Faust

Faust is currently a Risna of Vinátta. He joined the pack in early January 2013.

Faust

Lines by Hlaorith, modified by Miyu

Player

Richard

More Info

Forum Profile

Basics

Date of Birth

08 November 2009

Gender

Male

Heritage

Birth place

Areas

Species

Wolfdog

50% Canis lupus (Wolf)
50% Canis lupus familaris (Dog)

Subspecies

50% Common Gray Wolf
50% Dog, Doberman Pinscher

Luperci

Ortus

Current

Pack Vinátta
Rank Risna

Previous

Packs (Mon YYYY - Mon YYYY)
Omicron, Phi, Beta, Delta

On this page... (hide)

  1.   1.  Appearance
    1.   1.1  Coloration
    2.   1.2  Forms
    3.   1.3  Other
  2.   2.  Personality
    1.   2.1  Demeanor
    2.   2.2  Ideals
  3.   3.  Relationships
    1.   3.1  Key Relations
    2.   3.2  Family: Families
    3.   3.3  Minor Relations
    4.   3.4  Former Relations
  4.   4.  Interaction
    1.   4.1  Residence
    2.   4.2  NPCs
    3.   4.3  Abilities
    4.   4.4  Inventory
  5.   5.  Achievements
  6.   6.  History
    1.   6.1  Timeline
    2.   6.2  Threads

1.  Appearance

Faust remains in his optime form at all times, standing 6' tall with a lean frame. His coat is thick and black, with brown fur above each eye, at the distal portion of each extremity, and at the tip of his narrow tail. He has light brown eyes that betray his significant intelligence and gleam with quiet secrets. Each of his ears bend limply, uncropped, with tufts of shoft brown fur hanging from their tips. Along the outer edge of each ear was a line of 5 small silver hoop piercings. A long, thin divet in the fur along his left side can be seen at times, although it is often hidden by his coat.

On Faust's left palm is a tattoo. Three semi circles, their peaks touching at the tattoo's center, with two circles, one set within the other, bisecting the length of the semi circles. Between the terminal ends of each semi circle was a small flourish. The entire figure was set into a wreath, with an open space at the top for another symbol, a crown.

Faust prefers to wear human clothing, forsaking his natural pelt for a muted white lab coat, the sleeves of which were rolled to the joint of his arms. He also carries an old brown backpack, filled with anything that he deems necessary. Strapped to the sides of his pack are a wooden bow and a quiver of arrows.

1.1  Coloration

  • Optime Hair: Cod Grey (#161515), indistinguishable from his pelt.
  • Eyes: Tan Hide (#F7894A).
  • Fur: Primarily Cod Grey (#161515).
    • Copper (#B06533) pips above his eyes, on his extremities.

1.2  Forms

Lupus

Secui

Optime

xx lbs (xx kg)
xx in (xx cm)

xx lbs (xx kg)
xx in (xx cm)

xx lbs (xx kg)
6ft 0in (72 in) (182.88 cm)

Does not use Lupus form.

Does not use Secui form.

Always in Optime form, wears a white lab coat.

1.3  Other

Modifications

  • Piercings: 5 small silver hoop piercings along the outer edge of each ear.
  • Tattoos: Left palm, concentric circles within a wreath topped with a crown.
  • Scars:
    • A long, thin divet in the fur along his left side.
    • Location, description, how it was obtained.

Accessories

  • Old brown backpack, filled with anything that he deems necessary.
  • Strapped to the sides of his pack are a wooden bow and a quiver of arrows.

Clothes

  • White lab coat, worn at all times. Sleeves rolled up.

2.  Personality

Faust is an intelligent optime who hungers to learn about the world around him. Although he is himself a wolf, he often feels superior toward those who chose their lupus and secui forms, considering them to be more savage than civil. Considering himself a more evolved creature, he chooses to use a bow to hunt, rather than the traditional method used by wolves.

Faust is not territorial, but does take great care to protect the items he considers important. He does not trust those who remain in the secui form because of the trepidations he faced with his siblings.

Although Faust was to be the successive leader of his former pack, he has no feelings of superiority to other optime wolves. He does not shy away from leadership, however, he is unwilling to take such a role at the expense of his pedagogy.

Faust is easy tempered and does not easily display aggression, however, he is usually reclusive to the point of hostility. He would rather practice his archery than mindlessly devolve into a feral beast. He does his best to wear a mask of amusement, while he slowly descends into an internalized purgatory, a neutral state of nonexistence.

As he has spent no time in a structured pack, as his last pack was a collective of several amicable packs together, he forgets the social order of things at times. Although he is not a trouble maker he does hold an apathetic view toward the needs of others.

2.1  Demeanor

Outlook

  • Are they optimistic or pessimistic? Don't just pick a word -- how pessimistic are they and to do what degree does it emerge in their interactions and color their influences? Do they realize how pessimistic they are?
  • Extroverted or introverted?
  • Submissive or dominant?

Behavior

  • Fears: Failure, mockery, powerlessness
  • Motivations: Power, control, progeny
  • Traits: Anxious, dramatic, hot-headed, controlling
  • Alignment: True neutral

2.2  Ideals

Interests

A list of single or few-worded interests: e.g., horses, animal husbandry, leather-working, hunting, howling, running, jumping, playing, begetting a vast number of progeny, etc.

