Template - World Territory
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(Delete this section, it's just to help you). Other ideas while you're editing:
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Statistics & Foundation
Table of Contents (hide)
A description of the territory goes here. It's a good idea to look up the country of the area you plan to have your territory occupy -- think about aspects such as climate, geography, incidences of human structure and state of human structures (remember, it's been 20 years since humanity died off).
Don't get into too much super-crazy detail--remember, people aren't playing these territories. Information about the climate and general area will suffice if you don't want to go too deeply into it. For example, one might say that 'Souls is mostly deciduous forest in a temperate climate zone, with low mountains and a lot of coastline. If your area is a former human city, you can include particularly important areas that most citizens of the area would know--like Halifax in 'Souls. Not many canines live there, but pretty much everyone knows the human ruins, right?
Here's a header for the climate. It's important enough that it shapes many aspects of your territory: very cold areas versus very warm areas, etc.
It might be cool to link a bit of this, especially if the flora/fauna is significantly different from what one might encounter in eastern Canada.
If your area has a particular culture specific to the area, you include it here. Again, general details will do just fine; there's no need to get really detailed here unless you want to--totally up to you. For 'Souls, one might say that there are many different packs with individual personality, but in general the canines of 'Souls are middling in their level of civilization; for the most part, everyone is just fine in their four-legged forms, but they are also generally not averse to canines who wear clothes or use human tools.
What is the predominant species of your group? Refer to the species guide for realism! Remember that large groups of Luperci will not likely be of one species unless very isolated; in Europe this is especially true.
Luperci & Shifting
Are the canines in your area Luperci? If so, do they shift, or do they prefer one form over the others? Perhaps they forbid a certain form from use.
What is the primary language spoken by the canines of this area? Make sure you're specific -- linking to a Wikipedia page of that particular language is awesome! Remember, too, that if your area is populated by many different canines, an "official" language spoken by most canines is unlikely -- various dialects and different languages will likely exist in your area!
How adept are the canines of your area with old human technology? Did they bother to restore the human ruins, or are they simply living among the rubble? The most adaptive Luperci of the North American continent are roughly a Bronze Age level of prowess, with most areas populated by European and west Asian Luperci slightly exceeding them.
Here are some sample technology subheaders you might want to use on your page. These are just suggestions, go wild -- your tech sections might be the most expansive, as you probably want a character who has some of these skills to come to 'Souls, yes? Just remember the unlikelihood of a master armorer/metalworker/glassworker uprooting and leaving their forge and tools for no reason. :)
Animals & Compaions
Boating and Sailing
Style and Fashion
Where do they live? The remains of a human city? Sprawling forests and mountains? Do they remain in one place, or are the canines nomadic over a particular territory?
Practices & Traditions
This section is intended for any particular beliefs your canines may have -- note that this section is separate and different from religion. For example, in Sobiratsya, canines practice piercing "rituals" wherein a canine considered to be turning into an adult is given an eyebrow piercing.
Some sample headers (again, go wild, these are just samples):
Gender and Sexuality
Families and Family Structures
Luck and Superstition
Fishing and Hunting
If your area is in Europe, think about the connections it may have to other prominent European areas -- for example, is it along any of the trade routes of the maritime map? Is it a port? Mediterranean sailing is much more common than Atlantic sailing, so keep that in mind! Arctic sailing is a bit beyond our Luperci; they do not possess ice-breakers or much of the requisite technology. Perhaps your area traded for horses in Bucharest.
If you plan to have a lot of characters get to 'Souls through this area, make sure to include some information about how long it would take to travel to 'Souls. O:
How do canines regard outsiders? Are they a cohesive, tightly-knit group or are they a quarrelsome group, prone to outbursts of disobedience or even "mutiny? If there are any civilizations that are nearby with which your area interacts, you can give them a subheader under here, even.
Alpha/beta/gamma? King/queen? Remember, Luperci don't tend to form complex government organizations -- their structures are simple, reflecting that of their ancestral packs.
If there is a dominant system of government—e.g., a monarchy, or a pack-like structure with alphas, betas, etc—you can describe it here. Remember that extremely large groups of Luperci are usually split into smaller sects of canines -- e.g., a structure with a few packs or families banded together under a common name, like Sobiratsya.
If there is a dominant religion in your culture, you can describe it here. Consider their landscape (e.g., the Kiev wolves worshiping the river around their territory.) Describe their general belief system here -- what are the cornerstones of their beliefs? Do your religions follow a particular written text?
Are there any myths widely believed by the populations there regarding the creation of Luperci, the creation of wolves, the creation of that particular society? These are sometimes better to include than a detailed history—they're generally brief, fantastical, and easy to remember, and thus easy to pass from character to characters.
Are your characters monotheistic or polytheistic? Do they have minor god(s), if they're polytheistic? What about saints/spirits/angels/demons?
Are any symbols pervasive in your religion (e.g., Christian cross, Star of David, etc). Think about what these things mean for your characters, and how these symbols are represented in your culture (e.g., perhaps residents get tattoos or markings in the shape of the symbols).
Are there priests, priestesses, shaman, religious leaders? How do they enforce the religious code, if there is one?
Do your canines have any particular practices, rituals, or pervasive beliefs? Perhaps the canines from your area are exceptionally superstitious. Ceremonies and the like can be listed here.
If your canines celebrate particular holidays or religious observances, describe them here. This space can also be used for the description of rituals and the like.
Here's a description of a significant family from the area!
If your area has a particular influence on 'Souls (e.g., a large number of immigrants come from this area, or a pack was founded on the basic beliefs of this area) write about it here! List any families that originate in your area:
If there was a massive war or other large scale occurrence here, you may include it here, however, please keep in mind that these events don't have a lot of meaning for characters who did not originate from the place during that time. A generalized summary is much better.