Coaxoch B. Ulrich-Lykoi
(redirected from Characters.CoaxochUlrich-Lykoi)
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WARNING: This page contains material exceeding the general board rating of PG-13. It may contain very strong language, drug usage, graphic violence, or graphic sexual content. Reader discretion is advised.
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Coaxoch Baktrl Ulrich is the eldest son of Till Van Ulrich-Lykoi and Elody Lykoi. Coaxoch is a man of many secrets. He is particularly known to don an elk skull mask or a white wolf pelt cloak, & is generally very creepy in appearance. He is but a coyote hybrid, who was born and raised in Salsola, in the IV year of the rule of the Golden Tigress, Salvia Eternity.
Coaxoch is currently ranked as a Henchman in Salsola, where he holds the job of Witch. Coaxoch is an Oathsworn of The Witch Queen, Elphaba, where he serves at her side, forever and always.
Coaxoch aspires to be a great man, as he believes that his father is. In regards to this, Coaxoch believes in a lot of the same Gods that his father does, but he also can and has spoken with spirits, and he believes that his father only can sense them. Coaxoch also is an exceptional boar hunter, and has learned how to hunt using a spear, mostly, for he finds this to be the easiest weapon to use, as he does only have one arm.
Coax often starts his mornings(and ends his nights) with deep meditations and rituals in which he burns incense(and other things), hums hymns, and dances in The Blackwoods, where he makes his home as well.
Coaxoch also lives with his domestic partner, Sebastien Stone, whom helped him raise his two children, Eden de le Ulrich and Evelyn de le Ulrich. These two children were born of Coaxoch's Infernian lover, Faith de le Poer, who left the children in this world at their birth. For the first few months of their birth, Calla acted as their wetnurse, and they were also partially raised by Faith's sister, Dahlia de le Poer, up until her disappearance in early 2019.
As said previously, Coaxoch has one arm. He also only has half of a tail. While his tail being halfed does not really affect him, the fact that he only has one arm does. His arm was amputated at around 2 months of age because of an accident involving his father's ex-lover becoming jealous and fracturing his arm (beyond repair), crunching half of his tail, and completely butchering his little brother. This story was covered up as a bobcat attack, and the lie was told to all of Salsola once the boy had recovered from his injuries. These are Coaxoch's most notable features, and was often a source of criticism and pity in his youth. In his adulthood, he criticizes those who think of him as incapable of holding his own ground.
Coaxoch only found out the truth of his missing arm in recent times after his father had admitted it to him, but he still tells the lie to others because of the implications of the incident.
Outside of Salsola, Coax often uses the pseudonym, "Noct" to seem as though he is a friendly trader.
Coaxoch was given his unique name at birth and was also given a hybrid middle name of "Bakrtl" that is a mixture of three names and made up by his father, Till. "Ba" was taken from Till's uncle, Basilio Lykoi, "kr" was taken from Lokr Revlis, and the 'tl' was from Till's biological father, Cotl Ulrich, all being males that were somewhat influential in Till's life in some way or another.
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Basics
Appearance | ||
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Coloration Palette |
Features: Coaxoch has a very distinct face with a strange mixture of all of his genetic make ups. His head shape is mostly attributed to his wolfish heritage, but his muzzle tapers much like a coyote. His ears are large and triangular, yet rounded at the tips that are much like his NGSD heritage.
Fur: his fur is extraordinarily long for his species, but well adapted for the terrain in which he was born. It is thick and soft to the touch and often curls in places in which it normally would not.
He is strong, and stable. Others often compare his structure to that of an Elk because of his deep chest, long legs and brown and white fur. He carries himself with ease, the bulk of his body is much more graceful than one would think. He's very tall and very stronk. His sheer bulk and size are a throw back to his wolf ancestry, and he is often mistaken for a full wolf even though his blood is mostly coyote.
