Zarité Luison

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  1.   1.  Appearance
    1.   1.1  Basics
    2.   1.2  Miscellaneous
  2.   2.  Personality
    1.   2.1  Ideals
  3.   3.  Relationships
    1.   3.1  Family: Families
    2.   3.2  Relations
  4.   4.  Skills and Inventory
    1.   4.1  Abilities
    2.   4.2  Inventory
  5.   5.  History

Zarité Luison is a weird promiscuous stonemason who grew up in and around New Orleans. After a family conflict involving incest she fled north on a trade ship, and got off at Freetown in early 2016 wracked by illness. The ship's captain, having become infatuated with her on the voyage, gifted her with a personal slave, Goat, with the hope that she would stay; however, as soon as the ship left harbor again, she freed the slave. Exhausted and ill, the two stuck together, and eventually left Freetown with another group of traders. They spent some time in Sonnerie, and then Zari left once more, leaving Goat behind. Goat followed suit a few days later but was too nervous to approach Zari again, so she merely follows, always a few miles behind.


Uncertain what to do with herself, or whether or not she ought to settle, Zarité currently wanders Nova Scotia, unaware that Goat is ghosting her.


Overview

Basics

Heritage

NPCs

Player Info

  • Date of Birth: 02 June 2013
  • Human Age: ~26 Years
  • Gender: Female
  • Luperci: Ortus
  • Species: Wolfdog (75% Dog, 25% Wolf)
    • 50% Dog (Collie, other shepherds)
    • 25% Dog (Belgian Malinois)
    • 25% Mexican Wolf
  • Family: Rey?, Luison?
  • Birthplace: New Orleans
  • Name Meaning:
    • First Name: Princess (Hebrew?)
    • Last Name: '' ?
  • Nicknames: "Zari"
  • Pronunciation: ''Zah-dee-tAY Loo-ee-sohn'
  • Epithet: Ayida-Weddo
Goat
  • Goat (Female)
  • Species: Dog
  • Age: 5 years
  • Description: Depressed and anxious.

Pack Information

OOC Assumptions

  • Pack: -
  • Residence: -
  • Rank: -
Co-rank

Pack? members may assume and reference the following without discussion/asking:

  • blah
  • blah
  • blah

1.  Appearance

1.1  Basics

Essentials

  • Species: Zarité takes mostly after her dog heritage. She is long and thin of body and limb, but there's an extra thickness in her that can only come of wolf blood.
  • Fur: Thin, and silky. She has medium-length feathering along the backs of her limbs and tail, and wavy fur around the base of her neck and chest.
    • Optime Hair: Short length, straight. Often kept in a bun, always kept short.
  • Facial Features: Long, doggish muzzle. Her ears are wolfish.
  • Build and Size: Tall, curvy, and taut, as if she's always tense. Her muscles are well honed, especially around her arms and torso.
    • Lupus: Mostly doggish - she is a bit shaggier in her fur than a full-blooded dog. Thin, with a narrow chest, brawnier shoulders than some.
    • Optime: Voluptuous, moderately muscled, very feminine. Nothing about her is sharp looking.
  • Humanization: Highly humanized, but she does fine with or without clothing. Likes jewelry and human tools/commodities.

Coloration

  • Fur:
    • SHE'S A WEIRD MERLE and looks like a bad banana
    • Secondary coat color (tertiary etc. continue below)
  • Markings:
    • One type of marking here: black-tipped tail, black-tipped ears
    • Second type of marking here: white throat
  • Eyes: Eye color
  • Optime Hair: Optime hair color
    • Nose and Paw Pads: Skin color

Palette

COLOR NAME (#E4E4E4)
COLOR NAME (#BABABA)
COLOR NAME (#9B9B9B)
COLOR NAME (#7A7A7A)
COLOR NAME (#4E4E4E)
COLOR NAME (#272727)

By Despi!

