming, Ailie fears drowning.
  • Aging: Ailie has met plenty of old curmudgeons on her travels and has seen what time turns people into. She would rather die young than old and useless.
  • Strange horses: More or less distrustful rather than fearful. In the old stories, kelpies often take the shape of a horse.


  • Packs:
Neutral towards all other packs.
  • Species: Socially, Ailie doesn't have a bias against any particular species. Romantically, she finds dogs and dog-heavy hybrids more desirable.
  • Non-Luperci: Thinks that non-Luperci are missing out on a lot of the benefits that make being Luperci useful and fun.
  • Age: Children and youngsters are the future and are a lot of fun to be around! Thinks elders are smelly but appreciates their wisdom and knowledge.


  • Sexual orientation: Bisexual (Kinsey 2) — predominantly heterosexual, but more than incidentally homosexual. Ailie likes to keep her options open in most aspects of her life and her sexuality is no exception.
  • Species: Compared to other species of canine, dogs and dog-heavy hybrids are the most attractive to Ailie. Though she may enjoy meaningless flings and casual sex with wolves and coyotes, she is unlikely to develop a long-term relationship with one.
  • Casual: Ailie is in no hurry to settle down and commit herself to a lifetime partner. She likes the freedom of being single and exploring different types of relationships, both sexual and platonic in nature.


Ailie is a social drinker and will gladly share a bottle with someone, so long as she's confident that the location is safe and she's in the company of friends. She will not drink enough to get drunk, but likes the feeling of being buzzed. Prefers whisky to most other liquor. She has no experience with any other substances.


Ailie fondly believes in the religion of her heritage, which resembles that of traditional Gaelic paganism. She is polytheistic, animistic, and also quite superstitious. Many of the myths and folktales originating from her homeland were passed down to her from her aunt, Nelle, and she is happy to recite them to anyone who will listen.

4.  Relationships

4.1  Family: Morgan

* Does not know this person by name.

Familial Relations

  • Elionoira Morgan: Ailie's antaidh and guardian for most of her life. If not for Nelle, Ailie would likely have been culled and buried along with her mother and unborn siblings. Though grouchy and stern, Elionoira has always been patient and loving toward her niece and, despite the distance, their relationship has remained strong.
  • Glenna Morgan: Ailie's maternal grandmother and matriarch of Cuaileanach. After the tragedy surrounding Ailie's birth, Glenna deemed her a bad omen and demanded that she be culled. Though she later welcomed both Nelle and Ailie back, Glenna has a strained and uneasy relationship with her granddaughter.

Major Relationships

  • Malcolm: Ailie's young ward. She found him when she traveled back to Cap-Vert, Senegal and all but forced her nurturing affection upon him until he gave in. She wants only love and peace for Mal and is fiercely protective of him.

4.2  Pack Relations


Chosen Tier

Notable NPCs:

Other Tiers

Notable NPCs:
Tybalt Cormier (Traveling companion & sponsor)
  • Eliza Cormier: The first Krokaran Ailie met. She likes Liz's spunk and appreciates how she acknowledges Mal.
  • Milos Parhelion: Liz's mate and a Production Magnate. He seems a bit strange around her but she likes him.

4.3  General Relations


Neutral Relations

Negative Relations

5.  Abilities

5.1  Strengths

  • ''
  • ''
  • ''

5.2  Weaknesses

  • ''
  • ''
  • ''

6.  Inventory

6.1  Items


  • --


  • --

6.2  Trade

  • Offering: Jewelry, creels, various types of basket, small nets, rope and twine, hooks, fish, mussels.
  • Accepting: Shells, bone, stones, seaweed, wood, feathers, any other raw materials.

