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The Portland Outpost is Casa's off-board territory, located just west of Portland.
Casa di Cavalieri boasts a wide and varied terrain but these are areas of importance.
Become a Cavalier
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Adopt a Cavalier
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Casa di Cavalieri has an active Discord group! Links are in our Acceptance post, or just PM Leadership for your invite!
Find Your Inspiration
Current pack project: The Vahn Mill Project
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|Approximate Size||6.46 square kilometres|
2.49 square miles
|Claimed by||Casa di Cavalieri|
Casa's claim to this shoreside town has been active for many years, but it was in 2021 that the pack finally decided to fix up the long abandoned community and see what they could make of it. Putting a focus into discovering what old shops and buildings could be salvaged, along with building new, small homes for guests, Casa's aim for Wolfville is to make a new area for the Cavaliers to expand and live in as well as offer accommodation for guests and traders coming into the southern pack.
Although many buildings within the town center of Wolfville remain untouched, some of the buildings have been claimed by Casa as new shops or homes, and to the shoreline new constructions have been made. The Avalon, Casa's very own caravel, remains docked at the shores of Wolfville, with the intention of being used frequently for travelers to make a quicker trip across Loch Fundy when needed.
- Cavaliers may claim a House in Wolfville's Town Center provided they are an officer rank or higher.
- Cavaliers may claim a Shop in Wolfville's Town Center provided they have a co-rank that links directly to their shop.
- Cavaliers may claim a Room the Jazper Rhiannon-Knight Courthouse at any rank.
Expanding upon Wolfville
- Players may edit this page to add additional information to the presented locations after checking with Casa Leadership.
- Players may also add additional locations to Wolfville if they provide the following information to Casa Leadership: An image or in-depth description of the location alongside one IC thread of their character discovering or working in the new location. (This thread can be an RO but should aim for at least 900 words).
Guests and Traders
- Wolfville can provide appropriate accomodation for guests to Casa. This can be anything from those wishing to stay to rest from travel, those visiting from another pack, or those looking to trade with the Cavaliers.
- If you would like your character to stay in Casa for any length of time, please let Casa Leadership know the details of the stay, especially if your character is intending to make trade.
- Guests are given three options for places to stay during their visit: The Five Shields Pub, The Waterfront Village or the Jazper Rhiannon-Knight Courthouse.
- Casa expects good etiquette and behavior from their guests. Guests aren't permitted to leave Wolfville without a Cavalier escort. However, during their stay in Wolfville they will be provided with food via access to the pack's Five Shields Pub.
- Guests wishing to stay in Casa who aren't there for trade are expected to offer some sort of gift or favor in return. This isn't mandatory, however will be suggested to guests during their stay. The gift or favor can be anything of decent value, examples include a day of working in Wolfville's gardens and farms or a material possession.
Wolfville is an ever expanding area of Casa. Blessed with many old buildings that are abandoned but otherwise secure as well as fertile lands ready to farm from, members of the pack are free to use Wolfville as they see fit. Beyond being a new town for the Cavaliers, Wolfville is to be considered as a fine example of Casa customs and hospitality, as vistiors are given places to stay within the quaint town.
Surrounding the large Town Hall building, now completely covered in plants and vines, the ruined buildings and shops of Wolfville have been fixed up and claimed by residents of Casa; both as homes and as workshops.
|Memorial Library||Borya Hushhowl, Tlamatini, Vezdatini, Lunatini||Library Storage - Exterior - This small building has remained standing throughout years of damage and has now been fixed up and presented as a small book-keeping space. The exterior is covered in winding layers of ivy and the white pain across parts of the building have chipped away or faded. The previously shattered windows have been blocked or fitted with shutters to keep out a draft, and what shards remain of an old stained glass window in the interior of the chapel have been collected and presented in a mosaic-style frame to the back of the building. The interior no longer looks like a chapel as all the pews have been removed and now replaced with rows of short wooden cabinets to hold books or supplies. To the back of the building, under the stained glass mural is a large desk with clusters of papers, leather and book supplies for any to use. In one of the side rooms of the building is a small bedroom setup with a simple double frame, bed furs and various storage boxes for the use of the pack’s Scholar.||None|
|The Seaside Galley||Aelin Fireheart, Abilene Damaichu||A Victorian style carriage home surrounded by overgrown grass and an out of control garden taking up most of the backyard, this large dwelling once belonged to a renowned sea captain but has long since been abandoned and fallen into disrepair. With multiple floors and a wrap around deck supported with once-beautiful white columns, clearly this was built with opulence in mind and bears similarity to houses found in the southern part of America. Now though, the pale green paint has chipped and peeled and the many windows that dot the exterior smashed and broken, exposing the inside to the elements. Sloping ceilings lead to a high vaulted rooftop, complete with a brick chimney routed from a fireplace on the first floor, still intact. There are two entrances with steps on the North side of the house, though the one closest to the street enters a parlor and a few other rooms that are separate from the secondary entrance, which opens into a small foyer and an unsteady staircase taking one to the spacious second floor, with a whopping 7 rooms and large dining room, in addition to the extensive shop space located on the main floor.||Characters here|
|Shop||Character here||Description of the exterior and interior here||Characters here|
Casa's one and only tavern is open to guests and Cavaliers. Located near the center of town, the Five Shields is easily the heart of activity for Casa and its guests during the night. This is where anyone visiting the pack can go to get a bite to eat, or a drink, and mingle with Cavaliers and other visitors alike.