Biases

  • Species: If your character hates coyotes, Inferni haets u right back. :'(
  • Non-Luperci: Maybe your character thinks Luperci are really scary, or maybe they think non-Luperci are ignorant backwater hicks. YOU DECIDE.
  • Gender: Maybe your character is a misogynist or maybe they're really frightened of men!
  • Color: Maybe your character hates wolves with white coats, or maybe they hate wolves with blue eyes.
  • Sexuality: Maybe your character rejects anything but a m/f monogamous relationship as dirty and unclean.
  • Age: Maybe your character thinks old people are totally useless, or maybe they think children are just adorable and can do no wrong.

Sexuality

Describe your character's sexuality here -- sexual orientation (e.g., heterosexual) isn't enough of a descriptor, by the way! How about their libido (their desire for sexual activity)? How promiscuous are they? Are they monogamous or polygamous? How do they go about obtaining sexual partners (are they a nervous approacher, or a giant flirt)?

Substances

What substances has your character tried? Are they highly experimental or not at all inclined to try? Do they have an opinion on those who do indulge in "illicit" substances?

Spirituality

Describe your character's spirituality. What do they believe? Do they believe in (a) higher power(s)? Do they perform rituals? What do they believe after death? Do they have a creation myth?

3.  Relationships

3.1  Key Relations

  • Characters: Here is where you might describe especially important family members (e.g., if your character has a close, competitive relationship with a sibling, describe it here) or friendships or whatever else.

3.2  Family: Families

  • Mother: (Wolf)
  • Father: (Doberman Pinscher dog)
  • Siblings: (Stillborn), (Brother), (Sister)
  • Extended: Here is where you might describe their extended family, if necessary. This template is formatted to include only nuclear family -- why repeat all of a character's possible relations when it's a list of 100+ characters in some instances? :| Easier to link to family pages, says Sie.

3.3  Minor Relations

  • You might want to just keep a simple list of characters your character has encountered, or you might want to describe them, or whatever.

3.4  Former Relations

  • Dead and inactive characters should go here.

4.  Interaction

  • Speech: What does your character sound like?
  • Scent: What does your character smell like?

4.1  Residence

  • Describe their residence here.

4.2  NPCs

Name

  • Species:
  • Age and DOB:
  • Description:
  • Personality:

Note: you can find a template for all your NPCs here. For brevity's sake, this larger template only includes basic information regarding NPCs.

4.3  Abilities

Strengths

  • (Dabbler/Apprentice/Journeyman/Master) Character has skill. Describe the skill here -- how was it learned? How good are they?

Weaknesses

  • Character is prone to weakness. Describe the weakness here -- how does it affect your character? How bad is it?

4.4  Inventory

Trade

Describe your character's trading here -- are they open for lots of trade? Where can others seek them out to trade? Are there any "caveats" about trading with your character (e.g., is your character a slimeball looking to screw everyone over -- HI ERIS)?

  • Offering: Things your character can offer.
  • Accepting: Things your character wants.

Items

Category of Things

  • Your character has a thing.
  • Your character has a thing.

Category of Things

  • Your character has a thing.
  • Your character has a thing.
  • Your character has a thing.

5.  Achievements

Pack Game

Go get your Pack Game template and put it here; else delete this section.

Catacombs

Go get your Catacombs and put it here; else delete this section.

6.  History

Faust was born to a wandering mother, who was left impregnated when attacked by a doberman. After giving birth to a litter of four she passed away, followed by one of her pups shortly after.

Faust was larger than his sister but smaller than his brother, in whom the doberman was evident. He was the first of the three to shift to a higher form, and preferred his optime form. His brother and sister were both unable to shift beyond their secui forms and began to despise Faust's physical disparity. Thus began the rift that eventually would lead to Faust's departure from the small group.

Faust wandered on his own for some time, a growing resentment toward his savage siblings and the wild animals around him pushing him toward a search for knowledge and civility. Upon visiting a cluster of large structures, once known as a city, he encountered other optimes for the first time. This startled him, as he had fallen into a state of isolation, adopting a belief that he was always to be alone.

Faust was readily accepted by the city inhabitants and given the task of policing a small building, which he later learned to be a library. When he was not seeking intruding animals he would slowly learn to read from the texts, picking up stray filaments of knowledge which he would eventually weave into the tapestry of his advanced intellect.

As Faust aged, and he became familiar with the documented world, he grew tired of his monotonous duties and began learning primative medicine and science from elder wolves in his adoptive pack. He became intimately familiar with herbology and homeopathic remedies, as well as the usage of supplies which had been found in a dilapidated health clinic.

Faust later fled the city which he had called home when he was selected as the successor to the pack's leader. Knowing that a young hybrid being chosen to lead a pack of wolves would cause a rift in the harmony of the city, he elected to seek a new home.

6.1  Timeline

YYYY

  • Month: This section is most useful for detailing what happened before your character came to 'Souls, since that is not included in the lower thread archive section. Some players choose to continue their timeline history with important events from the thread archive while other players are content to use this section solely as a "before 'Souls" section.

6.2  Threads

YYYY

  1. [M] (NPC) [1]? (DD Mon)
    AREA?, with CHARACTER?. Example of mature thread where your character was an NPC.
  2. (NPC) [2]? (DD Mon)
    AREA?, with CHARACTER?. Example of thread where your character was an NPC.
  3. [3]? (DD Mon)
    AREA?, with CHARACTER?. Example of regular thread.

YYYY

  1. [4]? (DD Mon)
    AREA?, with CHARACTER?. Example of how to re-start numbering following section break.

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Categories: 2009 Births | Vinátta | Wolfdog