1.2  Miscellaneous

Modifications

  • Scars:
    • A simplified version of Papa Legba's vevé has been carved between her shoulder blades. It is entirely hidden by her fur.
    • Her tail was bitten off by a rude teenager when she was a kiddo.
  • Tattoos:
    • No

Adornments

Som'tin.

Jewelry and Accessories

Kharma necklace Vesper necklace
  • Several necklaces and bracelets, all made herself, brought from home, or gained in Sonnerie.

Clothing

  • Fancy fancy fancy. Likes high-necked things.
  • Up north she wears a cloak.

Forms


xx lbs (xx kg)
xx in (xx cm)

Lupus

Zarité likes walking about on four legs, but it's rather useless in her line of work. She'll use it to be stealthy but not for many other reasons.


xx lbs (xx kg)
xx in (xx cm)

Secui

Arguably her most powerful form. Zarité would pick this one to fight. She becomes considerably more muscular, with longer limbs and thicker fur around her nape and chest.


xx lbs (xx kg)
xft xin (xx in / xx cm)

Optime (Preferred)

The preferred form, for thumb reasons. Zarité is tall and lean, though gains weight in her hips during the summer (she tends to lose weight during the winter). She moves with grace and confidence.

Interaction

  • Speech: Speaks Spanish, Louisiana and Haitian Creole, French, and English fluently. Her English is heavily accented - a truly strange mix of all her known idioms. She uses simple, clipped language threaded with fancy words, and her voice is not very emotive. Likes to insert Creole words into all her other speech. Her default languages are Spanish and Haitian Creole, but she speaks Creole most often.
  • Scent: Salt, campfire, spicy perfumes.
  • Quirks, Gestures, Etc.:
    • Holds very still when she speaks.
    • If left alone for too long she will begin to hum, sing, or speak to herself.
  • General Posture and Body Language: Relaxed and self-assured. She holds her shoulders back and her chin high. Proud, dominant.

Images

2.  Personality

Silk Hiding Steel Aggressive Categorism Tomboy Distracted By The Luxury

2.1  Ideals

Traits

???, ???, ???

  • Outlook: Pessimistic
  • Sociability: Extroverted
  • Expression: Dominant
  • Alignment: Chaotic Good

Motivations

  • To rid herself of guilt
  • To hone her craft
  • To find love (she's a hopeless romantic)
  • Devotion to the loa

Fears

  • Injury: Zarité's hands are precious. Though her work is not particularly delicate, it requires deft, skilled hands. Were they to become unusable she would lose her work. Unimaginable!
  • Vampires: She grew up in New Orleans. Superstitious!
  • Zombies: Same thing!

Biases

  • Packs: -
  • Species: None really, though she is more inclined to open up to a dog.
  • Non-Luperci: Has encountered only a few, and simply cannot understand their ignorance.
  • Gender: Likes 'em all.
  • Color: -
  • Sexuality: It's all good to Zari. She wouldn't understand traditional wolf attitudes towards sexuality and mating because she, herself, is very open about sex.
  • Age: May be condescending to a very old individual. Adores children, but not teenaged females.

Sexuality

  • Enjoys sex regardless of gender.
  • Very open about sexuality, both her own and in general. Isn't shy about talking about it, either.
  • Would take a dominant role.

Interests

  • Likes: Exotic beasts, rocks, music, sex (cuddling), swimming/diving, alcohol, thunderstorms, sunshine.
  • Dislikes: Vampires, snow, smelly things.
    • If you go for her hands, she'll hate you forever. >:I

Substances

  • Likes booze.
  • Likes pot.

Spirituality

  • Her mother is a Roman Catholic, while her father practices Haitian Vodou. She chose her father's beliefs early on, and both prays and makes regular offerings to any or all of the loa. Her mother's religion has inserted itself in that Zarité also vehemently believes in the existence of angels (and possibly believes that the loa are something like angels), and "sees" them occasionally in visions. When she has settled own she will find herself a grotto, and leave offerings to the loa there. She also allows herself to be mounted by Papa Legba and Erzulie, but has not been able to since leaving New Orleans.

