Heimr
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Located in the region of Hå, Norway the wolfdogs residing here exhibit the Viking way of life. Most start out as simple farmers and fishers but then are chosen to go on raids. Spoils from the raids are brought back for the traders to pawn off. Life in spent equally out in the water as it is on land.
Heimr | ||||
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Statistics & Foundation |
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On this page... (hide)
- 1. Essentials
- 1.1 Geography
- 1.2 Climate
- 1.3 Flora and Fauna
- 2. Culture
- 2.1 Species
- 2.2 Outsider Relations & Travel
- 3. Structure
- 3.1 Leaders
- 3.2 Law & Justice
- 4. Religion
- 5. Significant Families
- 5.1 Family Name
- 6. History
- 6.1 Significance
- 6.2 History
- 7. Notes & References
- 7.1 Quick Reference Index
- 7.2 Notes
1. Essentials
1.1 Geography
The area is a mostly flat, coastal region located on the southwestern shore by the North Sea. The southeastern part gets a bit hilly and rocky. Most of the area is used as farmland with a river running through it.
1.2 Climate
Exposed to the Atlantic storm fronts the area receives a high amount of precipitation and have mild winters.
1.3 Flora and Fauna
Polar bear, arctic fox, sperm whale, basking shark, elf
2. Culture
They have a heavy belief in the Norse pantheon and the Viking way of life.
2.1 Species
Predominately wolfdogs with a mixing of Tundra wolves and usually a spitz-type dog breeding.
Luperci & Shifting
Mostly Luperci with lives lived out in Optime forms.
Languages
Norwegian is the primary language that is spoken though various raiders and traders have picked up on different languages.
Technology
The wolfdogs of Heimr are excellent shipbuilders. They also have some of the best metalworkers around and are employed to make weapons as well as farm equipment.
Residence
They live mainly in earthen homes, like hobbits.
Practices & Traditions
This section is intended for any particular beliefs your canines may have -- note that this section is separate and different from religion. For example, in Sobiratsya, canines practice piercing "rituals" wherein a canine considered to be turning into an adult is given an eyebrow piercing.
2.2 Outsider Relations & Travel
Travel
If your area is in Europe, think about the connections it may have to other prominent European areas -- for example, is it along any of the trade routes of the maritime map? Is it a port? Mediterranean sailing is much more common than Atlantic sailing, so keep that in mind! Arctic sailing is a bit beyond our Luperci; they do not possess ice-breakers or much of the requisite technology. Perhaps your area traded for horses in Bucharest.
If you plan to have a lot of characters get to 'Souls through this area, make sure to include some information about how long it would take to travel to 'Souls. O:
Outsiders
How do canines regard outsiders? Are they a cohesive, tightly-knit group or are they a quarrelsome group, prone to outbursts of disobedience or even "mutiny? If there are any civilizations that are nearby with which your area interacts, you can give them a subheader under here, even.
3. Structure
3.1 Leaders
Alpha/beta/gamma? King/queen? Remember, Luperci don't tend to form complex government organizations -- their structures are simple, reflecting that of their ancestral packs.
3.2 Law & Justice
If there is a dominant system of government—e.g., a monarchy, or a pack-like structure with alphas, betas, etc—you can describe it here. Remember that extremely large groups of Luperci are usually split into smaller sects of canines -- e.g., a structure with a few packs or families banded together under a common name, like Sobiratsya.
4. Religion
If there is a dominant religion in your culture, you can describe it here. Consider their landscape (e.g., the Kiev wolves worshiping the river around their territory.) Describe their general belief system here -- what are the cornerstones of their beliefs? Do your religions follow a particular written text?
Creation Legends
Are there any myths widely believed by the populations there regarding the creation of Luperci, the creation of wolves, the creation of that particular society? These are sometimes better to include than a detailed history—they're generally brief, fantastical, and easy to remember, and thus easy to pass from character to characters.
Deities
Are your characters monotheistic or polytheistic? Do they have minor god(s), if they're polytheistic? What about saints/spirits/angels/demons?
Symbols
Are any symbols pervasive in your religion (e.g., Christian cross, Star of David, etc). Think about what these things mean for your characters, and how these symbols are represented in your culture (e.g., perhaps residents get tattoos or markings in the shape of the symbols).
Religious Order
Are there priests, priestesses, shaman, religious leaders? How do they enforce the religious code, if there is one?
Practices
Do your canines have any particular practices, rituals, or pervasive beliefs? Perhaps the canines from your area are exceptionally superstitious. Ceremonies and the like can be listed here.
Ceremonies
If your canines celebrate particular holidays or religious observances, describe them here. This space can also be used for the description of rituals and the like.
5. Significant Families
5.1 Family Name
Here's a description of a significant family from the area!
6. History
6.1 Significance
If your area has a particular influence on 'Souls (e.g., a large number of immigrants come from this area, or a pack was founded on the basic beliefs of this area) write about it here! List any families that originate in your area:
6.2 History
If there was a massive war or other large scale occurrence here, you may include it here, however, please keep in mind that these events don't have a lot of meaning for characters who did not originate from the place during that time. A generalized summary is much better.
7. Notes & References
7.1 Quick Reference Index
Essentials
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Religion
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7.2 Notes
Status
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Inconsistencies
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References
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Name Meanings
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