Garrett Masquerade

Garrett Masquerade


Basic Info

Gender: Male
Luperci: Ortus
Date of Birth: 25 November 2014
Age: 7 years (Human Age: 49 years)


Family: Masquerade, Marauder
Birthplace: Washington D.C
Species: Hybrid
50% Dog 1, 25% Coyote2, 25% Wolf 3
Etymology: ?
Epithet: ?


cNPC: Spencer Masquerade


Skeiron (Cheetah), Hathor (Golden Eagle)

OOC Info

Player: Silverfrost
Designer: Kitty
Forum: Forum

Garrett Masquerade is the brother of Spencer Masquerade, half-brother to Loki Masquerade and Bonereaper Masquerade, and adopted brother of Logan Venom. Garret is a trained assassin and thief who is often accompanied by his half-brother, Bonereaper Masquerade or his cheetah, Skeiron.

Garrett joined Sapient in November and managed to work his way up to Opus Parva, but after hearing about the conflict, he left Sapient to find his brothers. He found them in Portland and stayed with them for several months.

He was in Casa di Cavalieri for some time before heading to Portland.

Additional notes here if desired.

Table of Contents
  1. Overview
  2. Appearance
  3. Personality
  4. Skills
  5. Relationships
  6. Home & Inventory
  7. Animal NPCs
  8. History
  9. Catacombs
Duration: ?
Residence: ?
Ranks: ?
Jobs: ?
OOC Assumptions

Characters may assume and reference the following:

  • Kickin butts and doing squats
  • Seeing Adrestia...
    • ... around
    • ... with
    • ... Kickin butts and doing squats

Please contact me to discuss

  • Kickin butts and doing squats
  • Conversations that may affect roleplay

Physical Description
  • Species: Garrett's sighthound lineage plays heavily in his design. His wolf lineage adds to his height and his coyote blood also contributes to his physique.
  • Fur: His fur is long and silky like a Borzoi. It is shorter due to his wolf blood.
    • Optime Hair: His Optime hair is spiked and is mostly concentrated in the front.
  • Facial Features: His head is somewhat wolflike with a narrower face. He does have a slight slope to his face like a sight hound.
  • Build and Size: He is long-legged with a deep chest and a wiry and lean frame. He is quite tall and lean.
    • Lupus: 85 lbs (50 kg) ↔ 34 in (86 cm)
    • Secui: 150 lbs (68 kg) ↔ 46 in (117 cm)
    • Optime: 180 lbs (93 kg) ↔ 6 ft 8 in (86 in / 221 cm)
  • Humanization: His level of humanization is high. He wears clothes and uses weapons. He does see value in feral forms though prefers Optime for most things.
Clothing & Accessories

Garrett's outfits often include leather and are often dark-colored. He prefers clothing with hoods and frequently wears coats as well to disguise his identity. When not wearing what he calls his "suits", he often wears his leather jacket over something like a shirt.

  • Speech: how does your dude talk, son?
  • Scent: Forest, concrete, cheetah, hawk
  • Quirks, Gestures, Etc.: Holds himselg confidently
  • General Posture and Body Language: Casual, somewhat cocky
Color Palette


 Clinker (#3B1F0B)
 Bronze (#44230B)
 Crowshead (#140B05)
 Woodbark (#271505)
 Pickled Bean (#67401F)
 Punga (#5B3C1B)
 Roman Coffee (#7C5C44)


 Green Smoke (#A4AF6E)


 Falcon (#7F626D)



Garrett was raised to use his intelligence as well as his fighting skills. He is a quick thinker and a natural improviser when the situation calls. He also has a good memory and is able to quickly analyze a situation and pick the best option. He is capable of assessing a person's strengths and weakness and can come up with a plan relatively quickly. He is a good strategist and often uses his wits in a fight.

If Garrett doesn't agree with something, he will rebel and try to change it. He will not be silenced without a fight and even then, he will show slight hints of disagreement. He doesn't play by the rules and oftentimes will find loopholes to get around them. Though, he doesn't break the rules unless it is for a good reason. He may test them, but breaking them is reserved for the times that he really needs to.

