The Bone Collector
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- 1. Appearance
- 1.1 Basics
- 1.2 Miscellaneous
- 2. Personality
- 2.1 Ideals
- 3. Relationships
- 4. Skills and Inventory
- 4.1 Abilities
- 5. History
- 5.1 Achievements
The Bone Collector
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PM: | |
RP Status: | Currently Open! |
Pack Status: | No Pack Currently - Nomadic |
Home Residence: | No Home Residence - Nomadic |
MATURE CHARACTER: | It is advised not to read further if of a nervous disposition. This is a highly 'mature' rated character. |
The Bone Collector is an albino wolf-dog hybrid of unknown origin, at least in play; mainly because he is no longer aware of where he came from. A nomadic Luperci since the death of his pack somewhere south of Nova Scotia, what started out as a hybrid Luperci wandering, lost and broken, became a prophesier of death, a harbinger of hatred and decay. Not wishing to be affiliated with any pack, as he doubts any will understand his need to travel and bring the word of the Dark Ones to the masses, and to also feed their desire to follow him. And of course, one must not forget his sometimes insatiable need to feed on the flesh of his kin.
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PLOT OPPORTUNITY! |
OOC ASSUMPTIONS! | ||
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1. Appearance
1.1 Basics
Essentials
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Coloration
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PalettePampas (#f6f4f0)
Deep Red (#800000)
Manhattan (#f5bf8c)
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1.2 Miscellaneous
Forms
xx lbs (xx kg) LupusNEVER USED!! The Bone Collector feels weak in this form, and is unable to impose his fierce reputation well in this form. |
134.9 lbs (61.2 kg) SecuiVERY RARELY USED The Bone Collector only tends to revert to this form when he has lost his mind and is in a broken, ravaging mood. In this form, he is likely to deal more damage, and can be almost unstoppable once he starts going. |
256.8 lbs (116.5 kg) OptimePRIMARY FORM - WILL ALWAYS BE IN THIS FORM UNLESS OTHERWISE STATED In this form, the Bone Collector is as he feels he should be. His is collected, and his mind... somewhat in its correct functionality. He is manipulative and suave. He prefers the ability to manipulate with fingers and the way he can dress himself up on the outside the same twisted and dark feelings he has on the inside. |
Interaction
- Speech: A voice like silk belies the nefarious intentions of this Luperci. A creature that is out for his own gain, he is a loner by heart, but yet, his ability with words, and to paint a picture to those that are lost and alone makes him akin to some spiritual healer, and he gains followers with ease. In a world where there is so much unknowing, a beast such as this perhaps finds it too easy to hide within the shadows, spinning his stories of a god that looks down on those with a penchant for blood a little too kindly, whispering sweet promises of a life eternal.
- Scent: A scent like the death of many, and of all species, follows this Luperci. Stale blood and decay are accents to his foreboding scent. Many may bypass him, thinking they had stubbled upon some sort of long deceased creature, little realising that it is a dangerous thing to ignore this one.
- Quirks, Gestures, Etc.: Blood. Bones. They are things that adorn him in both appearance and across his very soul. A pleasure most foul is derived from the feel of both in his grasp, and a stench of death seems to permeate his being. Dank, evil sweetness that has become a drug to this beast. A hell-hound given form, is how some may describe him; the stories a mother may tell her pups to stop them sneaking off where they shouldn't be allowed. A reputation he is more then happy to divulge sometimes, when he finds a nomadic group or small, starting pack. He purposefully sets blade to his own flesh, and that of others, in ritualistic ceremonies only he seems to know the meaning of, but which those that follow him may pretend to understand.
- General Posture and Body Language: Regarded as a large specimen, thanks to his mixed heritage, The Bone Collector poses an impressive, if narrow and wiry physique in all of his forms, though none more so then his Optime. Choosing a more upright form when Optime, The Bone Collector spends much of his time in this form, thus his adornments rarely disappear from his figure. Broad shoulders are shrouded in a fur cape, though it is so adorned in paints and what one can only assume to be dried blood that it is difficult to decide on the type of creature that the fur once belonged to. The same cannot be said for the clear wolven skull that adorns The Bone Collector's head. Subtle patterns have been both carved and painted into its sun-kissed paleness, runes of protection and healing, as well as those of a more nefarious nature. Vertebrae, jaw bones and other, smaller animal skulls are braided into the mane that is scruffy and unkempt, almost like dreads down his back. The fur here has also been dyed with paints and natural dyes to be a thick, muddy red. These same dyes have been used on his hand-paws, and his tail tip. Hand prints of the same paint are splattered across his upper arms, shoulders and back. Scars are worn as proudly as the bone adornments on The Bone Collector. Across his muzzle, parallel lines of deep scarring mar his features. Across all his limbs, and especially centered around his fore are littered with straight cuts; perhaps belying the truth of where some of the blood for his painting and dyes come from, the deer antler knife, sharp and ready at his belt, another potential indicator. Something others will also note is that though his claws are retracted, they have been allowed to become so long there are still the very tips present even when relaxed and withdrawn; this is also true of his fangs, which are filed and long enough to push past his lips, and dip into view along his dark smirk. This is a creature built for the fight, but at the same time so ingrained in his own version of worship to a god only he seems to know, that it is difficult for those that witness him to know his intentions, a difficult to read creature that is best approached with wariness, if at all.