The pub does offer two larger and well-appointed rooms for rent, if the occupants don't mind the sound of laughter and conversation drifting from the floor below.
Available Rooms →
|Rooms||Occupant||Length of Stay||Items for Trade||Former Occupant(s)|
|Room 1||Tempest||05/10 - probably January||Brief list of items for trade, if any, and what kind of items are wanted in return.||Characters here|
|Room 2||Manitou King||24/10 - 02/11||Brief list of items for trade, if any, and what kind of items are wanted in return.||Characters here|
Located near the town square and within view of the docks, the Courthouse looks the part of an old, crumbling building covered in ivy and vines. Although cleaned up now and repaired of any serious damage, the outside remains slightly eerie looking. Within the inside is a large room with a cathedral ceiling, splitting off into multiple small offices that have been set up to accommodate guests or pack members as bedrooms. To the back of the building, a giant curved staircase of stone with a stained glass mural looming above it leads up to a large courtroom that has been now cleared out and replaced with comfortable fur-layered chairs and a large table for feasts. Created by Mayta
Available Rooms →
|R1||Maisie O'Neil||Small room with a double bed and dresser||N/A|
|R2||Unoccupied||Small room with a single bed, bedside table, candle holder, but no windows||N/A|
|R3||Unoccupied||Small room with a single bed, bedside table, candle holder, but no windows||N/A|
|R4||Unoccupied||Small room with a double bed and dresser||N/A|
|R5||Brannon O'Neil||Small room with a double bed, writing desk, and chair||N/A|
|R6||Unoccupied||Small room with a single bed, dresser, candle holder, but no windows||N/A|
|R7||Unoccupied||Small room with a single bed, dresser, candle holder, but no windows||N/A|
|R8||Lyall Hushhowl||Small room with a double bed, writing desk, and chair||N/A|
|R9||Unoccupied||Small room with a single bed, bedside table, and dresser||N/A|
|R10||Unoccupied||Small room with a single bed, bedside table, and dresser||N/A|
|R11||Unoccupied||Small room with a single bed, bedside table, and dresser||N/A|
|R12||Unoccupied||Small room with a single bed, bedside table, and dresser||N/A|
|R13||Unoccupied||Small room with a single bed, bedside table, and dresser||N/A|
|R14||Unoccupied||Small room with a single bed, bedside table, and dresser||N/A|
|R15||Unoccupied||Small room with a single bed, bedside table, writing desk, chair, and dresser||N/A|
|R16||Unoccupied||Small room with a single bed, bedside table, and dresser||N/A|
Just hidden from the rest of Wolfville by a small hill and heath, the docks of Wolfville are small but well kept. The Avalon remains docked at the end of the small harbor, ready to sail across Loch Fundy whenever needed. Smaller boats made of wood remain on the soft lands around the docks for any to use to explore the waterways and areas are set up just beyond the harbor to store goods that come to and from the Avalon’s voyages.
Close to the docks is the pointed top of the Waterfront Gazebo, now surrounded by small wooden houses made by the hands of Cavaliers to serve as small homes for their guests. The homes, although simple in design, are sturdy and weather-ready, open for the use of guests and traders. The Waterfront Village is where many visiting Casa stay, and it is also where those coming to look for trade aim to set up displays of their goods to show to the other guests of Wolfville.
Between the Waterfront Village and the Town Center are flat grasslands now turned into fenced areas for horses and livestock to be kept. Closer to the Village are also small gardens set up for the use of Casa members and guests to enjoy.
Available Huts →
|HUT||Occupant||Length of Stay||Items for Trade||Former Occupant(s)|
|HUT1||Macbeth||10/05/2021 - ??? (January most likely)||Baubles, jewelry, clove cigarettes, clothing, labor, songs and stories||Characters here|
|HUT2||Romeo||10/05/2021 - ??? (January most likely)||Music and love||Characters here|
|HUT3||Character here||XX/XX - XX/XX||Brief list of items for trade, if any, and what kind of items are wanted in return.||Characters here|
|HUT4||Character here||XX/XX - XX/XX||Brief list of items for trade, if any, and what kind of items are wanted in return.||Characters here|
- May 2021 - A trading group from Del Cenere Gang were given accomodation in Wolfville during their visit.
- June 2021 - Wolfville is used to house all the guests taking part or watching the area-wide Olympic Games.