Antheia Hybanthus
On this page... (hide)
- 1. Basics
- 1.1 Appearance
- 1.2 Personality
- 2. Relationships
- 2.1 Family
- 2.2 Other Relations
- 3. Skills
- 4. Inventory
- 5. Residence
- 6. NPCs
- 7. History
By Westy
Antheia Sylvaine Hybanthus or "Sylvie", as she prefers to be called, is a Swamp Witch out on her own (with her fellow coven sister Iva Morningstone) in the wild, wicked, weird and wonderous world. She views the universe through rather...different eyes and her beliefs often times have left her lonely. She is currently exploring around the lands of 'Souls, potentially looking to join the pack Casa di Cavalieri where she hopes to earn the co-ranks of Herbalist, Healer, and possibly Spiritual Advisor one day.
OOC Prizes/Awards/Nominations
Overview | |||
Basics |
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Heritage |
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NPCs
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Pack Information | |
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Packs members may assume and reference the following without discussion/asking:
Loners and those wishing to interact will find Sylvie in the Northern Tides, Sticks & Stones and most frequently the Seabreeze Brink areas:
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1. Basics
1.1 Appearance | ||
Physical |
Clothing & Accessories |
Coloration Palette |
Antheia is a BIG girl, fluffy, bulky, squared and thicc. She has a long, scraggly, floofy coat, black, grey and white splotched and peppered with thick curls. The fur hangs messily into her eyes, which are bi-colored, the right a piercing sky blue, and the left a deep intelligent brown. She is built very powerfully, big boned and meant for strength and power however she rarely has to exert such a show of force. She is a woman of peace and quiet. Her teeth are slightly yellowed from gnawing on sticks and roots. Her right canine tooth is fused.
She is tall, bulky and looming like her heritage of large working dogs. All except for in her face which shows more of her poodle bloodlines in the narrowing of her muzzle. She really is just a gentle giant. She lumbers, isn't very fast moving unless the moment calls for it. In combat her speed and agility might surprise you. Even thought she is large, she does not use this fact against others and is rather soft spoken, and submissive and tries to remain in the background of things even if she is extremely difficult to hide. Optime or Secui is her preferred forms. She likes to cake her fur with mud and leaves to blend in better with her surroundings. She has a certain aquatic affinity and is often damp.
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Semi-humanized, doesn't wear any specific outfits, but more has a few ritualistic accessories and adornments that are precious to her. She does however keep a pair of hand and a half battle axes in battle-ready condition and knows how to wield them. She doesn't often tell other people about them or let them see her practicing with them. She owns a traveling cloak that is moth-eaten and mossy, and an old black witches hat she found with a hole in the brim she will weave plants through.
Interaction
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FurMercury (#E4E4E4)
Silver (#BABABA)
Dusty Gray (#9B9B9B)
Boulder (#7A7A7A)
Tundora (#4E4E4E)
Cod Gray (#272727)
Black (#000000)
Optime HairBlack (#000000)
EyesFrench Pass (#C5F2FC)
Millbrook (#56412E)
Nose/Pawpads, Claws, ScarsBlack (#000000)
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Reference Images |
1.2 Personality | |
Personality
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Traits
Interests
Biases
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SexualitySylvie is not a very sexual being. She hasn't had much of any kind of a relationship in the past. She will come to find she is pansexual but for now really only knows what her instincts guide her to do... |
SpiritualityWITCH She believes in multiple gods and goddesses, that everything has it's own spirit or soul. She "sees" fantastical apparitions and sprites and fae creatures others don't, and will follow them, talk to them and pray to them, always trying to appease them. She has 13 main deities each one corresponding with the elements. EARTH (Terraloah), AIR (Atmosani), FIRE (Vulcanis), WATER (Vaquania), SPIRIT (Eirkass), NIGHT (Midnis), DAY (Fahral), LIGHT (Solana), SHADOW (Murkrad), LIFE (Regimenes), DEATH (Hadelthien), DECAY (Ungeral), and ICE (Zigdal). She believes in good and evil and an afterlife as well. She can be extremely superstitious. She Loves to learn about other religions and spiritual practices. She tends to not shy from death, rot, decay, and other "icky" or "spooky" things and will collect bones, crystals and other odd objects to make wind chimes and other effigies and relics. To learn more in depth about her deities, ask Westy for more information! SubstancesSlyvie is an avid and experienced marijuana user. |
2. Relationships
Her former witchy sisters and brothers. |
3. Skills
Key: Dabbler --> Apprentice --> Journeyman --> Master | |
Main Focus: Witch
This girl KNOWS her plants!
Spiritualism and religious practices are kinda part of her everyday being soooo....
Dabbling with plants, trying potentially deadly concontions and being on your own means you gotta learn how to take care of yourself in order to surivive!
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Auxiliary Skills and Hobbies
Pretty good at camouflage, scent disguising, following tracks and setting traps. Also, being so large, she can take down some pretty big prey!
A skill she does not flaunt. She is a woman of peace and kindness, her skills with her weapons while proficient she doesn't like to break them out often. She uses them mainly for chopping firewood nowdays. She insists she isn't that person...
Loving nature and the wild she has a certain way that calms animals. Even for her larger size she can soothe animals and is a great big warm snuggly teddy bear. She has the potential to be a great surrogate and often will adopt stray cats, bunnies, chickens etc. She talks to all living things and some of her best friends have been slugs.
Antheia can sing, draw, write, dance and model with clay. She uses her artistic skills mostly for religious and spiritual ritual purposes but maybe one day she can expand upon these talents.
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4. Inventory
Personal Inventory | ||
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5. Residence
- TITLE
- House Claim, Areas, Casa di Cavalieri
- Also occupied by: Characters
DESCRIPTION TBA- TITLE
DESCRIPTION TBA
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6. NPCs
cNPCs:
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yNPCs:
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Basics |
Summary | |||
Jasmyn (Common Raven) | ||||
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Packs members may assume:
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Skills & Abilities:
Description: A white feathered common raven with a chipped beak. She is bonded with Antheia and knows some high speech.
Personality: Curious, inquisitive, playful, observant.
History: ---
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Anhur (Gypsy Vanner Horse) | ||||
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Packs members may assume:
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Skills & Abilities:
Description: A large, muscular draft horse colored mostly dappled bay with black socks and wild black mane and tail and flowing feathering on each foot. Often has dreads or flowers or some kind of adornment done by his mistress.
Personality: Sturdy, sure-footed, calm, gentle, friendly, approachable. Will not, however let anyone mount him to ride without Sylvie there.
History: ---
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