Wolfville

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Wolfville


A view across the town of Wolfville
Image from Pinterest
Approximate Size6.46 square kilometres
2.49 square miles
Claimed byCasa di Cavalieri

'Souls Forum

Casa's claim to this shoreside town has been active for many years, but it was in 2021 that the pack finally decided to fix up the long abandoned community and see what they could make of it. Putting a focus into discovering what old shops and buildings could be salvaged, along with building new, small homes for guests, Casa's aim for Wolfville is to make a new area for the Cavaliers to expand and live in as well as offer accommodation for guests and traders coming into the southern pack.

Although many buildings within the town center of Wolfville remain untouched, some of the buildings have been claimed by Casa as new shops or homes, and to the shoreline new constructions have been made. The Avalon, Casa's very own caravel, remains docked at the shores of Wolfville, with the intention of being used frequently for travelers to make a quicker trip across Loch Fundy when needed.

1.  Guidelines

Claiming Places

  1. Cavaliers may claim a House in Wolfville's Town Center provided they are an officer rank or higher.
  2. Cavaliers may claim a Shop in Wolfville's Town Center provided they have a co-rank that links directly to their shop.
  3. Cavaliers may claim a Room the Jazper Rhiannon-Knight Courthouse at any rank.

Guests and Traders

  1. Wolfville can provide appropriate accomodation for guests to Casa. This can be anything from those wishing to stay to rest from travel, those visiting from another pack, or those looking to trade with the Cavaliers.
  2. If you would like your character to stay in Casa for any length of time, please let Casa Leadership know the details of the stay, especially if your character is intending to make trade.
  3. Guests are given two options for places to stay during their visit: The Five Shields Pub or the Jazper Rhiannon-Knight Courthouse.
  4. Casa expects good etiquette and behavior from their guests. Guests aren't permitted to leave Wolfville into Casa territory without a Cavalier escort. However, during their stay in Wolfville they will be provided with food via access to the pack's Five Shields Pub.

Costs of Stay

  1. Casa welcomes both guests and traders to Wolfville for only a small price. This price is mostly to balance out the lodgings and food said guests will receive during their stay.
  2. Guests can pay by either parting with some kind of minor material possession; examples including raw materials such as leather, rope or wood, or forged materials such as small tools. However, if a guest does not possess something to give or chooses not to, they can instead pay for their stay in Wolfville with physical labour, such as working in the gardens or farms to help maintain them for a few hours.
  3. Paying to stay in Casa grants guests two meals from the Five Shields, along with their lodgings. However if guests wish to get more food or some drinks from the Five Shields, then they must follow the normal payment requirements of the tavern.

2.  Wolfville Locations

Wolfville is an ever expanding area of Casa. After an effort to rebuild the town into somewhere larger for Cavaliers to live back in 2021, harsh weather and a series of floods in March 2022 removed any remaining buildings in Wolfville that hadn't been tended to. With many old buildings gone and washed away, Wolfville has seen a different look from how it might've been long before the Cavaliers rebuilt it. Beyond being a new town for the Cavaliers, Wolfville is to be considered as a fine example of Casa customs and hospitality, as vistiors are given places to stay within the quaint town.

2.1  House and Shop Claims

Circling around the Town Square Market, the remaining buildings in Wolfville had been split into either shops or homes, able to be claimed by Cavaliers once they reach certain ranks. Some larger buildings have also been claimed by the Banners of Casa, which can be seen in further detail on the Banners page.

