Clementine Salcedo

Overview

Portrait
by Alaine
Signalment
  • Name: Clementine Salcedo
  • Meaning:
    • merciful
    • willow tree
  • Pronunciation:
    • kleh · muhn · teen
    • saal · chei · doh
  • Nickname: Clem, Red
    • Alias: Antiope Scali
  • Epithet: The Basilisk
Basics
  • Date of Birth: 4 Aug, 2018
  • Sex: Female
  • Luperci: Ortus
  • Species: Wolfdog
    • Subspecies:
      • 58.04% Dog 1
      • 26.016% Wolf 2
      • 15.93% Coyote 3
Affiliations
NPCs
OOC Information
Assumptions

Salsola members may assume and reference the following without discussion/asking:

  • Seeing Clementine...
    • ... around Salsola, especially going to and from the borders.
    • ... resuplying the pack's communal storage with basic necessities.
    • ... settling, mitigating, or otherwise mediating disputes.

The Troupe members may assume and reference the following without discussion/asking:

  • Seeing or hearing of Clementine...
    • ... coming and going, sometimes with trade goods, sometimes without.
    • ... the occasional wanderer, drunkard, vagabond, or other unsavory type referring to Clementine as the person who directed them to La Estrella Roja (ie. 'the trader', 'the redhead').
Plot Opportunities

Clementine is the former benefactress of La Estrella Roja, which is (unbeknownst to her) run by her cousins, Calrian and Malik Amaranthe. In addition to her so-called business ventures, Clementine does take part in quite a lot of trade... both underhanded and above-board. Does your character need something? Clem's your girl.

As Salsola's primary diplomat, she's more than capable of settling disputes and mending ruffled feathers.

Perhaps you've heard a certain song that seems to describe her...

On this page... (hide)

  1.   1.  Characteristics
    1.   1.1  Appearance
    2.   1.2  Personality
  2.   2.  Relationships
    1.   2.1  Family
    2.   2.2  Other Relations
  3.   3.  Skills and Inventory
    1.   3.1  Abilities
    2.   3.2  Residence
    3.   3.3  Inventory
  4.   4.  History
  5.   5.  Thread Archive

Clementine Salcedo is a hybrid raised alongside her siblings, Baltasar, Lyra, and Magnus Salcedo in Salsola's Portland Outpost. Her parents are Lilia Salcedo and Indra Winters, both veterans of the Inferni/Salsolan war who've pledged their swords to the Thistle Kingdom.

Shaped at a young age by both her parents' desires and the untimely death of her brother, Magnus (with whom she was very close), her departure from Fort Preble was a hasty retreat from the traumatic event. As her grief has waned to a bitter acceptance, in its wake came a growing, ravenous ambition: to defend her family (and her siblings in particular) as well as her own interests, it became clear that she would have to climb as high as possible.

Very quickly, her goals bore fruit: in addition to holding the Mercante job, she was named The Arbiter shortly after her second birthday and is now the public face of her pack in addition to being the head of her family.

This was not without struggle, however. Almost immediately upon joining the secretive pack, she struck up a friendship with its militia head, Brocade Valentine, but made an enemy of his niece Symre Rask. This resulted in the older girl leaving odd occult symbols for Clementine to find and other, more generalized forms of harassment. This culminated in an early-Autumn usurpation, wherein Clementine proved once more that taking what you want is the surest way of achieving what you want in life. Something more recent here.


In the 2020 Yearbook, Clementine was awarded the 'Most Likely to Sleep With the Boss For a Promotion' superlative.

