Indra Winters
(redirected from Characters.IndraRevlis)

MATURE MATERIAL WARNING!
WARNING: This page contains material exceeding the general board rating of PG-13. It may contain very strong language, drug usage, graphic violence, or graphic sexual content. Reader discretion is advised.
Overview |
Signalment |
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Basics |
Affiliations |
NPCs |
OOC Information |
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Assumptions |
Salsola members may assume and reference the following without discussion/asking:
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Plot Opportunities |
None at the moment. |
On this page... (hide)
- 1. Characteristics
- 1.1 Appearance
- 1.2 Personality
- 2. Relationships
- 2.1 Family
- 2.2 Other Relations
- 3. Skills and Inventory
- 3.1 Abilities
- 3.2 Residence and NPCs
- 3.3 Inventory
- 4. History
- 5. Thread Archive
Indra Winters (née Revlis) is one of two Salsolan princesses born of a union between the pack’s former Lord Commander, Lokr Revlis, and its Gamekeeper, Osrath Eternity; the truth is not quite so clean cut as that however, for while her sister Elphaba Revlis is truly her father’s daughter, Indra is the result of a long-standing love affair between their mother and Dullahan Eternity.
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Following the death of her second partner (and wife), Lilia Salcedo, in the spring of 2022, Indra appears to have been lost completely to the wilds surrounding Portland, although it's worth noting that she makes herself useful by hunting and subsequently replenishing the pack's stores with the fruits of her labors.
- General
- Optime Hair: Long, white, and slightly wavy; sometimes pulled back in a ponytail and adorned with a gold circlet.
- Humanization:
- Forms:
- Lupus: 80 lbs (36.28 kg) ↔ 33 in (83.82 cm)
- Secui: 155 lbs (70.30 kg) ↔ 45 in (114.3 cm)
- Optime: 205 lbs (97.5 kg) ↔ 6ft 2in (193 cm)
- Other Features:
- JAN 2017: She has a bunch of tattoos going down her spine, though they're mostly faded now: a modified Hand of Eris (Salsola), spiral (Eternity), stylized stag head (Winters), ouroboros (Revlis), and a raven footprint (Badb).
- FEB 2017: One large scar that starts halfway down her left shoulder blade and ends along the outer curve of her collar bone.
- OCT 2017: A scar that curves over her left hip, sustained during the Battle of Drifter Bay.
- MISCELLANEOUS: Multiple small cuts and nicks on her hands.
Fur
Optime Hair
Eyes
- Speech: Indra has a bracing voice — like she doesn’t use it often — and has a slightly European accent of indeterminate origin. In addition to this, she speaks with little-to-no inflection. Fluent in English, German, Gaelic, Spanish, and French with fluidity. She is capable of mimicking foreign accents on an as-needed basis.
- Scent: Salsola, marshy, earthy. de le Poer, Eternity, Salcedo, Winters.
- Note: Indra disguises her Salsolan scent (masking it with crushed pine needles, bog laurel, and woodsmoke) when outside its borders.
- Physical Expression and Quirks:
- Minimally expressive; looks for obvious submission in others, i.e., lowering the body, folding ears, tucking tail, etc.
- Very efficient and quiet, Indra walks with a heel-to-toe step, though her overall bearing radiates a possibility of hostility and an acceptance for violence.
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Garments:
- Often seen in leather armor, and rarely (if ever) wears anything else.
Tools and Weaponry:
- A (white) yew-wood stag-head bow.
- One hunting knife.
- A hand-and-a-half (bastard) sword.
Accessories:
- Many baubles and rings of dubious origins.
Considered aloof, cold, or otherwise 'odd' by many, Indra's enigmatic nature comes into focus when one realizes she exhibits all of the hallmark traits of someone with aspergers syndrome: lack of social awareness, disinterest in socializing or making friends, difficulty making and sustaining friendships, the inability to infer the thoughts, feelings, or emotions of others, and gazing too intently.
