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On this page... (hide)

  1.   1.  Policies
  2.   2.  The City Square
    1.   2.1  Residents
  3.   3.  The King's Bastion
    1.   3.1  Lower Level (Ground Floor) Residents
    2.   3.2  Upper Level Residents
  4.   4.  Other
    1.   4.1  Residents

Fort Louisbourg

by Nat

1.  Policies

  1. Feel free to claim unoccupied residences, but note that residences in The King's Bastion are exclusive to Malcrin and above.
  2. You need only edit the page and write in your claim — or post to the Maintenance thread if you're not comfortable editing the Wiki.
  3. Please keep your room description limited. You are absolutely welcome to link to a longer description, but keep it relatively concise on this page, please.
  4. Feel free to include any and all characters and NPCs included in your residence.
  5. If you leave New Caledonia (or aNPC for a prolonged period of time), we can't guarantee your residence will be available when you rejoin the pack. This page will be swept periodically to open up slots for other members. Sorry!


2.  The City Square

The Fortress of Louisbourg creates the main living space for New Caledonia. The Fort butts up against mountains and faces out towards the sea. A collection of stone homes make up the City Square, with the Bastion looming tall nearby where upper Nobility tend to dwell. Many sections of the tiny town have become overgrown by wilderness, with massive tree roots cracking through buildings and layer upon layer of overgrowth taking over. Several houses, once in disrepair, have been outfitted with modest renovations since the pack's claim of the area.

The City Square, Residences

by Nat

2.1  Residents

Occupant(s) Location Description NPC pets in Residence - (list NPC luperci in 'Occupants') Former Occupant(s)
Unoccupied Residence 1 --
  • Free Roaming: --
  • Stabled: --

Toraberā Tanaka

Wither Rose Soul, Amon Residence 2 A quaint cottage, it is one of the smaller stone houses in the square, complete with dusty green shudders and mismatched stones. The kitchen is modestly stocked, and the front room is equipped with a ratty couch and fireplace that are serviceable for entertaining guests. The two back rooms have been established as sleeping quarters.
  • Free Roaming: Cinder (domestic cat)
  • Stabled: —

Fennore

Unoccupied Residence 3 A basic small cottage in need of some repairs and furnishings. Inside there is a small fireplace with a stone chimney. Avery has removed all the old furnishings and is working on making it presentable.
  • Free Roaming: ---
  • Stabled: ---

Avery Knight

Nkechi Ndaiye Residence 4 --
  • Free Roaming: ---
  • Stabled: ---

None.

Aidan Loch Residence 5 One of the largest houses in the area, this curious L-shaped structure has seen better days. Obviously designed to be more modern-looking, the house has been fitted with numerous sliding glass doors and windows, which have all been broken and hastily boarded up.

The house also features a basement as well, but unfortunately the stairwell has collapsed, taking with it along part of the ground floor. Until that has been fixed up, there is no way to enter the basement as of now. The only few furniture that survived in usable condition included a beaten up couch, which serves as a bed for Aidan right now, a wooden table and a few shelves.

