Antheia Hybanthus

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  1.   1.  Basics
    1.   1.1  Appearance
    2.   1.2  Personality
  2.   2.  Relationships
    1.   2.1  Family
    2.   2.2  Other Relations
  3.   3.  Skills
  4.   4.  Inventory
  5.   5.  Residence
  6.   6.  NPCs
  7.   7.  History

By Westy

Antheia Sylvaine Hybanthus or "Sylvie", as she prefers to be called, is a Swamp Witch out on her own in the wild, wicked, weird and wonderous world. She views the universe through rather...different eyes and her beliefs often times have left her lonely. She is currently exploring around the lands of 'Souls, potentially looking to join the pack Casa di Cavalieri where she hopes to earn the Occupations of Herbalist, Healer, and possibly Spiritual Advisor one day.


OOC Prizes/Awards/Nominations


Overview

Basics

Names

Heritage

Etc.

  • Date of Birth: 17 March 2018
  • Sex: Female
  • Luperci: Ortus
  • Mate: ---
  • Residence: Areas, Packs
  • Nickname: Sylvie
  • Family: Families
  • Birthplace: Canada?
  • Species: Dog
  • Subspecies:
    • 70% Newfoundland x Standard Poodle ("Newfypoo")
    • 20% Akita x Alaskan Malamute
    • 5% Great Pyrenees X Bernese Mountain Dog
    • 5% Labrador Retriever

NPCs

  • cNPC: ---
  • yNPC: ---
  • NPCs:
    • Jasmyn (White Raven, Female)
    • Anhur (Gypsy Vanner, Gelding)

,

Pack Information

OOC Assumptions

  • Pack: Packs (dd mmm yyyy – Present)
  • Rank: RANK (mmm yyyy – Present)
    • Additional Ranks:
      • Co-rank name
  • Previous Packs: Show
  • Packs (dd mmm yyyy – dd mmm yyyy)

Packs members may assume and reference the following without discussion/asking:

  • Coming soon!

Loners and those wishing to interact will find Sylvie in the Western Forefront, Northern Tides, and occasionally the Sticks & Stones areas:

  • Tending to her various effigies around her current "hovel".
  • Up to her eyeballs in a mud bath.
  • Hiding/sleeping up a tree.
  • Practicing witchcraft or some spiritual/religious right.
  • Gathering supplies for rituals.
  • Chasing/Being Chased by some invisible "monster".
  • Talking to herself, or some small creature/critter or unseen fae/spirit thing.
  • Something else here!

1.  Basics

1.1  Appearance

Physical

Clothing & Accessories

Coloration Palette

  • Description:
Antheia is a BIG girl, fluffy, bulky, squared and thicc. She has a long, scraggly, floofy coat, black, grey and white splotched and peppered with thick curls. The fur hangs messily into her eyes, which are bi-colored, the right a piercing sky blue, and the left a deep intelligent brown. She is built very powerfully, big boned and meant for strength and power however she rarely has to exert such a show of force. She is a woman of peace and quiet. Her teeth are slightly yellowed from gnawing on sticks and roots. Her right canine tooth is fused.
  • Optime Hair: Her hair is kept in a loose approximation of dreadlocks, her fur has basically matted itself down in large braids, to her mid back with various snail shells and colorful clay beads, leaves etc. woven into it. It has a coarse feel and often also muddy like her, the color black. Her bangs are white and kind of blend back into the fur of her ears. Her hair 'style' is more of an "amorphous cloud".
  • Build and Size:
She is tall, bulky and looming like her heritage of large working dogs. All except for in her face which shows more of her poodle bloodlines in the narrowing of her muzzle. She really is just a gentle giant. She lumbers, isn't very fast moving unless the moment calls for it. In combat her speed and agility might surprise you. Even thought she is large, she does not use this fact against others and is rather soft spoken, and submissive and tries to remain in the background of things even if she is extremely difficult to hide. Optime or Secui is her preferred forms. She likes to cake her fur with mud and leaves to blend in better with her surroundings. She has a certain aquatic affinity and is often damp.
  • Lupus : 35 in (89 cm) ↔90 lbs (41 kg)
  • Secui: 50 in (127 cm) ↔175 lbs (79 kg)
  • Optime: 6 ft 10 in (82 in / 208 cm) ↔220 lbs (104 kg)

  • Scars:
    • Primarily small cuts and scratches cover her hands and arms from working hard with the earth and plants. She's got notably calloused paws and elbows.