House/Shops →

HOUSE/SHOP Occupant Description Former Occupant(s)
Memorial Library (ML) Borya Hushhowl, Vezdatini, Lunatini Library Storage - Exterior - This small building has remained standing throughout years of damage and has now been fixed up and presented as a small book-keeping space. The exterior is covered in winding layers of ivy and the white pain across parts of the building have chipped away or faded. The previously shattered windows have been blocked or fitted with shutters to keep out a draft, and what shards remain of an old stained glass window in the interior of the chapel have been collected and presented in a mosaic-style frame to the back of the building. The interior no longer looks like a chapel as all the pews have been removed and now replaced with rows of short wooden cabinets to hold books or supplies. To the back of the building, under the stained glass mural is a large desk with clusters of papers, leather and book supplies for any to use. In one of the side rooms of the building is a small bedroom setup with a simple double frame, bed furs and various storage boxes for the use of the pack’s Scholar. None
H1 Characters here Description Characters here
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H11 Characters here Description Characters here
H12 Characters here Description Characters here
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H14 Characters here Description Characters here
H15 Characters here Description Characters here
H16 Caspian Knight, Zasha Hushhowl & Lottie the otter Description placeholder Characters here
H17 Characters here Description Characters here
H18 Kai Wolfe-Denahlii, Cedric Stryder, Dagon Knight, Tegan Wolfe-Denahlii, Tokhaka Stryder, Lotai Stryder, Pandora Knight, Tor Wolfe-Knight, Parzival Exterior - Just off the beaten path from the main thoroughfare in Wolfville sets a faded blue house with a tin roof and overgrown ivy. There is a side door that leads to an open floor, with a large room. The area is used for herbs and remedies as well as little Knick Knacks such totems and wards. The large room is used as a safe place that the pack can discuss things in privacy. The next floor consists of living spaces including a kitchen, a room that would have been used as a dining room, living room and great room along with a spare room that could be used as an office or bedroom. A large wooden fireplace divides the kitchen and great room. The third and final floor has five rooms for additional storage, offices or bedrooms. Though there was some damage to the walls and flooring over the years, they have been mended and the windows are covered for fur-lined leather curtains that can be rolled up on nice days, or tacked down on cold and stormy days. The house also consists on a semi-wrap around porch as well as a covered porch. There is plenty of space in the front and back yard for relaxing, and the back yard has lean-tos for equines, sheep and other livestock and animals. On the side of the house, one would find a large personal garden for grown herbs and other necessities. Characters here
Shop 1 Character here Description of the exterior and interior here Characters here
Shop 2 Character here Description of the exterior and interior here Characters here
Shop 3 Character here Description of the exterior and interior here Characters here
Shop 4 Character here Description of the exterior and interior here Characters here
Shop 5 Character here Description of the exterior and interior here Characters here
Shop 6 Petrichor, Battle Symphony Petrichor's newly claimed shop is being set up, so it's a little sparse. The front faces the market, so he has some wares set up available to trade. The back room has his set-up for creating the pelts he works with, with some of the supplies outside the back door. Upstairs is a small apartment that he shares with Battle and his porcupine, Spike. Spike can commonly be seen sleeping on his 'bed' in the shop's front room. Characters here
Shop 7 Character here Description of the exterior and interior here Characters here
Shop 8 Character here Description of the exterior and interior here Characters here
Shop 9 Character here Description of the exterior and interior here Characters here
Shop 10 Character here Description of the exterior and interior here Characters here

2.2  The Five Shields Pub (FS)

Casa's one and only tavern is open to guests and Cavaliers. Located near the center of town, the Five Shields is easily the heart of activity for Casa and its guests during the night. This is where anyone visiting the pack can go to get a bite to eat, or a drink, and mingle with Cavaliers and other visitors alike.

The pub does offer two larger and well-appointed rooms for rent, if the occupants don't mind the sound of laughter and conversation drifting from the floor below.

Available Rooms →

Rooms Occupant Length of Stay Items for Trade Former Occupant(s)
Room 1 Characters xx/xx - xx/xx Brief list of items for trade, if any, and what kind of items are wanted in return. Tempest
Room 2 Characters xx/xx - xx/xx Brief list of items for trade, if any, and what kind of items are wanted in return. Manitou King; Odysseus

2.3  Jazper Rhiannon-Knight Courthouse (JRKC)

Located near the town square and within view of the docks, the Courthouse looks the part of an old, crumbling building covered in ivy and vines. Although cleaned up now and repaired of any serious damage, the outside remains slightly eerie looking. Within the inside is a large room with a cathedral ceiling, splitting off into multiple small offices that have been set up to accommodate guests or pack members as bedrooms. To the back of the building, a giant curved staircase of stone with a stained glass mural looming above it leads up to a large courtroom that has been now cleared out and replaced with comfortable fur-layered chairs and a large table for feasts. Created by Mayta

