Iseult

Iseult

About

Say something about your character here. For example, John is an asshole that was born in 2017!

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[WORK IN PROGRESS]

Profile

by Nat

Basic Info

Date of BirthMay 21st, 2019
GenderFemale
LuperciOrtus
Family???
BirthplaceMissouri


Overview

Names

  • Pronunciation: i-ZOOLT
  • Etymology: Medieval variant of Isolde, Germanic in origin, possibly a combination of “ice” and “battle”
  • Epithet: The Healer, The Witch

Heritage

Plot Opportunity

  • Iseult is brand new to the area, and could use some friends!
  • A healer, Iseult is always willing to help the injured and sick (for a price)
  • Witches are rarely crossed without consequence, maybe your character needs cursing?


NPCs

  • cNPC: ---
  • yNPC: ---
  • NPCs:
    • Bran (American Crow)

OOC Information

OOC Assumptions

Packs members may assume and reference the following without discussion/asking:

  • What can your character's pack members (if they're in a pack) assume freely? Maybe your character spends much of their time patrolling the pack's borders?


Appearance

Expression

  • Speech: Speaking with a mild Welsh accent, her voice is usually low and surprisingly husky. Isuelt almost never raises her voice, and considers yelling and screaming shameful.
  • Scent: Always paranoid of running into her old packmates, she disguises her scent with lavender and chamomile.
  • Quirks, Gestures, Etc.: When fearful or angry, she becomes as still as a statue, her few movements jerky and abrupt. Iseult also has a habit of running her hands through her long curls, and occasionally gets her fingers caught in tangles.
  • General Posture and Body Language: Naturally reserved and shy, some might even say submissive, Iseult has learned to change her natural expression to better protect herself.

Image

by Pabs

Color Palette

Fur

Mine Shaft (#323232)
Alto (#DBDBDB)

Eyes

Aero Blue (#C9FFE5)

Nose, Skin, Paw Pads

Pine Cone (#705F58)


Physical Appearance

Basics

A tall, slender female, Iseult's willowy frame and delicate features often cause others to underestimate her. Short but wavy all over her body, her fur is as soft as velvet to the touch. Her black coat turns to tight curls along the top of her head and the back of her neck. Various white markings cover her body. Her right ear and two fingers, and a thumb on her right hand are entirely white. A splotch of white wraps around her left hock and covers her left leg up to the knee.

She has the well-defined stop and floppy ears of her pointer ancestors, but her greyhound blood gives her a longer, more narrow snout. Her almond eyes are an incredibly pale icy blue, appearing almost colorless in some lights and slant slightly up and towards her ears. In Optime form, thick, curly black hair hangs down to her elbows, occasionally throwing it up into a messy bun. Her tattoos, though easily hidden by the proper clothing, stand out sharply against her black fur. Carefully shaved patches of fur reveal black ink on her right shoulder and left forearm. A waxing crescent moon is artfully etched into her shoulder. At the same time, her left arm is decorated by a more complex, larger image. Just below the inside of her elbow and a few inches above her wrist are identical lines of ink. Resting between them is a trio of concentric circles, each with a stripe of red in the center of the thick bands.

Her clothing is simple but well cared for. Her entire wardrobe comprises a few dresses of bold dark colors, paler cotton tunics with laces at the throat, and a pair of old buckskin trousers. She nearly always wears her grandmother's necklace, a length of alternating chunks of white opal and obsidian, with the skull of a jackdaw in the center. Three silver bracelets, each stamped with a line of triangles, rest on her left wrist.

Lupus

65 lbs (29 kg)
26 in (66 cm)
Almost never in lupus form, she always feels awkward and clumsy when she uses it.

Secui


155 lbs (70 kg)
42 in (107 cm)
Iseult enjoys the speed secui gives her and uses it when she needs to get somewhere fast.

Optime


215 lbs (97 kg)
6 ft 6 in (78 in / 198 cm)
Constantly in Optime, she is very humanized and enjoys wearing pretty dresses and jewelry.