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- Expression: Introverted, constantly assessing.
- Sociability: Personable and pleasant but private.
- Alignment: True Neutral
- INTP (Assertive) (MBTI), Architect (Keirsey)
- "You shall kill to advance yourself."
- "You shall aid those who aid you and harm those who harm you."
- "Will not take sides in a conflict that doesn't affect your survival."
- "Will abstain from needless torture."
- Tropes: Blood Knight, Broken Ace, Cold Sniper, Consummate Professional, Professional Killer, The Spook
- Likes: Stargazing, combat, carving and whittling, hunting, solitude.
- Dislikes: Conversation, distractions, reading/writing/scholarly pursuits (due to dyslexia), nosiness.
- Fears:
- Having failed to keep her sister from falling into the grips of madness, Indra has found a new fear in losing any more of her children.
- As an athlete and soldier of some repute, being unable to physically act or permanently losing the use of a limb would be a tremendous blow to the former soldier. To say this is a fear, however, greatly overstates the amount of thought that goes into the matter and constitutes anxiety; beyond acknowledging this fact, Indra very rarely gives it more than a passing thought.
- Values:
- Despite all signs pointing to the contrary, Indra is deeply invested in the continuing growth, prosperity, and overall wellbeing of her children.
Indra is bisexual and has no preference, for she's loved and lost both a man and a woman in her lifetime. She has little-to-no interest in begetting heirs or furthering her bloodline due to the incestuous relationship between her parents. After losing both Ros O'Sionna and Lilia Salcedo, however, Indra has closed this door in its entirety.
- Biases: Based on Salsola's cultural biases.
- Vices: Has a strong aversion to alcohol and mind-altering substances due to the fact that they tend to dull her otherwise sharp senses. Greatly prefers adrenaline rushes and the high that comes from dangerous situations.
While not necessarily loving its people — for she finds them uncanny and deceitful, oftentimes working against each other to reach the same ends — Indra loves the land Salsola has claimed, and sometimes acts as its mighty steward; owing little allegiance to the crown, she patrols from the salt shore to the shadows at the base of the Halycon, and will defend the Thistle Kingdom unto the death.
On a more personal note, her nuclear family are her chiefest concern and primary motivator, specifically her children and her sister.
While not religious, Indra is spiritual on some level. This is due in some part to encountering her half-brother Maugrim as a youth. She is largely resistant to the powers and abilities of spirits, perhaps because of others' belief that Morrigan, the Macha Tribe's patron goddess, has laid a heavy hand on her.
Knowledgable on the subjects of Khalifism and the Coisricthe religion as well as a number of Salsolan rituals, but doesn't put any stock into them.
- Mother: Osrath Eternity
- Father: Dullahan Eternity
- 'Adoptive' Father: Lokr Revlis
- Siblings: Antigone Eternity **
- Half-Siblings:
- via Osrath Eternity: Elphaba Revlis
- via Dullahan Eternity: O'Riley Eternity
- Children:
- with Lilia Salcedo: Magnus, Clementine, Baltasar, and Lyra Salcedo
- Extended Family: Indra is also related, in some degree, to every member of the D'Angelo, de le Poer, Eternity, Lykoi, and Winters families; as such, many of their members are directly and indirectly related to her.
- Grandparents: Salvia Eternity and
Stannis de le Poer - Cousins: Bacchus Revlis, Cinareae Eternity, Quicksilver Lykoi, Grievous Eternity, Hel Eternity, Jezebel Revlis, Laufey Revlis, Mandrake D'Angelo, Misery Eternity, Morgana Revlis, Scourge D'Angelo
- Uncles & Aunts: Blair Eternity and Dullahan Eternity
- Great Uncles: Baratheon Winters, Basilaris Eternity, Brendan Winters, Elijah Winters and Pandemic D'Angelo
- Great Aunts:
Aether Eternity,Artemisia Eternity, Ataxia D'Angelo, Elvira Winters, Harrow D'Angelo, Mabyn de le Poer,Shibboleth D'Angelo,Solanaceae Eternity, Wretch D'Angelo
- Parents: Considering that Indra has tried to kill both Osrath and Dullahan on at least one occasion, you could say their relationship is somewhat strained.
