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  1.   1.  Appearance
    1.   1.1  Basics
    2.   1.2  Miscellaneous
  2.   2.  Personality
    1.   2.1  Ideals
  3.   3.  Relationships
    1.   3.1  Family:
    2.   3.2  Relations
  4.   4.  Skills and Inventory
    1.   4.1  Abilities
    2.   4.2  Inventory
  5.   5.  History
    1.   5.1  Achievements

Once part of Malus' gang of loners, Ocke had quickly become property of Anathema and Theron Caine. His group once called The Trenches their home before Anathema chased them out and claimed the lands for themselves. After continuously taunting the borders of the new pack, Ocke and his fellow group members were eventually captured and forced to fight for their lives in Anathema's amphitheater for entertainment.

At the end of Ocke's fight, after defeating the then Atheed Axelle Napier in combat, Ocke's only option was likely death for the embarassment of the pack. However, he was saved by Theron, who claimed him as a slave. While Ocke didn't like it, it was better than being killed for a righteous victory.

Ocke had since become Theron's servant to do as his will desired. However, in August 2015, Theron Caine disappeared from the pack, leaving Ocke as the pack servant. He often worked in the stables or on the training grounds, sneaking in practice whenever he could. He had heard of his other gang members being granted freedom. Malus had been set free when his master left the pack, and Briston had grown close with his, and during a holiday, Evangeline granted him freedom to join the ranks. While Ocke didn't particularly want to beg his captors for it, he decided that if freedom was obtainable, then he would go for it.

In August 2016, Ocke was offered to join the ranks of Anathema. He is now titled a Zepar with little drive to honorably join Anathema in anything they do. He would never forget what they had done, and he would never forgive them either. However, because he likes his freedom, Ocke struggles daily with his wants and needs. He wants to leave the pack, but he needs to help his comrades still trapped in slavery achieve this freedom, too: Szenne and Ronan.

Ocke fell ill in April 2017, and eventually died from the symptoms.






  • cNPC: --
  • yNPC: --



  • None at the moment, sorry!

Anathema members may assume and reference the following without discussion/asking:

  • Seeing Ocke around the territory

1.  Appearance

1.1  Basics


  • Species: Ocke takes more after his larger, Gray Wolf heritage than his Iberian heritage.
  • Fur: Medium-length fur, which is slightly fluffier around his torso and neck than the rest of his body
    • Optime Hair: Ocke doesn't allow much of his Optime hair to grow out. He keeps it as short as possible, and styles it upwards, spiking it up when it gets on the longer side.
  • Facial Features: Ocke has a wide head, and large facial features: large expressive eyes, a thick snout, and large, rounded ears.
  • Build and Size: Ocke is on the larger side of the spectrum. He is tall and very muscular, but a bit leaner than average.
  • Humanization: Low — Aside from weapons and a few skills he has learned over the years, Ocke doesn't take a lot of interest in human artifacts or clothing for that matter. He has a tattered charcoal-colored pair of pants that he wears on occasion; otherwise, he chooses to adorn himself with nothing.



  • Fur:
    • Primary coat color
    • Secondary coat color (tertiary etc. continue below)
  • Markings:
    • One type of marking here: black-tipped tail, black-tipped ears
    • Second type of marking here: white throat
  • Eyes: Eye color
  • Optime Hair: Optime hair color
    • Nose and Paw Pads: Skin color


Cold Turkey (#CBBEC2)
Pharlap (#9E8B84)
Kabul (#5F463F)
Masala (#3A302F)
Mine Shaft (#242424)
Livid Brown (#43242E)

© Despi

1.2  Miscellaneous


  • Scars:
    • Right palm, a slice from Anathema's Rite of Agares
    • Varying scars from past fights
  • Piercings: None
  • Tattoos: None


Ocke prefers not to wear clothes, but does sport a tattered pair of charcoal jeans on occasion.

Jewelry and Accessories

  • --


  • tattered, charcoal pair of jeans


84 lbs (38 kg)
35 in (89 cm)


In this form, muscles ripple against Ocke's taut fur. He uses this form whenever he's trying to hide or move swiftly.

172 lbs (78 kg)
48 in (122 cm)


Never uses this form, unless an emergency arises and there's a need for quick travel.

237 lbs (xx kg)
6ft 7in (79 in / 201 cm)

Optime (Preferred)

Tall and very muscled, Ocke prefers this form out of all the others and is almost always found in this form.


