Erik Ivanov
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- 1. Basics
- 1.1 Appearance
- 1.2 Personality
- 2. Relationships
- 2.1 Family
- 2.2 Other Relations
- 3. Skills
- 4. Residence
- 5. NPCs
By Players
Erik Ivanov is a member of Casa di Cavalieri, ranked as a Recruit. They hold the co-rank of None.
He is the biological son of Isobel and Arlen Stryder, though he was raised equally by Isobel, Arlen Stryder, and Damon as his parents, and Rohan Damaichu as his close uncle. His littermate is Luka Stryder, a sibling he dearly loves but is almost constantly at odds with due to the differences in their personalities. He was named as a tribute to both of Damon's parents, Veri Secanti and Rurik Ivanov.
In late 2021, before the siblings had reached a full year of age, the small family left their home at the Outpost and traveled cross country to return to the pack of their origin as a surprise for their grandmother, Veri Secanti. When they arrived, they received the appalling news that she'd fallen during their trek and passed away abruptly. This news hit Damon and Arlen hard, and so Erik kept himself close to his fathers to provide what comfort he could, while his sister continued on in life, rattled little by the loss as she'd never known the woman herself.
Recently Erik's sister took off into the wilds outside the pack territory in a bid to explore the unknown, giving the family little warning and, seeing as she was an adult in the eyes of the pack, little choice. Arlen went after her, on his own, in a worry. Damon followed suit, concerned now about their missing daughter and less than physically fit husband. Days later, Damon returned, but not with his sister, nor the living visage of his Papa. Arlen's cane had given way to crumbling rock and he'd fallen, possibly hit his head, into a snowdrift that lowered his temperature to dangerous levels. He'd passed away in the night, after being found by Damon.
Erik is angry and resentful towards his sister for all of this, though he can't do much about it as she's not here to take it out on her herself. So he relegates himself to comforting his remaining father as best he can.
OOC Prizes/Awards/Nominations
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NPCs |
Pack Information | |
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Casa di Cavalieri members may assume and reference the following without discussion/asking:
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1. Basics
1.1 Appearance | ||
Physical |
Clothing & Accessories |
Coloration Palette |
Erik's main features lean toward a heavier wolf side of his heritage, as that is mostly what he is, however, he does carry a slightly narrower snout than most higher content wolves and his ears are a bit taller and pointer, both alluding to the coyote lineage he has from his Ma. He's tall and lean, packed from the muscle that his family had him go through to embody what he would have undergone had he gotten a mentor and passed through the First Blood. His fur is softer than some wolves or coyotes, his dog genes sneaking in and making his coat silkier to the look and touch. He keeps his Optime hair very short and natural, doing little to style or tame it aside from combing his claws through every morning to get rid of obvious tangles.
He's roguishly handsome, Looks like he could potentially be a troublemaker
Erik is lean and well muscled, taller than his Ma but not quite as much as his Papa, a good and happy in between of them both. His breeding is fairly mixed, but he is dominantly wolf, so his build is reminiscent of that.
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Erik will wear clothes if deemed necessary to the ceremonies or events that Casa hosts, and he cleans up really well when he puts in the effort, but he doesn't prefer being that way. He'd prefer wearing only his fur, with perhaps his travel cloak if it's chilly, but otherwise, he leans toward a more natural, feral mindset. He does keep his hands and wrists wrapped just in case he gets in a fight or a brawl.
Interaction
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FurJambalaya (#5e3a15)
Armadillo (#3d352f)
Eternity (#27190f)
Swirl (#d1cac3)
Optime HairArmadillo (#3d352f)
EyesLaurel (#748f73)
Nose/Pawpads/ClawsNero (#090300)
ScarsCopper (#af6731)
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1.2 Personality | |
PersonalityErik is a generally laid-back, gentle individual with a calm demeanor. He inherited this from his grandmother Veri, he's been told, and he finds pride in that he can carry on a piece of her now that the family knows she's gone. When growing up around the home in the Outpost, he had no issue taking care of any chores assigned to him, finding peace in the repetitive nature instead of grating against them like his sister, Luka, did. He likes doing work with his hands, making something useful with a tooling trade or making a meal for a packmate is very satisfying to him. He does have a side of humor as well, a streak he undoubtedly caught from his Papa, Arlen, that could sometimes get the both of them in stitches they would laugh together so hard. In a fight, Erik is a ruthless brawler and holds back no punches, wielding a familiar burning fire that he learned by habit from his Da, Damon. He tends to leave well enough alone in most situations and won't step in to intervene unless needed. Most of those times being to step in between his sister and his Papa to keep them from going at each other's throats. Its no surprise really, as they're so similar to each other that if introduced as twins, aside from the obvious age difference, an outsider probably would have believed it. Erik does have a strong moral compass, learned himself and from his parental figures. He doesn't stand for bullies, which is why he tends to brawl with his sister a lot, as she tends to bully both him and others, even to include their own parents and family. He carries a protective spirit, and he'll step in to help those out in need if he happens to see them struggling. However, he doesn't know how to openly voice his own emotions and opinions, much like Da did as a teen and younger man (and even now, occasionally), and so tends to keep these things to himself to muddle through on his own. |