7.  History

7.1  Timeline


  • 11 Aug: Aileen goes into a hard labor, eventually delivering one puppy: a girl. She is unable to deliver the other puppies and dies in childbirth along with her remaining brood. Nelle immediately begins to care for her niece.
  • 12 Aug: Enraged by the entire situation and the fact that the birth of the one living pup lead to Aileen’s untimely death, Glenna demands that the newborn be culled. Nelle is able to fight this ruling for the time being.
  • 14 Aug: Tensions remain high within Saobhaid-Onn and, for the pup’s safety, Nelle fears she may have to make the tough decision to leave her clan until the drama dies down. She pleads with Iomhair to follow her.
  • 15 Aug: Iomhair and Nelle, with the pup at her breast, flee from Cuaileanach to the mainland with stashes of sheepskin, fishcakes, and dried waterfowl meat. They locate a suitable place to hold up until the pup is old enough to safely travel.
  • 23 Aug: Nelle names the pup Ailie after her sister, the girl’s mother. She continues to thrive.
  • 9 Oct: Iomhair tries to convince Nelle to return back home but she refuses, believing that that seeing Ailie will send her clan back into a rage. And, though she doesn’t disclose this to her mate, she also feels that departing for a while will help clear the memories of her deceased sons.
  • 13 Oct: Devoting the past two months to making items useful to trade, the pair decide to get voyage from Mainland Scotland to a place called ‘Souls that has been mentioned consistently to them.
  • 17 Oct: The little family finds a ship that will take them to Barbados, where they are told they will need to find another ship North to ‘Souls.
  • 15 Nov: Arriving in Barbados, the trio make themselves as comfortable as they can while they seek out a ship headed North.
  • 29 Nov: Finally finding another, smaller vessel to carry them North, the family begin their journey to ‘Souls.
  • 16 Dec: The vessel hits rough seas and suffers damage. As part of their bargain agreement, Nelle and Iomhair assist the crew in getting the ship through. Unfortunately, tragedy strikes once more when Iomhair falls from the boat and is lost to the seas. Nelle grieves and begins to feel her heart harden from all the recent loss.
  • 21 Dec: Their vessel finally arrives in Freetown, beaten and worn. Without Iomhair to help her care for Ailie (and still grieving his loss), Nelle finds she needs to lie low for some time before she’s ready to carry on.


  • 2 Feb: Having spent little over a month in and around Freetown, acquainting herself with the customs, fauna, and landscape of the area, Nelle determines that both she and Ailie are strong enough to continue their journey and continue their trek North by foot.
  • 14 Feb: After many months of travel, Nelle and Ailie reach 'Souls and decide to join Cour des Miracles. They are accepted by Linden and King Silvano.
  • 08 Mar: During the floods that ravage the area, Nelle and Ailie find comfort. This is short-lived when Linden, injured after a tree fell onto his house, arrives near Chien Hotel. Elionoira helps him get his horse to safety so that he can take care of his injuries.
  • 02 Apr: Unhappy and uneasy in the Court, Elionoira and Ailie decide to leave the pack and try to find a smaller, quieter place to call him.
  • 05 May: Weeks of rejection and unsuccessful attempts at fitting in has left Nelle worn down and willing to accept that she misses home. She decides to go back to Freetown and return to Cuaileanach with her niece.
  • 03 Jun: Their ship docks briefly at Cap-Vert on the coast of West Africa before setting sail again to Dublin, Ireland. Their stop ignites excitement and curiosity in Ailie.
  • 09 Aug: Their ship successfully reaches Dublin, Ireland and the pair set out toward Scotland.
  • 23 Aug: Nelle and Ailie finally make it to Eilean Cù after several more days of travel by foot and ferry. Her clan accepts them back into the family without issue.
  • 12 Sep: After a brief but passionate courtship, Nelle claims another mate, Fionnlagh Kendrick, and begins a new chapter in her life.
  • 25 Oct: Nelle becomes pregnant with her second litter.
  • 31 Oct: Restless and wanting to explore the world, Ailie departs from the clan with Nelle's blessing.
  • 27 Nov: Two girls, Aileas and Oighrig, and one boy, Niall, are born to Elionoira after an uneventful pregnancy.


  • 20 Dec: Ailie returns to Cap-Vert and quickly soaks in the unique culture and animals. During her time in Cap-Vert, she meets a young and nameless urchin who had been fending for himself after escaping a slave ship. She eventually gains his trust and names him Malcolm. Ailie vows to take care of Mal and continues to explore West Africa with him in tow.
  • 19 Feb: Her curiosity satiated, Ailie decides to move on with her sights set on 'Souls. She and Mal board a ship to Barbados.
  • 12 Apr: Ailie returns to 'Souls.

7.2  Threads



  1. What if the road won't take me there? (14 Feb)
    [Joining Thread] cNPC to Elionoira Morgan. Cour des Miracles with Linden Aatte and Silvano Sadira. After many months of travel, Nelle and Ailie reach 'Souls and decide to join Cour des Miracles. They are accepted by Linden and King Silvano.
  2. Boy, you've got to see what tomorrow brings (22 Feb)
    [Incomplete] cNPC to Elionoira Morgan. Jarris Beach with Safire Hotep. Acquainting themselves with the pack and its people, the pair meet Safire on Jarris Beach.
  3. My heart is out to sea (28 Feb)
    [Incomplete] cNPC to Elionoira Morgan. Lunenburg with Estella Butler. Deciding not to live in the Chien Hotel, Estella helps the pair find a suitable residence in nearby Lunenburg.


