Sabine Perrin du Lac

Sabine Perrin du Lac

by Despi



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Date of Birth

08 March 2010




Chaotic Neutral



PEH-rihn do LACK


Sabby (OOC only)


Of the Sabine tribe





Perrin du Lac

Birth place

New Orleans,


Red Wolf


100% Red wolf




Current pack Pack?
Current rank N/A


Pack Ranks
Cheese? (I)
Puppy, Beta, Alpha

Sabine Perrin du Lac is the daughter of Andre and Therese Perrin du Lac. She is a red wolf, born in New Orleans, Louisiana in the United States of America. She is currently single, living in Fellmoor Swamp, and a loner.

On this page... (hide)

  1.   1.  Lifestyle
    1.   1.1  Speech
    2.   1.2  Abilities
    3.   1.3  Residence
    4.   1.4  NPCs
    5.   1.5  Inventory
  2.   2.  Appearance
    1.   2.1  Forms
    2.   2.2  Build & Species
    3.   2.3  Coloration & Fur
    4.   2.4  Modifications
    5.   2.5  Accessories
  3.   3.  Personality
    1.   3.1  Demeanor
    2.   3.2  Outlook
    3.   3.3  Ideals
  4.   4.  Relationships
    1.   4.1  Key Relations
    2.   4.2  Groups
    3.   4.3  Family
  5.   5.  History
    1.   5.1  Timeline
    2.   5.2  Threads

1.  Lifestyle

1.1  Speech

Sabine Perrin du Lac grew up with her first language being Creole, but was taught English early on so that she may be able to communicate with others who weren't familiar with the French-based language.
Her accent is a sort of Creole/Cajun mix, or with a Yat dialect, and words such as this or that are pronounces dis and dat.
Often, her speech is non-rhotic, so words like border or mister would be pronounced borduh and mistuh.
Words such as walking or looking become walkin and lookin due to her frequent dropping of her g's.
Sabine will pronounce you and ya most often, and for phrases such as Where are you at?, the you and at become blended into y'at, so that the question is now phrased, Where y'at?
Her tone is deeper, with a sort of rough sound to it, due to her apparent inability to portray emotion. However, when calling to her pet vulture, her voice becomes a little softer pitched and higher, as a sort of sing-song sort of expression.

1.2  Abilities



CHARACTER learned how to skill in AREA from CHARACTER. Otherwise, Character engaged in PRACTICE to help sharpen this skill. Possibly think about: character's biggest accomplishment/worst failure with skill?



CHARACTER has/has not attempted this skill. Why are they bad at it? What went wrong? Could they improve themselves, or are they incapable?

1.3  Residence

Character resides in the Territory of Pack? in her den/house/hotel/hovel/hole in the ground (see map). A basic description of the house would go here, along with a short description of any housemates' arrangements.

Previous residences could be listed in a separate paragraph.

1.4  NPCs


Bearded vulture

Note: you can find a template for all your NPCs here?. For brevity's sake, this larger template only includes basic information regarding NPCs.

1.5  Inventory


Household Items

  • Points of description go here.
  • In the simplistic icons table, it looks best with no more than three icons per row.

Other Items

  • Here's a second cell. The design is the same, except it's :cellnr rather than simply :cell -- Wiki tables are easy. c;

2.  Appearance

Character is a species and looks like a typical species. Some basic description goes here. When doing your sizing chart it's supremely helpful to input both metric and imperial numbers, and Google can quickly convert the numbers for you!

Sizing Chart






54 lbs
(24.5 kg)

31 in
(79 cm)


185 lbs
(84 kg)

43 in
(109 cm)


190 lbs
(84 kg)

6ft 5in (77 in)
(195.5 cm)

Prefers Optime form.

2.1  Forms


Lupus description.


What does their Secui form look like?


In Optime form, some characters choose to style their hair -- if this is the case, how does your character usually wear it?

2.2  Build & Species

Are they tall or short? Lean or chubby? How do they carry themselves -- confidently and proudly, or humbly and unassured? There usually aren't significant differences between body types from Lupus to Optime -- lean, thin individuals will remain lean and thin, and thick, muscular individuals will remain thick and muscular.

If they're a hybrid, you can talk about what species your character most resembles, and how the different species play into their appearance -- e.g., doggish build, wolfish undercoat, coyote muzzle, etc.

2.3  Coloration & Fur

Coloration -- many players use Name That Color to help themselves with coloration. If you'd like to show exact colors, Woody Brown is an example for you. If your character has a varied pattern/coat, you can discuss it here. Don't forget to mention their eye color, either.

Regarding their fur -- is it thick or thin? Is the fur wiry or smooth, short or long, wavy or straight?

2.4  Modifications

  • Scars:
    • Location, description. How was it inflicted? Who inflicted it?
  • Tattoos:
    • Location, description. How was it inflicted? Who inflicted it?
  • Piercings:
    • Location, description. How was it inflicted? Who inflicted it?
  • Other:
    • Location, description. How was it inflicted? Who inflicted it? Example: Missing toes or a chip in their ear? Do they dye any parts of their fur? Dyeing might be given its own section, if it occupies many parts of their fur.

2.5  Accessories

  • Necklaces? Outfits? How frequently does your character don this item?
  • A second outfit? Another necklace?

3.  Personality

Sabine could be considered a less than appealing being to have in one's company.