Personality

Overview

by somebody, probably

Iseult was once an innocent and trusting young woman. The horrific death of her grandmother and her lover's betrayal has changed her outlook on the world. She is naturally suspicious and even somewhat paranoid, still confident that her pack leader sent warriors after her, searching for revenge. She carefully disguises her natural scent with the heavy perfume of chamomile and lavender, often giving out a fake name. Iseult has also developed a cheerful, friendly mask to show strangers, hiding away her true thoughts and emotions. It takes quite a bit of time and effort to earn her trust enough for her to drop that mask. Once she trusts and cares for someone, she will do whatever is necessary to help and protect them. Because she knows exactly what a truly desperate person can do, she may become overprotective, to the point of obsession.

The mutt tends to avoid children to ignore the guilt she refuses to acknowledge after murdering a young pup. Still, she has always wanted to be a mother and is gentle and kind when forced to interact with them. Iseult treats most animals with the same care, constantly showering Bran, her crow, with food and affection.

Though she can defend herself and has already proven she can kill, Iseult prefers the quick, easily hidden death by poison to blatant violence. However, she can be particularly vengeful when suitably provoked and has the knowledge to leave someone wreathing in agony for days without laying a single finger on them.

Strengths

  • Affectionate: Protective and naturally loving, Iseult treats those she cares about with unabashed affection and care.
  • Adaptable: Iseult will do whatever it takes to survive, and has become an expert at altering her behavior to take advantage of any situation that presents itself.

Weaknesses

  • Vengeful: Prone to anger and suspicion, if she believes you have crossed her Iseult will do anything to get her revenge.
  • Possessive: She tends to view her romantic partners as hers, and is prone to jealousy.


Traits

Sociability

  • Emotional Disposition:
  • Sociability:
  • Alignment: Alignment
    • Quote about alignment here
    • Quote about alignment here
    • Quote about alignment here
    • Quote about alignment here
    • Quote about alignment here
  • Tropes:

Biases

  • Packs: None
  • Species: Iseult has had bad experiences with coyotes, and tends to view them with suspicion
  • Non-Luperci: Pitiful creatures, Iseult believes they don't have the intelligence to understand why their lives would be so much better if they were infected. If possible, she will go out of her way to change them.
  • Gender: She tends to be much more wary and distrustful of men, though she is willing to give them a chance.
  • Color: None
  • Age: She still feels guilty about killing a young pup only a few months ago, and avoids children like the plague.

Sexuality

Bisexual with a preference for women, she tends to relegate men to meaningless flings.

Motivations

What drives your character? How do they view the world?

Spirituality

Iseult is a true witch, and her life revolves around pleasing her patron, the Triple Goddess. Symbolizing women as a whole, the different aspects of the Goddess protect and offer different things. The Maiden protects youth, the innocent, and the weak while offering growth, beauty, and change. The Mother protects mothers, pups, and births new spirits into the world while offering fertility, stability, and strength. The Crone protects the elderly, healers, and the dead while offering wisdom, power, and courage.


Skills

Strengths

  • Herbology: Extremely Knowledgable, she is able to identify, safely gather, store, and use hundreds of plants.
  • Healing: Skilled at treating injuries and sickness, and she is a capable midwife.

Weaknesses

  • Writing: Though she can read English well enough, she has horrible handwriting and can't spell to save her life.
  • Horsmanship: She can stay in the saddle, but that's about it.


Familial Relationships

Family

  • Mother: Mairwen (Deceased)
  • Father: Gerret*
  • Grandmother: Ceridwen (Deceased)
  • Extended:

* indicates character does not know this person by name.

O

  • Parents:
    • Mairwen died when Iseult was still a pup, so she tends to look back on her with a wistful fondness. She has never met her father, and really doesn't care to.
  • Grandmother:
    • Ceridwen raised her, and was the most important person in her life for a long time. She was burned at the stake after plotting to kill the pack leader's grandson (and secret son). Iseult was forced to watch her die, and it changed her forever.

Other Relations

Key

Notable

Minor Relations

  • Sex:
  • Friendly: Salsola
  • Significant Positive Acquaintances:
  • Enemies:
  • Murders:
  • Significant Negative Acquaintances:

Past Relations:


Home & Inventory

Home

Where does your character live? What does it look like in there?