Available Rooms →

ROOM Occupant Description Former Occupant(s)
R1 Maisie O'Neil Small room with a double bed and dresser N/A
R2 Unoccupied Small room with a single bed, bedside table, candle holder, but no windows N/A
R3 Erik Ivanov Small room with a single bed, bedside table, candle holder, but no windows Luka Stryder
R4 Odysseus Small room with a double bed and dresser Arlen Stryder, Damon
R5 Unoccupied Small room with a double bed, writing desk, and chair Brannon O'Neil
R6 Celia Knight Small room with a single bed, dresser, candle holder, but no windows N/A
R7 Soledad Stryder Small room with a single bed, dresser, candle holder, but no windows Erik Ivanov
R8 Unoccupied Small room with a double bed, writing desk, and chair Lyall Hushhowl
R9 Johanna Greyfire Small room with a single bed, bedside table, and dresser N/A
R10 Manitou King Small room with a single bed, bedside table, and dresser N/A
R11 Uriah Greyfire, Besekel Greyfire Small room with a single bed, bedside table, and dresser N/A
R12 Cherry Small room with a single bed, bedside table, and dresser N/A
R13 Unoccupied Small room with a single bed, bedside table, and dresser N/A
R14 Unoccupied Small room with a single bed, bedside table, and dresser N/A
R15 Pontifex Troy Lykoi Small room with a single bed, bedside table, writing desk, chair, and dresser N/A
R16 Mithra Blackfire, Fenton Small room with a single bed, bedside table, and dresser N/A

2.4  The Town Square Market

Set up in the heart of Wolfville is the Town Square Market. Built upon a large, empty slot of land left behind after the flooding that claimed many of Wolfville's older buildings, the Market uses temporary stalls to allow traders a place to sell their wares. Due to the temporary nature of these stalls, they can and are frequently removed to make space during events held in Casa, as the land the Market is set upon is also perfect for running certain festivals or gatherings.

2.5  The Docks

Just hidden from the rest of Wolfville by a small hill and heath, the docks of Wolfville are small but well kept. The Avalon remains docked at the end of the small harbor, ready to sail across Loch Fundy whenever needed. Smaller boats made of wood remain on the soft lands around the docks for any to use to explore the waterways and areas are set up just beyond the harbor to store goods that come to and from the Avalon’s voyages.

2.6  The Waterfront Village

Close to the docks is the pointed top of the Waterfront Gazebo, now surrounded by small wooden houses made by the hands of Cavaliers to serve as small homes for their guests. The homes, although simple in design, are sturdy and weather-ready, open for the use of guests and traders. The Waterfront Village is where many visiting Casa stay, and it is also where those coming to look for trade aim to set up displays of their goods to show to the other guests of Wolfville.

Between the Waterfront Village and the Town Center are flat grasslands now turned into fenced areas for horses and livestock to be kept. Closer to the Village are also small gardens set up for the use of Casa members and guests to enjoy.

Note: Due to the March 2022 Flooding, Waterfront Village will be considered damaged and out of use until further notice.

Available Huts →

HUT Occupant Length of Stay Items for Trade Former Occupant(s)
HUT1 Character here XX/XX - XX/XX Brief list of items for trade, if any, and what kind of items are wanted in return. Macbeth, Fredrick Knight
HUT2 Character Here XX/XX - XX/XX Brief list of items for trade, if any, and what kind of items are wanted in return. Romeo, Peony Braithwaite, Daphne Braithwaite
HUT3 Character here XX/XX - XX/XX Brief list of items for trade, if any, and what kind of items are wanted in return. Characters here
HUT4 Character here XX/XX - XX/XX Brief list of items for trade, if any, and what kind of items are wanted in return. Characters here

3.  Significant Occurrences

  • May 2021 - A trading group from Del Cenere Gang were given accomodation in Wolfville during their visit.
  • June 2021 - Wolfville is used to house all the guests taking part or watching the area-wide Olympic Games.
  • March 2022 - A month of harsh weather and flooding leads to significant damage to the older buildings in Wolfville.
  • April 2022 - Wolfville is used as a central hub for Casa's event of the Youth Fair, drawing in young members from other packs to play some games!
Category: Casa di Cavalieri