She will freely speak her mind, reprimand individuals of no particular relation to her without regret, and stand her ground quite stubbornly.
Emotionally, she seems to only show irritation, rage and the sort of default expression of apathy. The only time when most can see her in a more 'happy' of moods is when dealing with her precious pet, a bearded vulture named Kalenkro.

While she isn't one to go out looking for company, Sabine doesn't really mind visitors, as long as they don't distract her from her work. In fact, if they help, thought she may not show appreciation, the possibility of her assisting in the future with healing wounds or shifting them a personal gris-gris to protect the helpful being is more likely.

  • Fears:
    • Fear one
    • Fear Two
  • Motivations:
    • First motivation
    • Second motivation
  • Traits
    • Trait
    • Trait
    • Trait
  • Alignment: More information about why your character adheres to a particular alignment or how it pertains to their behavior.

3.1  Demeanor

Discuss how your character treats others here, and their general "presentation." Although less a defined appearance quality, think about the way your character presents him or herself -- are they open, outgoing, and social, or introverted, quiet, and aloof? Considering and jotting this down as part of their appearance can help you as you're roleplaying -- keeping this small but vital detail in mind can give you major clues as to how your character would act and present themselves in situations in terms of body language.

How do they react to certain situations -- newcomer at the borders, a stranger with bad attitude in the neutral territories, a lost puppy? Do they have a strong sense of right and wrong, or does their morality shift to accomodate the situation and their best interest? What motivates them, and what frightens them? What do they enjoy and what do they dislike? Although this is a lot to think about, considering these aspects can help you fully flesh out your character. It's helpful to make sure that aspects of their personality mesh well with their biography -- thus, try to think of a plausible reason why a character acts a certain way.

3.2  Outlook

Optimist/pessimist? Submissive/dominant? Introvert/extrovert? A character who is more introverted might cross his or her arms while talking or avoid eye contact more often. This can also assist others in reading between the lines of your posts. While you may not take the time to detail how your character presents him or herself every time they make a move, having a general idea stated in your profile can help players fill in the blanks if they don't know your character so well.

3.3  Ideals


Big Bias

A big bias goes here, discussed in paragraph form

Other Biases

  • Species: How do they feel about different species, perhaps? Maybe not just coyotes versus wolves, but how they feel about pets, how they feel about prey, etc.
  • Non-Luperci: How do they feel about non-Luperci?
  • Human Behaviors: How do they feel about human behaviors?


Sabine is not attracted to either gender sexually. She, in fact, finds the act of intercourse disgusting and, unless for breeding purposes (which doesn't particularly appeal to her either, thanks to her dislike of children), a waste of valuable time. During her heat cycle, she rejects urges and finds them rather bothersome, causing her to be more irritable.


Anything from Earth probably can and will be used by Sabine in some manner. Either by adding into concoctions or smoking/eating/drinking it directly, she's a curious woman, and will probably try anything.


Sabine is an active practitioner of Louisiana Voodoo, or New Orleans Voodoo. This form emphasizes on Gris-gris, voodoo queens (who Sabine often refers when in need of guidance), the snake deity Li Grand Zombi.

Specific Beliefs

  • Short points go here, or subheaders -- whatevs; depends how religious your character is! c:

4.  Relationships



BRIEF description of relationship. If more than three sentences, consider moving to "Key Relationships" -- don't forget to reference threads, either. [1]



BRIEF description of relationship. If more than three sentences, consider moving to "Key Relationships" -- don't forget to reference threads, either. [2]

Various Minor Aquaintences

A list of relations to which there is no great meaning for your character (e.g., meet and greets or unfinished threads)



BRIEF description of relationship. If more than three sentences, consider moving to "Key Relationships" -- don't forget to reference threads, either. [3]

Does your character have many friends and acquaintances? How do they treat them?

4.1  Key Relations


Sabine and her twin brother, Narcisse Perrin du Lac get along well, considering their differing demeanor. Sabine is often teased by the flirtatious creole male, and is the only individual known so far that can get away with calling him 'Sissi'. Though it is clear that Sabine finds her brother annoying, their relationship is strong.

Rio Marino

Being offered an opportunity for trade (teachings for material goods), Sabine took in Rio Marino as her 'student' of sorts, providing her with information about Voodoo and crafting a gris-gris for the Marino female and her daughter. Though the witch isn't completely fond of the company, the gifts given in exchange are considered worth her time. Their relationship is neutral.

4.2  Groups


Describe how they relate to their pack here -- why did they join in the first place?

  • Packmate?: A description of someone within the pack your character has interacted with might go here.


Maybe a different pack -- how do they feel about this pack?

  • Foreigner?: A description of someone within the pack your character has interacted with might go here.

4.3  Family

What's their relationship like with their family? Do they like being part of it, are they indifferent, or do they dislike it?

  • Perrin du Lac + Deveau

Immediate Family

Maternal Ancestry

  • Great Grandparents: Ines DuBois and Adolphe Montegut
    • Grandmother: Georgina Montegut
  • Great Grandparents: Teres Bourgeois and Sebastion Deveau
    • Grandfather: Jean Deveau
  • Mother: Therese Deveau

Paternal Ancestry

  • Great Grandparents: Odette Vermillon and Lionel Herbert
    • Grandmother: Antoinette Herbert
  • Great Grandparents: Ada Lambert and Maurice Perrin du Lac
    • Grandfather: Francois Perrin du Lac
  • Father: Andre Perrin du Lac

Extended Family

5.  History

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5.1  Timeline



  • Occurrence [4]

5.2  Threads



Categories: 2010 Births | Loners | Souls Singles | Wolf