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Moderate Humanization, will often take Secui form, but also can equally be found with primitive humanized clothing
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Go to name that color! FurCocoa Brown (#311e1d)
Kabul (#594440)
Rodeo Dust (#cdaf9b)
Calico (#e3c19a)
Dawn Pink (#f5ede7)
Optime HairCalico (#e3c19a)
EyesHalf-Baked (#90bfd3)
Horizon (#6193a9)
Lily (#BBA0BB)
Nose/Pawpads, Claws, ScarsOld Rose (#c07f7c)
Sand Dune (#896d68)
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Personality | |
PersonalityI See Dead People || Captain Oblivious || Heavy Sleeper || Oblivious To Love || Not A Morning Person || TV Trope Here || TV Trope Here Coaxoch is a very different type of man. He has been taught as a youth that a "real man" is Tough, Friendly, and Polite. He tries to live up to the teachings of his father and his mentor, but sometimes falls short of the expectations that his father and mentor set before him. Coaxoch can be weak, and cruel, and unfriendly at times, but he tries his best to be what his family wants him to be. Physically, Coaxoch is a tough, strong individual, thanks to both genetics, and training, but mentally, he can sometimes be called weak. Coaxoch is a man that is genetically predisposed to many mental illnesses, and he does suffer from some neurotic tendences, such as obsessive/intrusive thoughts, anxiety, low self-esteem, and depression. Since he does have these sorts of tendencies, he often is described as a "Sad Soul", in which he generally is, because of his negativity. Coaxoch is naturally a Gaurdian/Protector and he strives to help others who are less fortunate than himself. He is kind, in thie regard, and can often be seen sharing meals with others, and gathering his friends and family for lunches and dinners. He also will do his duty to his home by protecting it from Outsiders, and is not afraid to "get his hands dirty" in terms of fighting in a way that benefits himself. His morals are not exactly good, nor could he be described as someone who is "evil" because of his tendency to want to help others over hurt them. He was taught as a child to be friendly with others, and this is what he tries to do in most cases. Coaxoch has a tendency to isolate himself from others and the majority of his home for various reasons. He does not like the whispers of the pack, and often tries to keep eyes off of him because of his obvious disability. He knows that others know about him, but he often keeps to himself and keeps his home very far out of the way of most of his pack members because he does not want anyone knowing his business, and he does not want others to bother him unless it is extremely important for them to do so. While he does isolate himself, he does find himself getting lonely if he is isolated for too long, and he also craves physical affection (non-sexual), so it is not unlikely that he will have someone to cuddle/snuggle/share beds with. He is a strong believer in Platonic Relationships, and does not really understand what the feeling of "love" is. Coaxoch can be emotionally stunted in some cases, especially with extreme feelings of affections. While he understands what anger, and sorrow are, he does not understand what and how to know when others like or love him. He is dense to this, and often doubts other's feelings for him, and he simply "rather not talk about it". Coax has a deep understanding for the "game" that is played in Salsola, and can often be found doing things that seem a bit "off" for his personality because he is trying to build alliances or manipulate someone into doing something for him later. While he does not often try to take advantage of others in such a way, he knows that it is a necessity for those who live in Salsola. "You win or you die." Coaxoch is an Oathsworn of his pack, which means that he has given his life to Salsola, and will never abandon or betray Salsola for as long as he lives. He has a strict Honor code that will cause him to do things that he might not want to at the request of the Boss, or if it is required by the pack itself. Coax can be described as a Shaman, for he does rituals that often involve live sacrifices to speak to the Gods and do divinity. He also is a poisons-maker (an alchemist if you will) in which he is known for poisoning small creatures until he finds concoctions that work for his uses. Additionally, he makes potions that often have psilocybin mushrooms within it in various strengths and flavors. He also partakes in the consumption of these mushrooms to get closer to his gods and to meditate. Coaxoch is not without his faults. He, too, can be quick to anger, and he is loyal to his family almost to a fault. While he can understand that sometimes his family is not right, he knows that they would always be there for him (especially his father) and that they care for him, truly. Coaxoch would likely fight to the death for one of his family members if it meant that his family thrived without him. |
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Sexuality
He doesn't particularly have the instincts to create a family, nor does he have any "real" libido. He more than likely will not get too close to anyone in his youth or in early adulthood because of this, and he will also be ignorant to those who fancy him. He would also deny any feelings he may or may not have, should they ever develop and would think of another as a friend.
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Key: Dabbler --> Apprentice --> Journeyman --> Master | |
Main Focus: ROLE TITLES
Mostly learned from old books that were both written by humans and luperci. He has spent years perfecting his own recipes for poisonous and hallucinogenic wines.
He does a lot of witchy things and is a solo practitioner. He is also very private about his religion and often will not share his beliefs with others, unless they hold some sort of authority over him.
Has a considerable amount of training with spears specifically, but also is very handy with short swords and blades. He was taught most of what he knew from Dullahan as by request by his father.
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Auxiliary Skills and Hobbies
He knows multiple languages thanks to his upbringing. He is fluent in French, German, Latin, and Italian. He is familiar with some Spanish but does not know all of the slang. He also knows how to read and write in most of the languages he knows.