Garrett can be an adrenaline junkie at times. He often does parkour just for the fun of it and may do dangerous things just to feel the high. He has grown out of it, but he wouldn't say no to the invitation. He isn't afraid to take risks and doesn't prefer to take things safe. He does know that these actions may affect others and tries not to include others in his schemes.

Garrett has a big brother instinct and is a bit protective towards his brothers and often people he considers to be his friends. He will put himself in harm's way to ensure their safety. His family is very important to him, especially his siblings and the people he considers to be family. However, he can be a bit blind to their actions which could cause trouble.

He was raised to uphold justice, no matter what. But, he has a slightly different view on some things. He is willing to steal from merchants to get what he wants, but he will not steal from those with families or people who rely on them. And he doesn't take necessities such as medicine or food. He is not above killing bad people or injuring mooks, but he tries to minimize or otherwise erase the possibility of collateral damage and will not hurt innocent people.

  • Outlook: Optimistic
  • Sociability: Extroverted
  • Expression: Dominant
  • Alignment: Chaotic Good
    • "He follows his own moral compass, which, although good, may not agree with that of society."
    • "The chaotic good dislikes confining laws, self-discipline, and they distrust authority"
    • "He will never attack an unarmed foe and will never harm an innocent''
  • Packs: If your character has a bias against a pack?
  • Species: Garrett doesn't have a species bias, but he is partial to dog hybrids.
  • Non-Luperci: Unlike most people, Garrett isn't biased against non-Luperci
  • Gender: Garrett respects both genders, but he does flirt more with guys.
  • Sexuality: Garrett doesn't really understand polyamorous relationships.
  • Age: Garrett isn't the biggest fan of whiny brats
  • Archetype: Garrett hates rapists and killers. He will go out of his way to dispose of one.

  • Justice
  • Family
  • Adrenaline
  • Failure

  • Likes: things, things, things
  • Dislikes: other things, but also, stuff
  • Bisexual. He does prefer guys over girls, though but he can appreciate a female's looks. He is quite flirty but he can take no for in answer.


Garrett has belief in no god, but he does understand the concept of heaven and hell.


He does drink, but he does it moderately. He doesn't understand why people get high, though.

Key: Dabbler --> Apprentice --> Competent --> Journeyman --> Master
Main Skills
  • Combat:
    • Armed combat (Expert): Garrett has been trained to fight with blades and tomahawks. He can dual-wield and used speed to dodge blows or blocks them when necessary. He also is known to use common items such as bones, bottles, and rocks that are within reach if he has to.
    • Unarmed combat (Skilled): Garrett fights with a mixture of mixed martial art techniques and dirty fighting. He goes for the soft spots and dodges and blocks attacks when possible. He often uses kick-boxing maneuvers because of his long legs and isn't afraid to jab someone in a soft spot.
    • Feral Fighting (Skilled): Garrett has been trained in feral combat to bring down others when on four legs. He is lighting-fast and also employs dirty tricks. He has also fought a two-legged Luperci while in a feral form and often goes for the legs or knocks them over.
    • Projectiles (Competent): Garrett can use throwing knives and throw tomahawks. He can hit a mark but goes for the center mass. Knives are the go-to throwing weapon but he has thrown random items at people and favors a bottle to do this.
  • Manipulation: Garrett is skilled at manipulating people. He can be charming and charismatic which helps him convince people to do things or think a certain way.
    • Strategically Thinking (Expert): Garrett is good at breaking things down and figuring out how to react.
    • Negotiation (Skilled): Garrett is good at haggling traders. He knows how to get what he wants and won't stop until he gets it. He has some ability to negotiate with violent people but primarily uses this skill while trading.
    • Interrogation (Skilled): Garrett knows how to get a confession from a criminal. He will sweat someone out, bluff, or annoy someone until he gets something out og them.
Auxiliary Skills and Hobbies
  • Languages & Literacy:
    • Garrett is capable of reading and writing.
    • Garrett's eidetic memory allows him to learn many languages. He knows French and Italian and knows different phrases from other languages.
  • Survival:
    • Hunting (Competent): Garrett is capable at hunting in feral form. He relies on his speed to bring prey down but he has learned mainly from chasing down suspects and applying it to prey.
    • Agility (Skilled): Garrett is quite agile and can do some degree of Parkour with his speed. He has had to chase after runners and learned how to use his agility to catch up with a suspect.
    • Stealth (Skilled): Stealth is one of the things Garrett has honed on in his assassin training. He knows very well how to hide in plain sight and ambush. His pelt color is best for dark forests and has been used to ambush from alleyways.
    • Tracking (Skilled): Tracking is another skill he's learned as an assassin. He has some skill at tracking people in an urban setting, but in a wild setting he can track prey and sometimes Luperci. He relies on sensory aid when tracking.
  • Stealing:
    • Pickpocketing (Expert): Garrett is quite skilled at pickpocketing, he knows how to swipe things easily
    • Sleight of Hand (Competent): Garrett knows a bit of sleight of hand. He can make this disappear and reappear.
    • Breaking and Entering (Competent): Garrett knows how to get into homes and out.
  • Victimology (Apprentice)): Garrett can find patterns in crime victims.
  • Profiling (Apprentice): Garrett is currently studying profiling. He can figure out a Modus Operadni and has some ability to figure out why the person is doing it.