  1. Too late to think or filter any more (08 Mar)
    cNPC to Elionoira Morgan. Cour des Miracles with Linden Aatte. Embracing the rainfall, Elionoira and her niece hang out around Chien Hotel and find a spooked and injured Linden, who's house was just crushed by a tree fallen in the spring floods.

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8.  Achievements

8.1  Davy Jones' Locker

Rank and Service

Path Flags

Seaglass Green & Kraken Blue: Join Krokar as a Greenhorn
Became a Greenhorn on DD Month YYYY.
Seaglass Green: Become an Outrigger
Became an Outrigger on DD Month YYYY.
Kraken Blue: Become a Wayfarer
Became a Wayfarer on DD Month YYYY.
Purple: Become a Magnate
Became a Magnate on DD Month YYYY.
Red: Become a Navigator
Became a Navigator on DD Month YYYY.


One co-rank
Iron: Gain a co-rank
Became a [Co-Rank Name] on DD Month YYYY.
Four co-ranks
Gold: Achieve 4 co-ranks
Achieved four co-ranks with [Co-Rank Name] on DD Month YYYY.
Create a co-rank
Silver: Create your own co-rank
Created the [Co-Rank Name] co-rank on DD Month YYYY.


Tapped for Navigator
Nautical Star: Tapped to become a Navigator
Promoted to Navigator on DD Month YYYY.Title
Gold Coin: Promoted to Quartermaster
Promoted to Quartermaster on DD Month YYYY.Title
Silver Shield: Promoted to Commander
Promoted to Commander on DD Month YYYY.Title

Pack Participation


Nautical Knot: Find a mate
Became mates with Characters on DD Month YYYY.Title
pNPC love
Single Oar: Interact with every pNPC
Gavin, Hazel, Ilse, Jonah, Marla, Pepper, Taseko.
Packmate love
Crossed Oars: have a thread with every Krokar member (pack threads do not count)
1, 2, 3, 4, 5, 6, 7, 8, 9, 10.
Lighthouse: Successfully recruit someone to the pack
Recruited Characters to Krokar on DD Month YYYY.Title
Ship's Bell: Complete 5 monthly thread prompts
1, 2, 3, 4, 5.
Ship's Wheel: Create a pack plot
Lorem ipsum dolor sit amet, consectetur adipiscing elit.Title
Abbott task
Fishbones: Successfully complete a task denoted by Abbott
*PM leadership for details

Lorem ipsum dolor sit amet, consectetur adipiscing elit.Title

Exploration and Trade

Treasure Pouch: Complete a trade while helping out at the Outpost
Lorem ipsum dolor sit amet, consectetur adipiscing elit.Title
Treasure Sack: Successfully trade with 4 packs
1, 2, 3, 4.
Treasure Chest: Successfully trade with all the packs
1, 2, 3, 4, 5, 6, 7, 8
Spyglass: Discover a new place in the Ruins of Tog*
*You must PM leadership with a link to your discovery and have your description approved

Lorem ipsum dolor sit amet, consectetur adipiscing elit.Title



3 Months
Nautilus: Member for 3 months
DD Month YYYY–DD Month YYYY.
6 Months
Cuttlefish: Member for 6 months
DD Month YYYY–DD Month YYYY.
1 Year
Squid: Member for 1 year
DD Month YYYY–DD Month YYYY.
2 Years
Octopus: Member for 2 years
DD Month YYYY–DD Month YYYY.
3 Years
Kraken: Member for 3 years
DD Month YYYY–DD Month YYYY.


Adoptable love
Adoptable Love Flag: Adopted a Krokaran
Adopted Characters on DD Month YYYY.
Little Bandit
Racoon Pawprint: Participated in the Little Bandits icon hunt
Participated in the Little Bandits icon hunt!
Austringer Hostility
Austringer Hotsility Flag: Participated in the Austringer Hostility plot
Participated in the Austringer Hostility with Characters.Title
Cantering Caribou
Cantering Caribou: Participated in the Cantering Caribou contest
Participated with Caribou Name in Krokar's 1st caribou race!Title

9.  Tables

Fancy Border text table

Jumping Fish text table

Hermit Crab text table

Name goes hurr

Name goes hurr

Name goes hurr

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