Casa di Cavalieri Co-ranks
IntroductionCasa di Cavalieri co-ranks work on a three-tier system: Apprentice ![]() ![]() ![]() Co-ranks are required in order to climb to higher ranks, and have IC bearing, so keep that in mind!
The co-ranks are organized by type; Casa di Cavalieri has seven different categories of co-rank
• Education co-ranks deal with learning and teaching
• Medicine co-ranks deal with the body and mind
• Animal Husbandry co-ranks deal with tending to the pack's many animal
• Food Management co-ranks deal with maintaining the pack's food and making sure there's enough to go around
• Laborers & Craftsmen co-ranks deal with maintaining the pack's material goods and structures
• External Works co-ranks deal with relationships made outside the packlands
• Specialty co-ranks deal with any unique skills that do not quite fall under the other categories
Ambassadoriships do not fall under the same tier system as other co-ranks; once and Ambassadoriship role is filled it is considered at the same level as a "Master" co-rank.
Ambassadorship co-ranks are delineated with a ![]() |
Guidelines
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Requirements for Co-rank tiers Tier I - Apprentice
→ Your character must be in the Second Cadet rank or higher.
→ Choose, and complete, two of the challenge thread prompts listed for your desired Co-rank. Each challenge thread must be a minimum of 900 words with the majority of your posts focusing on the challenge.
Tier II - Journeyman
→ Your character must hold a Tier I co-rank and it be at least 2 months since achieving this Tier.
→ Choose, and complete, two of the challenge thread prompts listed for your desired Co-rank OR message two own choice challenges related to your co-rank to the Casa Leadership Account for approval. (or a combination of both!)
→ Each challenge prompt thread must contain at least 1200 words with the majority of your posts focusing on the challenge.
Tier III - Master
→ Your character must hold a Tier II co-rank and be at least 2 months since achieving this Tier.
→ Message two own choice challenges related to your co-rank to the Casa Leadership Account for approval.
→ Once your challenges have been approved, write 1500 words for each challenge with the majority of your posts focusing on the challenge.
When you are ready to submit your co-rank, please fill out the form below and PM the Casa Leadership Account. Be sure to title your PM with the co-rank name you are requesting for. → Co-rank name and Tier: ex. Hunter, Apprentice/Tier 1
→ Challenge Prompt 1 (Word Count) - Link
→ Challenge Prompt 2 (Word Count) - Link
If you are requesting a specialty co-rank that has not been previously created, include the name of your co-rank, and an explanation of each prompt you are fulfilling, alongside your request. Casa leadership may ask for additional prompts, or a revision of the name and/or description of the co-rank you are requesting.
Things to keep in mind → Workshops are available as both housing and workspaces for those in need of additional space for crafting or building for their Co-rank. → Members may only have two Co-ranks and an Ambassador Co-rank at any given time (3 total). Brotherhood ranks do not count towards this limit. → Read-Only (RO) or Self-Threads are permitted. → Duplication of threads completing the same challenge may be discussed on a case-by-case basis with Leadership. → You may only use a thread for a Co-rank or Rank Advancement once. → There are currently no limits to how many members may hold a specific Co-Rank. → cNPCS can hold co-ranks, and are adhered to the same rules as played characters to gain/maintain them. → Have an idea for a new co-rank? Please let us know! |
Co-Ranks |
Education based co-ranks | |
Co-rank Title |
Prompts |
Pup-sitterThe Pup Sitter is responsible for helping new parents care for pups until the age of 6 months. More often than not, they care for pups in order to give the parents some time to relax. When a pup enters the Candid and Reticent ranks, the Pup Sitter must continue to keep track of their educational and social progress. If they have any concerns about a pup's progress, they must report such concerns to the leadership. Furthermore, they may act as a midwife to those who are pregnant, assisting them throughout their pregnancy. Pup Sitters may also aid in the pup's assimilation into the pack culture and customs. |
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ScholarThe book lovers and knowledge keepers of the pack. They enjoy spending their days cooped away in the library or reading a book in the lounge. Often, they are called upon for their knowledge of the human world and to teach the youths more academic subjects. Scholars are the go-to members to begin instruction to youth on reading and writing. They may also help keep written records of pack events. |
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Health and Wellness | |
Co-rank Title |
Prompts |
HealerIn a pack so dedicated to keeping the peace, the Healers are considered very important. Healers continuously work on their skills and offer service to any harmed canine they come across. A good relationship between the Healer and Herbalist is a must to ensure the correct herbs are being produced. Furthermore, it may be a good idea to meet the warriors of the pack, for they will be the ones most likely in need of service. Due to their vital role to the pack, the Healers are given a room in the Courthouse for their use which includes a main office and two rooms for patients. Healers are considered less skilled compared to the Master of Medicines of the Brotherhood and should defer to their leadership in healing situations. |
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HerbalistAn assistant of the Healers of the pack, the Herbalist knows everything there is about herbs. They have their own section of the Garden for growing anything their heart desires; they are responsible for knowing the effects of all the herbs they grow. They also know which ones taste the best, and maintain a variety of seasoning herbs for the Cooks. |