Italics indicates an unknown relationship

  • Parents:
    • Expand on how your character views their parents here!
  • Siblings:
    • Same deal but with siblings!
Other Relations




  • Enemies:
  • Murders:

Home & Inventory

Where does your character live? What does it look like in there?


Does your character have any prized objects? Or maybe you can list trade items here instead, if you'd prefer.

Animal NPCs
Skeiron (Cheetah)
  • Name: Skeiron
    • Meaning: ?
  • Gender: Male
  • Species: Cheetah
  • D.O.B.: ?
  • Onboard?: No
  • Appearance: King Cheetah
  • Size:
    • Height: 0 in
    • Weight: 0 lbs
  • Personality: ?
  • Skills: Skills Skills Skills


Can be Referenced
  • Can this NPC be referenced freely?
Hathor (Golden Eagle)
  • Name: Hathor
    • Meaning: ?
  • Gender: Female
  • Species: Golden Eagle
  • D.O.B.: MM YYYY
  • Onboard?: No
  • Appearance: Yo, how it look
  • Size:
    • Length: 0 in
    • Wingspan: 0 in
    • Weight: 0 lbs
  • Personality: Personality traits
  • Skills: Skills Skills Skills
  • How'd your character get this NPC?
Can be Referenced
  • Can this NPC be referenced freely?

Garrett was born in an area of Washington D.C alongside his brother, Spencer to Sijarem Masquerade and Bellex Marauder.

The city he lived in was ruled by four families: the Masquerades, the Purge, the Venom, and the Chandler. In the city, the Masquerade and the Purge were the enforcers and the Venom and the Chandler controlled the trade.

Garrett and Spencer were brought back to their father after birth. They was raised alongside two half-brothers, Loki and Bonereaper and a ward that the Masquerades had taken in, Logan Venom. Once he learned to shift, his father sent him to be trained as an assassin by the Purge family. Before Garrett was sent off, he was gifted a cheetah cub and a golden eagle. His father had taken him to an animal menagerie to find a companion and they had come across a young cheetah cub that had been given to the place by an African trader. The young boy selected the feline and eagle and while training, he also trained them with the help of his adopted brother, Logan Venom and his trainer, Razor who are both skilled in working with animals.

While training, he befriended Cheshire Panthera and Chaos Purge.

He also started studying psychology in order to help him figure out his targets and enemies. While training as an assassin, he specialized in knives and tomahawks as well as hand-to-hand combat.

When he was a year and a nine months old, he became a full assassin and was paired up with Chaos, a sniper and Cheshire, a paladin. The trio worked together for three months before Garrett decided to explore the world. He and his half-brother, Bonereaper had heard about a place in Nova Scotia called 'Souls and decided they wanted to journey there and explore.