- 'Adopted' Parent(s): The closest familial relationship Indra ever had was with her so-called father, Lokr, and both his betrayal and subsequent banishment from Salsola are injuries she cannot forget or forgive.
- Siblings:
- Elphaba Revlis is technically her half-sister, but they were raised alongside each other and she considers them to be full-blooded sisters in her heart; that being said, she's not entirely convinced anymore than her sister actually loves her (or if she ever actually did).
- Antigone and Voltaire Eternity are — through the circumstances of their birth — a threat to her, and she will treat them accordingly.
- Half-Siblings:
- O'Riley Eternity's skill as a warrior has earned some begrudging respect from Indra, but she nonetheless despises him for his closeness (and subsequent mateship) to her sister and for no other reason than because she can.
- Grandparents:
- Her relationship(s) with Salvia Eternity and Stannis de le Poer aren't (or, in her grandfather's case, weren't) as strained as with her parents; nonetheless, Salvia's failure to intervene when Osrath sent her to Airgid Gleann paired with her obvious preference for her sister, Elphaba, has left a long-lasting, bitter taste in her mouth.
- Extended Relationships:
- Indra has never shown a great interest or level of care in maintaining relationships beyond her immediate, nuclear family.
- Lilia Salcedo
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- Ros O'Sionna
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Minor Pack Relationships:
General Familial Relationships:
- Positive: Eternity Family, Revlis Family, Salcedo Family
- Neutral: D'Angelo Family, Valentine Family
- Negative: Helsi Family, Heiwa Family
- Sex:
Ros O'SionnaandLilia Salcedo - Friendly: Salsola
- Significant Positive Acquantinces: Duncan de le Poer
- Significant Negative Acquantinces: Former Inferni members.
- Enemies: Osrath and Dullahan Eternity, their children, etc.
- Murders: Not as many as you'd think, but more than anyone would reasonably be comfortable with, including
Nergüi Tsogt.
Key: Dabbler → Apprentice → Journeyman → Master
Main Focus: Combat, Hunting
Combat — Master
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Skill (Level):
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Skill (Level):
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Hunting — Master
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Skill (Level):
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Skill (Level):
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Stealth and Survival — Master
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Skill (Level):
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Skill (Level):
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Auxiliary Skills and Hobbies
Multilingualism — Variable
In addition to English (or 'common tongue', as it is sometimes called), Indra can make herself understood in German, Italian, and Spanish with relative ease due to their cultural influence within Salsola; over the years, she has grown less proficient (due to lack of use) in French and Gaelic.
- German (Master)
- Italian (Master)
- Spanish and/or Portugeuse (Journeyman)
- French (Apprentice [out of practice])
- Gaelic (Apprentice [out of practice])
Notable Weaknesses
Reading and Writing:
- Her parents made a great efforts to teach her how to read and write as a youth, but they were almost entirely ineffectual. Indra cannot read or write, as she is dyslexic and easily frustrated by her own foils. As such, she must rely on others to read things aloud and take dictation.
Politics:
- The realm where Indra is weakest, and she knows it. A self-labelled separatist that still maintains pack ties only because she feels she must, Indra is extremely vulnerable to the machinations of others. Having very few values to begin with, Indra is nonetheless able to compartmentalize extremely well; this is to avoid any chance of cognitive dissonance, and made all the much easier by her overall lack of genuine emotion. Instead of black and white, she sees a world that is completely grey, and rarely agrees or disagrees with something save for the fact that it exists or is a thing.