  • Tattoos & Piercings:
    • No piercings yet.
    • No tattoos yet.
  • Humanization:
Semi-humanized, doesn't wear any specific outfits, but more has a few ritualistic accessories and adornments that are precious to her. She does however keep a pair of hand and a half battle axes in battle-ready condition and knows how to wield them. She doesn't often tell other people about them or let them see her practicing with them. She owns a traveling cloak that is moth-eaten and mossy, and an old black witches hat she found with a hole in the brim she will weave plants through.

Interaction

  • Speech: gentle and kind but often louder than intended, gets excited easily.
  • Scent: Earth, mud, incense, herbs/marijuana, floral, horses, pine, aquatic
  • Quirks, Gestures, Etc.: She is known to stutter when nervous or pressured, may be seemingly not paying attention but is actually listening.
  • General Posture and Body Language: Neutral. Doesn't always realize she's encroaching on your space, and yet, is also oddly aware of how big she is.

Fur

Mercury (#E4E4E4)
Silver (#BABABA)
Dusty Gray (#9B9B9B)
Boulder (#7A7A7A)
Tundora (#4E4E4E)
Cod Gray (#272727)
Black (#000000)

Optime Hair

Black (#000000)

Eyes

French Pass (#C5F2FC)
Millbrook (#56412E)

Nose/Pawpads, Claws, Scars

Black (#000000)

Reference Images

1.2  Personality

Personality

  • Is one with the mud and bogs, tree hugger 4 lyfe!
  • Can make just about anything grow! ;)
  • Talks to herself, slugs, snails, frogs and bugs.
  • Literally sleeps in mud.
  • Very "spiritual" and believes in many things unseen. Follows the butterflies, sprites and fae.
  • Deeply in her own world.
  • Loves other people, other people may not always love her though...
  • Extremely wise/intuitive for her age.
  • Quiet and keeps to herself until you make a friend, then you can't get rid of her. Doesn't usually approach others first.
  • Quirky, harmless, giant teddy bear. Total weirdo but she'll become your favorite one.
  • Has a "dark/creepy" side that she hides from others out of fear of rejection.
  • Has a dissociative personality disorder and is on the autism spectrum, she's not always "all there" and is very sensitive.
  • Can become almost child-like, wildling-like.
  • Do NOT hurt her horse!!!! (fuck around and find out!)

Traits

  • Outlook: Cautiously Optimistic
  • Sociability: Introverted, Submissive
  • Expression: Neutral
  • Motivations: Life, nature, exploration, adventure, knowledge, pursuit of happiness, healing, magic, helping others, spirituality.
  • Fears: Snakes, waterfalls, TBD

Interests

  • Likes: Gardening, Magic, Gods & Goddesses, Nature, Animals, Mud, Swimming, Digging, Exploring, Learning, Helping Others...
  • Dislikes: Girly things, TBD

Biases

  • Packs: N/A
  • Species: Wolves. They tend to be the most judgey and mean, but she tries not to judge them first.
  • Non-Luperci: N/A
  • Gender: More nervous around men than women.
  • Color: N/a
  • Sexuality: N/A
  • Age: N/A

Sexuality

Sylvie is not a very sexual being. She hasn't had much of any kind of a relationship in the past. She will come to find she is pansexual but for now really only knows what her instincts guide her to do...

Spirituality

WITCH She believes in multiple gods and goddesses, that everything has it's own spirit or soul. She "sees" fantastical apparitions and sprites and fae creatures others don't, and will follow them, talk to them and pray to them, always trying to appease them. She has 13 main deities each one corresponding with the elements. EARTH (Terraloah), AIR (Atmosani), FIRE (Vulcanis), WATER (Vaquania), SPIRIT (Eirkass), NIGHT (Midnis), DAY (Fahral), LIGHT (Solana), SHADOW (Murkrad), LIFE (Regimenes), DEATH (Hadelthien), DECAY (Ungeral), and ICE (Zigdal). She believes in good and evil and an afterlife as well. She can be extremely superstitious. She Loves to learn about other religions and spiritual practices. She tends to not shy from death, rot, decay, and other "icky" or "spooky" things and will collect bones, crystals and other odd objects to make wind chimes and other effigies and relics.

To learn more in depth about her deities, ask Westy for more information!

Substances

Slyvie is an avid and experienced marijuana user.