1.  Characteristics

1.1  Appearance

Physical Description
  • General
Long-legged and lithe, Clementine effuses a certain fatalistic beauty not unlike the others of the Eternity family into which she has been adopted. Highly humanized thanks to both her upbringing and the overall culture of her pack, her posture is that of an upright patrician. Her hair, which is voluminous in its abundance, is most often pulled up in hasty buns or stabbed through with pins, drawing attention to her otherwise long, pale neck.
Pretty in a way that is reminiscent of her "grandmother" Osrath Eternity, but she resents the comparison.
  • Optime Hair: Waist-length and extreme in its abundance, she frequently pulls it up into hasty buns or braids it around the back of her head into a crown.
  • Humanization and Facial Features:
Will wear clothing and jewelry and is uncomfortable without it, though she can and will. Her face combines the Salcedo line's large but narrow, slender eyes with the angular facial features of the Revlis family, and lends Clementine a rather exotic look; chronic sufferer of 'resting bitch face' because of this.
  • Build, Size, and Forms:
Smaller than most wolves, but bulkier—around her shoulders, at least—than most dogs, Clementine's hybridization is very obvious. Sports what has become known as a ballerina build; a long neck, medium length torso, as well as long legs and arms. More suited to tasks of endurance or agility as opposed to brute strength.
  • Lupus: 75 lbs (34.01 kg)30 in (76.2 cm)
  • Secui: 145 lbs (65.77 kg)42 in (106.68 cm)
  • Optime: 195 lbs (88.45 kg)6ft (182.88 cm)
  • Other Features:
    • OCT 2019: Puncture marks on her left ear.
    • NOV 2020: A small Hand of Eris tattooed on the inside of her left wrist.
Color Palette

Note: Clementine's coloration — specifically her red tones — is often exaggerated artistically beyond 'Souls realism; if you have any questions, please ask me.

Fur

  Linen (#f9ede0)
  Just Right (#e7c8b1)
  Tan (#d1aa91)
  Porsche (#e5a163)
  Brown Rust (#b26c44)
  Mojo (#bb4d30)

Optime Hair

  Mojo (#bb4d30)

Eyes

  Copper Rose (#8c626d)

Skin and Scars

  Cement (#927469)
  Clam Shell (#dbbeb3)
Quirks

Speech:

  • Clementine is a mezzo-soprano with a low, sultry sound that is naturally acclimated to both public speaking and private audiences. It becomes obvious upon meeting her that she has learned how to use her voice as a tool.
    • She sounds like Lenore from Castlevania.

Scent:

  • Evergreen, salt, marsh, Salcedo, Revlis, Winters.
    • Note: Clementine disguises her Salsolan scent (masking it with lavendar, lilac, and american gooseberry) when outside its borders.

Physical Expression and Quirks:

  • Clementine carries herself with the posture of an upright patrician; that is, carefully and well. She is open, polite, and engaging with others, but firm when it comes to displays of rank and status (given and received).
  • Frequently copies others body language, (having discovered along the way that strangers, acquaintances, and friends are more likely to identify with her subconsciously) eg. touching her hair if someone else does.
Adornments

Born into a highly humanized and 'wealthy' family, Clementine does not break the mold in this regard. She favors—for the moment—anything that is pure white, ivory, or of a similar shade, though she values anything that is skillfully made. Although unafraid to get dirty literally or metaphorically, she incredibly clean, and takes great care to keep everything she owns immaculate. When visiting foreign dignitaries or packs, she often makes a great show of her wealth, wearing items she otherwise may not when in Salsola proper.

Garments:

  • Almost always seen in varying luperci-made white shifts (a loosely fitting dress that hangs straight).
  • A heavy burgundy scarf.
  • A painted (damask) white shawl.
  • Assorted sashes and belts, typically leather or fur.
  • A dense white winter cloak [1].
  • A Greek-inspired dress and fur cloak (gifted by Eden during Salsola's 2020 S3 event).

Accessories:

  • White hair tie/ribbon.
  • Wrought iron hair pin.
  • Gold wreath necklace.
  • One 'raw' (unpolished or crudely 'cut') morganite ring [2].
  • One carved stone medallion [3].

1.2  Personality

Overview

Clementine shifts easily—like smoke—from ambitious, to covetous, to delicate, often from one word to the next. A silver-tongued devil, she alternates between speaking concisely and practically with confidants or friends, and a richly detailed vocabulary that showcases not only her intelligence, but her status as someone of relatively 'high' birth. Often experiences shifting personal loyalties, but the bedrock of her personality and desires is rooted in the continuation and prosperity of herself and her family.