- Species: High-Content Quarab (1/6th Mongolian Horse)
- Age and DOB: 11 years / April 2011
- Description: Pure white.
- Gear includes a black leather bridle with copper pieces, which once belonged to her mother's mother, Osrath Eternity. A plush, black blanket padded with fur serves as a saddle.
- Personality: For reasons unknown, Fingal is a mean horse; despite being gelded, he dislikes other horses — particularly stallions — and will frequently bite even familiar Luperci. Clementine is perhaps the single exception to this rule, and only because she knows he's a mean bastard. Loves to run more than anything else in the world, and is fond of carrots.
- Skills:
- Was trained briefly by Osrath Eternity, and was involved in her program to train warhorses. He is desensitized to blood and spooking, but not strong enough to carry an armed rider.
- Shows great promise as a horse intended for swift travel or delivering messages.
- Species: Irish Sport Horse
- Age and DOB: 10 years / July 2012
- Description: Sporting the normative black plummage of his species, Aberdeen has recovered nicely after a period of abuse by a previous owner. Slightly larger than average due to his captivity and free access to food.
- Personality: A fast and agile flier, Aberdeen is a preener who comes off as arrogant or even presumptuous. He is nonetheless very food motivated, and expects to be rewarded for, well, just about everything.
- Skills:
- Has been trained to deliver and otherwise carry messages, but is easily confused when it comes to new recipients/locations and must meet them first.
- Frequently used as a 'scout' while traveling; due to his noisy nature, he seems to enjoy warning Clementine (and her companions) of forthcoming dangers.
Offered Goods
Requested Goods
- Assorted favors or information (secrets, IOU's, trade intel, etc.).
- Books for Salsola's Library.
- Medicinal items, pots and pans, pine tar, pine pitch, weapons, farming equipment (hoes, scythes, etc.), horse gear, etc.
I. An Idyllic Youth Interrupted
A spirited youth raised in Salsola’s Portland outpost during her formative months, much of Clementine’s time — and, by extension, her siblings’ — was spent causing minor mischief along the seaside, with Clem often acting as the group’s defacto ringleader. It was during this time that she also began learning some small skills, either by watching her parents or bothering others.
It was during her first winter that tragedy struck the Salcedo-Winters family. During a routine adventure with her littermate, Magnus, Clem fell through the ice of a nearby pond, nearly drowning. The stress of the situation forced her brother to shift, enabling him to save her at the cost of his own life. This, along with the departure of childhood friends (most notably Aurelion and his sister Wisteria) led to grief and depression, ultimately resulting in her mothers agreeing it would be beneficial for her to leave the Outpost for Salsola.
After being formally accepted by her 'aunt', Elphaba, the redhead became something of a ward to the older Revlis woman, as well as apprenticing underneath her in areas such as scholarship, manipulation, and other subjects.
II. Rising Ambitions
During the spring and summer months, Clementine spent much of her newfound freedom exploring not only Salsola, but the lands surrounding it, making only very infrequent trips back to Portland to see her family. During this time she rose fairly quickly through the ranks of her pack, swiftly entering the central ring and a place of relative trust. It was during mid-to-late summer that she discovered her uncle, Lilia’s brother, was a member of a local loner band, The Troupe, and began visiting them semi-frequently.
Due perhaps to the influence of her biological aunt, Morgana, it came as little surprise when she put her social skills to use and made it clear that her path forward would be as a merchant and ambassador, earning her the job of Mercante in early fall. It was around this time that Clem also made it known the lengths to which she was willing to go for status, for after a discussion with her friend — and the pack’s Director – Brocade that she usurped his niece, joining the elite upper class as an Arbiter.
Not long after, her mother came to Salsola to scold her for this, and made it clear she intended to stay.