Images
2. Personality
A sooth-sayer, or perhaps just tweaked in mind, The Bone Collector is nothing short of suave and manipulative, but if expressed just right, could be a living god to the lost, and it is that which he preys on. Need he a companion to follow him, his ability to seek the vulnerable is like a twisted skill, but the way he can manipulate them to follow his command and do the hateful things he wishes is nothing short of spectacular. A loner, but one that can draw souls towards his devilish light, he is a demon in disguise, but there is a darkness that even he can not disguise.
Blood. Bones. They are things that adorn him in both appearance and across his very soul. A pleasure most foul is derived from the feel of both in his grasp, and a stench of death seems to permeate his being. Dank, evil sweetness that has become a drug to this beast. A hell-hound given form, is how some may describe him; the stories a mother may tell her pups to stop them sneaking off where they shouldn't be allowed. A reputation he is more then happy to divulge sometimes, when he finds a nomadic group or small, starting pack.
2.1 Ideals
Traits
Motivations
Fears
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Biases
SexualityThe Collector's tastes are more then many may be able to handle. Male or female, he is not phased, essentially any that come to him seeking a sexual release could pay the ultimate price, as his games can be very dangerous. His blade is as fickle as his touch, and he feels no love for the soul residing within, only the pleasure of a release, and the potential for a little blood... Or a lot, depending on the victim. He could be devoted to one individual, or more partners, for a long time, he might take a one-night stand and have his fun whilst in the midst of a ritualistic ceremony. It is difficult to say what he may make of someone that comes to him, seeking any sort of sexual or emotional contact. SubstancesThere is nothing more exhilarating then some illicit action, but the Collector often only needs the scent of fresh blood to send him into a frenzy. If it is offered, he may take it, though prepare for danger depending on the reaction it has within his body; he is prone to a more violent or twisted reaction to substances given, and the Gods forbid that you be in his way when he goes feral. |
Spirituality
As mentioned, the Bone Collector has a twisted and sick fascination with death, pain, injury, and the effects of these things on a body, whether that be his own or someone else's. He believes himself to be a messenger for the Dark One, a delusion of grandeur, no doubt, but it is his belief, and it has consumed his very being. Everything about the Collector is devoted to his Grim Reaper god, and he will do anything to appease this deity. He travels the realm, looking for places that are consumed by Death itself, and will perform his own rituals there, often involving blood and sacrifice. He has an almost necrophilic tendency towards these rituals, and often finds himself lost to his desires. If he has been lucky enough to procure followers, perhaps his amorous intentions can be directed towards a living soul, though it is not unlikely that he will have found himself cozied up to a corpse when he has come down from his euphoric highs.
3. Relationships
It is likely that the Bone Collector will have many acquaintances, but few friends, allies and followers. He may well have more enemies and those that abhor the very thought of him more than anything.
3.1 FamilyThe Bone Collectors family was murdered when he was still sane, whilst he had been away on a hunt and forage trip. He had returned to their mangled and twisted bodies, and it was this that set him on a very strange and derelict path into darkness. The only remnant to his previous family is the cloak that he bears; the shoulder and back fur and mane of his then-mate, whom is skinned the hide off, took her head from her shoulders, to make the skull he wears across his face, and the cloak stitched into his very flesh. Perhaps the only 'family' that is still considered to be alive is the Black Vulture he has nurtured. She follows him everywhere, though he has not bothered particularly to train her, or teach her speech as others have their companions. She is something he kept, as a trinket perhaps? A living symbol of death and destruction. | |
3.2 Relations | |
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4. Skills and Inventory
4.1 Abilities
Ritualistic Worship
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5. History
It is difficult to discern when this demon first arose to walk the lands of the North. It is believed he came from the South, a nomad, but other stories speak of him appearing where the Northern Lights touch the earth, and a union between light and darkness occurred. Whatever the story that is spoken of him, all that is known for sure is that trouble always surely followed the one that smelt of death.
In reality, The Bone Collector was once a sweet, loving creature, with a pack, and a family. A neighbouring pack, out new lands, had attacked, and left the small, tight-knit group in shreds, and when the pale ghost had returned from his hunt, it was to find his family slain. They had been a peace-loving tribe, and it had been easy for the foreign creatures to infiltrate and massacre them. The Bone Collector had been gathering herbs and other useful items for his role as the tribe shaman, but upon his return, found nothing but blood and mud. His mate, a raven beauty, was no longer recognisable, and it was from her hide and form that his cloak and skull was derived. The bloodied earth that pooled about him was smeared across his body that day, as a constant reminder of what he had lost, and so he had turned from the carcass of his former life, and gone in search of answers.
Moons had passed, and the nomad became enraptured by the decay of the face of his loved one, the stench of her hide about his shoulders. Weeks turned into months, into years, and he forgot himself within the stench of blood and death. As he wondered the fields and forests, searching for something he could no longer remember fully, he adorned himself in what he could remember; death. He made his way slowly northward, and could smell, as he crossed the borders, the heavy scent of canid on the winds. Untrusting, he entered the realm of the Northern Wolves, and made his way deeper into the packlands, meandering like a river, picking up strays as he went, and disposing of them when he saw fit. Never stayed too long in one place, memories, half formed, pushing him on in a quest that was now forgotten.
5.1 Achievements
Catacombs
None currently.
Timeline
2010
- October: Born on the day when the spirits dance closest to the Veil.