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Spiritual AdvisorA calming spirit of the pack who is very close to their deity, or, generally knowledgeable about the spirits. This canine should have a strong sense of values and morals, acting as a voice for the more superstitious, but understand that not everyone is religious. They are also a shoulder for those who are troubled and feel like they need someone to talk to, be it about a personal or spiritual issue. |
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Animal Husbandry | |
Co-rank Title |
Prompts |
Stable MasterHorses are a very important part of pack life and require a lot of attention and training. Stable Masters are responsible for the overall care, training and breeding of horses specifically. They must be acquainted with all of the horses in the stables and their owners. It is important that they keep track of which horses are in and out of the stable at all times. If a horse goes missing while grazing, the Stable Master is the one to go find it. Stable Masters are considered less skilled than a Master Equestrian in the Brotherhood, and should defer to their lead if needed. |
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HerdsmanUnlike the Stable Master, Herdsmen care for the general livestock, including; chicken, sheep, and cows. They take count of the herding animals, and are in charge of livestock care and breeding. It is their job to make sure these animals are in large stock and healthy in order to feed the pack year round. |
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FalconerThese canines have a soft spot for bird companions. They are more than happy to attend to the care of Casa's birds of prey that are used as scouts and to send messages to other packs. When the birds give birth to chicks, it is the duty of the Falconer to care for and train the new birds. Should anyone need a message sent or a bird companion trained, these are the members to do it. |
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Food Management | |
Co-rank Title |
Prompts |
HunterHunters provide the pack with the most food. They are encouraged to recruit other members to help with hunts, as they must supply the pack with a wide range of meat. As masters of the hunt they may also assist in teaching pups and younger members the art of hunting and tracking. |
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FisherThe Fishers must keep a good stock of different kinds of fish available for the pack. They are also responsible for the care of water sources available to the pack, especially those close by Fort Kingsbury. Their responsibilities include: making sure the water is clear of garbage, ensuring that there is always enough fish to keep a stable population of wildlife, and using a variety of fishing techniques to bring in a variety of prey. |
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CookMuch like humans, Cooks prepare meat for those canines who prefer their meat cooked. This is an expected duty for events and they may also bring various prepared dishes to packs to encourage positive pack relations. |
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ButcherA pack has got to eat, and while the majority of members may be good at catching prey by instinct, it takes a certain level of skill to break down an animal into parts for everyone to share. The butcher is in charge of making sure that there is a healthy supply of meat to go around, and takes care to prepare both wild game brought to them, as well as dispatching and processing livestock. |
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Labor and Craft | |
Co-rank Title |
Prompts |
GroundskeeperGroundskeepers tend to the landscaping of the Fort overall. They trim the trees, rake the leaves, pick weeds, trim bushes, plant flowers, set up decorations and patch up the wall when it is damaged. Although it is very hard labor, the Groundskeeper is very important to the pack, as they make it a beautiful home! |
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GuardsmanGuardsman are the guardians of Casa di Cavalieri. Their primary objective is to keep all members safe and to be sufficiently skilled in defensive combat, be it with a variety of weapons or simple hand-to-hand. The Guardsman will often scout the borders for danger, light torches within the Fort, question visitors to Casa of their intentions, and serve as additional protection for members leaving the territory. These members may also be seen taking up night watches in the Fort. |
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FarmerThe main canine of the gardens, they are in charge of all crops and helping with the animals. With special knowledge of how to grow different types of fruit and vegetables, the Farmers add some extra taste to the meat that the pack consumes. They also are in charge of making sure the horses have enough to eat throughout the winter and caring for the Garden. |
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BarberThe Barbers may perform services inside and outside of the pack. They are responsible for helping with the dying of fabrics, as well as assisting members with dying of fur or skin. They study how to pierce the body with minimal pain, as well as the art of shaping hair. A shop in the Town Square is reserved for the use of any holders of this Co-rank. |
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CarpenterIn need of some woodworking? The Carpenter is responsible for keeping the wooden portions of the Fort in tip top shape. They may also assist members with any quick wood fixes possible, as well as making furniture or decorations for the pack. A shop in the Town Square is reserved for the use of any holders of this Co-rank. |
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BlacksmithBlacksmiths are very important to Casa, as they are responsible for the collection of weapons to be held in the Armory. They must scout cities for any swords, daggers, shields, ect. and bring them back for fixing. All such weapons must be in tip-top shape in case of conflict. A shop in the Town Square is reserved for the use of any holders of this Co-rank. |