III. Third Year Title
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IV. Fourth Year Title
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2019
March
- relieved of birdsong and bouquets
Clementine joins Salsola and meets her aunt, Elphaba Revlis for the first time. - the split pomegranate, the clotted seeds
While investigating the horses, Clem is yelled at by a slightly older boy, which she takes poorly. - [m] once did she take of ambrosia and nectar
With some help from a slave, she creates a replacement for the bone needles she traded for her Mafiosi gift. - we’ve sipped their scorched gin with a sinful grin
Clem meets Salsola's current Director for the first time. - a mind, a spirit, a Promethean spark
In the home they now share, Clementine pesters Elphaba. - that raven still beguiling all my fancy into smiling
Clementine is reunited with a friend from the Outpost, Wisteria Valentine. - i trust that my labor is holy
A dísablót is held, and Clementine attends out of curiosity. - heed, a Babel of despair
Clem encounters Andrew Winthrop in Salsola's communal storage. - when we all fall asleep where do we go
Symre Rask investigates the pyre where Salsola's former Crone died and Clementine investigates her. - stars, like watchfires, blazed among them
Clementine and her aunt Morgana Revlis go on a pleasure jaunt to Salsola's Orchards, swapping tales the entire way.
April
- each man's mad desire becomes his god
Clementine welcomes an early spring thunderstorm. - as we rise, the slope grows less unkind
Through Katinka, Clementine meets Khael Lykoi and they discuss trade. - make this vision all brand new
Making good on his promise, Brocade takes her on an adventure to the northern territories, along with Torin de le Poer .
May
- the thistle and the burr
Clementine attends her first Last Supper after helping her friend Wisteria Valentine dress for the occasion. - don't be cautious, don't be kind
Clem encounters Symre Rask at the Last Supper and their relationship continues to deteriorate. - in proportion to the importance
Clem embarks on trade expedition to Mistfell Vale at the behest of her aunt, Morgana Revlis, along with Aidan Massacre.
June
- passed to the dank house of Hades
Clem learns some knife skills from Idrieus Eternity. - fell to the bottom of a wishing well
After meeting a mysterious gambler at a bar in Portland, Clementine is introduced to his sister, and they haggle on the beach.
July
- the thistle and the burr
Clementine attends her first Last Supper after helping her friend Wisteria Valentine dress for the occasion.
August
- empress of fire, in the reign of the lion
Venturing to the north, Clem spends some time with her uncle Mateo, and a friend of his, Calrian.
September
- join the fray and swirl up the mountainside
Feeling dutiful, Clementine checks in on Brocade. - fire ascended first on high
Turning her mind toward moving out of her aunt's home, Clementine explores Southern Watchtower, her grandmother's old residence. - flameheart
Traveling north to see the Troupe, Clementine meets the king of New Caledonia, Iomair. - we love the lamentable works of Ares and deeds of violence
While exploring the Grotto of Seven Sleepers, Clementine meets Evelyn de le Ulrich and they explore the caves. - you, maker of contagion
Meandering around the Pictou Delta, Clem encounters her aunt's slave, Odalis.
October
- [m] mizumono
Spurred to action by her own ambition and other, unseen forces, Clementine issues Symre Rask a rank challenge and wins. - [m] in the middle of an ocean no one's hands are dry
Clementine hunts a wounded deer in the Dampwoods and encounters a stranger. - [m] digging ditches so we never see the stars
With new recruit Greed Lykoi accompanying her, Clementine visits Amherst on business. - a forest on fire can pave the way to what becomes
While looking for her uncle, Clementine instead encounters Jethro Lykoi. - vines that round the thatch-eves run
During an exploration of Millstone, Clementine finds cranberries and begins to gather some. - jaunty as Cezanne's still-life reds and yellows
On a foggy October morning, Clementine goes apple-picking! - when hunter became the hunted
Kamari Kaiser finds evidence of suspicious activity, and Clementine helps her investigate. - face it, you're nothing special
Thread description. - to turn your tears to roses
Thread description. - sugar whirlpooling to the pitcher-bottom
While visiting Biff's Bar, Clementine encounters a curious but compelling furniture maker.