Inventory

Does your character have any prized objects? Or maybe you can list trade items here instead, if you'd prefer.


Animal NPCs

Image

Profile

  • Name: Bran
    • [-Meaning: In Welsh legend Bran the Blessed (called also Bendigeid Vran) was the son of the god Llyr]
    • [-Pronunciation: BRAHN]
  • Gender: Male
  • Species: American Crow
  • D.O.B.: 14/03/2016
  • Onboard?: Yes

Summary

  • Appearance: On the small side, Bran is easily able to blend with other crows, though his well cared for feathers gleam purple and green in the sunlight. He often wears scraps of colorful scraps of cloth wrapped around his ankles.
  • Personality: Reserved and wary, Bran will often hide away around strangers. Still, he is very affectionate with Iseult, and often demands lullabies before he will go to sleep.
  • Skills: Capable of limited high speech, he and Iseult have developed their own language of one or two-word answers in English and Welsh. Still, he understands much more than he speaks, and will occasionally act as a spy.

History

  • Inherited from Iseult's mother, Mairwen

Can be Referenced

  • Seeing a crow around Iseult wouldn't be unusual, but he does hide if he gets the chance.


History

O

Packs

Duration: DAY MONTH YEAR – Present
Residence: Packs
Ranks: Current Rank (DAY MONTH YEAR - Present)
  • Previous Rank (DAY MONTH YEAR - DAY MONTH YEAR)
  • Previous Rank (DAY MONTH YEAR - DAY MONTH YEAR)
Co-Ranks:
  • Corank 1
  • Corank 2

Iseult is the daughter of Mairwen, a curly coated retriever and greyhound mix, and the granddaughter of Ceridwen, who came to Wales in 2011 after persecution destroyed her family, the Gwydir coven. Iseult has never met her father, though she does know that he was a passing trader. Her mother was constantly busy with her work as the main healer of their small village, so she spent the first three months of her life running about with the other young pups. Her life changed forever when her mother was killed in a rival pack's raid on the village, stealing crops, livestock and killing a few members of the pack, including Mairwen. She was killed after refusing to break her vow as a healer and fight back against the raiders.

Ceridwen took over raising her granddaughter after Mairwen's death. Devastated and enraged, she was sure that Rodrick, the pack leader, caused her death by forcing all healers to swear a vow never to harm another. She decides that Iseult must always be able and willing to defend herself, using any means necessary. Part of that was insisting she was taught as much as possible about hunting and shifting before Iseult could shift. She also passes on her own coven's teachings on magic and the Triple Goddess.

Once she shifted for the first time, Iseult was led through a simple ceremony and given her first tattoo, marking her as a full pack member. Next, she was taken as an apprentice by her grandmother and learned about healing, midwifery, and various religious ceremonies and rituals, including the art of tattooing. By the time she was a year old, she was a well-liked pack member, even being courted by the leader's son, Balor. However, as she got older, she became more and more uncomfortable in her skin, like she was living a lie.

Iseult began to take longer and longer trips away from the village with her grandmother's encouragement. She wanted her to know how to navigate the world away from the shelter and protection of the pack. Ceridwen even made excuses for her, telling their packmates that she would gather herbs and medicines she needed. On one of those trips, she first met Dakota, a young coyote who lives on a small farm, perhaps two days travel from the village. They quickly become close friends, trading jokes and roughhousing like children. Eventually, the pair begin to develop romantic feelings for each other. Unfortunately, same-sex relationships are taboo to Iseult's pack. The chief often goes on rants about how disgusting and perverse they are. Her grandmother often expressed her disagreement with him, speaking fondly about her own grandparents, a pair of males who raised an abandoned pup together. However, she was still scared of her reaction. Iseult never confided in Dakota about the internal conflict and outright shame their relationship caused her. Though she was desperately in love with the young female, she doesn't tell anyone about her or even mentions meeting outsiders when she returns to her village. She was stuck in a strange limbo, torn between her love for Dakota and the only home and family she had ever known.