  • Speech: His voice is low, yet harsh. His impatience comes out in his speech and he is prone to get snappy at times.
  • Scent: dirt, riverbed, musk, caves, horses
  • Quirks, Gestures, Etc.:
    • Scratches at the skin around his neck and shoulders out of a nervous habit.
  • General Posture and Body Language:
    • Reserved: Ocke keeps to himself often, and finds solace in his own company.
    • Anxious: Scratching is just one of the many nervous quirks Ocke has picked up over the years. For whatever reason, he just worries about everything, all the time.


2.  Personality

2.1  Ideals


Anxious, hot-headed

  • Outlook: Pessimistic
  • Sociability:
    • Introverted: Ocke often keeps to himself and enjoys his own company.
      • When angry, which happens on a regular basis, Ocke can go into a fit of rage and have outbursts.
  • Expression: Uncomfortable. Displeased, usually.
  • Alignment: Chaotic Neutral
    • You shall lie to promote your freedom.
    • You shall not kill the innocent.
    • You shall pursue pleasure.


  • Freedom- Ocke wants to escape Anathema and free Szenne and Ronin. He's willing to do just about anything to achieve this goal.
  • Friends / Family (gang family)- Ocke is extremely loyal to his family and friends. Since Ocke has issues handling being alone he will do what he can to preserve and maintain these connections.
  • Rewards- Ocke is hedonistic and thus the prospect of rewards greatly help to motivate him into doing things.


  • Axelle Napier: After defeating her in the arena, Ocke heard things about her. He heard that she had been a great warrior once, and he heard that she did not like losing. Being a slave in the predicament he was in, he was fearful of what the Atheed may force onto him - blackmail, injuries, death?
    • Since Axelle's disappearance and Ocke's freedom, he is a little less paranoid about her now. If she were to confront him, he could easily defend himself again with his newfound freedom.
  • Extended Sollitude: Too much solitude can drive Ocke into a fit.


  • Packs: Ocke hates Anathema for taking his home and his comrades hostage.
  • Sexuality: Ocke doesn't like homosexuals. It makes him very uncomfortable when other males hit on him - sometimes to the point of confrontation or violence.


Heterosexual — some info here.


  • Likes: Gambling, loyalty, alcohol, fighting, hunting, freedom, strength.
  • Dislikes: Homosexuals, traitors and liars, needless bloodshed, religion and zealots, smugness, stupid rules.


Ocke will smoke marijuana socially, if provided the means to. He will, however, go out of his ways to obtain alcohol.


  • Atheist. Ocke rejects all deities and believes them to be an excuse for rules or shame or moral excuses.

3.  Relationships

* Does not know this person by name.

3.1  Family:

  • Mother: Maria
  • Father: Clay
  • Siblings: Red, Osh
  • Half-Siblings: None.
  • Children: Possibly a few bastards but he wouldn't know.

3.2  Relations

Key Relations

  • Szenne is one of his comrades from Malus' gang. Even though he thinks Szenne could be a cold bitch sometimes, he admires the strength in her heart.
  • Malus Reinhart is his former gang leader, captured alongside him when Anathema decided to take action. Even though Malus was freed and left the pack, Ocke still highly respects him.
  • Ronan is also one of Ocke's comrades from Malus' gang. Ocke always admired Ronan for his quick-thinking and resourcefulness. He feels terrible that the man is still in servitude and there's nothing he can do about it.

Positive Relations

  • Characters is also your character's buddy-old-pal-old-friend-of-mine

Neutral / Negative

  • Axelle Napier: His challenger in the Mid-Summer fights, after he and his other friends were captured by a group of Anathemans. She nearly defeated him before he knocked her off of her feet and moved to stab her in the chest. He almost ended her life before being pulled away by Kentaro Lykoi. Her life was at his mercy, and he wanted revenge for what Anathema had done to him and his gang. He knows she hates him, so why not make it mutual?
  • Briston is and was his comrade in Malus' gang of misfits. After Briston agreed to join and embrace the ranks of his captors' pack, Ocke isn't sure what to think of him anymore. Ocke very clearly still despises Anathema for what they had done, but Briston seems to have put that all behind him.