Beneath a rich and artfully crafted veneer mask of high spirits and a penchant for drama lies a surprisingly pragmatic, even blasé personal self that she keeps hidden for the sake of forging business and political relations. Outside of a few trusted family members or the occasional slip-up, it's unlikely that one would ever know that she possesses the ability to completely detach herself.

This does, however, make her a skilled trader who is uncompromised by a strangers' personal woes. Brutally efficient when on the hunt for a better deal, she frequently undercuts others to their detriment.

Traits
Interests
  • Likes: Public speaking, writing, hunting, horseback riding, intellectual arguments, punctuality.
  • Dislikes: Solitude, anti-intellectualism, being manipulated, flattery, and unwarranted comparisons to relatives (particularly her "grandmother" Osrath).
Fears and Motivations
  • Fears: Following the death of her brother, Clementine now fears deep water, specifically water she cannot see the bottom of.
  • Values: Respect (given and received), the safety of her siblings, the growth and prosperity of her family.
Sexuality

Clementine is exclusively heterosexual, but has—and will continue to have—flirtations with women, indicating that she also has strong biromantic tendencies. Due to her own parents being in a long-term homosexual relationship, she sometimes feels conflicted over her sexuality due to a need to emulate (what she thinks is) a harmonic relationship.

Though no one could ever call her forward, if Clementine suspects her romantic feelings are reciprocated she isn't afraid to make the first move, especially if the person in question tends to be on the shy side. In a relationship she values equanimity, and is neither dominant nor submissive.

Vices
  • Biases: Clementine adheres strictly to Salsola's cultural biases and considers non-luperci to be advocates for hostility against the growth of their own species. Without exception, she keeps any personal opinions that differ from the public norm to herself.
  • Substances: Strictly a social drinker, Clementine nonetheless tends to overindulge or underestimate her tolerance, especially when strange drink is involved. Prefers whiskey, brandy, and beer, and frequently trades away both cider and wine to obtain them.
Motivation(s)

Her family, particularly the well-being of her siblings, Baltasar and Lyra, are her number one motivation. This becomes increasing obvious following the untimely and unexpected loss of her brother, Magnus. Though not particularly violent, she would absolutely use every measure within Salsola's law to destroy anything or anyone that she thought was a danger to her nuclear family.

Salsola and it's future are an afterthought compared to her siblings.

Spirituality

More spiritual than religious, Clementine subscribes to Onuba's system of faith, The Lantern, with a considerable amount of thought given to the Coisricthe religion. She knows about Khalifism and some about monotheistic beliefs, such as the wolves of Boreas.

2.  Relationships

2.1  Family

Nuclear
Extended
* Clementine is unaware of the blood ties between them.
** Through adoption she may also claim non-blood kinship to the Winters family.
  • Parents: Lilia is the best mom a girl could ask for, while Indra is arguably the worst. You win some, you lose some.
  • Siblings:
  • Half-Siblings:
  • Aunt(s):
    • Morgana Revlis is her aunt, and while she likes her, she doesn't trust her. The feeling is (probably) mutual.
    • Elphaba Revlis is not her aunt, but due to Indra's influence, their relationship is (or was) that of an aunt/mentor and niece/mentee. Clementine neither trusts nor likes her very much, but... generally... respects her authority.
  • Cousins:
    • Rhaegar Salcedo and Nymeria Soul are both cousins through Lyra's uncle, Rafael, but her interactions with them have been limited since she joined Salsola properly.
    • Casimir Soul is someone she tries (sometimes successfully) to protect from Lyra's biting remarks, an already onerous task made all the more difficult due to the fact that they live together.