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Residence
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- Lookout Lodge, The Ruins, Salsola
- Also occupied by: Sebastien, Dirge Trombetta-Ulrich
New description coming soon. Attached is old information from Previous resident's wiki(description written by Eve). New description coming soon!- TITLE
- Lookout Lodge
- Flanked by a small patch of forest to the northwest, the old and rather unremarkable lighthouse sits on the southernmost tip of The Ruins comfortably away from the rocky cliff it once guarded stray vessels from wandering too near. Built from strong and sturdy stone it has lasted the test of time and stands tall and stable against the gusting bay winds. Bleached white from sunshine and seaspray the tower is octagon shaped and boasts four floors, each with four windows except the ground level, which has no windows and only one door that functions as the main entrance and exit of the lighthouse - built from thick and heavy oak reinforced with hand forged iron. Over the doorway outside Duncan built an arch trellis out of wood where thick vines of magnifica honeysuckle have grown to completely cover it. The same flowering vine almost completely encircles the ground level of the lighthouse and creeps up to just below the second floor windows. The wines are evergreen all throughout the year and produce fragrant flowers in the spring and early summer, a favorite of Duncan's bees. Also encircling the bottom of the tower are thick bushes of European barberry which provide a natural and thorny deterrent to anyone or anything looking to snoop around the tower. It also does well to hide a lupus-sized bolt hole dug out under one corner of the lighthouse foundation.
- Inside a massive spiral staircase made of wood travels the circumference of the tower and connects each floor until terminating at the uppermost floor where a wooden ship ladder and trap door allow access to the roof. Each floor of the lighthouse is made of heavily reinforced wood and though creaky at times - especially during sudden changes in temperature or humidity - is still very sturdy and shows no signs of giving way anytime soon. The same can be said of the heavy stone roof and the original glass in the water-tight windows, all of which was well built to last against the constantly shifting elements of the coast. The ground floor is set up as a sitting area for receiving guests and is furnished modestly with a small table and two chairs set atop an elk hide rug. Tucked under the stairs is a small makeshift cot and a pile of furs for overnight guests and a small table for them to put their things on. A cast iron stove sits atop a few bricks in a corner of the room near the table and chairs and with a good flame going is able to heat the whole tower during colder weather.
- The second floor functions as a workshop for Duncan where he keeps anything and everything related to his craft from his tools and supplies to half-finished projects and a varied stock of common and rare woods waiting to be turned into something interesting or useful. Aside from the large worktable in the middle of the room there isn't much else noteworthy about it, though there is a generous amount of candles all over the place to allow him enough light to work day and night. On the third floor Duncan has set up his bedroom where a wooden bed is layered with furs to sleep on and flanked by a pair of small tables littered with candles, carvings, and other random trinkets. A large and heavy-duty wooden chest sits on the floor just in front of the bed and is used to safeguard the things he holds most dear to him. The last and uppermost floor is used as storage and not frequented very often, though it is sometimes open to guests who plan on staying more than one night and another makeshift cot is set against one wall to offer a more comfortable place to sleep. All the way atop the roof is nothing, just the roof, though he sometimes likes to go all the way up there to think.
- Outside and a little way away from the lighthouse - sheltered by the forest and carefully fenced off to ward against wandering wildlife and packmate alike - Duncan has built four small apiaries out of some heavy pieces of driftwood he hauled up form the bay. The logs are carefully hollowed out and holes are punched in them to allow the bees room to build a hive and plenty of places to enter and exit, the top then covered by a roof of woven grasses, reeds, and other rain deterring materials that still allows the hive to "breathe" so that heat and excess moisture can escape. The roof is secured to the main structure so it can't simply blow away but can easily be lifted away to allow access to the precious honey hiding within. All over the small peninsula - throughout the spring and summer - a variety of wildflowers, bushes, and brambles bloom to give the bees plenty of nectar sources for making honey, though they tend to frequent the honeysuckle vines and barberry bushes growing on and around the lighthouse the most.
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History
See Coaxoch's History and Thread Archive? for extensive History.
Credits
∙ Special Thanks ∙ |
Artwork of these character(s) on this page is thanks to Miyuuma@DA, Skaella@FA, Nandolicious@FA, Kiri, Kite, Nina, Royalbovine@FA, Shannah, Jasmae@FA, Hydra, Dubzpixelpaws@FA, Motth@FA Jmonster, & Alaine! Base Character Concept is by Miyuuma@DA and was purchased and extended upon by Jmonster. Thank you all for your contribution(s) to bringing these character(s) to life!