  • Free Roaming: ---
  • Stabled: ---
None.
Gaia Dawnrunner and Isadore Savoy Residence 6 A long, open structure with a central fire place, gathering area, and nearby food storage + preparation area. Sleeping areas have been sectioned off with curtains and rope towards the back of the building. A third space is dedicated to crafting, and filled with all sorts of materials and supplies. Percival Parhelion, Daisy Parhelion, Cora Cormier
Eesold O'Hartigan Residence 7 A house donned with many fabrics acting as curtains, three rooms, one a living space for plants to dry and a cooking room, one an altar/worship space, and the other a living area for Eesold to sleep within. The outside has a garden on either side of the building that grows plants of the realm and some from outside the realm; spices, poisons, and healing herbs.
  • Free Roaming: ---
  • Stabled: ---
Inara Ailurus
Unoccupied Residence 8 --
  • Free Roaming: ---
  • Stabled: ---
Kalypso Savoy, Athalie Savoy, Eulalie Savoy
Unoccupied Residence 9 --
  • Free Roaming: ---
  • Stabled: ---
Ánh Thị Linh
Unoccupied Residence 10 --
  • Free Roaming: ---
  • Stabled: ---
Alix Sairina
Arran Fir-Chlis, Rhavan Fir-Chlis, Gwaun Fir-Chlis, Tuilinn Fir-Chlis, Tavor Fir-Chlis Residence 11 The house is mostly empty, containing a few chewed on sticks, a staff, and a blanket. One or two cats can often be found inside as well.
  • Free Roaming: Slink (orange tabby tomcat), Spring (siamese type female cat)
  • Stabled: --
None.
Maethriel Cirith, Mirwen Cirith Residence 12 Consisting of one main room, a bathroom (storage), and two bedrooms, this house is big enough to fit two adult Luperci. At the moment, the house is pretty empty. There are crudely cut furs covering the windows to keep out the chill and a pile of furs in each room for makeshift beds.
  • Free Roaming: Serenity (juvenile bobcat)
  • Stabled: ---
Dystopia, Catharsis, Maephis, Camille
Unoccupied Residence 13 --
  • Free Roaming: ---
  • Stabled: ---
None.
Unoccupied Residence 14 --
  • Free Roaming: ---
  • Stabled: ---
None.
Unoccupied Residence 15 --
  • Free Roaming: ---
  • Stabled: ---
None.
Sólveig Dawnrunner, Merlin Knight, Ingvildr Knight Residence 16 Description TBA.
Thyri Dawnbringer, Rúna
Saga D'Angelo, Caspar, Ramsey, Evariste, Esyllt Residence 17 --
  • Free Roaming: Ghost
  • Stabled: ---
None.
Lomasi Redfeather, Kitchi Redfeather Residence 18 A fairly large house, it consists of one large room with an old iron stove and three small rooms: two bedrooms and what used to be a bathroom but is now storage.
  • Free Roaming: ---
  • Stabled: ---
None.
Valan Residence 19 The standalone building is comrised of varying materials: the original wood, and in the areas that were decimated with age, clay mortar and stone. Inside, a hearth has been constructed of the same exterior stone, large and sturdy enough to burn a fire day and night. There are no rooms or partitions in the home, allowing the warmth of the fire to collect in every corner. A soft hide bed on a scrap iron bedframe is situated in one corner, and across from it, sitting beneath an open window with scrapwood shutters, is a large table.
  • Free Roaming: ---
  • Stabled: ---
None.
Smokecloud Residence 20 --
  • Free Roaming: ---
  • Stabled: ---
None.
Unoccupied Residence 21 TBA
  • Free Roaming: ---
  • Stabled: ---
Valerian Hollybriar
Unoccupied Residence 22 --
  • Free Roaming: ---
  • Stabled: ---
None.
Vegard, Kattegat Tarasova Residence 23 Descript coming soon!
  • Horses have a hitch that they are tied to that is on the west side of the building.
  • Free Roaming:
    • Valkyrie(mare)
    • "Owl" (snowy owl)
None.
Teagan Stryder, Naomi Stryder, Mako, Genkei Residence 24 --TBA; horses are tied to posts in the ground near the home, Abelie, Whiskey, and filly, Bacardi, are often allowed to roam free in Rhovanian. Kenyon and Apollo are intact stallions and not allowed to freely roam as a result. None.
Unoccupied Residence 25 A long, narrow stone building with wooden doors on either end and windows along all sides. The front door is visible from the main path, painted in a sun-faded rusty red. Inside, the front half of the building is arranged for display: shelves, milk crates, and a long, old wooden counter. The back half is separated from the front by a large shelf and a floor-to-ceiling sheet of fabric, and is best accessed from the smaller back door. A large fireplace keeps the whole building warm in winter.
  • Free Roaming: ---
  • Stabled: ---
Calan Brecours
Harlan Riis Residence 26 A lonely, derelict building with immediate access to the Sword Coast and Lochan Glas, the small household looks and feels—even now—as if might be better off forgotten. Everything in it is perpetually on the verge of collapse. With only two small windows on opposite sides that are covered at all times with leather and a door that hangs askew, it’s a gloomy, dark house.
  • Free Roaming: ---
  • Stabled: ---
Varcen Quilda, Isen Quilda
Bellad Songthorn, Ierian Songthorn Residence 27 A warm house with a fireplace. Bellad set up a bed for Ierian. Saplings in soil bags rest on the floor and brushes of lavender hang on the walls
  • Free Roaming: ---
  • Stabled: ---
None.

3.  The King's Bastion

The Bastion is the area that faces the rest of the Fort, and is divided between the Nobility. The long building is made of brick and stone but has seen better days — with a rear area that had caved in on itself, and windows that are no longer filled with glass. Due to the Forts historical value, there were efforts to restore the fort in the early 80's, and there are pieces of scaffolding that have long since rusted, or rooms that are half painted or blockaded by dilapidated furniture.