3.  Relationships

* Does not know this person by name.

3.1  Family: Families

  • Mother: Serafine Luison
  • Father: Prosper Rey
  • Siblings: Maxine, Louis, Etienne, Catarína
  • Children: Characters

3.2  Relations

Key Relations

  • Characters IS YOUR CHARACTERS FAVORITE THING EVER!!!1111one

Positive Relations

  • Characters is also your character's buddy-old-pal-old-friend-of-mine

Neutral / Negative

Minor Relations

4.  Skills and Inventory

4.1  Abilities

Stonemasonry

  • Education and Learning: First apprenticed under her mother, then a drunkard named Atlas.
  • Art (Journeyman): Most of her work in New Orleans served a decorative purpose. She carved a few statues and several small baubles.
  • Construction (Apprentice): Can carve the bricks, but not stack them. Is working on it.
  • Since she is not super well-muscled, she must ask for help to transport her material.

Entertaining

  • Education and Learning: She had to be the hostess of her mother's home, because her mother was gruff and grumpy.
  • Food preparation (Journeyman): It's going to suck that spices with reasonable prices are few and far between up north.
  • Singing (Journeyman): Her "songs" consist of vocalizations that don't really resemble words, but they're beautiful, nonetheless.
  • Easily offended, and will kick someone out of her house.

4.2  Inventory

Trade

  • Offering: Stonework, food, blessings
  • Accepting: Spices, jewelry, shiny things

Items

Header

  • info

Header

  • info
  • info
  • info

Header

  • info
  • info

5.  History

Zarité was born to two Luperci in the center of New Orleans's French Quarter. Her father, Prosper Rey, worked in a brothel at the time of her conception (which occurred in that brothel), and her mother, Serafine Luison, was a master stonemason. Theirs was a complicated, abusive relationship, but it began as genuine love. Serafine first frequented the brothel as she repaired a dilapidated fireplace and chimney, and that's how she first came to know Prosper. When her work was done, she continued to visit him there as a customer. Things stayed simple like that for about a year, until Serafine realized her pregnancy, and ordered Prosper to leave the brothel. He refused, but they continued their “relations” long into Serafine's pregnancy, and long after, hating and lusting after each other.

Zarité's birth was easy on Sera, and she was born alongside two brothers, a sister, and a hermaphrodite sibling who later identified as female. The first of countless arguments had in their presence was over their surname – and, in the end, the children took neither parent's name (Zarité later took her mother's surname, to spite her father). They lived primarily in their mother's small home, but visited Prosper often, lavished in the attention of the other whores at the brothel. They loved their parents equally, but as she grew, Zari found herself much closer to her mother than to her father.

The children were raised as artisans, and although Serafine encouraged them to learn stonemasonry, three of them found interests elsewhere. Zarité and her hermaphroditic sister, Maxine, became apprentices under their mother. When they could shift, they began to assist her.

Maxine quickly became Zari's favorite sibling, but the relationship turned to something beyond sisterhood for reasons still unknown to Zarité. The two became romantically involved, and spent two disillusioned months together before Prosper discovered it. He was quick to tell Sera, who promptly sent Zari away, to work with the only other stonemason in New Orleans.

Atlas worked her hard, and he was not kind, but Zari perfected her craft under his instruction. To deal with being away from her family, and being forced to live under the roof of the drunk asshole, she set down a road full of flings and trysts. She was just past her second year when she returned home. Maxine attempted to resume their relationship, but Zarité pushed her away, and they stopped talking to one another.

Finally, one emotion-filled night, Max threatened to kill herself if she couldn't have Zari again. Fearful of the blame that may roll in her direction should Max make good on her threat, the silver girl fled from New Orleans on a ship. Wracked by seasickness and an awful cough, she could only stay on as long as Freetown, where she un-boarded, utterly uncertain of her future. She wandered north with a few traders and found herself in Sonnerie, where she decided to stay for a while.

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Categories: 2013 Births | Wolfdog