In that state of turmoil, she reached two years old, and her grandmother decided she was ready to pass the test to become a full-fledged healer in her own right. So the pack was gathered together to watch another of Ceridwen's former protegees quiz her. They went over different plants, their uses, the treatments of various injuries, and how to deal with complications during birth. Once she passed the test, the pack had a small feast to celebrate her accomplishment, and she was given the final part of the tattoo on her left forearm. That night, her grandmother decided she was ready for the Esgyniad ritual of her coven. The ceremony involves fasting for three days and nights, then drinking a mixture of mushrooms and herbs to induce visions, allowing her to create a connection with the goddess and the spirits of the world. After the images had passed, Ceridwen recognized her as a full member of the Gwydir coven of witches and passed on her mother's familiar, a crow called Bran. Oddly reserved for a crow, he listened more than he spoke but lavished attention on Iseult.

The first few weeks in her new role as a healer passed quickly as she treated various cuts, bruises, spring colds and tended to expectant mothers. She was beginning to hope that she may be able to be open and honest about her relationship with Dakota if she could prove herself a vital member of the pack when everything changed. Iseult helped Becca, the leader's daughter, give birth in the middle of a rainstorm that caused the nearby Mississippi River to flood, taking three lives. She and her grandmother were sure that the goddess sent the flood to punish the pack because Rodrick, the pack leader, sired his daughter's pup. The witches debated killing the child to appease the goddess when Rodrick's son overheard them. Iseult was spared because she argued against killing the newborn, but Ceridwen was burnt to death only hours later in Rodrick's attempt to cover up his incestuous relationship with his daughter.

Now certain that the goddess wanted the boy dead and consumed by rage and the desire for revenge, Iseult bid her time, waiting for her chance. It took months of careful planning and preparation, only interrupted by periods of intense mourning and grief. Still, eventually, she was able to gather enough deadly nightshade berries to kill a horse, let alone a tiny pup. She hid them poorly, in full view of the pup, and watched as he gorged himself on the sweet, juicy berries until he trudged off for a nap. By evening, the boy was found dead, and Iseult was nowhere to be found. Instead, she had stolen away with the supplies she managed to squirrel away, headed to Dakota's farm.

She arrived in the late evening, intent on running away with her secret lover. Still, her plans were dashed within minutes of her arrival. Iseult found Dakota in the throes of passion with another woman, hidden away in the barn. The same barn where they had spent romantic moments, talked about their lives, made plans for their future together. Devastated all over again, she fled, heading north along the coast. Desperate to get as far away as possible, she stokes a sorrel gelding from the camp of a passing hunter. She pushed him hard, constantly sending Bran into the air to search for anyone on her trail. As the summer winds to a close, she arrives in the 'Souls area, ragged and thin from her travels but determined to honor her grandmother by rebuilding her life.

Plots

Plot Name

Threads Threads are listed in order of when they happened IC, not by posting date.

  1. Thread Name
    With Characters, crazy stuff happens!


Post Log & Archives

2021

September 2021

  • Arrives in Nova Scotia

Threads

  1. [AW] midnight lullabies
    With Iomair, they talk about New Caledonia and storytelling.
  2. [AW] women's work
    With Velour Valentine, they discuss Salsola

October 2021

Threads

  1. [AW] Desperate Times
    With Brocade Valentine and Velour Valentine, she runs into Velour and her father, who end up bringing her back to Salsola
  2. [J] only the beginning
    With Brocade Valentine, Velour Valentine, and Elphaba Revlis. She is allowed to join Salsola after gifting Elphaba a white gelding called Arwen, chamomile tea, and a bone needle. Same day as above.
  3. [AW+ a serum born of venoms]]
    With Morgana Revlis
  4. [AW] all weather friends
    With Marina Amaranthe
  5. [AW+] baby, let me in
    With Velour Valentine

November 2021

Threads

  1. Thread Name
    With Characters, crazy stuff happens!

December 2021

  • Your character got promoted, congrats!