There is an lower and upper level, where those on the former are more plentiful and in disrepair, and those of the latter are few in number and occupied by Higher Nobility, usually. The ground floor used to function as a designated Guild Hall before the Districts were formed to house their corresponding Guilds.

The King's Bastion

Click for larger size!

3.1  Lower Level (Ground Floor) Residents

Occupant(s) Location Description NPC pets in Residence - (list NPC luperci in 'Occupants') Former Occupant(s)
Unoccupied Room 1 --
  • Free Roaming: ---
  • Stabled: ---
None
Unoccupied Room 2 --
  • Free Roaming: ---
  • Stabled: ---
None
Unoccupied Room 3 --
  • Free Roaming: ---
  • Stabled: ---
None
Unoccupied Room 4 --
  • Free Roaming: ---
  • Stabled: ---
Limthoron
New Caledonia Trading Company Room 5 Currently the meeting room for the Company, a group of industriously minded individuals who work cooperatively to produce goods, foster trade arrangements, and generate wealth for New Caledonia. Individuals contribute to any part of the process, including acquisition of raw materials, product manufacturing, trade negotiations, and distribution of goods. Their goods are stored in Haven.
  • N/A
None
Unoccupied Room 6 --
  • Free Roaming: ---
  • Stabled: ---
None
Unoccupied Room 7 --
  • Free Roaming: ---
  • Stabled: ---
None
Unoccupied Room 8 --
  • Free Roaming: ---
  • Stabled: ---
None

3.2  Upper Level Residents

Occupant(s) Location Description NPC pets in Residence - (list NPC luperci in 'Occupants') Former Occupant(s)
Iomair and Vodeva? Room 9 The ground floor room is spacious and flanked in broken windows that attempt to bring in natural light from the outdoors. The interior has been sparsely decorated with an unbalanced table and a creaky wooden chair. A bed of straw and furs is thrust up against one wall alongside an overstuffed and mildewy chesterfield that acts as a Luperci chair. The room still has its original door, though it is chipped and scratched - it obviously has a story to tell.
  • Free Roaming: ---
  • Stabled: ---
None.
Percival Parhelion and Daisy Parhelion Room 10 -- None.
Inara Ailurus Room 11 --
  • Free Roaming: ---
  • Stabled: ---
None
Fennore Room 12 Colored fabrics cover the window, casting various shades of red and blue hues on the interior. A makeshift bed lies in the corner, covered with plush furs, and beside it sits an old chest containing clothes and other personal items. In front of the window is a desk, usually covered with parchment, used and fresh, and a few Luperci-made books. The door has several deep scratches in its surface, and there are more superficial ones near the bottom, presumably from little cat claws. None.
Calan Brecours Room 13 Weirdly large for one individual, and still in the midst of being decorated. Rugs of all shapes and sizes cover the stone floor in an effort to muffle the echo. One wall is only half-painted; the rest sport a tired wash of creamy grey. The main furniture - a simple double bed, a desk, and a storage chest - is sparse but covered in various knick-knacks and brightly dyed fabric. Extra chairs and cushions lay tucked in a closet for guests. Judging by the number of mismatched drinking glasses on the windowsill, this place sees quite a few parties. Kalypso Savoy, Athalie Savoy, Eulalie Savoy

4.  Other

These are dwellings that are outside of the City Square houses and the King's Bastion; details can be found below.

4.1  Residents

Occupant(s) Location Description NPC pets in Residence - (list NPC luperci in 'Occupants') Former Occupant(s)
Kalypso Savoy, Toraberā Tanaka, Hageshi Tanaka, Leandra Savoy, Valkyrie Savoy, Yuki Tanaka, Hokori Tanaka, Dorian Savoy

Eulalie Savoy, Amal Naifeh

Southern Steppes of Belfalas An old house that was updated, renovated, and refurbished so that the large Savoy-Tanaka family could live away from the busy hubbub of the Fort and Bastion but still close enough to be easy to reach. The house is located in the southern portion of the Steppes of Belfalas on a hill at the edge of the rivers that make up the valley. Archery targets behind the house are easy to see and there is also a great deal of leather and wood all around. It's clearly a very bustling home.
  • Free Roaming: Runner the Raccoon, Myra
  • Stabled: Jolie (Mare - Palomino grade mare)
None.
Category: New Caledonia