2.2  Other Relations

Key
  • Valan of Aegas
    • Relevant Thread(s): 1 2 3 4 5
    • Although she initially introduced herself in a crowded tavern using an assumed name, the relationship that ensued was one of startling honesty: disarmed by his principles and sense of integrity, Clementine dashed away her own pretenses and embarked on a full-fledged romance with the New Caledonian. Although concerned over his lack of title or rank and their differing cultures, Valan and herself have spent much of the last two years privately tending to their secretive romance.
Minor
  • Significant Negative Acquantinces: Most (if not all) former Inferni members.
  • Enemies:
  • Murders:

3.  Skills and Inventory

3.1  Abilities

Key: Dabbler → Apprentice → Journeyman → Master

Main Focus: Political Mastermind

Manipulation — Master

A a clever and unscrupulous puppeteer, the most insidious skill in Clementine's toolkit is her ability to manipulate both individuals, groups, and events to suit her own needs or whims. She will guilt, lie, deny, deceive, blame, and—above all—play wicked mind games with others, often without ever revealing she played a part. Using the insecurities or desires of others, she will gaslight and make others dependent on her, whether it be financial, emotional, or physical.

Lying (Master):

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Spying (Journeyman):

  • Even when they know exactly who and what she is foreign packs tend to give her more information than they're aware of; Clementine is especially skilled at recalling information (sights, sounds, smells) and reading between the lines in a given situation.

Diplomacy — Journeyman

The most notable of her family lines—Salcedo and Revlis in particular—have excelled in areas involving trade and guile, and Clementine is no exception. In addition to her innate talent, a formal education at the hands of her aunt, Salsola's boss, honed these skills to a sharp and deadly edge.

Charisma (Journeyman):

  • Natural charisma oozes off Clementine like honey, and she wields it at will, whether this be smooth lines or comments with a cutting edge.

Debate (Journeyman):

  • Noted for her silver tongue and sharp mind, Clementine rarely misses a beat; coupled with a near-photographic memory and attention for detail, very little escapes her.

Merchantry — Journeyman

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Auxiliary Skills and Hobbies

General — Variable

Like almost all of her species, Clementine is more than capable of hunting in her feral form, and knows a few words of low speech.

  • It's worth noting, however, that she is a particularly poor combatant in her optime form.

Multilingualism — Variable

In addition to English (or 'common tongue', as it is sometimes called), Clementine can make herself understood in Portugeuse, and Sindarin; over the years, she has grown less proficient (due to lack of use) in Italian and Gaelic.

  • Portugeuse (Master)
  • Sindarin (Journeyman)
  • Italian (Apprentice)
  • Gaelic (Apprentice)

Bird Care — Apprentice

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3.2  Residence

Layout:

  • Floorplan
    • Though relatively small – with a downstairs capable of fitting only a table and chairs comfortably – and somewhat Frankenstein-esque in build, having seen some additions at various points throughout the age of humanity, it has likely been overlooked for exactly this reason.
    • The upstairs is spacious, with many windows (now devoid of glass following The Red Starfall) and therefore an abundance of natural light. Private due to the many old-growth trees that ring the small property while maintaining a central location within the Ruins themselves, recent additions include a firepit and woodcutters block.
    • Shortly after moving in she began drafting plans for a courtyard to be added, which was completed during in May 2020.

Fingal

  • Species: High-content Andalusian
  • Age and DOB: 5 years / March 12th, 2016
  • Description: Pure white.
    • Gear includes a black leather bridle with copper pieces, which once belonged to her mother's mother, Osrath Eternity. A plush, black blanket padded with fur serves as a saddle.
  • Personality: For reasons unknown, Fingal is a mean horse; despite being gelded, he dislikes other horses — particularly stallions — and will frequently bite even familiar Luperci. Clementine is perhaps the single exception to this rule, and only because she knows he's a mean bastard. Loves to run more than anything else in the world, and is fond of carrots.
  • Skills:
    • Was trained briefly by Osrath Eternity, and was involved in her program to train warhorses. He is desensitized to blood and spooking, but not strong enough to carry an armed rider.
    • Shows great promise as a horse intended for swift travel or delivering messages.