November
- [m] reginam occidere
Unexpectedly, Clementine's mother comes to visit. - points of authority
Returning to the Throne Room to retrieve the last of her belongings, things get awkward between her mother and aunt. - oh, Lazarus, how did your debts get paid
Partway through the month, Clementine visits Portland and — after a strange encounter — ends up taking a stroll with her sister Lyra. - you love to judge strangers' karma
Snowed in at Portland, Clementine brashly decides to go dancing at Mullen's Bar and ends up meeting a handsome refugee. - [m] you'd think the inner dome of heaven had fallen
In Portland Clementine and Indra finally have it out; they part ways understanding one another a little better. Families, man.
December
- this is our salvation
On her way to inspect the Bay horses, Evelyn is intercepted by Clem, who decides to come along. - a sleepy conscience
Morgana brings a snack for the guardsmen. - your universal sun
On a whim — or is it? — Clementine invites Sanguine Valentine over to discuss trade. - sculpted by the sculptor
In Salsola's communal gardens Clementine meets new recruit Argive Hemlock. - [m] the killing joke
While investigating rumors regarding a merchant with interesting goods for trade, Clementine discovers he has been killed. - [m] oh, come on, hesitate, hesitate
Finally catching up with The Troupe, Clementine hangs out with Jethro, Cookie, Gaston, Marlowe, and Malik. - a word to the wise when the fire dies
Caught by Odalis setting fire to one of Symre's magical creations, Clementine tests the waters.
2020
January
- [m] wrestled it from the pantheon
While watching Indra train, Clementine pressures her mother into taking on a student, Spartacus Ulrich. - [m] unsullied Eunomia, glory of the Puritans
The conclusion of the Curse of Sanctum comes about with the The Cursebringer's Tribunal. - [m] in these eyes the melody smolders
Thread description. - back and forth in its jaws
With Krios' sister (and friend) missing, Clementine offers to help him look for her. - it is inherently nonviolent
Unsure what Salsola's communal storage can stand to lose, Clementine enlists Julius Valentine's help in choosing a gift for New Caledonia. - composed only of reconcilable elements
Grievous Eternity and Evelyn prepare the horses being brought to New Caledonia. - be deceived with tales of false glory
Clementine trades with a New Caledonian diplomat, Percival Parhelion. - no accompaniment or brilliant arpeggios
Meeting once more Iomair Nartholiel deduces that Clementine not only lied about her name during their last encounter, but her pack as well. - cannibal class, killing the son
Upon returning from New Caledonia, Clementine reports to O'Riley on her various encounters therein as well as the information she gleaned during her diplomatic trip.
February
- achilles come down
During a 5.9 magnitude earthquake Brocade Valentine falls through the ice and—recalling the death of her brother—Clementine follows him into the water, saving his life. - [m] start running, it's the rapture
A little too drunk during Saturnalia, Clementine fetches up against Sanguine Valentine for support. - sometimes you get distracted by vices
Making good on his promise, Percival Parhelion gives Clementine a tour of New Caledonia while they discuss dipomacy, among other things. - in the river reeds a lion dreams again
Escorted into the presence of the High King, Iomair and Clem discuss how relations between their packs stand. - we bought tulips from a push-cart florist
(LASKY) Clementine encounters Valan again, and this time her allegiance becomes clear; after some initial confusion, he decides that what her name is and which pack she belongs to doesn't matter as much as he may have thought.
March
- a thousand suns
While checking up on the bar in Amherst, Clementine encounters a lonely stranger, Fury Massacre. - wars of faith
Testing Salsola's limits—and Clem's—Odalis brings a bottle of wine beyond the pack's borders; after a stern warning, they stand on more honest (but uncertain) ground.