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Souls Catacombs

Basic Achievements

Find a Mate
Pink: Find a Mate
Became mates with Characters on DD Month YYYY.
Have Puppies
Green: Have Puppies
Had children with Characters on DD Month YYYY.
Have Grandchildren Puppies
Honey: Have Grandchildren Puppies
Had children with Characters on DD Month YYYY.
Rescue Someone
Cross: Rescue Someone
Rescued Characters on DD Month YYYY.[1]
Lose a Fight
Yellow: Lose a Fight
Lost to Characters on DD Month YYYY.[2]
Win a Fight
Red: Win a Fight
Won against Characters on DD Month YYYY.[3]
5 AW Threads
Henna Red: Participated in 5 AWs
1, 2, 3, 4, 5
Luperci Change
Burgundy: Luperci Change
Changed Characters into a Luperci OR was changed into a Luperci by Characters on DD Month YYYY.[4]
Human City Threads
Rust: Human City Threads
1, 2, 3, 4, 5
Foreign Diplomat
Olive Green: Foreign Diplomat
Salsola, Casa di Cavalieri, Mistfell Vale, Del Cenere Gang, New Caledonia
15 Prompt Generator Threads
Rainbow Moonstone: 15 Prompt Generator Threads
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
Playable Territory
Light Green: Thread in Every Territory
Saint Croix Highlands, The Borderlands, Branta Stretch, Miramichi Wilderness, Wabanaki Coast, Frost Reaches, Cape Acadia, Grindstone Island, Primeval Memories, Concrete Jungle, The Blacklands, Black Rock Islands, Prince Edward Island, Isthmus of Chignecto, Aelcrest Shore, Halcyon Mountain, Drifter Bay, The Waste, The Dampwoods, Quartz Shoreline, Halifax, Whisper Beach, Overgrowth Sunrise, Shattered Coast, Ethereal Eclipse, Shiloh Hills, Broken Occident
Playable Subterritory
Forest Green: Every Subterritory
Cape Hopewell, Saint John, Searsport, Freetown, Canaan Bog, Serpentine Mountains, Miramichi Watershed, Miramichi Valley, River of Fire, Camp Gagetown, Fundy National Park, Commune of the Salmon, Grand Lake, Mount Oromocto, Bathurst, Gaspesia, Burnt Church Mountains, Sugarloaf Resort, Timber Cove, The Bluffs, Wentworth Valley, Cobequid Foothills, mes de la Mort, Moaning Wood, Skeletal Sanctuary, Haunted Forest, Death Mountains, Devil's Shoreline, Northern Wildwood, Cavendish Estates, Charlottetown, Kingsweald, Cabot Beach, North Shore, Fort Cumberland, Black River Reserve, Amherst, Millstone Village, Arisaig Shoal, Colchester Quarter, Stellarton Mines, Howling Caverns, Phosphagos Foothills, Serene Sands, Sunflower Sunsets, Musquodoboit Valley, Dawn's Breath, The Sugarwoods, Moonstone Lakes, Berwick and Wolfville, Flanders Fields, Rabbit Lake, Clements Park, Wolf's Peak, Mersey Cove

Pack Membership

3 months
Light Blue: 3 Months
6 months
Sea Blue: 6 Months
One year
Deep Blue: 1 Year
Two years
Shock Blue: 2 years
Three years
Midnight Blue: 3 Years
Participated in foundation
Cadet Blue: Pack Foundation
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Pack Participation

Lead/sublead for 3 months
Sparkling Gold: Pack Leadership
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Pack hunt
Cream: Pack Hunt
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New member threads
Goldenrod: New Members
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Pack member threads
Chocolate: 5 Packmembers
1, 2, 3, 4, 5
Earn a Co-Rank
Purple: Co-Rank
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Pack Thread
Magenta: Organized Pack Thread
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Leader Special
Cadmium: Leader Special
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'Souls Participation

Adoptable Love
Adoptable Love
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Yearbook Superlative
Emerald: Yearbook Superlative
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Spotlight Soul
Starlight: Spotlight Soul
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1 Sighthound+unknown.

2 Plains Coyote, California Valley Coyote

3 European Wolf?, Tundra Wolf

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