Minor Relations

  • Sex: plenty of gals
  • Friendly: anyone outside of Anathema, Luperci who seem trustworthy,

4.  Skills and Inventory

4.1  Abilities


  • Hunting (Journeyman): Trapping, catching, or killing animals for food and supplies.
  • Tracking (Master): Learning the lands and tracking prey through the wild
  • With his hulking size, Ocke is slow on his feet and often needs to take someone with him when hunting large prey such as elk or moose


  • Fletcher (Journeyman): describe skill
  • Bowyer (Apprentice): describe skill
  • Carving (Apprentice): describe skill
  • and over here go some weaknesses~


  • Daggers (Master): describe skill
  • Hand-to-Hand Combat (Master): describe skill
  • Archery (Apprentice): describe skill
  • and over here go some weaknesses~

4.2  Inventory


blah blah blah

  • Offering: what kind of stuff does your character trade?
  • Accepting: what do they want?

5.  History

5.1  Achievements


go get yo' catacombs template, son

Ocke grew up in the Moosehead Pack of Maine, named for its close location to Moosehead Lake. His father Clay led the pack and insisted that only the strong would be permitted to stay in it. The Moosehead pack has a reputation for low lives, former loners, and other ill intentioned individuals.



  • 07 May: Ocke is born to the Spanish wolf Maria alongside his two brothers.
  • 03 July: Maria is killed by a rival pack. Clay loses it and kills the other packs leader and most of its members.
  • August-December: Clay trains Red, Osh, and Ocke to be strong. They are taught how to brawl with both fists and weapons in addition to learning the basics of hunting.


  • January-May: Training continues. Ocke picks up drinking and gambling from his fellow pack mates.
  • May 16: Clay announces that only one of his son a can be his heir and that the other two will be exiled.
  • June-August: Testing is held to see who will inherit Clay's position. It eventually comes down to a series of duels. Red cheats to win and Ocke loses his temper and nearly beats him to death. Ocke and Osh are exiled.
  • September-December: Ocke and Osh take up work as mercenaries to survive the winter. Ocke doesn't like the work but he does it anyways.
  • January 1: Ocke loses his temper and gets into a fight over Osh about dropping the mercenary gig. He heads up to Niva Scotia by himself looking for better prospects.


  • March: Ocke joins Malus' gang of loners. He finally feels like he fits in somewhere.


  • March: Malus' Gang are forced out of their home in Trenches? by Anathema
  • July: Ocke, Szenne, Malus, Briston, and Ronan are captured and thrown in Anathema's dank, disgusting dungeons
    • Later, Ocke and his friends are forced to fight for sport in Anathema's amphitheater. No matter if they win or lose the fight, they are offered two options: death or slavery.
    • After winning his fight with Axelle Napier, Ocke is claimed by Theron Caine.
  • August': Theron Caine dissapeared leaving Ocke without an official master. He's too preocupied worrying about Axelle and her potential revenge to do much with the wiggle room that provides.
  • October: Briston asks for his freedom and is granted it. Ocke feels unsure of how to deal with this. While he respects Briston's decisions to remain part of the pack he is irked by Briston's refusal to assist his friends.
  • November: Malus leaves with Skana and Ocke feels slightly betrayed, although he still respects his former leader.
    • Axelle leaves Anathema reducing Ocke's anxiety considerably and freeing him up to plot against Anathema.
  • December: Ocke decides to wait until Spring before trying anything.


  • February: Aeron Ganesa reestablishes herself as pack leader. Anathema moves back to their old territory. While the pack is moving Ocks considers planning an escape attempt but is unable to contact Szenne, Briston, and Ronin in time. Not wanting to abandon his companions Ocke sticks around even though he's sure he could escape.
  • March: Kentaro and his compatriots are severely punished and disenfranchised. With most of Anathema's more fearsome warriors disposed of (by Ocke's estimation) he believes now is the perfect time to plot.
  • April-July: Ocke spend this time immersing himself in Anathema culture and scouting the new territory. He hopes that by becoming more like his enemy he will be able to convince them that he has changed his ways and will be able to put them off gaurd.
  • August: Briston informs Ocke that he could just ask for freedom, and he does. He is offered freedom in exchange for joining Anathema's ranks. While he's not completely happy about joining his captors' pack, Ocke accepts. He is titled as a Zepar, and soon after, is able to have his life back. He feels 50 lbs lighter with slavery lifted off of his shoulders.
  • September: Ocke hears that his brother is in the area looking for him from a loner. Ocke sets up a rendezvous along the Quartz Shoreline sometime next month.