April
- this bitter earth
Newly arrived in Salsola, Clem's brother Baltasar Salcedo makes her breakfast and she harasses him about getting a job. - a circus in three rings
Visiting the soon-to-be site of La Estrella Roja, Calrian and Clementine come to an agreement where she supplies them with what they need to get off the ground... for a fee, of course. - arms of more than mortal grace
With shedding season upon them, Clem complains to her aunt Morgana about it. - bag packed tight, full of loose ends
On a return trip from trading, Clementine encounters Galilee Haskel again, but this time she's fleeing from Salsola's borders. - remnants of the fleet
In which her sister Lyra is hungry and angry about it; Clementine harasses her brother, Baltasar, into quickly finishing their dinner. - keep it all locked tight
Recovered from his icy plunge, Brocade takes Clem on a trip north to spread some Salsolan propaganda.
May
- be the song everybody wanna sing
A pair of traders, Rocky Cortés and his daughter, visit Salsola with interesting goods; Clementine introduces herself. - throwing pennies in the well
When Lyra encounters an industrious trader in the new Marketplace, their personalities clash; eager to soothe the tensions (and perhaps strike a deal in the bargain), Clementine intervenes.
June
- each slow dusk a drawing-down of blinds
Having invited him during her visit to New Caledonia, Valan and Clem go on a date! - prying heroes from an ill-fated coup
With La Estrella Roja on her mind, Clem visits Lyra to see if she'd be interested in investing with her. - sent to the seventh mouth by Minos
After spotting Kineret Lykoi at the training grounds, Clem tries to (wrongly) show her some knife skills, but Indra intervenes before too many bad habits can be passed along. - hunger for the aristocracy
Clementine attends the end-of-month Last Supper.
July
- [m] you are my poison, poseidon beside me
Indra continues to train Spartacus, though to disastrous ends. - i'll be good, i'll be good
Morrow Larue, hell-bent on cooling off in Lake Ligeia, surprises Clem while she washes some of her clothes. - drift down over my jowls
Clementine encounters Fury Massacre once more. - peel our shining teeth
Evelyn and Clem catch up over a shared meal. - play their grisly blindfold games
In her role as benefactress of The Troupe, Clementine brings the first delivery of goods to Calrian.
August
- the rose of no-man's land
O'Riley and Indra have an archery competition while Igor and Clementine hang out. - pagodas and palaces dressed in gold leaf
Valan and Clem go on a date at La Estrella Roja!
October
- to you, in 2,000 years
Kaimkillen asks if Clementine can find some work for him; though confused, she obliges. - an inspired word will come across your tongue
Mirte, Grievous, and Clementine trade with newcomers Tobi Goodboy and Bluebonnet Mississippi, both crewmembers of the Double Down and residents of Oglethorpe.
December
- fear the cold, crave the burn
Clem's cousin Casimir comes over under the guise of manual labor; in reality, she gives him a much-needed reprieve from her sister.
2021
January
- [m] an heirloom for patricians
Clementine attends the year's Saturnalia banquet. - the red rising ripples of the sea
After a lapse in communication between the two, Percy invites Clementine to New Caledonia's Call to Court.
December
- know the width of the knife and how it ruined you
When Valan is recalled to New Caledonia under mysterious circumstances, Clementine decides that it is time for her to return from Portland as well. - devouring time, blunt the lion's paws
While settling back into Salsola proper, Clementine pays a visit to Brocade Valentine and inquires about his most recent litter.
2022
January
- your ivy grows
Clementine assists her longtime friend Evelyn de le Ulrich with her armor, and the two women confess a few things to one another.
1 Wolf Species: Northern Rocky Mountain Wolf, Alaskan Tundra Wolf, Mackenzie Valley Wolf, Great Plains Wolf, Arctic Wolf, Red Wolf ⇑
2 Dog Species: Collie, Siberian Husky, Pharaoh Hound, Irish Wolfhound, German Shepherd, et al. ⇑
3 Coyote Species: Northeastern Coyote ⇑