2.  Relationships

2.1  Family

  • Extended: Hybanthus
  • Mother: Kantiquaii (Kanti) Hybanthus
  • Father: Rahna'ticai (Rahna) Hybanthus
  • Sister: Melieae (Mel) Hybanthus
  • Mate: ---
  • Children: ---
  • Parents: Average, close. Closer with mother than with father.
  • Siblings: Like two peas in a pod until she got older, then they went down separate paths.

2.2  Other Relations

Key Relations

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Notable Relations

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Minor Relations

Notable Past Relations

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3.  Skills

Key: Dabbler --> Apprentice --> Journeyman --> Master

Main Focus: Witch

  • Herbalist (Master):
This girl KNOWS her plants!
  • Spiritualist (Journeyman):
Spiritualism and religious practices are kinda part of her everyday being soooo....
  • Medic (Journeyman):
Dabbling with plants, trying potentially deadly concontions and being on your own means you gotta learn how to take care of yourself in order to surivive!

Auxiliary Skills and Hobbies

  • Scout/Big Game Trapper (Journeyman):
Pretty good at camouflage, scent disguising, following tracks and setting traps. Also, being so large, she can take down some pretty big prey!
  • Warrior (Axe) (Apprentice):
A skill she does not flaunt. She is a woman of peace and kindness, her skills with her weapons while proficient she doesn't like to break them out often. She uses them mainly for chopping firewood nowdays. She insists she isn't that person...
  • Animal Whisperer (Apprentice):
Loving nature and the wild she has a certain way that calms animals. Even for her larger size she can soothe animals and is a great big warm snuggly teddy bear. She has the potential to be a great surrogate and often will adopt stray cats, bunnies, chickens etc. She talks to all living things and some of her best friends have been slugs.
  • Graphic/Music Artist (Dabbler):
Antheia can sing, draw, write, dance and model with clay. She uses her artistic skills mostly for religious and spiritual ritual purposes but maybe one day she can expand upon these talents.

4.  Inventory

Trade

Will trade for witchy supplies, books, shinies, etc. Always open for exchange of knowledge and skills.

Offering

  • Category:
    • Stuff that falls under that category
  • Category:
    • Stuff that falls under that category

Accepting

  • Category:
    • Stuff that falls under that category
  • Category:
    • Stuff that falls under that category

Personal Inventory

GROUP

  • Item

GROUP

  • Item

GROUP

  • Item

5.  Residence

DESCRIPTION TBA


Previous Residences:
  • TITLE
DESCRIPTION TBA

6.  NPCs

cNPCs:

  • Current: ---
  • Previous: ---

yNPCs:

  • Current: ---
  • Previous: ---

Basics

Summary

Can be Referenced...

Jasmyn (Common Raven)

  • Sex: Female
  • Species: Common Raven
  • Age: 2 Years
  • Onboard?: Yes
  • Active: mm yyyy – Present
  • Size: Average
    • Wingspan: --- in (--- cm)
    • Weight: --- lbs (--- oz; --- kg)
  • Key Features: Chipped beak and a blue woven band on her foot.
  • Coloration: White

Packs members may assume:

  • Assumption
  • More Information »

Skills & Abilities:

  • ---

Description:

A white feathered common raven with a chipped beak. She is bonded with Antheia and knows some high speech.

Personality:

Curious, inquisitive, playful, observant.

History:

---

Anhur (Gypsy Vanner Horse)

  • Sex: Gelding
  • Species: Vanner Draft
  • Age: 4 years
  • Onboard?: Yes
  • Active: mm yyyy – Present
  • Size: 17 Hands
  • Key Features: Always wearing a green rope halter, usually left wandering nearby wherever Sylvie is.
  • Coloration: Bay, dapple brown

Packs members may assume:

  • Assumption
  • More Information »

Skills & Abilities:

  • ---

Description:

A large, muscular draft horse colored mostly dappled bay with black socks and wild black mane and tail and flowing feathering on each foot. Often has dreads or flowers or some kind of adornment done by his mistress.

Personality:

Sturdy, sure-footed, calm, gentle, friendly, approachable. Will not, however let anyone mount him to ride without Sylvie there.

History:

---

7.  History

Made her way across country to where she is now; one mud bog to another learning magic and witchy lore and how to survive and stay true to herself. Good and bad things happen shaping her into the person she is today. She finally comes along CdC and decides to give the pack life a try. She misses her old coven but she hopes to make new friends where she is today.