Aberdeen

  • Species: Common Raven
  • Age and DOB: 7 years / March 3rd, 2014
  • Description: Sporting the normative black plummage of his species, Aberdeen has recovered nicely after a period of abuse by a previous owner. Slightly larger than average due to his captivity and free access to food.
  • Personality: A fast and agile flier, Aberdeen is a preener who comes off as arrogant or even presumptuous. He is nonetheless very food motivated, and expects to be rewarded for, well, just about everything.
  • Skills:
    • Has been trained to deliver and otherwise carry messages, but is easily confused when it comes to new recipients/locations and must meet them first.
    • Frequently used as a 'scout' while traveling; due to his noisy nature, he seems to enjoy warning Clementine (and her companions) of forthcoming dangers.

3.3  Inventory

Offered Goods

  • Bone needles.
  • Items her mom has 'acquired'.
  • Select items from Onuba
  • Salsolan trade items such as nose rings, assorted pelts, whale oil, etc.
  • In addition to physical goods, Clementine can teach Portugese and some Italian, though would be reluctant with the latter.

Requested Goods

  • Assorted favors or information (secrets, IOU's, trade intel, etc.).
  • Books for Salsola's Library.
  • Medicinal items, pots and pans, pine tar, pine pitch, weapons, farming equipment (hoes, scythes, etc.), horse gear, etc.

4.  History

I. An Idyllic Youth Interrupted

A spirited youth raised in Salsola’s Portland outpost during her formative months, much of Clementine’s time — and, by extension, her siblings’ — was spent causing minor mischief along the seaside, with Clem often acting as the group’s defacto ringleader. It was during this time that she also began learning some small skills, either by watching her parents or bothering others.

It was during her first winter that tragedy struck the Salcedo-Winters family. During a routine adventure with her littermate, Magnus, Clem fell through the ice of a nearby pond, nearly drowning. The stress of the situation forced her brother to shift, enabling him to save her at the cost of his own life. This, along with the departure of childhood friends (most notably Aurelion and his sister Wisteria) led to grief and depression, ultimately resulting in her mothers agreeing it would be beneficial for her to leave the Outpost for Salsola.

After being formally accepted by her 'aunt', Elphaba, the redhead became something of a ward to the older Revlis woman, as well as apprenticing underneath her in areas such as scholarship, manipulation, and other subjects.

II. Rising Ambitions

During the spring and summer months, Clementine spent much of her newfound freedom exploring not only Salsola, but the lands surrounding it, making only very infrequent trips back to Portland to see her family. During this time she rose fairly quickly through the ranks of her pack, swiftly entering the central ring and a place of relative trust. It was during mid-to-late summer that she discovered her uncle, Lilia’s brother, was a member of a local loner band, The Troupe, and began visiting them semi-frequently.

Due perhaps to the influence of her biological aunt, Morgana, it came as little surprise when she put her social skills to use and made it clear that her path forward would be as a merchant and ambassador, earning her the job of Mercante in early fall. It was around this time that Clem also made it known the lengths to which she was willing to go for status, for after a discussion with her friend — and the pack’s Director – Brocade that she usurped his niece, joining the elite upper class as an Arbiter.

Not long after, her mother came to Salsola to scold her for this, and made it clear she intended to stay.

III. Third Year Title

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IV. Fourth Year Title

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5.  Thread Archive

2019

March

  1. relieved of birdsong and bouquets
    Clementine joins Salsola and meets her aunt, Elphaba Revlis for the first time.
  2. the split pomegranate, the clotted seeds
    While investigating the horses, Clem is yelled at by a slightly older boy, which she takes poorly.
  3. [m] once did she take of ambrosia and nectar
    With some help from a slave, she creates a replacement for the bone needles she traded for her Mafiosi gift.
  4. we’ve sipped their scorched gin with a sinful grin
    Clem meets Salsola's current Director for the first time.
  5. a mind, a spirit, a Promethean spark
    In the home they now share, Clementine pesters Elphaba.
  6. that raven still beguiling all my fancy into smiling
    Clementine is reunited with a friend from the Outpost, Wisteria Valentine.
  7. i trust that my labor is holy
    A dísablót is held, and Clementine attends out of curiosity.
  8. heed, a Babel of despair
    Clem encounters Andrew Winthrop in Salsola's communal storage.
  9. when we all fall asleep where do we go
    Symre Rask investigates the pyre where Salsola's former Crone died and Clementine investigates her.
  10. stars, like watchfires, blazed among them
    Clementine and her aunt Morgana Revlis go on a pleasure jaunt to Salsola's Orchards, swapping tales the entire way.

