The Waste

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WARNING
This area is pack-claimed!

This territory or sub-territory is listed as wholly claimed by one of the currently active Packs. Check the main Areas page to see which pack claims this area. Keep the board-wide trespassing rules in mind: you may not be able to roleplay here.


Table of Contents (hide)

  1.   1.  Description
  2.   2.  Landmarks
    1.   2.1  Tantramar Marshes
    2.   2.2  Grimwell Caverns (Inferni)
    3.   2.3  Devil's Demesne (Inferni)
    4.   2.4  Burned Plains
  3.   3.  Waterways
    1.   3.1  Minas Basin
    2.   3.2  Salmon River
    3.   3.3  Grotto dei Avernus (Inferni)
  4.   4.  Islands
    1.   4.1  Five Islands (Inferni)
  5.   5.  History
    1.   5.1  Claimed Land
  6.   6.  Sources
Credit jillhudgins@Flickr

General

Region Sticks and Stones
Subterritories
Major Waterways Minas Basin
Size ?? sq km / ?? sq mi

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1.  Description

A rocky, unfriendly area with stony, jagged-rock beaches filled with dirty sand. Towards the north and east, however, the sand eases into a hillside containing several large stones and cut-rock faces, as well as a myriad of caves. As the elevation descends, the plains and tall grass give way to forest, where multiple prey animals make their homes. To the south, the sand and soil has been turned a ominous black from fire that had been set during the Second Dahlian War, resulting in the contamination of an underground river and the dangerous release of sulphur from cracks in the ground.

2.  Landmarks

2.1  Tantramar Marshes

The Tantramar Marshes are a major region of Nova Scotia and part of New Brunswick. The marshes were primarily used for the growth of hay during the time of the humans; the flat, open land made it perfect for that purpose. Switchgrass and Bluejoint dominate plant growth, along with scraggly Jack Pine trees. This land extends over The Waste, Drifter Bay, and part of the Isthmus of Chignecto.

2.2  Grimwell Caverns (Inferni)

Nestled between Hades Beach and the D'Neville Mansion, the Grimwell Caverns are another place for Infernians to make their home. Coyotes are welcome to stake out any of the many caves within this area, though residents are well-advised to steer clear of the many flood-prone caves within the Grimwell system.

2.3  Devil's Demesne (Inferni)

A two-lane highway winds through the dry, rolling hills of this area. Route 32 is dotted with two tiny gas stations, Rockbuster's Last Gas to the north, and Jacko's Pop and Gas to the south, each sporting an overgrown parking lot and a tall sign, barely standing after years of decay. Both stations have long since been emptied of their valuables.

2.4  Burned Plains

The southernmost tip of the Waste is blackened and burned, the soil turned to ash and the even the hardy vegetation that grows rampantly over the rest of the waste refuses to take root here. The earth is scarred a deep black here, results of the Second Dahlia War. The underground river that was once a part of Inferni's territory has been contaminated with toxic ash runoff from the fire; now the rotten egg smell of sulphur smell rises up from the crack in the open ground, noxious and deadly if breathed in for too long.

3.  Waterways

3.1  Minas Basin

The Minas Basin is the easternmost area of the Bay of Fundy. Drifter Bay sits to the north, with The Dampwoods and Whisper Beach to the south. The Minas Basin is defined by the huge headland area in Whisper Beach, known as Cape Split; a narrow channel, known as the Minas Channel, separates the Minas Basin from the rest of the Bay of Fundy.

Sediments in the basin, which are brought in and deposited by tides, range from coarse sand to fine silt and clay -- and contribute to the thick, brown color of the waters. No other coastal marine area has such a large proportion of its floor exposed at low tide. This results in large mudflats at low tide, consisting of thick, sinking bay mud (thick deposits of soft, unconsolidated silty clay, which is saturated with water -- often running) that can easily trap a canine, horse, or other heavy creature.

  • Minas Channel
    Though one can view the opposite shore from Cape Split on a clear day, the extreme volume of water flowing through the narrow point of the deep, 5-kilometre (3.1 mi) -wide channel Minas Channel makes for incredibly dangerous tides. At mid-tide, the currents exceed 8 knots (4-metre (13 ft) per second). The flow on the north side of Cape Split equals the combined flow of all the rivers and streams on Earth together (about 4-cubic-kilometre (0.96 cu mi) per hour.).
  • Southern Bight
    The southerly area of the Minas Basin, the Southern Bight, has Overgrowth Sunrise to the west and Whisper Beach to the east. The Southern Bight is 59% estuary mudflats, 34% marine flatlands, 7% salt marsh, and less than 1% sandy beach.
  • Cobequid Bay
    The small, narrow piece of the larger Minas Basin that extends into The Waste. The Cobequid Bay, similar to the Shepody Bay in the Chignecto Bay, receives the brunt of the Bay of Fundy's tides. The coastlines are sharp, stark headlands that rise over mudflats -- or just barely contain the baywaters, depending on the tide.

3.2  Salmon River

The meandering Salmon River runs through The Dampwoods and parts of The Waste. The river itself is wide and rather shallow in most places, with a lazy and slow current throughout its journey through Drifter Bay. It has rather wide and fertile delta, though of course nothing was built upon it in the humans' time for the extreme tides found in the Bay of Fundy. This is evidenced every day by the tidal bore that travels up the Salmon River, literally reversing the flow of the river closest to the ocean.

3.3  Grotto dei Avernus (Inferni)

The especially rainy second half of of 2009 caused extensive flooding to parts of The Waste. When the floodwaters receded, they caused some erosive damage to the land, revealing hot springs. The area is always muggy and far warmer than the surrounding areas, heated by the earth itself, and a thick fog clings around the springs themselves during the winter, and the area is remarkably humid during the summer. The waters temperature hangs at around 75°F/24°C, though it varies depending on how much rainwater pools in. This is one of only a few hotspring areas in Nova Scotia.

4.  Islands

4.1  Five Islands (Inferni)

These five tiny islands sit just off the coast of The Waste on the Bay of Fundy. All of the islands support a number of Seal species.

  • Moose
    Early in the 1800s a man settled here with his family. He cleared the forest and established a modest mixed farm. Rumors circulated about his abusive tendencies; he died under violent, suspicious circumstances and the remainder of his family moved to mainland Canada, abandoning the island. Legends continued to circulate about the island in the times of humanity; it's said sometimes a light can be seen on the beach of Moose island.
  • Long
    The sea, being in the Bay of Fundy's tide reach, is 30 to 50 feet (9 to 20 m) deep at high tide and empty at low tide, so access to the island is limited each day to a four hour window, namely the high tide during daylight. When the tide is low, those on Long Island can walk or run on the sea bed for miles. The largest island, Long has a tiny "town" of three dilapidated shacks.
  • Diamond, Egg, Pinnacle
    These smaller islands were not inhabited. The larger of the pair -- Diamond and Egg -- sparse, piney forest and birds. Pinnacle, on the other hand, is little more than a bare rock jutting from the bay.

5.  History

5.1  Claimed Land

6.  Sources