Mistfell Vale Territory

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MISTFELL VALE

C O N T A C T S

G E N E R A L

M E M B E R S

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T E R R I T O R Y

I N F O R M A T I O N

M I S C E L L A N E O U S


♦ RESIDENCY
♦ STORAGE♦ GARDENS
♦ COMMUNAL♦ PERSONAL
♦ HISTORY♦ DRAKEHUND
♦ HOUSES♦ CO-RANKS
♦ RANKS♦ TOTEMS
♦ PACK PROJECTS♦ PACK PRIDE
♦ PACK GAME♦ THREAD PROMPTS


On this page... (hide)

  1.   1.  Introduction
  2.   2.  Winterwynd
  3.   3.  The North
    1.   3.1  Camp Gagetown
    2.   3.2  Emberfen Lakes
    3.   3.3  Noxweald
    4.   3.4  Foxheel Point
    5.   3.5  Drakeside Hollow
    6.   3.6  Northe Bridge
    7.   3.7  Tuscany Gardens
    8.   3.8  Hee Haw Orchard
  4.   4.  The South
    1.   4.1  Fundy National Park
    2.   4.2  The Secret Cape
    3.   4.3  The Ruined Vasts
    4.   4.4  Rum Bridge

1.  Introduction

Nestled into the nooks and crannies of the southern half of St. John's River, Mistfell Vale has claimed parts of the lush Fundy National Park as well as the abandoned Camp Gagetown. Its southern half boasts rich evergreen forests, while the center of the territory shows off green fields and valleys - to the north, a mysterious swampland. Surrounding the territory is the St. John's River, which offers fresh water and life to the members of the Vale.


2.  Winterwynd

Tucked away in the heart of Mistfell Vale territory is an old human town of brick and stone - discovered in the heart of the coldest season, it was aptly named Winterwynd. Winterwynd isn't a large city, but its tough buildings have withstood the test of time due to their hard and well-built exteriors. Not all of the city has shared this fate, however; on the outskirts, wooden houses have been reclaimed entirely by the earth, leaving large gaps of debris and nature in the town.

3.  The North

The northern territories of the Vale are overgrown and rich with flora and fauna alike. The area here tends to be foggy at times, particularly near Camp Gagetown.

3.1  Camp Gagetown

Camp Gagetown is a massive military base, operational until the human apocalypse. Much of the terrain was landscaped significantly, as the military "designed" forests to create various training zones; additionally, in the early 1980s, strong herbicides were tested in the base's southern extremities. This particular patch of land is barren and very flat; nothing -- not even grass -- grows. These southerly "mudflats" are wide and the mud is very deep.

The Mire

To the west of Camp Gagetown's mudflats lies a dark, thick bog simply called the Mire. Flora grows thick here, and the overarching foliage blocks even sunny days, causing the mire to be dim at best. This can make it difficult to navigate, although the trees and landmarks here are very different, making it easier if one pays close attention to their surroundings.

The water is murky and deep here with algae, moss, mud, and other mysterious things that may be lurking in the dark. It's unpleasant to wade through, although sometimes beautiful flowers can bloom here as well, making it desirable for dyes or decorations. Although the mire seems like a rather poor place to call home, certain dry spots around the bog sport old wooden huts and cabins, perfect for recluses who might want to hide away for a while.

3.2  Emberfen Lakes

Two lakes, one small and one large, sit at the northern center of the pack. These lakes aren't huge, but they are beautiful - surrounded by fields of soft grass and copses of fir and spruce trees, they boast beautiful shorelines and crystal clear water. Perhaps one could even catch some fish here in the summer months, or enjoy a leisurely swim.

3.3  Noxweald

To the east is a large, deep forest made tall by time. Evergreen trees swarm the area, and their similarity and thickness can make the forest rather disorienting to walk through - it's easy to get turned around in this forest if one isn't keeping track of themselves. Like the mire, the tall trees and heavy foliage make it dim inside, and when fog and mist sets in, it can become difficult to see.

Although it seems foreboding at first, once inside it becomes much nicer than the Mire, which remains unpleasant throughout. The ground is soft and loamy, rich with vitamins and untouched by man - this is evident by the varied flora that grows here, and herbalists might find Noxweald full of treasures. The tall trees are a popular place for birds to nest in the springtime, causing the forest to sing with birdsong through the warmer months. Prey also like to wander through here, and the thick undergrowth is an ideal place to set traps.


3.4  Foxheel Point

To the west, a small peninsula juts into the river. Named Foxheel Point for its small population of foxes in burrows underground, this peninsula is covered in small underbrush and grass, and is dotted with deciduous and evergreen trees. The area is somewhat hilly and morphs into rocky bluffs as one gets closer to the shore; if one wants to explore the river near this point, they should be wary of falling rocks.