April

  1. each man's mad desire becomes his god
    Clementine welcomes an early spring thunderstorm.
  2. as we rise, the slope grows less unkind
    Through Katinka, Clementine meets Khael Lykoi and they discuss trade.
  3. make this vision all brand new
    Making good on his promise, Brocade takes her on an adventure to the northern territories, along with Torin de le Poer .

May

  1. the thistle and the burr
    Clementine attends her first Last Supper after helping her friend Wisteria Valentine dress for the occasion.
  2. don't be cautious, don't be kind
    Clem encounters Symre Rask at the Last Supper and their relationship continues to deteriorate.
  3. in proportion to the importance
    Clem embarks on trade expedition to Mistfell Vale at the behest of her aunt, Morgana Revlis, along with Aidan Massacre.

June

  1. passed to the dank house of Hades
    Clem learns some knife skills from Idrieus Eternity.
  2. fell to the bottom of a wishing well
    After meeting a mysterious gambler at a bar in Portland, Clementine is introduced to his sister, and they haggle on the beach.

July

  1. the thistle and the burr
    Clementine attends her first Last Supper after helping her friend Wisteria Valentine dress for the occasion.

August

  1. empress of fire, in the reign of the lion
    Venturing to the north, Clem spends some time with her uncle Mateo, and a friend of his, Calrian.

September

  1. join the fray and swirl up the mountainside
    Feeling dutiful, Clementine checks in on Brocade.
  2. fire ascended first on high
    Turning her mind toward moving out of her aunt's home, Clementine explores Southern Watchtower, her grandmother's old residence.
  3. flameheart
    Traveling north to see the Troupe, Clementine meets the king of New Caledonia, Iomair.
  4. we love the lamentable works of Ares and deeds of violence
    While exploring the Grotto of Seven Sleepers, Clementine meets Evelyn de le Ulrich and they explore the caves.
  5. you, maker of contagion
    Meandering around the Pictou Delta, Clem encounters her aunt's slave, Odalis.

October

  1. [m] mizumono
    Spurred to action by her own ambition and other, unseen forces, Clementine issues Symre Rask a rank challenge and wins.
  2. [m] in the middle of an ocean no one's hands are dry
    Clementine hunts a wounded deer in the Dampwoods and encounters a stranger.
  3. [m] digging ditches so we never see the stars
    With new recruit Greed Lykoi accompanying her, Clementine visits Amherst on business.
  4. a forest on fire can pave the way to what becomes
    While looking for her uncle, Clementine instead encounters Jethro Lykoi.
  5. vines that round the thatch-eves run
    During an exploration of Millstone, Clementine finds cranberries and begins to gather some.
  6. jaunty as Cezanne's still-life reds and yellows
    On a foggy October morning, Clementine goes apple-picking!
  7. when hunter became the hunted
    Kamari Kaiser finds evidence of suspicious activity, and Clementine helps her investigate.
  8. face it, you're nothing special
    Thread description.
  9. to turn your tears to roses
    Thread description.
  10. sugar whirlpooling to the pitcher-bottom
    While visiting Biff's Bar, Clementine encounters a curious but compelling furniture maker.

