Cerys Bevan
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- 1. Appearance
- 1.1 Basics
- 1.2 Miscellaneous
- 2. Personality
- 2.1 Ideals
- 3. Relationships
- 3.1 Family: Families
- 3.2 Relations
- 4. Skills and Inventory
- 5. History
- 5.1 Achievements
Avatar by Nat
Overview | |||
Basics |
Heritage |
NPCs |
Etc. |
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PLOT OPPORTUNITY! |
OOC ASSUMPTIONS! | ||
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Casa di Cavalieri members may assume the following unless otherwise specified:
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1. Appearance
1.1 Basics
Essentials
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Coloration
Light reddish-brown markings:
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PaletteMain Coat (#E7D0C6)
Markings (#D59B81)
Eyes (#EAC04D)
Hair (#F3BF9A)
Hair (#E5A893)
Hair (#EEB076)
By Despi! |
1.2 Miscellaneous
Modifications
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Jewelry and Accessories
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Clothing
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Forms
xx lbs (xx kg) LupusSecond most used, generally when hunting |
xx lbs (xx kg) SecuiLeast used, but not disliked |
xx lbs (xx kg) Optime (Preferred)Almost always in this form, what she grew up in and is most comfortable with |
Interaction
- Speech: Calm, direct, cheerful, sincere, a little offbeat (think Luna Lovegood)
- Scent: Earthy, the woods, pine, Casa di Cavalieri
- Quirks, Gestures, Etc.: Very intense with the eyes, almost like she's looking into your soul (and I assure you, she is), plays with her hair a lot
- General Posture and Body Language: Extremely self-assured, but not dominant in the least, comes across as very relaxed and comfortable
Images
2. Personality
Cerys is an inherently peaceful individual, vowing never to harm another unless absolutely necessary. She's also as far from dominant as you can get, not liking to give orders and be in charge of other's lives. She would much rather freelance her way through life, never hurting anyone and no one hurting her, though she now realizes that the world's a lot harsher than that and if she wants to survive, she needs to find structure and learn to fend for herself. She has a very chill and relaxed demeanour, hardly ever getting getting angry or nervous, but when she does, it's pretty extreme. Despite those rare times, she's one of the calmest creatures you'll ever meet, not to mention understanding, forgiving and willing to hear you out and help you with whatever you need. She is also incredibly accepting, holding hardly any prejudices against any group of creatures with the exception of ruthless killers, sadists and anyone similar, but even then if they tried to redeem themselves, she would probably give them the chance. That in itself is one of her biggest flaws as she can be rather naive when it comes to putting her trust in others and one day, because of that, she might just wind up dead. She has a love for all aspects of nature and thoroughly enjoys exploring new areas to try to feel in touch with all the living things around her. She's also a quick learner and can learn new skills rather fast with the exception of physical skills because her body type would require her to put in a lot more effort than usual to be able to be as strong as everybody else, but now that she knows it's necessary, she's willing to work for it.
2.1 Ideals
TraitsLoving, forgiving, trusting, calm, spiritual
Motivations
Fears
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Biases
Sexuality
Interests
SubstancesNever had occasion to really try anything, but not opposed to the idea. |
Spirituality
Highly spiritual, but not exactly conforming to a specific religion. She strongly believes that every living creature has a soul that prevails after death, one that you can read and feel in their living life, but also reach out and speak to after death. She reaches out to spirits when she is in need of guidance, and has always trusted them completely. She believes in and can see other's auras and has been able to since she was very young. As for any actual gods or deities, she is unsure on the subject, but very open and flexible to any idea as she is with practically everything in her life. She believes the universe has a greater plan that cannot be changed, and that everyone is at the mercy of it. She is perfectly content with the idea, and actually, it comforts her. She has also been known to dabble in secular witchcraft.
3. Relationships
* Does not know this person by name.
3.1 Family: Families | |
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3.2 Relations | |
Key Relations | |
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Positive Relations | |
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Neutral / Negative | |
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Minor Relations | |
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4. Skills and Inventory
4.1 Abilities
Skill
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Skill 2
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4.2 Inventory
Trade
blah blah blah
- Offering: what kind of stuff does your character trade?
- Accepting: what do they want?
Items
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5. History
She came from a family of strong-willed, violent, independent and dominant personalities where her parents believed that when their children are of age, that they should split off from the family and never return. They were expected to find their own way in life with no help from others, and if anyone challenges them, to put them in their place. All of her siblings were more than ready to brute-force their way through life and therefore live up to expectations, except for Cerys. She was sort of like the runt of the litter, but she wasn't mistreated for it and parents still knew she was definitely still leaving like all her siblings when it was her time, but she just knew she wouldn't be able to go about life exactly the way her parents wanted her to. When she finally left home, as she planned, she began to live a very peaceful, almost completely non-violent, tranquil life since she wasn't inherently strong, violent or dominant like her family. She kept out of everyone's business and territory and began to live a happy, if not a little lonely kind of life. It was then she got a wake up call when when she was essentially mugged by another canine when he stole all her belongings (except her cape), but not before she “attempted” to fend him off and failed miserably, ending up getting her tail torn off in the process and while she writhed in pain, he took her stuff. Alone, in pain and with nothing but her cape to call her own, she realized she couldn't live a life not knowing how to fend for herself and others despite her attitude towards being peaceful. She later heard about Casa and planned to go to their borders in hopes of finding structure, insight, strength, the ability to fight and protect and a place to call her own since she had been lonely for quite some time now.
5.1 Achievements
Catacombs
go get yo' catacombs template, son
history overview here
Timeline
2015
- 19 Feb: Cerys was born
2016
- 20 Aug: She joined Casa di Cavalieri
- Sept: She fled and became a loner
2017
- 08 Apr: She rejoined Casa
Threads
LASKY
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