On top of the hills lie several small houses and cabins - most have fallen into serious disrepair over time, but a few well-built log cabins and stone houses remain, overlooking the waters to a scenic view.


3.5  Drakeside Hollow

Near Foxheel Point lies a valley rich with grasses and scattered trees. In the spring, flowers and thick moss covers the hollow's reason for its name - a large dragon-shaped stone formation looking over the river. Two outcroppings form its 'wings', and the way the jagged overhang looks over the river suggests a draconian mouth full of sharp teeth. The fantastical creature is climbable and provides an excellent view of the rushing river. To the east of the statue, a healthy sized Rabbit Warren is situated making great grounds for hunting small game.


3.6  Northe Bridge

As Mistfell Vale's territory is split in half by the river, various bridges that connect the land come in handy. One of the more prominent bridges is the Northe Bridge, a bridge in the northern half of the territory that stretches across a thin bottleneck in the river.

The bridge itself is made of stone and has stood the test of time well - despite being old even by human standards, it has suffered only some cracks and decay, and other than a covering of moss and vines, remains intact.


3.7  Tuscany Gardens

Slightly northwest of Winterwynd lies the Tuscany Gardens. What was once a beautiful, manicured pleasure garden boasting elegantly carved statues, sweeping amphitheatres, and dancing fountains, is now little more than a jungle. The sculptures that once stood proudly on freshly cut lawns now peer out through veils of ivy, and the fonts now lie stagnant, covered in a thick layer of algae. At the centre of the garden lies a large pond, boasting a modest population of koi fish. Towards the northern wall of the garden, stands a mysterious grotto adorned with statues who seem to be being swallowed up by the stalactites and stalagmites that litter the cave walls. The grotto itself is built in the style of a famous grotto in Italy (albeit on a smaller, less grander scale), which is the inspiration behind the garden's name. In addition to this, small Italianate buildings can be found dotted around the area.

Credit: Vida


3.8  Hee Haw Orchard

Once an untamed sea of green fields, crumbling fences and failing outbuildings, today the Hee Haw Orchard once again thrives under the care of the pack. A newly renovated barn stands at the center, housing the larger livestock when not turned out into the large grazing corral or one of the smaller training paddocks. A chicken coop and small goat pen occupy the area to the side of the barn keeping the pack's smaller, meaner critters from running amok. There are now worn pathways leading to and from the stables and a horse drawn cart and a storage shed are available to all Mistwalkers who need them. While the apple orchard itself is still in need of of some TLC as it's overgrown and wild, overall, the place has cleaned up nicely since work has been put into it. In late 2019, Ezra Vahn contructed a paper mill nearby which he christened the "Jordheim Paper Mill".

Credit: Kitty & Westy


4.  The South

4.1  Fundy National Park

During the time of humanity, those seeking to escape daily life frequented this park's trio of campgrounds, golf course, swimming pool, and of course, the vast number of hiking trails. Now, decades after the apocalypse, the golf course is overgrown and the campgrounds are eerie and deserted; many of the hiking trails have been swallowed by the forest. A vast array of animal and plant species dwell in this territory; fishing is an effective pursuit along the shoreline and in the park's numerous rivers and lakes.

Bluegrass

In the northwesternmost part of the Fundy National Park lies a breathtakingly fertile field. Once an old golf course, the Bluegrass fields have overgrown into a patch of land boasting incredibly soft grass, clovers, and moss, making the ground springy and pliable in texture. The grass here takes on vibrant green and almost blue hues, although in the winter, the fields become an even blanket of snow and dirt.

4.2  The Secret Cape

4.3  The Ruined Vasts

Just north of the top of St. John, where nature has largely reclaimed the previously lost land, there's a patch of land deep in the forest that houses several stone ruins. These ruins span a large area, although they are almost entirely rubble and dust now - only the stones remain. Surrounding the ruins are thick groups of trees and tangled underbrush; the ground here is fertile and grows various things, including mushrooms that dot the landscape.

The original purpose of the stone structures has been lost with time - now all that remains are stone arches marking the entrance to nowhere, tall, broken walls that guard nothing, and various stairs that cut off abruptly in the woods, their destination long forgotten.

4.4  Rum Bridge

The other most prominent bridge other than the Northe Bridge is the Rum Bridge to the south of the territory, spanning yet another bottleneck of the river. This bridge once made of stone collapsed into the St. John in Spring of 2019 and has since been rebuilt from wood and salvaged masonry by the members of Mistfell Vale. It took a combined effort, spearheaded by Sedona Whitesage to reconstruct this vital crossing into Winterwynd and today it stands as a monument to luperci engineering and is a safe passageway across the river from the town of St. John.


Category: Mistfell Vale