November

  1. [m] reginam occidere
    Unexpectedly, Clementine's mother comes to visit.
  2. points of authority
    Returning to the Throne Room to retrieve the last of her belongings, things get awkward between her mother and aunt.
  3. oh, Lazarus, how did your debts get paid
    Partway through the month, Clementine visits Portland and — after a strange encounter — ends up taking a stroll with her sister Lyra.
  4. you love to judge strangers' karma
    Snowed in at Portland, Clementine brashly decides to go dancing at Mullen's Bar and ends up meeting a handsome refugee.
  5. [m] you'd think the inner dome of heaven had fallen
    In Portland Clementine and Indra finally have it out; they part ways understanding one another a little better. Families, man.

December

  1. this is our salvation
    On her way to inspect the Bay horses, Evelyn is intercepted by Clem, who decides to come along.
  2. a sleepy conscience
    Morgana brings a snack for the guardsmen.
  3. your universal sun
    On a whim — or is it? — Clementine invites Sanguine Valentine over to discuss trade.
  4. sculpted by the sculptor
    In Salsola's communal gardens Clementine meets new recruit Argive Hemlock.
  5. [m] the killing joke
    While investigating rumors regarding a merchant with interesting goods for trade, Clementine discovers he has been killed.
  6. [m] oh, come on, hesitate, hesitate
    Finally catching up with The Troupe, Clementine hangs out with Jethro, Cookie, Gaston, Marlowe, and Malik.
  7. a word to the wise when the fire dies
    Caught by Odalis setting fire to one of Symre's magical creations, Clementine tests the waters.

2020

January

  1. [m] wrestled it from the pantheon
    While watching Indra train, Clementine pressures her mother into taking on a student, Spartacus Ulrich.
  2. [m] unsullied Eunomia, glory of the Puritans
    The conclusion of the Curse of Sanctum comes about with the The Cursebringer's Tribunal.
  3. [m] in these eyes the melody smolders
    Thread description.
  4. back and forth in its jaws
    With Krios' sister (and friend) missing, Clementine offers to help him look for her.
  5. it is inherently nonviolent
    Unsure what Salsola's communal storage can stand to lose, Clementine enlists Julius Valentine's help in choosing a gift for New Caledonia.
  6. composed only of reconcilable elements
    Grievous Eternity and Evelyn prepare the horses being brought to New Caledonia.
  7. be deceived with tales of false glory
    Clementine trades with a New Caledonian diplomat, Percival Parhelion.
  8. no accompaniment or brilliant arpeggios
    Meeting once more Iomair Nartholiel deduces that Clementine not only lied about her name during their last encounter, but her pack as well.
  9. cannibal class, killing the son
    Upon returning from New Caledonia, Clementine reports to O'Riley on her various encounters therein as well as the information she gleaned during her diplomatic trip.

February

  1. achilles come down
    During a 5.9 magnitude earthquake Brocade Valentine falls through the ice and—recalling the death of her brother—Clementine follows him into the water, saving his life.
  2. [m] start running, it's the rapture
    A little too drunk during Saturnalia, Clementine fetches up against Sanguine Valentine for support.
  3. sometimes you get distracted by vices
    Making good on his promise, Percival Parhelion gives Clementine a tour of New Caledonia while they discuss dipomacy, among other things.
  4. in the river reeds a lion dreams again
    Escorted into the presence of the High King, Iomair and Clem discuss how relations between their packs stand.
  5. we bought tulips from a push-cart florist
    (LASKY) Clementine encounters Valan again, and this time her allegiance becomes clear; after some initial confusion, he decides that what her name is and which pack she belongs to doesn't matter as much as he may have thought.

March

  1. a thousand suns
    While checking up on the bar in Amherst, Clementine encounters a lonely stranger, Fury Massacre.
  2. wars of faith
    Testing Salsola's limits—and Clem's—Odalis brings a bottle of wine beyond the pack's borders; after a stern warning, they stand on more honest (but uncertain) ground.