Threads

  1. Thread Name
    With Characters, crazy stuff happens!


IC Catacombs

Basic Achievements

Find a Mate
Pink: Find a Mate
Became mates with Characters on DD Month YYYY.
Have Puppies
Green: Have Puppies
Had children with Characters on DD Month YYYY.
Have Grandchildren Puppies
Honey: Have Grandchildren Puppies
Had children with Characters on DD Month YYYY.
Rescue Someone
Cross: Rescue Someone
Rescued Characters on DD Month YYYY.[1]
Lose a Fight
Yellow: Lose a Fight
Lost to Characters on DD Month YYYY.[2]
Win a Fight
Red: Win a Fight
Won against Characters on DD Month YYYY.[3]
5 AW Threads
Henna Red: Participated in 5 AWs
1, 2, 3, 4, 5
Luperci Change
Burgundy: Luperci Change
Changed Characters into a Luperci OR was changed into a Luperci by Characters on DD Month YYYY.[4]
Human City Threads
Rust: Human City Threads
1, 2, 3, 4, 5
Foreign Diplomat
Olive Green: Foreign Diplomat
Salsola, Casa di Cavalieri, Mistfell Vale, Del Cenere Gang, New Caledonia
15 Prompt Generator Threads
Rainbow Moonstone: 15 Prompt Generator Threads
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
Playable Territory
Light Green: Thread in Every Territory
Saint Croix Highlands, The Borderlands, Branta Stretch, Miramichi Wilderness, Wabanaki Coast, Frost Reaches, Cape Acadia, Grindstone Island, Primeval Memories, Concrete Jungle, The Blacklands, Black Rock Islands, Prince Edward Island, Isthmus of Chignecto, Aelcrest Shore, Halcyon Mountain, Drifter Bay, The Waste, The Dampwoods, Quartz Shoreline, Halifax, Whisper Beach, Overgrowth Sunrise, Shattered Coast, Ethereal Eclipse, Shiloh Hills, Broken Occident
Playable Subterritory
Forest Green: Every Subterritory
Cape Hopewell, Saint John, Searsport, Freetown, Canaan Bog, Serpentine Mountains, Miramichi Watershed, Miramichi Valley, River of Fire, Camp Gagetown, Fundy National Park, Commune of the Salmon, Grand Lake, Mount Oromocto, Bathurst, Gaspesia, Burnt Church Mountains, Sugarloaf Resort, Timber Cove, The Bluffs, Wentworth Valley, Cobequid Foothills, mes de la Mort, Moaning Wood, Skeletal Sanctuary, Haunted Forest, Death Mountains, Devil's Shoreline, Northern Wildwood, Cavendish Estates, Charlottetown, Kingsweald, Cabot Beach, North Shore, Fort Cumberland, Black River Reserve, Amherst, Millstone Village, Arisaig Shoal, Colchester Quarter, Stellarton Mines, Howling Caverns, Phosphagos Foothills, Serene Sands, Sunflower Sunsets, Musquodoboit Valley, Dawn's Breath, The Sugarwoods, Moonstone Lakes, Berwick and Wolfville, Flanders Fields, Rabbit Lake, Clements Park, Wolf's Peak, Mersey Cove

Pack Membership

3 months
Light Blue: 3 Months
DD Month YYYY–DD Month YYYY
6 months
Sea Blue: 6 Months
DD Month YYYY–DD Month YYYY
One year
Deep Blue: 1 Year
DD Month YYYY–DD Month YYYY
Two years
Shock Blue: 2 years
DD Month YYYY–DD Month YYYY
Three years
Midnight Blue: 3 Years
DD Month YYYY–DD Month YYYY
Participated in foundation
Cadet Blue: Pack Foundation
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Pack Participation

Lead/sublead for 3 months
Sparkling Gold: Pack Leadership
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Pack hunt
Cream: Pack Hunt
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New member threads
Goldenrod: New Members
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Pack member threads
Chocolate: 5 Packmembers
1, 2, 3, 4, 5
Earn a Co-Rank
Purple: Co-Rank
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Pack Thread
Magenta: Organized Pack Thread
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Leader Special
Cadmium: Leader Special
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'Souls Participation

Adoptable Love
Adoptable Love
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Yearbook Superlative
Emerald: Yearbook Superlative
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Spotlight Soul
Starlight: Spotlight Soul
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Categories: 2019 Births | Dog