Traits
Interests
Biases
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SexualityErik's parents are openly gay and married, his mother and her partner, Rohan, (Erik's uncle), are straight. So he's had an upfront view of everything that's possible, and even though he hasn't gotten that first crush yet, he's perfectly okay with whoever it may be and he knows his family won't judge him for it. He'll most likely be an awkward mess when it happens, as he's not that great about speaking his emotions, but he'd get there with time. As a partner he'd be incredibly attentive, both in and out of the bedroom, taking care of his significant other's needs so that even if he's not great at saying the huge three words, they know he cherishes them and loves them very much. |
SpiritualityErik believes in the pack's theology of Fenris being the largest star in the sky, the sun, and that he welcomes each member of Casa, or any warrior that believes in him and dies an honorable death, into the sky to become a star themselves when the day rolls into the night and Fenris must rest. SubstancesErik has tried alcohol but is not impressed with the substance, can't stand how it tastes. |
2. Relationships
2.1 Family | |
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2.2 Other Relations | |
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3. Skills
Key: Dabbler --> Apprentice --> Journeyman --> Master | |
Main Focus: ROLE TITLES
Though Erik hasn't had his hands for long, for as long as he's had them then someone in his family has been passing on how to handle a sword, giving him the right grip, arm strength, and form technique he needs to do good. At first, it was only a few weapons the Casa Outpost members had brought with them when coming here, and that was fine. There was a great variety of fighting styles here amongst the Outpost, so he got lots of exposure before leaving and coming to the main territory of Casa di Cavalieri, where he found many more.
As soon as Erik shifted, Damon was getting him onto Elda or his mother's horse, Seeker, to make sure he'd at least not fall off when giving it a go in the future. He took to it like a fish to water, he loved spending time around the hooved gentle giants; they had very similar demeanors, and also no drama. SO he got good at caring for the Outpost's horses and learning how to ride. He's not mounted fighter material, but he shouldn't fall off right away if his horse starts to get antsy beneath him.
This skill started out as accidental. He'd started wrestling his sister when still stuck in his base Lupus form, and that didn't really change after shifting either, except he sought out some of the members of the Outpost that prioritized some hand-to-hand combat knowledge, regardless of what kind. He knows some martial, some boxing or brawling, and then straight up wrestling with his opponent. None he is an expert in, but he can switch it up on the fly and confuse the hell out of whoever he's sparring or fighting.
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Auxiliary Skills and Hobbies
As soon as Erik could understand the concept of hunting, more than bugs, mice, or the unlucky rat, he was being taught how to hold the perfect crouch as he stalked prey, how to step between the leaves and the pebbles as he approached, and how to go in for the final bite, quick and merciless. As this skill does not require hands, he's been practicing since roughly four or five months old and he's pretty good at it, even when it comes to some bigger prey; if he can get his jaws around their pulse point, then he just lets his Secui weight drag them down and tire them out. When he feels able to, then he'd snap their neck to end it completely. He's only gotten to do this once or twice with a male deer, nothing bigger than that, but he's eager to give it a try.
As the same with hunting, Erik was taught to track, first starting with a game they did with him and Luka, finding each other was the first step and easy, since they were already familiar with each other's scents. They eventually extended this to include Damon, Arlen, Isobel, and Rohan, as well as anyone else from the Outpost that would be willing to participate. He started using the tactic to find his own prey, this prey being mice, rats, and sometimes rabbits. When it became obvious he was interested in it, and good at it, his parents made sure to give him more tutelage so he could fine what he sought to find, whether that be a person or prey.
Erik can't rely on hunting solely in his Lupus or Secui forms, so as soon as he'd shifted Arlen took him aside and taught him about making and setting up traps that prey would just walk into and be caught in, to be collected later. Making or setting up the traps are easy enough, mostly the skill comes in when trying to find the right place to put them, knowing the lay of prey trails and prey animal habits to predict where they will be. Erik's no expert at this just yet, but he's getting there. He can at least catch the prey he's targeting, when he picks the right area.
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4. Residence
- Jazper-Rhiannon Courthouse
- Room 3 Claim, Wolfville, Casa di Cavalieri
- Also occupied by: None
It's a small room with a single bed, bedside table, candle holder, but no windows, nothing too complicated and simple for his needs. Just across the hall from his father, and the JR Courthouse is right across the road from the Five Shield's Pub.- Jazper-Rhiannon Courthouse
It was a small room with a single bed, bedside table, candle holder, but no windows, nothing too complicated and simple for his needs. Just across the hall from his father, and the JR Courthouse is right across the road from the Five Shield's Pub.
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5. NPCs
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Basics |
Summary | |||
Elda (Horse) | ||||
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Casa di Cavalieri members may assume:
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