April

  1. this bitter earth
    Newly arrived in Salsola, Clem's brother Baltasar Salcedo makes her breakfast and she harasses him about getting a job.
  2. a circus in three rings
    Visiting the soon-to-be site of La Estrella Roja, Calrian and Clementine come to an agreement where she supplies them with what they need to get off the ground... for a fee, of course.
  3. arms of more than mortal grace
    With shedding season upon them, Clem complains to her aunt Morgana about it.
  4. bag packed tight, full of loose ends
    On a return trip from trading, Clementine encounters Galilee Haskel again, but this time she's fleeing from Salsola's borders.
  5. remnants of the fleet
    In which her sister Lyra is hungry and angry about it; Clementine harasses her brother, Baltasar, into quickly finishing their dinner.
  6. keep it all locked tight
    Recovered from his icy plunge, Brocade takes Clem on a trip north to spread some Salsolan propaganda.

May

  1. be the song everybody wanna sing
    A pair of traders, Rocky Cortés and his daughter, visit Salsola with interesting goods; Clementine introduces herself.
  2. throwing pennies in the well
    When Lyra encounters an industrious trader in the new Marketplace, their personalities clash; eager to soothe the tensions (and perhaps strike a deal in the bargain), Clementine intervenes.

June

  1. each slow dusk a drawing-down of blinds
    Having invited him during her visit to New Caledonia, Valan and Clem go on a date!
  2. prying heroes from an ill-fated coup
    With La Estrella Roja on her mind, Clem visits Lyra to see if she'd be interested in investing with her.
  3. sent to the seventh mouth by Minos
    After spotting Kineret Lykoi at the training grounds, Clem tries to (wrongly) show her some knife skills, but Indra intervenes before too many bad habits can be passed along.
  4. hunger for the aristocracy
    Clementine attends the end-of-month Last Supper.

July

  1. [m] you are my poison, poseidon beside me
    Indra continues to train Spartacus, though to disastrous ends.
  2. i'll be good, i'll be good
    Morrow Larue, hell-bent on cooling off in Lake Ligeia, surprises Clem while she washes some of her clothes.
  3. drift down over my jowls
    Clementine encounters Fury Massacre once more.
  4. peel our shining teeth
    Evelyn and Clem catch up over a shared meal.
  5. play their grisly blindfold games
    In her role as benefactress of The Troupe, Clementine brings the first delivery of goods to Calrian.

August

  1. the rose of no-man's land
    O'Riley and Indra have an archery competition while Igor and Clementine hang out.
  2. pagodas and palaces dressed in gold leaf
    Valan and Clem go on a date at La Estrella Roja!

October

  1. to you, in 2,000 years
    Kaimkillen asks if Clementine can find some work for him; though confused, she obliges.
  2. an inspired word will come across your tongue
    Mirte, Grievous, and Clementine trade with newcomers Tobi Goodboy and Bluebonnet Mississippi, both crewmembers of the Double Down and residents of Oglethorpe.

December

  1. fear the cold, crave the burn
    Clem's cousin Casimir comes over under the guise of manual labor; in reality, she gives him a much-needed reprieve from her sister.

2021

January

  1. [m] an heirloom for patricians
    Clementine attends the year's Saturnalia banquet.
  2. the red rising ripples of the sea
    After a lapse in communication between the two, Percy invites Clementine to New Caledonia's Call to Court.

December

  1. know the width of the knife and how it ruined you
    When Valan is recalled to New Caledonia under mysterious circumstances, Clementine decides that it is time for her to return from Portland as well.
  2. devouring time, blunt the lion's paws
    While settling back into Salsola proper, Clementine pays a visit to Brocade Valentine and inquires about his most recent litter.

2022

January

  1. your ivy grows
    Clementine assists her longtime friend Evelyn de le Ulrich with her armor, and the two women confess a few things to one another.

 

 

1 Dog Species: Andalusian Hound, Villano de las Encartaciones, Galician Shepherd, Carea Leonés

2 Wolf Species: 6.25% Northern Rocky Mountain Wolf, 6.25% Alaskan Tundra Wolf, 6.25% Caspian Sea Wolf, 2.578% Common Gray Wolf, 2.3435% Arctic Wolf, 0.7815% British Columbian Wolf, 0.7815% Eastern Timber Wolf, 0.7815% Mackenzie Valley Wolf

3 Coyote Species: Plains Coyote