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Leather workerThe leather worker is in charge of the care and restoration of leather armor and equipment in Casa di Cavalieri, along with the production of new armor pieces. The pack requires well maintained training armor for the rings, as well as properly fitted armor pieces for battle and show. Much of the equestrian equipment in the form of tack is also maintaining and crafted by the leather worker. A shop in the Town Square is reserved for the use of any holders of this Co-rank. |
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CrafterThe Crafter is an individual of a creative and inventive mind who has a talent for creating more unique or precious items beyond those needed for battle. They can be seen creating fine jewellery or accessories, helping other craftsmen with their designs or trading their goods for materials for the pack to use. |
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TailorA master of fabric, the Tailor is often has the best eye for fashion in the pack and has a talent with the sewing needle. They should be able to effectively make various items from different fabrics and furs, including blankets and tailoring cloths. They are in charge of modifying and creating Rank Cloaks and Sashes for their fellow pack mates. Tailors dry and treat any pelts brought into the pack for use. A shop in the Town Square is reserved for the use of any holders of this Co-rank. |
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External Works | |
Co-rank Title |
Prompts |
MerchantAlthough the Ambassadors keep pack relations friendly, it is up to the Merchant to travel and trade goods for pack use. They may be asked by the Leadership or a peer to retrieve specific goods for use. Merchants are also charged with knowing what goods we have too much of and what goods we need more of. A shop in the Town Square is reserved for the use of any holders of this Co-rank. |
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ScavengerThe Scavenger is a resourceful canine capable of finding treasures of varying rarity for the pack. They often leave the pack for days at a time to pick apart buildings in cities in search of the best goods. The Scavenger should have a good knowledge of what is needed in the pack, and may even take independent requests. On their journeys, they track the best scavenging grounds to return to, and sometimes find themselves exploring more dangerous areas in hopes of treasure. |
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ScoutScouts are responsible for the more sneaky work done in Casa. Often, they will be sent by the Leadership to find out specific information regarding other packs if there are no Brotherhood Spies available. This information is to be learned to better defend the pack in the case of a war. Scouts must also participate in scouting and assessing the variety of territories in and around the pack. They are encouraged to explore the neutral territories and keep track of any interesting rumors. Scouts are considered less skilled than a Master of Stealth in the Brotherhood, and should defer to their lead if needed. |
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SailorThese canines love the sea and sailing. They maintain and sail the Avalon so that members may travel to other packs more easily. Sailors are jacks of all trades aboard a ship, knowing how to navigate by the stars, sail the ship, and fix any damage done to the boat during expeditions. |
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AmbassadorCasa di Cavalieri offers Ambassadors for individual packs and Loner Bands. These Ambassadors are charged with maintaining a positive relationship between the Cavaliers and their chosen group. In times of war, they will be called upon to assist the Leadership and Lead Diplomat in matters of diplomacy. They are the foot soldiers of the Lead Diplomat and must give special care to their task as diplomats. Each group may have 2 Ambassadors at any given time. |
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Specialties | |
Co-rank Title |
Prompts |
CounselorCounselors are pack members who take a special interest in the personal lives of their other pack-mates by keeping track of their mental states through conversation and doing their best to provide safe coping mechanisms if they can, or a listening ear to troubled or suffering individuals. They can be considered a source of comfort. |
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VocalistThe title of Vocalist is bestowed upon an individual who has mastered the art of singing. They are often called upon to entertain at celebratory gatherings, or to mourn through song for those who have passed. They may or may not have the ability to read written music, but have an innate talent to harmonize, create lyrics, and tunes, at a moments notice. They should also have the competence and patience to teach others how to improve their own singing ability. |
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BardThose who show advanced skill in both vocal music and the use of an instrument can claim the title of Bard. These immensely gifted canines can both serenade with spoken word alongside the harmony of a Luperci created musical device, most commonly one with strings. These individuals are often eager to show off their skills for celebrations and through the training of others. |
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Currently Heald Co-Ranks |
Ambassadors |
Packs | |
Salsola | Del Cenere Gang |
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Loner Bands | |
Court of Fangs | Midnight Krewe |
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Oglethorpe | Campe Eclipse |
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Shingetsu Trading Company | Silver Strip Syndicate |
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